1bf215546Sopenharmony_ci/************************************************************************** 2bf215546Sopenharmony_ci * 3bf215546Sopenharmony_ci * Copyright 2008 VMware, Inc. 4bf215546Sopenharmony_ci * Copyright 2010 VMware, Inc. 5bf215546Sopenharmony_ci * All Rights Reserved. 6bf215546Sopenharmony_ci * 7bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a 8bf215546Sopenharmony_ci * copy of this software and associated documentation files (the 9bf215546Sopenharmony_ci * "Software"), to deal in the Software without restriction, including 10bf215546Sopenharmony_ci * without limitation the rights to use, copy, modify, merge, publish, 11bf215546Sopenharmony_ci * distribute, sub license, and/or sell copies of the Software, and to 12bf215546Sopenharmony_ci * permit persons to whom the Software is furnished to do so, subject to 13bf215546Sopenharmony_ci * the following conditions: 14bf215546Sopenharmony_ci * 15bf215546Sopenharmony_ci * The above copyright notice and this permission notice (including the 16bf215546Sopenharmony_ci * next paragraph) shall be included in all copies or substantial portions 17bf215546Sopenharmony_ci * of the Software. 18bf215546Sopenharmony_ci * 19bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20bf215546Sopenharmony_ci * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 21bf215546Sopenharmony_ci * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 22bf215546Sopenharmony_ci * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 23bf215546Sopenharmony_ci * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 24bf215546Sopenharmony_ci * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 25bf215546Sopenharmony_ci * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 26bf215546Sopenharmony_ci * 27bf215546Sopenharmony_ci **************************************************************************/ 28bf215546Sopenharmony_ci 29bf215546Sopenharmony_ci/** 30bf215546Sopenharmony_ci * Polygon stipple helper module. Drivers/GPUs which don't support polygon 31bf215546Sopenharmony_ci * stipple natively can use this module to simulate it. 32bf215546Sopenharmony_ci * 33bf215546Sopenharmony_ci * Basically, modify fragment shader to sample the 32x32 stipple pattern 34bf215546Sopenharmony_ci * texture and do a fragment kill for the 'off' bits. 35bf215546Sopenharmony_ci * 36bf215546Sopenharmony_ci * This was originally a 'draw' module stage, but since we don't need 37bf215546Sopenharmony_ci * vertex window coords or anything, it can be a stand-alone utility module. 38bf215546Sopenharmony_ci * 39bf215546Sopenharmony_ci * Authors: Brian Paul 40bf215546Sopenharmony_ci */ 41bf215546Sopenharmony_ci 42bf215546Sopenharmony_ci 43bf215546Sopenharmony_ci#include "pipe/p_context.h" 44bf215546Sopenharmony_ci#include "pipe/p_defines.h" 45bf215546Sopenharmony_ci#include "pipe/p_shader_tokens.h" 46bf215546Sopenharmony_ci#include "util/u_inlines.h" 47bf215546Sopenharmony_ci 48bf215546Sopenharmony_ci#include "util/format/u_format.h" 49bf215546Sopenharmony_ci#include "util/u_memory.h" 50bf215546Sopenharmony_ci#include "util/u_pstipple.h" 51bf215546Sopenharmony_ci#include "util/u_sampler.h" 52bf215546Sopenharmony_ci 53bf215546Sopenharmony_ci#include "tgsi/tgsi_transform.h" 54bf215546Sopenharmony_ci#include "tgsi/tgsi_dump.h" 55bf215546Sopenharmony_ci#include "tgsi/tgsi_scan.h" 56bf215546Sopenharmony_ci 57bf215546Sopenharmony_ci/** Approx number of new tokens for instructions in pstip_transform_inst() */ 58bf215546Sopenharmony_ci#define NUM_NEW_TOKENS 53 59bf215546Sopenharmony_ci 60bf215546Sopenharmony_ci 61bf215546Sopenharmony_civoid 62bf215546Sopenharmony_ciutil_pstipple_update_stipple_texture(struct pipe_context *pipe, 63bf215546Sopenharmony_ci struct pipe_resource *tex, 64bf215546Sopenharmony_ci const uint32_t pattern[32]) 65bf215546Sopenharmony_ci{ 66bf215546Sopenharmony_ci static const uint bit31 = 1u << 31; 67bf215546Sopenharmony_ci struct pipe_transfer *transfer; 68bf215546Sopenharmony_ci ubyte *data; 69bf215546Sopenharmony_ci int i, j; 70bf215546Sopenharmony_ci 71bf215546Sopenharmony_ci /* map texture memory */ 72bf215546Sopenharmony_ci data = pipe_texture_map(pipe, tex, 0, 0, 73bf215546Sopenharmony_ci PIPE_MAP_WRITE, 0, 0, 32, 32, &transfer); 74bf215546Sopenharmony_ci 75bf215546Sopenharmony_ci /* 76bf215546Sopenharmony_ci * Load alpha texture. 77bf215546Sopenharmony_ci * Note: 0 means keep the fragment, 255 means kill it. 78bf215546Sopenharmony_ci * We'll negate the texel value and use KILL_IF which kills if value 79bf215546Sopenharmony_ci * is negative. 80bf215546Sopenharmony_ci */ 81bf215546Sopenharmony_ci for (i = 0; i < 32; i++) { 82bf215546Sopenharmony_ci for (j = 0; j < 32; j++) { 83bf215546Sopenharmony_ci if (pattern[i] & (bit31 >> j)) { 84bf215546Sopenharmony_ci /* fragment "on" */ 85bf215546Sopenharmony_ci data[i * transfer->stride + j] = 0; 86bf215546Sopenharmony_ci } 87bf215546Sopenharmony_ci else { 88bf215546Sopenharmony_ci /* fragment "off" */ 89bf215546Sopenharmony_ci data[i * transfer->stride + j] = 255; 90bf215546Sopenharmony_ci } 91bf215546Sopenharmony_ci } 92bf215546Sopenharmony_ci } 93bf215546Sopenharmony_ci 94bf215546Sopenharmony_ci /* unmap */ 95bf215546Sopenharmony_ci pipe->texture_unmap(pipe, transfer); 96bf215546Sopenharmony_ci} 97bf215546Sopenharmony_ci 98bf215546Sopenharmony_ci 99bf215546Sopenharmony_ci/** 100bf215546Sopenharmony_ci * Create a 32x32 alpha8 texture that encodes the given stipple pattern. 101bf215546Sopenharmony_ci */ 102bf215546Sopenharmony_cistruct pipe_resource * 103bf215546Sopenharmony_ciutil_pstipple_create_stipple_texture(struct pipe_context *pipe, 104bf215546Sopenharmony_ci const uint32_t pattern[32]) 105bf215546Sopenharmony_ci{ 106bf215546Sopenharmony_ci struct pipe_screen *screen = pipe->screen; 107bf215546Sopenharmony_ci struct pipe_resource templat, *tex; 108bf215546Sopenharmony_ci 109bf215546Sopenharmony_ci memset(&templat, 0, sizeof(templat)); 110bf215546Sopenharmony_ci templat.target = PIPE_TEXTURE_2D; 111bf215546Sopenharmony_ci templat.format = PIPE_FORMAT_A8_UNORM; 112bf215546Sopenharmony_ci templat.last_level = 0; 113bf215546Sopenharmony_ci templat.width0 = 32; 114bf215546Sopenharmony_ci templat.height0 = 32; 115bf215546Sopenharmony_ci templat.depth0 = 1; 116bf215546Sopenharmony_ci templat.array_size = 1; 117bf215546Sopenharmony_ci templat.bind = PIPE_BIND_SAMPLER_VIEW; 118bf215546Sopenharmony_ci 119bf215546Sopenharmony_ci tex = screen->resource_create(screen, &templat); 120bf215546Sopenharmony_ci 121bf215546Sopenharmony_ci if (tex && pattern) 122bf215546Sopenharmony_ci util_pstipple_update_stipple_texture(pipe, tex, pattern); 123bf215546Sopenharmony_ci 124bf215546Sopenharmony_ci return tex; 125bf215546Sopenharmony_ci} 126bf215546Sopenharmony_ci 127bf215546Sopenharmony_ci 128bf215546Sopenharmony_ci/** 129bf215546Sopenharmony_ci * Create sampler view to sample the stipple texture. 130bf215546Sopenharmony_ci */ 131bf215546Sopenharmony_cistruct pipe_sampler_view * 132bf215546Sopenharmony_ciutil_pstipple_create_sampler_view(struct pipe_context *pipe, 133bf215546Sopenharmony_ci struct pipe_resource *tex) 134bf215546Sopenharmony_ci{ 135bf215546Sopenharmony_ci struct pipe_sampler_view templat, *sv; 136bf215546Sopenharmony_ci 137bf215546Sopenharmony_ci u_sampler_view_default_template(&templat, tex, tex->format); 138bf215546Sopenharmony_ci sv = pipe->create_sampler_view(pipe, tex, &templat); 139bf215546Sopenharmony_ci 140bf215546Sopenharmony_ci return sv; 141bf215546Sopenharmony_ci} 142bf215546Sopenharmony_ci 143bf215546Sopenharmony_ci 144bf215546Sopenharmony_ci/** 145bf215546Sopenharmony_ci * Create the sampler CSO that'll be used for stippling. 146bf215546Sopenharmony_ci */ 147bf215546Sopenharmony_civoid * 148bf215546Sopenharmony_ciutil_pstipple_create_sampler(struct pipe_context *pipe) 149bf215546Sopenharmony_ci{ 150bf215546Sopenharmony_ci struct pipe_sampler_state templat; 151bf215546Sopenharmony_ci void *s; 152bf215546Sopenharmony_ci 153bf215546Sopenharmony_ci memset(&templat, 0, sizeof(templat)); 154bf215546Sopenharmony_ci templat.wrap_s = PIPE_TEX_WRAP_REPEAT; 155bf215546Sopenharmony_ci templat.wrap_t = PIPE_TEX_WRAP_REPEAT; 156bf215546Sopenharmony_ci templat.wrap_r = PIPE_TEX_WRAP_REPEAT; 157bf215546Sopenharmony_ci templat.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; 158bf215546Sopenharmony_ci templat.min_img_filter = PIPE_TEX_FILTER_NEAREST; 159bf215546Sopenharmony_ci templat.mag_img_filter = PIPE_TEX_FILTER_NEAREST; 160bf215546Sopenharmony_ci templat.normalized_coords = 1; 161bf215546Sopenharmony_ci templat.min_lod = 0.0f; 162bf215546Sopenharmony_ci templat.max_lod = 0.0f; 163bf215546Sopenharmony_ci 164bf215546Sopenharmony_ci s = pipe->create_sampler_state(pipe, &templat); 165bf215546Sopenharmony_ci return s; 166bf215546Sopenharmony_ci} 167bf215546Sopenharmony_ci 168bf215546Sopenharmony_ci 169bf215546Sopenharmony_ci 170bf215546Sopenharmony_ci/** 171bf215546Sopenharmony_ci * Subclass of tgsi_transform_context, used for transforming the 172bf215546Sopenharmony_ci * user's fragment shader to add the extra texture sample and fragment kill 173bf215546Sopenharmony_ci * instructions. 174bf215546Sopenharmony_ci */ 175bf215546Sopenharmony_cistruct pstip_transform_context { 176bf215546Sopenharmony_ci struct tgsi_transform_context base; 177bf215546Sopenharmony_ci struct tgsi_shader_info info; 178bf215546Sopenharmony_ci uint tempsUsed; /**< bitmask */ 179bf215546Sopenharmony_ci int wincoordInput; 180bf215546Sopenharmony_ci unsigned wincoordFile; 181bf215546Sopenharmony_ci int maxInput; 182bf215546Sopenharmony_ci uint samplersUsed; /**< bitfield of samplers used */ 183bf215546Sopenharmony_ci int freeSampler; /** an available sampler for the pstipple */ 184bf215546Sopenharmony_ci int numImmed; 185bf215546Sopenharmony_ci uint coordOrigin; 186bf215546Sopenharmony_ci unsigned fixedUnit; 187bf215546Sopenharmony_ci bool hasFixedUnit; 188bf215546Sopenharmony_ci}; 189bf215546Sopenharmony_ci 190bf215546Sopenharmony_ci 191bf215546Sopenharmony_ci/** 192bf215546Sopenharmony_ci * TGSI declaration transform callback. 193bf215546Sopenharmony_ci * Track samplers used, temps used, inputs used. 194bf215546Sopenharmony_ci */ 195bf215546Sopenharmony_cistatic void 196bf215546Sopenharmony_cipstip_transform_decl(struct tgsi_transform_context *ctx, 197bf215546Sopenharmony_ci struct tgsi_full_declaration *decl) 198bf215546Sopenharmony_ci{ 199bf215546Sopenharmony_ci struct pstip_transform_context *pctx = 200bf215546Sopenharmony_ci (struct pstip_transform_context *) ctx; 201bf215546Sopenharmony_ci 202bf215546Sopenharmony_ci /* XXX we can use tgsi_shader_info instead of some of this */ 203bf215546Sopenharmony_ci 204bf215546Sopenharmony_ci if (decl->Declaration.File == TGSI_FILE_SAMPLER) { 205bf215546Sopenharmony_ci uint i; 206bf215546Sopenharmony_ci for (i = decl->Range.First; i <= decl->Range.Last; i++) { 207bf215546Sopenharmony_ci pctx->samplersUsed |= 1u << i; 208bf215546Sopenharmony_ci } 209bf215546Sopenharmony_ci } 210bf215546Sopenharmony_ci else if (decl->Declaration.File == pctx->wincoordFile) { 211bf215546Sopenharmony_ci pctx->maxInput = MAX2(pctx->maxInput, (int) decl->Range.Last); 212bf215546Sopenharmony_ci if (decl->Semantic.Name == TGSI_SEMANTIC_POSITION) 213bf215546Sopenharmony_ci pctx->wincoordInput = (int) decl->Range.First; 214bf215546Sopenharmony_ci } 215bf215546Sopenharmony_ci else if (decl->Declaration.File == TGSI_FILE_TEMPORARY) { 216bf215546Sopenharmony_ci uint i; 217bf215546Sopenharmony_ci for (i = decl->Range.First; i <= decl->Range.Last; i++) { 218bf215546Sopenharmony_ci pctx->tempsUsed |= (1 << i); 219bf215546Sopenharmony_ci } 220bf215546Sopenharmony_ci } 221bf215546Sopenharmony_ci 222bf215546Sopenharmony_ci ctx->emit_declaration(ctx, decl); 223bf215546Sopenharmony_ci} 224bf215546Sopenharmony_ci 225bf215546Sopenharmony_ci 226bf215546Sopenharmony_cistatic void 227bf215546Sopenharmony_cipstip_transform_immed(struct tgsi_transform_context *ctx, 228bf215546Sopenharmony_ci struct tgsi_full_immediate *immed) 229bf215546Sopenharmony_ci{ 230bf215546Sopenharmony_ci struct pstip_transform_context *pctx = 231bf215546Sopenharmony_ci (struct pstip_transform_context *) ctx; 232bf215546Sopenharmony_ci pctx->numImmed++; 233bf215546Sopenharmony_ci ctx->emit_immediate(ctx, immed); 234bf215546Sopenharmony_ci} 235bf215546Sopenharmony_ci 236bf215546Sopenharmony_ci 237bf215546Sopenharmony_ci/** 238bf215546Sopenharmony_ci * Find the lowest zero bit in the given word, or -1 if bitfield is all ones. 239bf215546Sopenharmony_ci */ 240bf215546Sopenharmony_cistatic int 241bf215546Sopenharmony_cifree_bit(uint bitfield) 242bf215546Sopenharmony_ci{ 243bf215546Sopenharmony_ci return ffs(~bitfield) - 1; 244bf215546Sopenharmony_ci} 245bf215546Sopenharmony_ci 246bf215546Sopenharmony_ci 247bf215546Sopenharmony_ci/** 248bf215546Sopenharmony_ci * TGSI transform prolog 249bf215546Sopenharmony_ci * Before the first instruction, insert our new code to sample the 250bf215546Sopenharmony_ci * stipple texture (using the fragment coord register) then kill the 251bf215546Sopenharmony_ci * fragment if the stipple texture bit is off. 252bf215546Sopenharmony_ci * 253bf215546Sopenharmony_ci * Insert: 254bf215546Sopenharmony_ci * declare new registers 255bf215546Sopenharmony_ci * MUL texTemp, INPUT[wincoord], 1/32; 256bf215546Sopenharmony_ci * TEX texTemp, texTemp, sampler; 257bf215546Sopenharmony_ci * KILL_IF -texTemp; # if -texTemp < 0, kill fragment 258bf215546Sopenharmony_ci * [...original code...] 259bf215546Sopenharmony_ci */ 260bf215546Sopenharmony_cistatic void 261bf215546Sopenharmony_cipstip_transform_prolog(struct tgsi_transform_context *ctx) 262bf215546Sopenharmony_ci{ 263bf215546Sopenharmony_ci struct pstip_transform_context *pctx = 264bf215546Sopenharmony_ci (struct pstip_transform_context *) ctx; 265bf215546Sopenharmony_ci int wincoordInput; 266bf215546Sopenharmony_ci int texTemp; 267bf215546Sopenharmony_ci int sampIdx; 268bf215546Sopenharmony_ci 269bf215546Sopenharmony_ci STATIC_ASSERT(sizeof(pctx->samplersUsed) * 8 >= PIPE_MAX_SAMPLERS); 270bf215546Sopenharmony_ci 271bf215546Sopenharmony_ci /* find free texture sampler */ 272bf215546Sopenharmony_ci pctx->freeSampler = free_bit(pctx->samplersUsed); 273bf215546Sopenharmony_ci if (pctx->freeSampler < 0 || pctx->freeSampler >= PIPE_MAX_SAMPLERS) 274bf215546Sopenharmony_ci pctx->freeSampler = PIPE_MAX_SAMPLERS - 1; 275bf215546Sopenharmony_ci 276bf215546Sopenharmony_ci if (pctx->wincoordInput < 0) 277bf215546Sopenharmony_ci wincoordInput = pctx->maxInput + 1; 278bf215546Sopenharmony_ci else 279bf215546Sopenharmony_ci wincoordInput = pctx->wincoordInput; 280bf215546Sopenharmony_ci 281bf215546Sopenharmony_ci if (pctx->wincoordInput < 0) { 282bf215546Sopenharmony_ci struct tgsi_full_declaration decl; 283bf215546Sopenharmony_ci 284bf215546Sopenharmony_ci decl = tgsi_default_full_declaration(); 285bf215546Sopenharmony_ci /* declare new position input reg */ 286bf215546Sopenharmony_ci decl.Declaration.File = pctx->wincoordFile; 287bf215546Sopenharmony_ci decl.Declaration.Semantic = 1; 288bf215546Sopenharmony_ci decl.Semantic.Name = TGSI_SEMANTIC_POSITION; 289bf215546Sopenharmony_ci decl.Range.First = 290bf215546Sopenharmony_ci decl.Range.Last = wincoordInput; 291bf215546Sopenharmony_ci 292bf215546Sopenharmony_ci if (pctx->wincoordFile == TGSI_FILE_INPUT) { 293bf215546Sopenharmony_ci decl.Declaration.Interpolate = 1; 294bf215546Sopenharmony_ci decl.Interp.Interpolate = TGSI_INTERPOLATE_LINEAR; 295bf215546Sopenharmony_ci } 296bf215546Sopenharmony_ci 297bf215546Sopenharmony_ci ctx->emit_declaration(ctx, &decl); 298bf215546Sopenharmony_ci } 299bf215546Sopenharmony_ci 300bf215546Sopenharmony_ci sampIdx = pctx->hasFixedUnit ? (int)pctx->fixedUnit : pctx->freeSampler; 301bf215546Sopenharmony_ci 302bf215546Sopenharmony_ci /* declare new sampler */ 303bf215546Sopenharmony_ci tgsi_transform_sampler_decl(ctx, sampIdx); 304bf215546Sopenharmony_ci 305bf215546Sopenharmony_ci /* if the src shader has SVIEW decl's for each SAMP decl, we 306bf215546Sopenharmony_ci * need to continue the trend and ensure there is a matching 307bf215546Sopenharmony_ci * SVIEW for the new SAMP we just created 308bf215546Sopenharmony_ci */ 309bf215546Sopenharmony_ci if (pctx->info.file_max[TGSI_FILE_SAMPLER_VIEW] != -1) { 310bf215546Sopenharmony_ci tgsi_transform_sampler_view_decl(ctx, 311bf215546Sopenharmony_ci sampIdx, 312bf215546Sopenharmony_ci TGSI_TEXTURE_2D, 313bf215546Sopenharmony_ci TGSI_RETURN_TYPE_FLOAT); 314bf215546Sopenharmony_ci } 315bf215546Sopenharmony_ci 316bf215546Sopenharmony_ci /* Declare temp[0] reg if not already declared. 317bf215546Sopenharmony_ci * We can always use temp[0] since this code is before 318bf215546Sopenharmony_ci * the rest of the shader. 319bf215546Sopenharmony_ci */ 320bf215546Sopenharmony_ci texTemp = 0; 321bf215546Sopenharmony_ci if ((pctx->tempsUsed & (1 << texTemp)) == 0) { 322bf215546Sopenharmony_ci tgsi_transform_temp_decl(ctx, texTemp); 323bf215546Sopenharmony_ci } 324bf215546Sopenharmony_ci 325bf215546Sopenharmony_ci /* emit immediate = {1/32, 1/32, 1, 1} 326bf215546Sopenharmony_ci * The index/position of this immediate will be pctx->numImmed 327bf215546Sopenharmony_ci */ 328bf215546Sopenharmony_ci tgsi_transform_immediate_decl(ctx, 1.0/32.0, 1.0/32.0, 1.0, 1.0); 329bf215546Sopenharmony_ci 330bf215546Sopenharmony_ci /* 331bf215546Sopenharmony_ci * Insert new MUL/TEX/KILL_IF instructions at start of program 332bf215546Sopenharmony_ci * Take gl_FragCoord, divide by 32 (stipple size), sample the 333bf215546Sopenharmony_ci * texture and kill fragment if needed. 334bf215546Sopenharmony_ci * 335bf215546Sopenharmony_ci * We'd like to use non-normalized texcoords to index into a RECT 336bf215546Sopenharmony_ci * texture, but we can only use REPEAT wrap mode with normalized 337bf215546Sopenharmony_ci * texcoords. Darn. 338bf215546Sopenharmony_ci */ 339bf215546Sopenharmony_ci 340bf215546Sopenharmony_ci /* XXX invert wincoord if origin isn't lower-left... */ 341bf215546Sopenharmony_ci 342bf215546Sopenharmony_ci /* MUL texTemp, INPUT[wincoord], 1/32; */ 343bf215546Sopenharmony_ci tgsi_transform_op2_inst(ctx, TGSI_OPCODE_MUL, 344bf215546Sopenharmony_ci TGSI_FILE_TEMPORARY, texTemp, 345bf215546Sopenharmony_ci TGSI_WRITEMASK_XYZW, 346bf215546Sopenharmony_ci pctx->wincoordFile, wincoordInput, 347bf215546Sopenharmony_ci TGSI_FILE_IMMEDIATE, pctx->numImmed, false); 348bf215546Sopenharmony_ci 349bf215546Sopenharmony_ci /* TEX texTemp, texTemp, sampler, 2D; */ 350bf215546Sopenharmony_ci tgsi_transform_tex_inst(ctx, 351bf215546Sopenharmony_ci TGSI_FILE_TEMPORARY, texTemp, 352bf215546Sopenharmony_ci TGSI_FILE_TEMPORARY, texTemp, 353bf215546Sopenharmony_ci TGSI_TEXTURE_2D, sampIdx); 354bf215546Sopenharmony_ci 355bf215546Sopenharmony_ci /* KILL_IF -texTemp; # if -texTemp < 0, kill fragment */ 356bf215546Sopenharmony_ci tgsi_transform_kill_inst(ctx, 357bf215546Sopenharmony_ci TGSI_FILE_TEMPORARY, texTemp, 358bf215546Sopenharmony_ci TGSI_SWIZZLE_W, TRUE); 359bf215546Sopenharmony_ci} 360bf215546Sopenharmony_ci 361bf215546Sopenharmony_ci 362bf215546Sopenharmony_ci/** 363bf215546Sopenharmony_ci * Given a fragment shader, return a new fragment shader which 364bf215546Sopenharmony_ci * samples a stipple texture and executes KILL. 365bf215546Sopenharmony_ci * 366bf215546Sopenharmony_ci * \param samplerUnitOut returns the index of the sampler unit which 367bf215546Sopenharmony_ci * will be used to sample the stipple texture; 368bf215546Sopenharmony_ci * if NULL, the fixed unit is used 369bf215546Sopenharmony_ci * \param fixedUnit fixed texture unit used for the stipple texture 370bf215546Sopenharmony_ci * \param wincoordFile TGSI_FILE_INPUT or TGSI_FILE_SYSTEM_VALUE, 371bf215546Sopenharmony_ci * depending on which one is supported by the driver 372bf215546Sopenharmony_ci * for TGSI_SEMANTIC_POSITION in the fragment shader 373bf215546Sopenharmony_ci */ 374bf215546Sopenharmony_cistruct tgsi_token * 375bf215546Sopenharmony_ciutil_pstipple_create_fragment_shader(const struct tgsi_token *tokens, 376bf215546Sopenharmony_ci unsigned *samplerUnitOut, 377bf215546Sopenharmony_ci unsigned fixedUnit, 378bf215546Sopenharmony_ci unsigned wincoordFile) 379bf215546Sopenharmony_ci{ 380bf215546Sopenharmony_ci struct pstip_transform_context transform; 381bf215546Sopenharmony_ci const uint newLen = tgsi_num_tokens(tokens) + NUM_NEW_TOKENS; 382bf215546Sopenharmony_ci struct tgsi_token *new_tokens; 383bf215546Sopenharmony_ci 384bf215546Sopenharmony_ci /* Setup shader transformation info/context. 385bf215546Sopenharmony_ci */ 386bf215546Sopenharmony_ci memset(&transform, 0, sizeof(transform)); 387bf215546Sopenharmony_ci transform.wincoordInput = -1; 388bf215546Sopenharmony_ci transform.wincoordFile = wincoordFile; 389bf215546Sopenharmony_ci transform.maxInput = -1; 390bf215546Sopenharmony_ci transform.coordOrigin = TGSI_FS_COORD_ORIGIN_UPPER_LEFT; 391bf215546Sopenharmony_ci transform.hasFixedUnit = !samplerUnitOut; 392bf215546Sopenharmony_ci transform.fixedUnit = fixedUnit; 393bf215546Sopenharmony_ci transform.base.prolog = pstip_transform_prolog; 394bf215546Sopenharmony_ci transform.base.transform_declaration = pstip_transform_decl; 395bf215546Sopenharmony_ci transform.base.transform_immediate = pstip_transform_immed; 396bf215546Sopenharmony_ci 397bf215546Sopenharmony_ci tgsi_scan_shader(tokens, &transform.info); 398bf215546Sopenharmony_ci 399bf215546Sopenharmony_ci transform.coordOrigin = 400bf215546Sopenharmony_ci transform.info.properties[TGSI_PROPERTY_FS_COORD_ORIGIN]; 401bf215546Sopenharmony_ci 402bf215546Sopenharmony_ci new_tokens = tgsi_transform_shader(tokens, newLen, &transform.base); 403bf215546Sopenharmony_ci if (!new_tokens) 404bf215546Sopenharmony_ci return NULL; 405bf215546Sopenharmony_ci 406bf215546Sopenharmony_ci#if 0 /* DEBUG */ 407bf215546Sopenharmony_ci tgsi_dump(fs->tokens, 0); 408bf215546Sopenharmony_ci tgsi_dump(new_fs->tokens, 0); 409bf215546Sopenharmony_ci#endif 410bf215546Sopenharmony_ci 411bf215546Sopenharmony_ci if (samplerUnitOut) { 412bf215546Sopenharmony_ci assert(transform.freeSampler < PIPE_MAX_SAMPLERS); 413bf215546Sopenharmony_ci *samplerUnitOut = transform.freeSampler; 414bf215546Sopenharmony_ci } 415bf215546Sopenharmony_ci 416bf215546Sopenharmony_ci return new_tokens; 417bf215546Sopenharmony_ci} 418