1bf215546Sopenharmony_ci/************************************************************************** 2bf215546Sopenharmony_ci * 3bf215546Sopenharmony_ci * Copyright 2008 VMware, Inc. 4bf215546Sopenharmony_ci * All Rights Reserved. 5bf215546Sopenharmony_ci * Copyright 2008 VMware, Inc. All rights reserved. 6bf215546Sopenharmony_ci * Copyright 2014 Advanced Micro Devices, Inc. 7bf215546Sopenharmony_ci * 8bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a 9bf215546Sopenharmony_ci * copy of this software and associated documentation files (the 10bf215546Sopenharmony_ci * "Software"), to deal in the Software without restriction, including 11bf215546Sopenharmony_ci * without limitation the rights to use, copy, modify, merge, publish, 12bf215546Sopenharmony_ci * distribute, sub license, and/or sell copies of the Software, and to 13bf215546Sopenharmony_ci * permit persons to whom the Software is furnished to do so, subject to 14bf215546Sopenharmony_ci * the following conditions: 15bf215546Sopenharmony_ci * 16bf215546Sopenharmony_ci * The above copyright notice and this permission notice (including the 17bf215546Sopenharmony_ci * next paragraph) shall be included in all copies or substantial portions 18bf215546Sopenharmony_ci * of the Software. 19bf215546Sopenharmony_ci * 20bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 21bf215546Sopenharmony_ci * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 22bf215546Sopenharmony_ci * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 23bf215546Sopenharmony_ci * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 24bf215546Sopenharmony_ci * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 25bf215546Sopenharmony_ci * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 26bf215546Sopenharmony_ci * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 27bf215546Sopenharmony_ci * 28bf215546Sopenharmony_ci **************************************************************************/ 29bf215546Sopenharmony_ci 30bf215546Sopenharmony_ci/** 31bf215546Sopenharmony_ci * @file 32bf215546Sopenharmony_ci * Mipmap generation utility 33bf215546Sopenharmony_ci * 34bf215546Sopenharmony_ci * @author Brian Paul, Marek Olšák 35bf215546Sopenharmony_ci */ 36bf215546Sopenharmony_ci 37bf215546Sopenharmony_ci 38bf215546Sopenharmony_ci#include "util/u_gen_mipmap.h" 39bf215546Sopenharmony_ci#include "util/format/u_format.h" 40bf215546Sopenharmony_ci#include "util/u_inlines.h" 41bf215546Sopenharmony_ci 42bf215546Sopenharmony_ci 43bf215546Sopenharmony_ci/** 44bf215546Sopenharmony_ci * Generate mipmap images. It's assumed all needed texture memory is 45bf215546Sopenharmony_ci * already allocated. 46bf215546Sopenharmony_ci * 47bf215546Sopenharmony_ci * \param pt the texture to generate mipmap levels for 48bf215546Sopenharmony_ci * \param format format of texture 49bf215546Sopenharmony_ci * \param first_layer the first layer to generate mipmap levels for 50bf215546Sopenharmony_ci * (ignored for 3D textures) 51bf215546Sopenharmony_ci * \param last_layer the last layer to generate mipmap levels for 52bf215546Sopenharmony_ci * (ignored for 3D textures) 53bf215546Sopenharmony_ci * \param base_level the first mipmap level to use as a src 54bf215546Sopenharmony_ci * \param last_level the last mipmap level to generate 55bf215546Sopenharmony_ci * \param filter the minification filter used to generate mipmap levels with 56bf215546Sopenharmony_ci * one of PIPE_TEX_FILTER_LINEAR, PIPE_TEX_FILTER_NEAREST 57bf215546Sopenharmony_ci */ 58bf215546Sopenharmony_ciboolean 59bf215546Sopenharmony_ciutil_gen_mipmap(struct pipe_context *pipe, struct pipe_resource *pt, 60bf215546Sopenharmony_ci enum pipe_format format, uint base_level, uint last_level, 61bf215546Sopenharmony_ci uint first_layer, uint last_layer, uint filter) 62bf215546Sopenharmony_ci{ 63bf215546Sopenharmony_ci struct pipe_screen *screen = pipe->screen; 64bf215546Sopenharmony_ci struct pipe_blit_info blit; 65bf215546Sopenharmony_ci uint dstLevel; 66bf215546Sopenharmony_ci boolean is_zs = util_format_is_depth_or_stencil(format); 67bf215546Sopenharmony_ci boolean has_depth = 68bf215546Sopenharmony_ci util_format_has_depth(util_format_description(format)); 69bf215546Sopenharmony_ci 70bf215546Sopenharmony_ci /* nothing to do for stencil-only formats */ 71bf215546Sopenharmony_ci if (is_zs && !has_depth) 72bf215546Sopenharmony_ci return TRUE; 73bf215546Sopenharmony_ci 74bf215546Sopenharmony_ci /* nothing to do for integer formats */ 75bf215546Sopenharmony_ci if (!is_zs && util_format_is_pure_integer(format)) 76bf215546Sopenharmony_ci return TRUE; 77bf215546Sopenharmony_ci 78bf215546Sopenharmony_ci if (!screen->is_format_supported(screen, format, pt->target, 79bf215546Sopenharmony_ci pt->nr_samples, pt->nr_storage_samples, 80bf215546Sopenharmony_ci PIPE_BIND_SAMPLER_VIEW | 81bf215546Sopenharmony_ci (is_zs ? PIPE_BIND_DEPTH_STENCIL : 82bf215546Sopenharmony_ci PIPE_BIND_RENDER_TARGET))) { 83bf215546Sopenharmony_ci return FALSE; 84bf215546Sopenharmony_ci } 85bf215546Sopenharmony_ci 86bf215546Sopenharmony_ci /* The texture object should have room for the levels which we're 87bf215546Sopenharmony_ci * about to generate. 88bf215546Sopenharmony_ci */ 89bf215546Sopenharmony_ci assert(last_level <= pt->last_level); 90bf215546Sopenharmony_ci 91bf215546Sopenharmony_ci /* If this fails, why are we here? */ 92bf215546Sopenharmony_ci assert(last_level > base_level); 93bf215546Sopenharmony_ci assert(filter == PIPE_TEX_FILTER_LINEAR || 94bf215546Sopenharmony_ci filter == PIPE_TEX_FILTER_NEAREST); 95bf215546Sopenharmony_ci 96bf215546Sopenharmony_ci memset(&blit, 0, sizeof(blit)); 97bf215546Sopenharmony_ci blit.src.resource = blit.dst.resource = pt; 98bf215546Sopenharmony_ci blit.src.format = blit.dst.format = format; 99bf215546Sopenharmony_ci /* don't set the stencil mask, stencil shouldn't be changed */ 100bf215546Sopenharmony_ci blit.mask = is_zs ? PIPE_MASK_Z : PIPE_MASK_RGBA; 101bf215546Sopenharmony_ci blit.filter = filter; 102bf215546Sopenharmony_ci 103bf215546Sopenharmony_ci for (dstLevel = base_level + 1; dstLevel <= last_level; dstLevel++) { 104bf215546Sopenharmony_ci blit.src.level = dstLevel - 1; 105bf215546Sopenharmony_ci blit.dst.level = dstLevel; 106bf215546Sopenharmony_ci 107bf215546Sopenharmony_ci blit.src.box.width = u_minify(pt->width0, blit.src.level); 108bf215546Sopenharmony_ci blit.src.box.height = u_minify(pt->height0, blit.src.level); 109bf215546Sopenharmony_ci 110bf215546Sopenharmony_ci blit.dst.box.width = u_minify(pt->width0, blit.dst.level); 111bf215546Sopenharmony_ci blit.dst.box.height = u_minify(pt->height0, blit.dst.level); 112bf215546Sopenharmony_ci 113bf215546Sopenharmony_ci if (pt->target == PIPE_TEXTURE_3D) { 114bf215546Sopenharmony_ci /* generate all layers/slices at once */ 115bf215546Sopenharmony_ci blit.src.box.z = blit.dst.box.z = 0; 116bf215546Sopenharmony_ci blit.src.box.depth = util_num_layers(pt, blit.src.level); 117bf215546Sopenharmony_ci blit.dst.box.depth = util_num_layers(pt, blit.dst.level); 118bf215546Sopenharmony_ci } 119bf215546Sopenharmony_ci else { 120bf215546Sopenharmony_ci blit.src.box.z = blit.dst.box.z = first_layer; 121bf215546Sopenharmony_ci blit.src.box.depth = blit.dst.box.depth = 122bf215546Sopenharmony_ci (last_layer + 1 - first_layer); 123bf215546Sopenharmony_ci } 124bf215546Sopenharmony_ci 125bf215546Sopenharmony_ci pipe->blit(pipe, &blit); 126bf215546Sopenharmony_ci } 127bf215546Sopenharmony_ci return TRUE; 128bf215546Sopenharmony_ci} 129