1/**************************************************************************
2 *
3 * Copyright 2011 Lauri Kasanen
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#ifndef PP_PRIVATE_H
29#define PP_PRIVATE_H
30
31
32#include "postprocess.h"
33#include "cso_cache/cso_context.h"
34
35
36/**
37 * Internal control details.
38 */
39struct pp_program
40{
41   struct pipe_screen *screen;
42   struct pipe_context *pipe;
43   struct cso_context *cso;
44   struct st_context_iface *st;
45
46   struct pipe_blend_state blend;
47   struct pipe_depth_stencil_alpha_state depthstencil;
48   struct pipe_rasterizer_state rasterizer;
49   struct pipe_sampler_state sampler;   /* bilinear */
50   struct pipe_sampler_state sampler_point;     /* point */
51   struct pipe_viewport_state viewport;
52   struct pipe_framebuffer_state framebuffer;
53   struct cso_velems_state velem;
54
55   union pipe_color_union clear_color;
56
57   void *passvs;
58
59   struct pipe_resource *vbuf;
60   struct pipe_surface surf;
61   struct pipe_sampler_view *view;
62};
63
64
65
66/**
67 * The main post-processing queue.
68 */
69struct pp_queue_t
70{
71   pp_func *pp_queue;           /* An array of pp_funcs */
72   unsigned int n_filters;      /* Number of enabled filters */
73
74   struct pipe_resource *tmp[2];        /* Two temp FBOs for the queue */
75   struct pipe_resource *inner_tmp[3];  /* Three for filter use */
76
77   unsigned int n_tmp, n_inner_tmp;
78
79   struct pipe_resource *depth; /* depth of original input */
80   struct pipe_resource *stencil;       /* stencil shared by inner_tmps */
81   struct pipe_resource *areamaptex;    /* MLAA area map texture */
82
83   struct pipe_surface *tmps[2], *inner_tmps[3], *stencils;
84
85   void ***shaders;             /* Shaders in TGSI form */
86   unsigned int *filters;       /* Active filter to filters.h mapping. */
87   struct pp_program *p;
88
89   bool fbos_init;
90};
91
92
93void pp_free_fbos(struct pp_queue_t *);
94
95void pp_debug(const char *, ...);
96
97struct pp_program *pp_init_prog(struct pp_queue_t *, struct pipe_context *pipe,
98                                struct cso_context *, struct st_context_iface *st);
99
100void pp_blit(struct pipe_context *pipe,
101             struct pipe_resource *src_tex,
102             int srcX0, int srcY0,
103             int srcX1, int srcY1,
104             int srcZ0,
105             struct pipe_surface *dst,
106             int dstX0, int dstY0,
107             int dstX1, int dstY1);
108
109
110#endif /* PP_PRIVATE_H */
111