1bf215546Sopenharmony_ci# Note: flakes lists for CI are just a list of lines that, when
2bf215546Sopenharmony_ci# non-zero-length and not starting with '#', will regex match to
3bf215546Sopenharmony_ci# delete lines from the test list.  Be careful.
4bf215546Sopenharmony_ci
5bf215546Sopenharmony_ci# unstable results (probably related to the iommu faults).
6bf215546Sopenharmony_cidEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil
7bf215546Sopenharmony_cidEQP-GLES3.functional.texture.filtering.3d.*
8bf215546Sopenharmony_cidEQP-GLES3.functional.texture.vertex.3d.filtering.*
9bf215546Sopenharmony_cidEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.packed_instance_array_fragment
10bf215546Sopenharmony_ci
11bf215546Sopenharmony_ci# unstable results once we enabled SMP -- some state not being reset reliably?
12bf215546Sopenharmony_cidEQP-GLES3.functional.transform_feedback.*
13bf215546Sopenharmony_ci
14bf215546Sopenharmony_cidEQP-GLES3.functional.fragment_ops.interaction.basic_shader.70
15bf215546Sopenharmony_ci
16bf215546Sopenharmony_ci# First appeared 2021-06-11 on an unrelated MR.
17bf215546Sopenharmony_cidEQP-GLES31.functional.image_load_store.3d.load_store.*_single_layer
18bf215546Sopenharmony_ci
19bf215546Sopenharmony_ci# These are in the xfails list (they usually do), but the random
20bf215546Sopenharmony_ci# behavior occasionally results in UnexpectedPass results.
21bf215546Sopenharmony_cidEQP-GLES31.functional.separate_shader.random.99
22bf215546Sopenharmony_cidEQP-GLES31.functional.separate_shader.random.69
23bf215546Sopenharmony_cidEQP-GLES31.functional.separate_shader.random.119
24bf215546Sopenharmony_ci
25bf215546Sopenharmony_ci# Usually passes
26bf215546Sopenharmony_cidEQP-GLES31.functional.separate_shader.random.13
27bf215546Sopenharmony_cidEQP-GLES31.functional.separate_shader.interface.same_name_vertex_centroid_fragment_centroid
28bf215546Sopenharmony_ci
29bf215546Sopenharmony_ci# Flaky since running more of GLES31
30bf215546Sopenharmony_cidEQP-GLES31.functional.texture.border_clamp.*
31bf215546Sopenharmony_ciKHR-GLES31.core.texture_border_clamp.*
32bf215546Sopenharmony_ci
33bf215546Sopenharmony_ci# Occasionally passes
34bf215546Sopenharmony_ciKHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls1
35bf215546Sopenharmony_ciKHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls2
36bf215546Sopenharmony_ci
37bf215546Sopenharmony_ci# Occasionally passes
38bf215546Sopenharmony_ciKHR-GLES31.core.layout_binding.buffer_layout_binding_atomicAdd_ComputeShader
39bf215546Sopenharmony_ciKHR-GLES31.core.layout_binding.buffer_layout_binding_atomicAdd_FragmentShader
40bf215546Sopenharmony_ci
41bf215546Sopenharmony_ci# " Counter value is 1024 should be 896."
42bf215546Sopenharmony_ci# 1. Create atomic counter buffers and init them with start values.
43bf215546Sopenharmony_ci# 2. Increment (decrement) buffer values in the shader.
44bf215546Sopenharmony_ci# 3. Map buffers with MapBufferRange command. Increment (decrement) buffer values manually.
45bf215546Sopenharmony_ci# 4. Unmap buffers with UnmapBuffer command.
46bf215546Sopenharmony_ci# 5. Again increment (decrement) buffer values in the shader.
47bf215546Sopenharmony_ci# Verify that this scenario works as expected and final values in the buffer objects are correct.
48bf215546Sopenharmony_ciKHR-GLES31.core.shader_atomic_counters.advanced-usage-draw-update-draw
49bf215546Sopenharmony_ci
50bf215546Sopenharmony_ciKHR-GLES31.core.shader_image_load_store.basic-allTargets-atomicCS
51bf215546Sopenharmony_ciKHR-GLES31.core.shader_image_load_store.basic-glsl-misc-cs
52bf215546Sopenharmony_ciKHR-GLES31.core.shader_storage_buffer_object.advanced-switchBuffers-cs
53bf215546Sopenharmony_ciKHR-GLES31.core.shader_storage_buffer_object.advanced-switchPrograms-cs
54bf215546Sopenharmony_ciKHR-GLES31.core.shader_storage_buffer_object.basic-syntax-cs
55bf215546Sopenharmony_ci
56bf215546Sopenharmony_ci# Flaky since around Feb 26, first appearing on a seemingly-unrelated CI change
57bf215546Sopenharmony_ci# (ci-fd-fastboot-nfs)
58bf215546Sopenharmony_cidEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.*
59bf215546Sopenharmony_ci
60bf215546Sopenharmony_cidEQP-GLES31.functional.texture.gather.basic.2d_array.rgba8.filter_mode.min_nearest_mipmap_nearest_mag_linear
61bf215546Sopenharmony_ci
62bf215546Sopenharmony_ciglx@glx-swap-event_interval
63bf215546Sopenharmony_ciglx@glx_arb_sync_control@swapbuffersmsc-divisor-zero
64bf215546Sopenharmony_ciglx@glx_arb_sync_control@waitformsc
65bf215546Sopenharmony_ciglx@glx-copy-sub-buffer.*
66bf215546Sopenharmony_ciglx@glx-multithread-texture
67bf215546Sopenharmony_ciglx@glx-swap-event_async
68bf215546Sopenharmony_cishaders@glsl-uniform-interstage-limits@subdivide 5
69bf215546Sopenharmony_cispec@!opengl 1.0@gl-1.0-blend-func
70bf215546Sopenharmony_cispec@!opengl_1.1@texsubimage
71bf215546Sopenharmony_cispec@!opengl 1.1@user-clip
72bf215546Sopenharmony_cispec@arb_framebuffer_object@fbo-drawbuffers-none glblendfunci
73bf215546Sopenharmony_cispec@arb_pixel_buffer_object@texsubimage pbo
74bf215546Sopenharmony_cispec@arb_vertex_type_2_10_10_10_rev@attribs
75bf215546Sopenharmony_cispec@ext_packed_depth_stencil@fbo-depthstencil-gl_depth24_stencil8-drawpixels-24_8
76bf215546Sopenharmony_cispec@arb_texture_cube_map_array@texsubimage cube_map_array
77bf215546Sopenharmony_ci
78bf215546Sopenharmony_ci# Flakes since around when the go-fast branch landed
79bf215546Sopenharmony_cispec@arb_copy_buffer@copy_buffer_coherency
80bf215546Sopenharmony_ci.*tex-miplevel-selection.*
81bf215546Sopenharmony_ci.*glsl-1.30@execution@texelfetch.*
82bf215546Sopenharmony_ci
83bf215546Sopenharmony_ci# Flakes since introduction of piglit testing, possibly increased in frequency
84bf215546Sopenharmony_ci# around Apr 16 or more likely Apr 23
85bf215546Sopenharmony_cispec@arb_texture_gather@texturegather.*
86bf215546Sopenharmony_ci
87bf215546Sopenharmony_ci# Flakes since around Apr 30th on a clearly innocent MR.
88bf215546Sopenharmony_ci.*texwrap.formats.*bordercolor
89bf215546Sopenharmony_ci
90bf215546Sopenharmony_ci# First flake on Apr 29th on a clearly innocent MR
91bf215546Sopenharmony_cispec@arb_direct_state_access@dsa-textures
92bf215546Sopenharmony_cispec@arb_depth_buffer_float@depthstencil-render-miplevels_292_ds=z32f_s8
93bf215546Sopenharmony_ci
94bf215546Sopenharmony_ci# First flaked on May 3 on a clearly innocent MR.
95bf215546Sopenharmony_cispec@arb_draw_instanced@arb_draw_instanced-drawarrays
96bf215546Sopenharmony_ci
97bf215546Sopenharmony_ci# Intermittent crashes.  First flaked on May 11th in the piglit 3351e8952
98bf215546Sopenharmony_ci# uprev, so presumably it regressed some time earlier and then showed up in the
99bf215546Sopenharmony_ci# piglit reshuffle.
100bf215546Sopenharmony_cispec@arb_copy_buffer@intra-buffer-copy
101bf215546Sopenharmony_cispec@arb_copy_buffer@dlist
102bf215546Sopenharmony_ci
103bf215546Sopenharmony_ci# Intermittent failure, mostly passes but sometimes fails. Was noticed on May 26th.
104bf215546Sopenharmony_cispec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yvu420
105bf215546Sopenharmony_ci
106bf215546Sopenharmony_ci# Crashes, possibly after the final piglit report caught by new piglit runner.
107bf215546Sopenharmony_cispec@ext_transform_feedback@api-errors.*
108bf215546Sopenharmony_ci
109bf215546Sopenharmony_cispec@!opengl 2.0@gl-2.0-two-sided-stencil
110