1bf215546Sopenharmony_ci# Note: flakes lists for CI are just a list of lines that, when 2bf215546Sopenharmony_ci# non-zero-length and not starting with '#', will regex match to 3bf215546Sopenharmony_ci# delete lines from the test list. Be careful. 4bf215546Sopenharmony_ci 5bf215546Sopenharmony_ci# unstable results (probably related to the iommu faults). 6bf215546Sopenharmony_cidEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil 7bf215546Sopenharmony_cidEQP-GLES3.functional.texture.filtering.3d.* 8bf215546Sopenharmony_cidEQP-GLES3.functional.texture.vertex.3d.filtering.* 9bf215546Sopenharmony_cidEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.packed_instance_array_fragment 10bf215546Sopenharmony_ci 11bf215546Sopenharmony_ci# unstable results once we enabled SMP -- some state not being reset reliably? 12bf215546Sopenharmony_cidEQP-GLES3.functional.transform_feedback.* 13bf215546Sopenharmony_ci 14bf215546Sopenharmony_cidEQP-GLES3.functional.fragment_ops.interaction.basic_shader.70 15bf215546Sopenharmony_ci 16bf215546Sopenharmony_ci# First appeared 2021-06-11 on an unrelated MR. 17bf215546Sopenharmony_cidEQP-GLES31.functional.image_load_store.3d.load_store.*_single_layer 18bf215546Sopenharmony_ci 19bf215546Sopenharmony_ci# These are in the xfails list (they usually do), but the random 20bf215546Sopenharmony_ci# behavior occasionally results in UnexpectedPass results. 21bf215546Sopenharmony_cidEQP-GLES31.functional.separate_shader.random.99 22bf215546Sopenharmony_cidEQP-GLES31.functional.separate_shader.random.69 23bf215546Sopenharmony_cidEQP-GLES31.functional.separate_shader.random.119 24bf215546Sopenharmony_ci 25bf215546Sopenharmony_ci# Usually passes 26bf215546Sopenharmony_cidEQP-GLES31.functional.separate_shader.random.13 27bf215546Sopenharmony_cidEQP-GLES31.functional.separate_shader.interface.same_name_vertex_centroid_fragment_centroid 28bf215546Sopenharmony_ci 29bf215546Sopenharmony_ci# Flaky since running more of GLES31 30bf215546Sopenharmony_cidEQP-GLES31.functional.texture.border_clamp.* 31bf215546Sopenharmony_ciKHR-GLES31.core.texture_border_clamp.* 32bf215546Sopenharmony_ci 33bf215546Sopenharmony_ci# Occasionally passes 34bf215546Sopenharmony_ciKHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls1 35bf215546Sopenharmony_ciKHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls2 36bf215546Sopenharmony_ci 37bf215546Sopenharmony_ci# Occasionally passes 38bf215546Sopenharmony_ciKHR-GLES31.core.layout_binding.buffer_layout_binding_atomicAdd_ComputeShader 39bf215546Sopenharmony_ciKHR-GLES31.core.layout_binding.buffer_layout_binding_atomicAdd_FragmentShader 40bf215546Sopenharmony_ci 41bf215546Sopenharmony_ci# " Counter value is 1024 should be 896." 42bf215546Sopenharmony_ci# 1. Create atomic counter buffers and init them with start values. 43bf215546Sopenharmony_ci# 2. Increment (decrement) buffer values in the shader. 44bf215546Sopenharmony_ci# 3. Map buffers with MapBufferRange command. Increment (decrement) buffer values manually. 45bf215546Sopenharmony_ci# 4. Unmap buffers with UnmapBuffer command. 46bf215546Sopenharmony_ci# 5. Again increment (decrement) buffer values in the shader. 47bf215546Sopenharmony_ci# Verify that this scenario works as expected and final values in the buffer objects are correct. 48bf215546Sopenharmony_ciKHR-GLES31.core.shader_atomic_counters.advanced-usage-draw-update-draw 49bf215546Sopenharmony_ci 50bf215546Sopenharmony_ciKHR-GLES31.core.shader_image_load_store.basic-allTargets-atomicCS 51bf215546Sopenharmony_ciKHR-GLES31.core.shader_image_load_store.basic-glsl-misc-cs 52bf215546Sopenharmony_ciKHR-GLES31.core.shader_storage_buffer_object.advanced-switchBuffers-cs 53bf215546Sopenharmony_ciKHR-GLES31.core.shader_storage_buffer_object.advanced-switchPrograms-cs 54bf215546Sopenharmony_ciKHR-GLES31.core.shader_storage_buffer_object.basic-syntax-cs 55bf215546Sopenharmony_ci 56bf215546Sopenharmony_ci# Flaky since around Feb 26, first appearing on a seemingly-unrelated CI change 57bf215546Sopenharmony_ci# (ci-fd-fastboot-nfs) 58bf215546Sopenharmony_cidEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.* 59bf215546Sopenharmony_ci 60bf215546Sopenharmony_cidEQP-GLES31.functional.texture.gather.basic.2d_array.rgba8.filter_mode.min_nearest_mipmap_nearest_mag_linear 61bf215546Sopenharmony_ci 62bf215546Sopenharmony_ciglx@glx-swap-event_interval 63bf215546Sopenharmony_ciglx@glx_arb_sync_control@swapbuffersmsc-divisor-zero 64bf215546Sopenharmony_ciglx@glx_arb_sync_control@waitformsc 65bf215546Sopenharmony_ciglx@glx-copy-sub-buffer.* 66bf215546Sopenharmony_ciglx@glx-multithread-texture 67bf215546Sopenharmony_ciglx@glx-swap-event_async 68bf215546Sopenharmony_cishaders@glsl-uniform-interstage-limits@subdivide 5 69bf215546Sopenharmony_cispec@!opengl 1.0@gl-1.0-blend-func 70bf215546Sopenharmony_cispec@!opengl_1.1@texsubimage 71bf215546Sopenharmony_cispec@!opengl 1.1@user-clip 72bf215546Sopenharmony_cispec@arb_framebuffer_object@fbo-drawbuffers-none glblendfunci 73bf215546Sopenharmony_cispec@arb_pixel_buffer_object@texsubimage pbo 74bf215546Sopenharmony_cispec@arb_vertex_type_2_10_10_10_rev@attribs 75bf215546Sopenharmony_cispec@ext_packed_depth_stencil@fbo-depthstencil-gl_depth24_stencil8-drawpixels-24_8 76bf215546Sopenharmony_cispec@arb_texture_cube_map_array@texsubimage cube_map_array 77bf215546Sopenharmony_ci 78bf215546Sopenharmony_ci# Flakes since around when the go-fast branch landed 79bf215546Sopenharmony_cispec@arb_copy_buffer@copy_buffer_coherency 80bf215546Sopenharmony_ci.*tex-miplevel-selection.* 81bf215546Sopenharmony_ci.*glsl-1.30@execution@texelfetch.* 82bf215546Sopenharmony_ci 83bf215546Sopenharmony_ci# Flakes since introduction of piglit testing, possibly increased in frequency 84bf215546Sopenharmony_ci# around Apr 16 or more likely Apr 23 85bf215546Sopenharmony_cispec@arb_texture_gather@texturegather.* 86bf215546Sopenharmony_ci 87bf215546Sopenharmony_ci# Flakes since around Apr 30th on a clearly innocent MR. 88bf215546Sopenharmony_ci.*texwrap.formats.*bordercolor 89bf215546Sopenharmony_ci 90bf215546Sopenharmony_ci# First flake on Apr 29th on a clearly innocent MR 91bf215546Sopenharmony_cispec@arb_direct_state_access@dsa-textures 92bf215546Sopenharmony_cispec@arb_depth_buffer_float@depthstencil-render-miplevels_292_ds=z32f_s8 93bf215546Sopenharmony_ci 94bf215546Sopenharmony_ci# First flaked on May 3 on a clearly innocent MR. 95bf215546Sopenharmony_cispec@arb_draw_instanced@arb_draw_instanced-drawarrays 96bf215546Sopenharmony_ci 97bf215546Sopenharmony_ci# Intermittent crashes. First flaked on May 11th in the piglit 3351e8952 98bf215546Sopenharmony_ci# uprev, so presumably it regressed some time earlier and then showed up in the 99bf215546Sopenharmony_ci# piglit reshuffle. 100bf215546Sopenharmony_cispec@arb_copy_buffer@intra-buffer-copy 101bf215546Sopenharmony_cispec@arb_copy_buffer@dlist 102bf215546Sopenharmony_ci 103bf215546Sopenharmony_ci# Intermittent failure, mostly passes but sometimes fails. Was noticed on May 26th. 104bf215546Sopenharmony_cispec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yvu420 105bf215546Sopenharmony_ci 106bf215546Sopenharmony_ci# Crashes, possibly after the final piglit report caught by new piglit runner. 107bf215546Sopenharmony_cispec@ext_transform_feedback@api-errors.* 108bf215546Sopenharmony_ci 109bf215546Sopenharmony_cispec@!opengl 2.0@gl-2.0-two-sided-stencil 110