1/*
2 * (C) Copyright 2016, NVIDIA CORPORATION.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
19 * IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 *
24 * Authors:
25 *    Kyle Brenneman <kbrenneman@nvidia.com>
26 */
27
28#ifndef EGLDISPATCHSTUBS_H
29#define EGLDISPATCHSTUBS_H
30
31#include "glvnd/libeglabi.h"
32
33// These variables are all generated along with the dispatch stubs.
34extern const int __EGL_DISPATCH_FUNC_COUNT;
35extern const char * const __EGL_DISPATCH_FUNC_NAMES[];
36extern int __EGL_DISPATCH_FUNC_INDICES[];
37extern const __eglMustCastToProperFunctionPointerType __EGL_DISPATCH_FUNCS[];
38
39void __eglInitDispatchStubs(const __EGLapiExports *exportsTable);
40void __eglSetDispatchIndex(const char *name, int index);
41
42/**
43 * Returns the dispatch function for the given name, or \c NULL if the function
44 * isn't supported.
45 */
46void *__eglDispatchFindDispatchFunction(const char *name);
47
48// Helper functions used by the generated stubs.
49__eglMustCastToProperFunctionPointerType __eglDispatchFetchByDisplay(EGLDisplay dpy, int index);
50__eglMustCastToProperFunctionPointerType __eglDispatchFetchByDevice(EGLDeviceEXT dpy, int index);
51__eglMustCastToProperFunctionPointerType __eglDispatchFetchByCurrent(int index);
52
53#endif // EGLDISPATCHSTUBS_H
54