1/*
2** Copyright (c) 2014-2016 The Khronos Group Inc.
3**
4** Permission is hereby granted, free of charge, to any person obtaining a copy
5** of this software and/or associated documentation files (the "Materials"),
6** to deal in the Materials without restriction, including without limitation
7** the rights to use, copy, modify, merge, publish, distribute, sublicense,
8** and/or sell copies of the Materials, and to permit persons to whom the
9** Materials are furnished to do so, subject to the following conditions:
10**
11** The above copyright notice and this permission notice shall be included in
12** all copies or substantial portions of the Materials.
13**
14** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
15** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
16** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
17**
18** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
24** IN THE MATERIALS.
25*/
26
27#ifndef GLSLextAMD_H
28#define GLSLextAMD_H
29
30enum BuiltIn;
31enum Capability;
32enum Decoration;
33enum Op;
34
35static const int GLSLextAMDVersion = 100;
36static const int GLSLextAMDRevision = 6;
37
38// SPV_AMD_shader_ballot
39static const char* const E_SPV_AMD_shader_ballot = "SPV_AMD_shader_ballot";
40
41enum ShaderBallotAMD {
42    ShaderBallotBadAMD = 0, // Don't use
43
44    SwizzleInvocationsAMD = 1,
45    SwizzleInvocationsMaskedAMD = 2,
46    WriteInvocationAMD = 3,
47    MbcntAMD = 4,
48
49    ShaderBallotCountAMD
50};
51
52// SPV_AMD_shader_trinary_minmax
53static const char* const E_SPV_AMD_shader_trinary_minmax = "SPV_AMD_shader_trinary_minmax";
54
55enum ShaderTrinaryMinMaxAMD {
56    ShaderTrinaryMinMaxBadAMD = 0, // Don't use
57
58    FMin3AMD = 1,
59    UMin3AMD = 2,
60    SMin3AMD = 3,
61    FMax3AMD = 4,
62    UMax3AMD = 5,
63    SMax3AMD = 6,
64    FMid3AMD = 7,
65    UMid3AMD = 8,
66    SMid3AMD = 9,
67
68    ShaderTrinaryMinMaxCountAMD
69};
70
71// SPV_AMD_shader_explicit_vertex_parameter
72static const char* const E_SPV_AMD_shader_explicit_vertex_parameter = "SPV_AMD_shader_explicit_vertex_parameter";
73
74enum ShaderExplicitVertexParameterAMD {
75    ShaderExplicitVertexParameterBadAMD = 0, // Don't use
76
77    InterpolateAtVertexAMD = 1,
78
79    ShaderExplicitVertexParameterCountAMD
80};
81
82// SPV_AMD_gcn_shader
83static const char* const E_SPV_AMD_gcn_shader = "SPV_AMD_gcn_shader";
84
85enum GcnShaderAMD {
86    GcnShaderBadAMD = 0, // Don't use
87
88    CubeFaceIndexAMD = 1,
89    CubeFaceCoordAMD = 2,
90    TimeAMD = 3,
91
92    GcnShaderCountAMD
93};
94
95// SPV_AMD_gpu_shader_half_float
96static const char* const E_SPV_AMD_gpu_shader_half_float = "SPV_AMD_gpu_shader_half_float";
97
98// SPV_AMD_texture_gather_bias_lod
99static const char* const E_SPV_AMD_texture_gather_bias_lod = "SPV_AMD_texture_gather_bias_lod";
100
101// SPV_AMD_gpu_shader_int16
102static const char* const E_SPV_AMD_gpu_shader_int16 = "SPV_AMD_gpu_shader_int16";
103
104// SPV_AMD_shader_image_load_store_lod
105static const char* const E_SPV_AMD_shader_image_load_store_lod = "SPV_AMD_shader_image_load_store_lod";
106
107// SPV_AMD_shader_fragment_mask
108static const char* const E_SPV_AMD_shader_fragment_mask = "SPV_AMD_shader_fragment_mask";
109
110#endif  // #ifndef GLSLextAMD_H
111