1/* 2 * Copyright © 2020 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 21 * DEALINGS IN THE SOFTWARE. 22 */ 23#include <gtest/gtest.h> 24#include "nir.h" 25#include "nir_builder.h" 26 27class nir_opt_dce_test : public ::testing::Test { 28protected: 29 nir_opt_dce_test(); 30 ~nir_opt_dce_test(); 31 32 nir_builder bld; 33}; 34 35nir_opt_dce_test::nir_opt_dce_test() 36{ 37 glsl_type_singleton_init_or_ref(); 38 39 static const nir_shader_compiler_options options = { }; 40 bld = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, &options, "dce test"); 41} 42 43nir_opt_dce_test::~nir_opt_dce_test() 44{ 45 ralloc_free(bld.shader); 46 glsl_type_singleton_decref(); 47} 48 49nir_phi_instr *create_one_source_phi(nir_shader *shader, nir_block *pred, 50 nir_ssa_def *def) 51{ 52 nir_phi_instr *phi = nir_phi_instr_create(shader); 53 nir_phi_instr_add_src(phi, pred, nir_src_for_ssa(def)); 54 nir_ssa_dest_init(&phi->instr, &phi->dest, 55 def->num_components, def->bit_size, NULL); 56 57 return phi; 58} 59 60TEST_F(nir_opt_dce_test, return_before_loop) 61{ 62 /* Test that nir_opt_dce() works correctly with loops immediately following a jump. 63 * nir_opt_dce() has a fast path for loops without continues, and this test ensures that it 64 * looks at the actual predecessors of the header instead of just counting. 65 * 66 * block block_0: 67 * // preds: 68 * return 69 * // succs: block_3 70 * loop { 71 * block block_1: 72 * // preds: block_1 73 * vec1 32 ssa_1 = phi block_1: ssa_0 74 * vec1 32 ssa_0 = load_const (0x00000001) 75 * vec1 32 ssa_2 = deref_var &out (shader_out int) 76 * intrinsic store_deref (ssa_2, ssa_1) (1, 0) 77 * // succs: block_1 78 * } 79 * block block_2: 80 * // preds: 81 * // succs: block_3 82 * block block_3: 83 * 84 * If the fast path is taken here, ssa_0 will be incorrectly DCE'd. 85 */ 86 87 nir_variable *var = nir_variable_create(bld.shader, nir_var_shader_out, glsl_int_type(), "out"); 88 89 nir_jump(&bld, nir_jump_return); 90 91 nir_loop *loop = nir_push_loop(&bld); 92 93 nir_ssa_def *one = nir_imm_int(&bld, 1); 94 95 nir_phi_instr *phi = create_one_source_phi(bld.shader, one->parent_instr->block, one); 96 nir_instr_insert_before_block(one->parent_instr->block, &phi->instr); 97 98 nir_store_var(&bld, var, &phi->dest.ssa, 0x1); 99 100 nir_pop_loop(&bld, loop); 101 102 ASSERT_FALSE(nir_opt_dce(bld.shader)); 103 104 nir_validate_shader(bld.shader, NULL); 105} 106