1/* 2 * Copyright © 2014 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 * 23 * Authors: 24 * Connor Abbott (cwabbott0@gmail.com) 25 * 26 */ 27 28#include "nir.h" 29 30static bool 31deref_used_for_not_store(nir_deref_instr *deref) 32{ 33 nir_foreach_use(src, &deref->dest.ssa) { 34 switch (src->parent_instr->type) { 35 case nir_instr_type_deref: 36 if (deref_used_for_not_store(nir_instr_as_deref(src->parent_instr))) 37 return true; 38 break; 39 40 case nir_instr_type_intrinsic: { 41 nir_intrinsic_instr *intrin = 42 nir_instr_as_intrinsic(src->parent_instr); 43 /* The first source of copy and store intrinsics is the deref to 44 * write. Don't record those. 45 */ 46 if ((intrin->intrinsic != nir_intrinsic_store_deref && 47 intrin->intrinsic != nir_intrinsic_copy_deref) || 48 src != &intrin->src[0]) 49 return true; 50 break; 51 } 52 53 default: 54 /* If it's used by any other instruction type (most likely a texture 55 * or call instruction), consider it used. 56 */ 57 return true; 58 } 59 } 60 61 return false; 62} 63 64static void 65add_var_use_deref(nir_deref_instr *deref, struct set *live) 66{ 67 if (deref->deref_type != nir_deref_type_var) 68 return; 69 70 /* Since these local variables don't escape the shader, writing doesn't 71 * make them live. Only keep them if they are used by some intrinsic. 72 */ 73 if ((deref->var->data.mode & (nir_var_function_temp | 74 nir_var_shader_temp)) && 75 !deref_used_for_not_store(deref)) 76 return; 77 78 /* 79 * Shared memory blocks (interface type) alias each other, so be 80 * conservative in that case. 81 */ 82 if ((deref->var->data.mode & nir_var_mem_shared) && 83 !glsl_type_is_interface(deref->var->type) && 84 !deref_used_for_not_store(deref)) 85 return; 86 87 nir_variable *var = deref->var; 88 do { 89 _mesa_set_add(live, var); 90 /* Also mark the chain of variables used to initialize it. */ 91 var = var->pointer_initializer; 92 } while (var); 93} 94 95static void 96add_var_use_shader(nir_shader *shader, struct set *live, nir_variable_mode modes) 97{ 98 nir_foreach_function(function, shader) { 99 if (function->impl) { 100 nir_foreach_block(block, function->impl) { 101 nir_foreach_instr(instr, block) { 102 if (instr->type == nir_instr_type_deref) 103 add_var_use_deref(nir_instr_as_deref(instr), live); 104 } 105 } 106 } 107 } 108} 109 110static void 111remove_dead_var_writes(nir_shader *shader) 112{ 113 nir_foreach_function(function, shader) { 114 if (!function->impl) 115 continue; 116 117 nir_foreach_block(block, function->impl) { 118 nir_foreach_instr_safe(instr, block) { 119 switch (instr->type) { 120 case nir_instr_type_deref: { 121 nir_deref_instr *deref = nir_instr_as_deref(instr); 122 if (deref->deref_type == nir_deref_type_cast && 123 !nir_deref_instr_parent(deref)) 124 continue; 125 126 nir_variable_mode parent_modes; 127 if (deref->deref_type == nir_deref_type_var) 128 parent_modes = deref->var->data.mode; 129 else 130 parent_modes = nir_deref_instr_parent(deref)->modes; 131 132 /* If the parent mode is 0, then it references a dead variable. 133 * Flag this deref as dead and remove it. 134 */ 135 if (parent_modes == 0) { 136 deref->modes = 0; 137 nir_instr_remove(&deref->instr); 138 } 139 break; 140 } 141 142 case nir_instr_type_intrinsic: { 143 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); 144 if (intrin->intrinsic != nir_intrinsic_copy_deref && 145 intrin->intrinsic != nir_intrinsic_store_deref) 146 break; 147 148 if (nir_src_as_deref(intrin->src[0])->modes == 0) 149 nir_instr_remove(instr); 150 break; 151 } 152 153 default: 154 break; /* Nothing to do */ 155 } 156 } 157 } 158 } 159} 160 161static bool 162remove_dead_vars(struct exec_list *var_list, nir_variable_mode modes, 163 struct set *live, const nir_remove_dead_variables_options *opts) 164{ 165 bool progress = false; 166 167 nir_foreach_variable_in_list_safe(var, var_list) { 168 if (!(var->data.mode & modes)) 169 continue; 170 171 if (opts && opts->can_remove_var && 172 !opts->can_remove_var(var, opts->can_remove_var_data)) 173 continue; 174 175 struct set_entry *entry = _mesa_set_search(live, var); 176 if (entry == NULL) { 177 /* Mark this variable as used by setting the mode to 0 */ 178 var->data.mode = 0; 179 exec_node_remove(&var->node); 180 progress = true; 181 } 182 } 183 184 return progress; 185} 186 187bool 188nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes, 189 const nir_remove_dead_variables_options *opts) 190{ 191 bool progress = false; 192 struct set *live = _mesa_pointer_set_create(NULL); 193 194 add_var_use_shader(shader, live, modes); 195 196 if (modes & ~nir_var_function_temp) { 197 progress = remove_dead_vars(&shader->variables, modes, 198 live, opts) || progress; 199 } 200 201 if (modes & nir_var_function_temp) { 202 nir_foreach_function(function, shader) { 203 if (function->impl) { 204 if (remove_dead_vars(&function->impl->locals, 205 nir_var_function_temp, 206 live, opts)) 207 progress = true; 208 } 209 } 210 } 211 212 _mesa_set_destroy(live, NULL); 213 214 nir_foreach_function(function, shader) { 215 if (!function->impl) 216 continue; 217 218 if (progress) { 219 remove_dead_var_writes(shader); 220 nir_metadata_preserve(function->impl, nir_metadata_block_index | 221 nir_metadata_dominance); 222 } else { 223 nir_metadata_preserve(function->impl, nir_metadata_all); 224 } 225 } 226 227 return progress; 228} 229