1/* 2 * Copyright © 2016 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 * 23 * Authors: 24 * Jason Ekstrand (jason@jlekstrand.net) 25 * 26 */ 27 28/* 29 * This lowering pass converts references to variables with loads/stores to 30 * scratch space based on a few configurable parameters. 31 */ 32 33#include "nir.h" 34#include "nir_builder.h" 35#include "nir_deref.h" 36 37static void 38lower_load_store(nir_builder *b, 39 nir_intrinsic_instr *intrin, 40 glsl_type_size_align_func size_align) 41{ 42 b->cursor = nir_before_instr(&intrin->instr); 43 44 nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]); 45 nir_variable *var = nir_deref_instr_get_variable(deref); 46 47 nir_ssa_def *offset = 48 nir_iadd_imm(b, nir_build_deref_offset(b, deref, size_align), 49 var->data.location); 50 51 unsigned align, UNUSED size; 52 size_align(deref->type, &size, &align); 53 54 if (intrin->intrinsic == nir_intrinsic_load_deref) { 55 unsigned bit_size = intrin->dest.ssa.bit_size; 56 nir_ssa_def *value = nir_load_scratch( 57 b, intrin->num_components, bit_size == 1 ? 32 : bit_size, offset, .align_mul=align); 58 if (bit_size == 1) 59 value = nir_b2b1(b, value); 60 61 nir_ssa_def_rewrite_uses(&intrin->dest.ssa, value); 62 } else { 63 assert(intrin->intrinsic == nir_intrinsic_store_deref); 64 65 assert(intrin->src[1].is_ssa); 66 nir_ssa_def *value = intrin->src[1].ssa; 67 if (value->bit_size == 1) 68 value = nir_b2b32(b, value); 69 70 nir_store_scratch(b, value, offset, .align_mul=align, 71 .write_mask=nir_intrinsic_write_mask(intrin)); 72 } 73 74 nir_instr_remove(&intrin->instr); 75 nir_deref_instr_remove_if_unused(deref); 76} 77 78static bool only_used_for_load_store(nir_deref_instr *deref) 79{ 80 nir_foreach_use(src, &deref->dest.ssa) { 81 if (!src->parent_instr) 82 return false; 83 if (src->parent_instr->type == nir_instr_type_deref) { 84 if (!only_used_for_load_store(nir_instr_as_deref(src->parent_instr))) 85 return false; 86 } else if (src->parent_instr->type != nir_instr_type_intrinsic) { 87 return false; 88 } else { 89 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(src->parent_instr); 90 if (intrin->intrinsic != nir_intrinsic_load_deref && 91 intrin->intrinsic != nir_intrinsic_store_deref) 92 return false; 93 } 94 } 95 return true; 96} 97 98bool 99nir_lower_vars_to_scratch(nir_shader *shader, 100 nir_variable_mode modes, 101 int size_threshold, 102 glsl_type_size_align_func size_align) 103{ 104 struct set *set = _mesa_pointer_set_create(NULL); 105 106 /* First, we walk the instructions and flag any variables we want to lower 107 * by removing them from their respective list and setting the mode to 0. 108 */ 109 nir_foreach_function(function, shader) { 110 nir_foreach_block(block, function->impl) { 111 nir_foreach_instr(instr, block) { 112 if (instr->type != nir_instr_type_intrinsic) 113 continue; 114 115 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); 116 if (intrin->intrinsic != nir_intrinsic_load_deref && 117 intrin->intrinsic != nir_intrinsic_store_deref) 118 continue; 119 120 nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]); 121 if (!nir_deref_mode_is_one_of(deref, modes)) 122 continue; 123 124 if (!nir_deref_instr_has_indirect(nir_src_as_deref(intrin->src[0]))) 125 continue; 126 127 nir_variable *var = nir_deref_instr_get_variable(deref); 128 if (!var) 129 continue; 130 131 /* We set var->mode to 0 to indicate that a variable will be moved 132 * to scratch. Don't assign a scratch location twice. 133 */ 134 if (var->data.mode == 0) 135 continue; 136 137 unsigned var_size, var_align; 138 size_align(var->type, &var_size, &var_align); 139 if (var_size <= size_threshold) 140 continue; 141 142 _mesa_set_add(set, var); 143 } 144 } 145 } 146 147 if (set->entries == 0) { 148 _mesa_set_destroy(set, NULL); 149 return false; 150 } 151 152 nir_foreach_function(function, shader) { 153 nir_foreach_block(block, function->impl) { 154 nir_foreach_instr(instr, block) { 155 if (instr->type != nir_instr_type_deref) 156 continue; 157 158 nir_deref_instr *deref = nir_instr_as_deref(instr); 159 if (deref->deref_type != nir_deref_type_var) 160 continue; 161 162 struct set_entry *entry = _mesa_set_search(set, deref->var); 163 if (!entry) 164 continue; 165 166 if (!only_used_for_load_store(deref)) 167 _mesa_set_remove(set, entry); 168 } 169 } 170 } 171 172 set_foreach(set, entry) { 173 nir_variable* var = (void*)entry->key; 174 175 /* Remove it from its list */ 176 exec_node_remove(&var->node); 177 /* Invalid mode used to flag "moving to scratch" */ 178 var->data.mode = 0; 179 180 /* We don't allocate space here as iteration in this loop is 181 * non-deterministic due to the nir_variable pointers. */ 182 var->data.location = INT_MAX; 183 } 184 185 bool progress = false; 186 nir_foreach_function(function, shader) { 187 if (!function->impl) 188 continue; 189 190 nir_builder build; 191 nir_builder_init(&build, function->impl); 192 193 bool impl_progress = false; 194 nir_foreach_block(block, function->impl) { 195 nir_foreach_instr_safe(instr, block) { 196 if (instr->type != nir_instr_type_intrinsic) 197 continue; 198 199 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); 200 if (intrin->intrinsic != nir_intrinsic_load_deref && 201 intrin->intrinsic != nir_intrinsic_store_deref) 202 continue; 203 204 nir_variable *var = nir_intrinsic_get_var(intrin, 0); 205 /* Variables flagged for lowering above have mode == 0 */ 206 if (!var || var->data.mode) 207 continue; 208 209 if (var->data.location == INT_MAX) { 210 unsigned var_size, var_align; 211 size_align(var->type, &var_size, &var_align); 212 213 var->data.location = ALIGN_POT(shader->scratch_size, var_align); 214 shader->scratch_size = var->data.location + var_size; 215 } 216 217 lower_load_store(&build, intrin, size_align); 218 impl_progress = true; 219 } 220 } 221 222 if (impl_progress) { 223 progress = true; 224 nir_metadata_preserve(function->impl, nir_metadata_block_index | 225 nir_metadata_dominance); 226 } else { 227 nir_metadata_preserve(function->impl, nir_metadata_all); 228 } 229 } 230 231 _mesa_set_destroy(set, NULL); 232 233 return progress; 234} 235