1/* 2 * Copyright (C) 2005-2007 Brian Paul All Rights Reserved. 3 * Copyright (C) 2008 VMware, Inc. All Rights Reserved. 4 * Copyright © 2014 Intel Corporation 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the next 14 * paragraph) shall be included in all copies or substantial portions of the 15 * Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 22 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 23 * DEALINGS IN THE SOFTWARE. 24 */ 25 26#include "nir/nir.h" 27#include "nir_builder.h" 28 29static void 30lower_tex_src_to_offset(nir_builder *b, 31 nir_tex_instr *instr, unsigned src_idx) 32{ 33 nir_ssa_def *index = NULL; 34 unsigned base_index = 0; 35 unsigned array_elements = 1; 36 nir_tex_src *src = &instr->src[src_idx]; 37 bool is_sampler = src->src_type == nir_tex_src_sampler_deref; 38 39 /* We compute first the offsets */ 40 nir_deref_instr *deref = nir_instr_as_deref(src->src.ssa->parent_instr); 41 while (deref->deref_type != nir_deref_type_var) { 42 assert(deref->parent.is_ssa); 43 nir_deref_instr *parent = 44 nir_instr_as_deref(deref->parent.ssa->parent_instr); 45 46 assert(deref->deref_type == nir_deref_type_array); 47 48 if (nir_src_is_const(deref->arr.index) && index == NULL) { 49 /* We're still building a direct index */ 50 unsigned index_in_array = nir_src_as_uint(deref->arr.index); 51 52 /* Section 5.11 (Out-of-Bounds Accesses) of the GLSL 4.60 spec says: 53 * 54 * In the subsections described above for array, vector, matrix and 55 * structure accesses, any out-of-bounds access produced undefined 56 * behavior.... Out-of-bounds reads return undefined values, which 57 * include values from other variables of the active program or zero. 58 * 59 * Robustness extensions suggest to return zero on out-of-bounds 60 * accesses, however it's not applicable to the arrays of samplers, 61 * so just clamp the index. 62 * 63 * Otherwise instr->sampler_index or instr->texture_index would be out 64 * of bounds, and they are used as an index to arrays of driver state. 65 */ 66 if (index_in_array < glsl_array_size(parent->type)) { 67 base_index += index_in_array * array_elements; 68 } else { 69 base_index = glsl_array_size(parent->type) - 1; 70 } 71 } else { 72 if (index == NULL) { 73 /* We used to be direct but not anymore */ 74 index = nir_imm_int(b, base_index); 75 base_index = 0; 76 } 77 78 index = nir_iadd(b, index, 79 nir_imul(b, nir_imm_int(b, array_elements), 80 nir_ssa_for_src(b, deref->arr.index, 1))); 81 } 82 83 array_elements *= glsl_get_length(parent->type); 84 85 deref = parent; 86 } 87 88 if (index) 89 index = nir_umin(b, index, nir_imm_int(b, array_elements - 1)); 90 91 /* We hit the deref_var. This is the end of the line */ 92 assert(deref->deref_type == nir_deref_type_var); 93 94 base_index += deref->var->data.binding; 95 96 /* We have the offsets, we apply them, rewriting the source or removing 97 * instr if needed 98 */ 99 if (index) { 100 nir_instr_rewrite_src(&instr->instr, &src->src, 101 nir_src_for_ssa(index)); 102 103 src->src_type = is_sampler ? 104 nir_tex_src_sampler_offset : 105 nir_tex_src_texture_offset; 106 } else { 107 nir_tex_instr_remove_src(instr, src_idx); 108 } 109 110 if (is_sampler) { 111 instr->sampler_index = base_index; 112 } else { 113 instr->texture_index = base_index; 114 } 115} 116 117static bool 118lower_sampler(nir_builder *b, nir_tex_instr *instr) 119{ 120 int texture_idx = 121 nir_tex_instr_src_index(instr, nir_tex_src_texture_deref); 122 123 if (texture_idx >= 0) { 124 b->cursor = nir_before_instr(&instr->instr); 125 126 lower_tex_src_to_offset(b, instr, texture_idx); 127 } 128 129 int sampler_idx = 130 nir_tex_instr_src_index(instr, nir_tex_src_sampler_deref); 131 132 if (sampler_idx >= 0) { 133 lower_tex_src_to_offset(b, instr, sampler_idx); 134 } 135 136 if (texture_idx < 0 && sampler_idx < 0) 137 return false; 138 139 return true; 140} 141 142static bool 143lower_impl(nir_function_impl *impl) 144{ 145 nir_builder b; 146 nir_builder_init(&b, impl); 147 bool progress = false; 148 149 nir_foreach_block(block, impl) { 150 nir_foreach_instr(instr, block) { 151 if (instr->type == nir_instr_type_tex) 152 progress |= lower_sampler(&b, nir_instr_as_tex(instr)); 153 } 154 } 155 156 if (progress) { 157 nir_metadata_preserve(impl, nir_metadata_block_index | 158 nir_metadata_dominance); 159 } else { 160 nir_metadata_preserve(impl, nir_metadata_all); 161 } 162 163 return progress; 164} 165 166bool 167nir_lower_samplers(nir_shader *shader) 168{ 169 bool progress = false; 170 171 /* Next, lower derefs to offsets. */ 172 nir_foreach_function(function, shader) { 173 if (function->impl) 174 progress |= lower_impl(function->impl); 175 } 176 177 return progress; 178} 179