1/* 2 * Copyright 2018-2019 Collabora Ltd. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. 22 */ 23 24#include "nir_builder.h" 25 26static void 27lower_pos_write(nir_builder *b, struct nir_instr *instr) 28{ 29 if (instr->type != nir_instr_type_intrinsic) 30 return; 31 32 nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); 33 if (intr->intrinsic != nir_intrinsic_store_deref) 34 return; 35 36 nir_variable *var = nir_intrinsic_get_var(intr, 0); 37 if (var->data.mode != nir_var_shader_out || 38 var->data.location != VARYING_SLOT_POS) 39 return; 40 41 b->cursor = nir_before_instr(&intr->instr); 42 43 nir_ssa_def *pos = nir_ssa_for_src(b, intr->src[1], 4); 44 nir_ssa_def *def = nir_vec4(b, 45 nir_channel(b, pos, 0), 46 nir_channel(b, pos, 1), 47 nir_fmul_imm(b, 48 nir_fadd(b, 49 nir_channel(b, pos, 2), 50 nir_channel(b, pos, 3)), 51 0.5), 52 nir_channel(b, pos, 3)); 53 nir_instr_rewrite_src(&intr->instr, intr->src + 1, nir_src_for_ssa(def)); 54} 55 56void 57nir_lower_clip_halfz(nir_shader *shader) 58{ 59 if (shader->info.stage != MESA_SHADER_VERTEX && 60 shader->info.stage != MESA_SHADER_GEOMETRY && 61 shader->info.stage != MESA_SHADER_TESS_EVAL) 62 return; 63 64 nir_foreach_function(function, shader) { 65 if (function->impl) { 66 nir_builder b; 67 nir_builder_init(&b, function->impl); 68 69 nir_foreach_block(block, function->impl) { 70 nir_foreach_instr_safe(instr, block) { 71 lower_pos_write(&b, instr); 72 } 73 } 74 75 nir_metadata_preserve(function->impl, nir_metadata_block_index | 76 nir_metadata_dominance); 77 } 78 } 79} 80