1/* 2 * Copyright © 2017 Broadcom 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24/** 25 * @file 26 * 27 * Implements GL alpha testing by comparing the output color's alpha to the 28 * alpha_ref intrinsic and emitting a discard based on it. 29 * 30 * The alpha_to_one value overrides the source alpha to 1.0 to implement 31 * GL_SAMPLE_ALPHA_TO_ONE, which applies before the alpha test (and would be 32 * rather silly to use with alpha test, but the spec permits). 33 */ 34 35#include "nir/nir.h" 36#include "nir/nir_builder.h" 37 38void 39nir_lower_alpha_test(nir_shader *shader, enum compare_func func, 40 bool alpha_to_one, 41 const gl_state_index16 *alpha_ref_state_tokens) 42{ 43 assert(alpha_ref_state_tokens); 44 assert(shader->info.stage == MESA_SHADER_FRAGMENT); 45 46 nir_foreach_function(function, shader) { 47 nir_function_impl *impl = function->impl; 48 nir_builder b; 49 nir_builder_init(&b, impl); 50 b.cursor = nir_before_cf_list(&impl->body); 51 52 nir_foreach_block(block, impl) { 53 nir_foreach_instr_safe(instr, block) { 54 if (instr->type == nir_instr_type_intrinsic) { 55 nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); 56 57 nir_variable *out = NULL; 58 59 switch (intr->intrinsic) { 60 case nir_intrinsic_store_deref: 61 out = nir_deref_instr_get_variable(nir_src_as_deref(intr->src[0])); 62 break; 63 case nir_intrinsic_store_output: 64 /* already had i/o lowered.. lookup the matching output var: */ 65 nir_foreach_shader_out_variable(var, shader) { 66 int drvloc = var->data.driver_location; 67 if (nir_intrinsic_base(intr) == drvloc) { 68 out = var; 69 break; 70 } 71 } 72 assume(out); 73 break; 74 default: 75 continue; 76 } 77 78 if (out->data.mode != nir_var_shader_out) 79 continue; 80 81 if (out->data.location != FRAG_RESULT_COLOR && 82 out->data.location != FRAG_RESULT_DATA0) 83 continue; 84 85 b.cursor = nir_before_instr(&intr->instr); 86 87 nir_ssa_def *alpha; 88 if (alpha_to_one) { 89 alpha = nir_imm_float(&b, 1.0); 90 } else if (intr->intrinsic == nir_intrinsic_store_deref) { 91 alpha = nir_channel(&b, nir_ssa_for_src(&b, intr->src[1], 4), 92 3); 93 } else { 94 alpha = nir_channel(&b, nir_ssa_for_src(&b, intr->src[0], 4), 95 3); 96 } 97 98 nir_variable *var = nir_variable_create(shader, 99 nir_var_uniform, 100 glsl_float_type(), 101 "gl_AlphaRefMESA"); 102 var->num_state_slots = 1; 103 var->state_slots = ralloc_array(var, nir_state_slot, 1); 104 memcpy(var->state_slots[0].tokens, 105 alpha_ref_state_tokens, 106 sizeof(var->state_slots[0].tokens)); 107 nir_ssa_def *alpha_ref = nir_load_var(&b, var); 108 109 nir_ssa_def *condition = 110 nir_compare_func(&b, func, alpha, alpha_ref); 111 112 nir_discard_if(&b, nir_inot(&b, condition)); 113 shader->info.fs.uses_discard = true; 114 } 115 } 116 } 117 118 nir_metadata_preserve(impl, nir_metadata_block_index | 119 nir_metadata_dominance); 120 } 121} 122