1/*
2 * Copyright (c) 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24#ifndef GLSL_SERIALIZE
25#define GLSL_SERIALIZE
26
27#include <stdbool.h>
28
29struct blob;
30struct blob_reader;
31struct gl_context;
32struct gl_shader_program;
33
34#ifdef __cplusplus
35extern "C" {
36#endif
37
38void
39serialize_glsl_program(struct blob *blob, struct gl_context *ctx,
40                       struct gl_shader_program *prog);
41
42bool
43deserialize_glsl_program(struct blob_reader *blob, struct gl_context *ctx,
44                         struct gl_shader_program *prog);
45
46#ifdef __cplusplus
47} /* extern "C" */
48#endif
49
50#endif /* GLSL_SERIALIZE */
51