xref: /third_party/mesa3d/src/compiler/glsl/program.h (revision bf215546)
1/*
2 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
3 * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
4 * Copyright © 2010 Intel Corporation
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25#ifndef GLSL_PROGRAM_H
26#define GLSL_PROGRAM_H
27
28#ifdef __cplusplus
29extern "C" {
30#endif
31
32struct gl_context;
33struct gl_shader;
34struct gl_shader_program;
35
36extern void
37_mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader,
38			  bool dump_ast, bool dump_hir, bool force_recompile);
39
40#ifdef __cplusplus
41} /* extern "C" */
42#endif
43
44extern void
45link_shaders(struct gl_context *ctx, struct gl_shader_program *prog);
46
47#endif /* GLSL_PROGRAM_H */
48