1bf215546Sopenharmony_ci/*
2bf215546Sopenharmony_ci * Copyright © 2010 Intel Corporation
3bf215546Sopenharmony_ci *
4bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a
5bf215546Sopenharmony_ci * copy of this software and associated documentation files (the "Software"),
6bf215546Sopenharmony_ci * to deal in the Software without restriction, including without limitation
7bf215546Sopenharmony_ci * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8bf215546Sopenharmony_ci * and/or sell copies of the Software, and to permit persons to whom the
9bf215546Sopenharmony_ci * Software is furnished to do so, subject to the following conditions:
10bf215546Sopenharmony_ci *
11bf215546Sopenharmony_ci * The above copyright notice and this permission notice (including the next
12bf215546Sopenharmony_ci * paragraph) shall be included in all copies or substantial portions of the
13bf215546Sopenharmony_ci * Software.
14bf215546Sopenharmony_ci *
15bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16bf215546Sopenharmony_ci * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17bf215546Sopenharmony_ci * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18bf215546Sopenharmony_ci * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19bf215546Sopenharmony_ci * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20bf215546Sopenharmony_ci * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21bf215546Sopenharmony_ci * DEALINGS IN THE SOFTWARE.
22bf215546Sopenharmony_ci */
23bf215546Sopenharmony_ci
24bf215546Sopenharmony_ci/**
25bf215546Sopenharmony_ci * \file opt_dead_code.cpp
26bf215546Sopenharmony_ci *
27bf215546Sopenharmony_ci * Eliminates dead assignments and variable declarations from the code.
28bf215546Sopenharmony_ci */
29bf215546Sopenharmony_ci
30bf215546Sopenharmony_ci#include "ir.h"
31bf215546Sopenharmony_ci#include "ir_visitor.h"
32bf215546Sopenharmony_ci#include "ir_variable_refcount.h"
33bf215546Sopenharmony_ci#include "compiler/glsl_types.h"
34bf215546Sopenharmony_ci#include "util/hash_table.h"
35bf215546Sopenharmony_ci
36bf215546Sopenharmony_cistatic bool debug = false;
37bf215546Sopenharmony_ci
38bf215546Sopenharmony_ci/**
39bf215546Sopenharmony_ci * Do a dead code pass over instructions and everything that instructions
40bf215546Sopenharmony_ci * references.
41bf215546Sopenharmony_ci *
42bf215546Sopenharmony_ci * Note that this will remove assignments to globals, so it is not suitable
43bf215546Sopenharmony_ci * for usage on an unlinked instruction stream.
44bf215546Sopenharmony_ci */
45bf215546Sopenharmony_cibool
46bf215546Sopenharmony_cido_dead_code(exec_list *instructions)
47bf215546Sopenharmony_ci{
48bf215546Sopenharmony_ci   ir_variable_refcount_visitor v;
49bf215546Sopenharmony_ci   bool progress = false;
50bf215546Sopenharmony_ci
51bf215546Sopenharmony_ci   v.run(instructions);
52bf215546Sopenharmony_ci
53bf215546Sopenharmony_ci   hash_table_foreach(v.ht, e) {
54bf215546Sopenharmony_ci      ir_variable_refcount_entry *entry = (ir_variable_refcount_entry *)e->data;
55bf215546Sopenharmony_ci
56bf215546Sopenharmony_ci      /* Since each assignment is a reference, the refereneced count must be
57bf215546Sopenharmony_ci       * greater than or equal to the assignment count.  If they are equal,
58bf215546Sopenharmony_ci       * then all of the references are assignments, and the variable is
59bf215546Sopenharmony_ci       * dead.
60bf215546Sopenharmony_ci       *
61bf215546Sopenharmony_ci       * Note that if the variable is neither assigned nor referenced, both
62bf215546Sopenharmony_ci       * counts will be zero and will be caught by the equality test.
63bf215546Sopenharmony_ci       */
64bf215546Sopenharmony_ci      assert(entry->referenced_count >= entry->assigned_count);
65bf215546Sopenharmony_ci
66bf215546Sopenharmony_ci      if (debug) {
67bf215546Sopenharmony_ci	 printf("%s@%p: %d refs, %d assigns, %sdeclared in our scope\n",
68bf215546Sopenharmony_ci		entry->var->name, (void *) entry->var,
69bf215546Sopenharmony_ci		entry->referenced_count, entry->assigned_count,
70bf215546Sopenharmony_ci		entry->declaration ? "" : "not ");
71bf215546Sopenharmony_ci      }
72bf215546Sopenharmony_ci
73bf215546Sopenharmony_ci      if ((entry->referenced_count > entry->assigned_count)
74bf215546Sopenharmony_ci	  || !entry->declaration)
75bf215546Sopenharmony_ci	 continue;
76bf215546Sopenharmony_ci
77bf215546Sopenharmony_ci      /* Section 7.4.1 (Shader Interface Matching) of the OpenGL 4.5
78bf215546Sopenharmony_ci       * (Core Profile) spec says:
79bf215546Sopenharmony_ci       *
80bf215546Sopenharmony_ci       *    "With separable program objects, interfaces between shader
81bf215546Sopenharmony_ci       *    stages may involve the outputs from one program object and the
82bf215546Sopenharmony_ci       *    inputs from a second program object.  For such interfaces, it is
83bf215546Sopenharmony_ci       *    not possible to detect mismatches at link time, because the
84bf215546Sopenharmony_ci       *    programs are linked separately. When each such program is
85bf215546Sopenharmony_ci       *    linked, all inputs or outputs interfacing with another program
86bf215546Sopenharmony_ci       *    stage are treated as active."
87bf215546Sopenharmony_ci       */
88bf215546Sopenharmony_ci      if (entry->var->data.always_active_io)
89bf215546Sopenharmony_ci         continue;
90bf215546Sopenharmony_ci
91bf215546Sopenharmony_ci      if (!entry->assign_list.is_empty()) {
92bf215546Sopenharmony_ci	 /* Remove all the dead assignments to the variable we found.
93bf215546Sopenharmony_ci	  * Don't do so if it's a shader or function output, though.
94bf215546Sopenharmony_ci	  */
95bf215546Sopenharmony_ci	 if (entry->var->data.mode != ir_var_function_out &&
96bf215546Sopenharmony_ci	     entry->var->data.mode != ir_var_function_inout &&
97bf215546Sopenharmony_ci             entry->var->data.mode != ir_var_shader_out &&
98bf215546Sopenharmony_ci             entry->var->data.mode != ir_var_shader_storage) {
99bf215546Sopenharmony_ci
100bf215546Sopenharmony_ci            while (!entry->assign_list.is_empty()) {
101bf215546Sopenharmony_ci               struct assignment_entry *assignment_entry =
102bf215546Sopenharmony_ci                  exec_node_data(struct assignment_entry,
103bf215546Sopenharmony_ci                                 entry->assign_list.get_head_raw(), link);
104bf215546Sopenharmony_ci
105bf215546Sopenharmony_ci	       assignment_entry->assign->remove();
106bf215546Sopenharmony_ci
107bf215546Sopenharmony_ci	       if (debug) {
108bf215546Sopenharmony_ci	          printf("Removed assignment to %s@%p\n",
109bf215546Sopenharmony_ci		         entry->var->name, (void *) entry->var);
110bf215546Sopenharmony_ci               }
111bf215546Sopenharmony_ci
112bf215546Sopenharmony_ci               assignment_entry->link.remove();
113bf215546Sopenharmony_ci               free(assignment_entry);
114bf215546Sopenharmony_ci            }
115bf215546Sopenharmony_ci            progress = true;
116bf215546Sopenharmony_ci	 }
117bf215546Sopenharmony_ci      }
118bf215546Sopenharmony_ci
119bf215546Sopenharmony_ci      if (entry->assign_list.is_empty()) {
120bf215546Sopenharmony_ci	 /* If there are no assignments or references to the variable left,
121bf215546Sopenharmony_ci	  * then we can remove its declaration.
122bf215546Sopenharmony_ci	  */
123bf215546Sopenharmony_ci
124bf215546Sopenharmony_ci	 /* uniform initializers are precious, and could get used by another
125bf215546Sopenharmony_ci	  * stage.
126bf215546Sopenharmony_ci	  */
127bf215546Sopenharmony_ci         if (entry->var->data.mode == ir_var_uniform ||
128bf215546Sopenharmony_ci             entry->var->data.mode == ir_var_shader_storage) {
129bf215546Sopenharmony_ci            if (entry->var->constant_initializer)
130bf215546Sopenharmony_ci               continue;
131bf215546Sopenharmony_ci
132bf215546Sopenharmony_ci            /* Section 2.11.6 (Uniform Variables) of the OpenGL ES 3.0.3 spec
133bf215546Sopenharmony_ci             * says:
134bf215546Sopenharmony_ci             *
135bf215546Sopenharmony_ci             *     "All members of a named uniform block declared with a
136bf215546Sopenharmony_ci             *     shared or std140 layout qualifier are considered active,
137bf215546Sopenharmony_ci             *     even if they are not referenced in any shader in the
138bf215546Sopenharmony_ci             *     program. The uniform block itself is also considered
139bf215546Sopenharmony_ci             *     active, even if no member of the block is referenced."
140bf215546Sopenharmony_ci             *
141bf215546Sopenharmony_ci             * If the variable is in a uniform block with one of those
142bf215546Sopenharmony_ci             * layouts, do not eliminate it.
143bf215546Sopenharmony_ci             */
144bf215546Sopenharmony_ci            if (entry->var->is_in_buffer_block()) {
145bf215546Sopenharmony_ci               if (entry->var->get_interface_type_packing() !=
146bf215546Sopenharmony_ci                   GLSL_INTERFACE_PACKING_PACKED) {
147bf215546Sopenharmony_ci                  /* Set used to false so it doesn't get set as referenced by
148bf215546Sopenharmony_ci                   * the shader in the program resource list. This will also
149bf215546Sopenharmony_ci                   * help avoid the state being unnecessarily flushed for the
150bf215546Sopenharmony_ci                   * shader stage.
151bf215546Sopenharmony_ci                   */
152bf215546Sopenharmony_ci                  entry->var->data.used = false;
153bf215546Sopenharmony_ci                  continue;
154bf215546Sopenharmony_ci               }
155bf215546Sopenharmony_ci            }
156bf215546Sopenharmony_ci
157bf215546Sopenharmony_ci            if (entry->var->type->is_subroutine())
158bf215546Sopenharmony_ci               continue;
159bf215546Sopenharmony_ci         }
160bf215546Sopenharmony_ci
161bf215546Sopenharmony_ci	 entry->var->remove();
162bf215546Sopenharmony_ci	 progress = true;
163bf215546Sopenharmony_ci
164bf215546Sopenharmony_ci	 if (debug) {
165bf215546Sopenharmony_ci	    printf("Removed declaration of %s@%p\n",
166bf215546Sopenharmony_ci		   entry->var->name, (void *) entry->var);
167bf215546Sopenharmony_ci	 }
168bf215546Sopenharmony_ci      }
169bf215546Sopenharmony_ci   }
170bf215546Sopenharmony_ci
171bf215546Sopenharmony_ci   return progress;
172bf215546Sopenharmony_ci}
173bf215546Sopenharmony_ci
174bf215546Sopenharmony_ci/**
175bf215546Sopenharmony_ci * Does a dead code pass on the functions present in the instruction stream.
176bf215546Sopenharmony_ci *
177bf215546Sopenharmony_ci * This is suitable for use while the program is not linked, as it will
178bf215546Sopenharmony_ci * ignore variable declarations (and the assignments to them) for variables
179bf215546Sopenharmony_ci * with global scope.
180bf215546Sopenharmony_ci */
181bf215546Sopenharmony_cibool
182bf215546Sopenharmony_cido_dead_code_unlinked(exec_list *instructions)
183bf215546Sopenharmony_ci{
184bf215546Sopenharmony_ci   bool progress = false;
185bf215546Sopenharmony_ci
186bf215546Sopenharmony_ci   foreach_in_list(ir_instruction, ir, instructions) {
187bf215546Sopenharmony_ci      ir_function *f = ir->as_function();
188bf215546Sopenharmony_ci      if (f) {
189bf215546Sopenharmony_ci	 foreach_in_list(ir_function_signature, sig, &f->signatures) {
190bf215546Sopenharmony_ci	    if (do_dead_code(&sig->body))
191bf215546Sopenharmony_ci	       progress = true;
192bf215546Sopenharmony_ci	 }
193bf215546Sopenharmony_ci      }
194bf215546Sopenharmony_ci   }
195bf215546Sopenharmony_ci
196bf215546Sopenharmony_ci   return progress;
197bf215546Sopenharmony_ci}
198