1/* 2 * Copyright © 2013 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 21 * DEALINGS IN THE SOFTWARE. 22 */ 23#include "ir.h" 24#include "ir_builder.h" 25#include "ir_rvalue_visitor.h" 26#include "ir_optimization.h" 27#include "main/shader_types.h" 28 29using namespace ir_builder; 30 31namespace { 32 33class vector_deref_visitor : public ir_rvalue_enter_visitor { 34public: 35 vector_deref_visitor(void *mem_ctx, gl_shader_stage shader_stage) 36 : progress(false), shader_stage(shader_stage), 37 factory(&factory_instructions, mem_ctx) 38 { 39 } 40 41 virtual ~vector_deref_visitor() 42 { 43 } 44 45 virtual void handle_rvalue(ir_rvalue **rv); 46 virtual ir_visitor_status visit_enter(ir_assignment *ir); 47 48 bool progress; 49 gl_shader_stage shader_stage; 50 exec_list factory_instructions; 51 ir_factory factory; 52}; 53 54} /* anonymous namespace */ 55 56ir_visitor_status 57vector_deref_visitor::visit_enter(ir_assignment *ir) 58{ 59 if (!ir->lhs || ir->lhs->ir_type != ir_type_dereference_array) 60 return ir_rvalue_enter_visitor::visit_enter(ir); 61 62 ir_dereference_array *const deref = (ir_dereference_array *) ir->lhs; 63 if (!deref->array->type->is_vector()) 64 return ir_rvalue_enter_visitor::visit_enter(ir); 65 66 /* SSBOs and shared variables are backed by memory and may be accessed by 67 * multiple threads simultaneously. It's not safe to lower a single 68 * component store to a load-vec-store because it may race with writes to 69 * other components. 70 */ 71 ir_variable *var = deref->variable_referenced(); 72 if (var->data.mode == ir_var_shader_storage || 73 var->data.mode == ir_var_shader_shared) 74 return ir_rvalue_enter_visitor::visit_enter(ir); 75 76 ir_rvalue *const new_lhs = deref->array; 77 78 void *mem_ctx = ralloc_parent(ir); 79 ir_constant *old_index_constant = 80 deref->array_index->constant_expression_value(mem_ctx); 81 if (!old_index_constant) { 82 if (shader_stage == MESA_SHADER_TESS_CTRL && 83 deref->variable_referenced()->data.mode == ir_var_shader_out) { 84 /* Tessellation control shader outputs act as if they have memory 85 * backing them and if we have writes from multiple threads 86 * targeting the same vec4 (this can happen for patch outputs), the 87 * load-vec-store pattern of ir_triop_vector_insert doesn't work. 88 * Instead, we have to lower to a series of conditional write-masked 89 * assignments. 90 */ 91 ir_variable *const src_temp = 92 factory.make_temp(ir->rhs->type, "scalar_tmp"); 93 94 /* The newly created variable declaration goes before the assignment 95 * because we're going to set it as the new LHS. 96 */ 97 ir->insert_before(factory.instructions); 98 ir->set_lhs(new(mem_ctx) ir_dereference_variable(src_temp)); 99 100 ir_variable *const arr_index = 101 factory.make_temp(deref->array_index->type, "index_tmp"); 102 factory.emit(assign(arr_index, deref->array_index)); 103 104 for (unsigned i = 0; i < new_lhs->type->vector_elements; i++) { 105 ir_constant *const cmp_index = 106 ir_constant::zero(factory.mem_ctx, deref->array_index->type); 107 cmp_index->value.u[0] = i; 108 109 ir_rvalue *const lhs_clone = new_lhs->clone(factory.mem_ctx, NULL); 110 ir_dereference_variable *const src_temp_deref = 111 new(mem_ctx) ir_dereference_variable(src_temp); 112 113 if (new_lhs->ir_type != ir_type_swizzle) { 114 assert(lhs_clone->as_dereference()); 115 116 factory.emit(if_tree(equal(arr_index, cmp_index), 117 assign(lhs_clone->as_dereference(), 118 src_temp_deref, 119 WRITEMASK_X << i))); 120 } else { 121 ir_assignment *cond_assign = 122 new(mem_ctx) ir_assignment(swizzle(lhs_clone, i, 1), 123 src_temp_deref); 124 125 factory.emit(if_tree(equal(arr_index, cmp_index), cond_assign)); 126 } 127 } 128 ir->insert_after(factory.instructions); 129 } else { 130 ir->rhs = new(mem_ctx) ir_expression(ir_triop_vector_insert, 131 new_lhs->type, 132 new_lhs->clone(mem_ctx, NULL), 133 ir->rhs, 134 deref->array_index); 135 ir->write_mask = (1 << new_lhs->type->vector_elements) - 1; 136 ir->set_lhs(new_lhs); 137 } 138 } else { 139 unsigned index = old_index_constant->get_uint_component(0); 140 141 if (index >= new_lhs->type->vector_elements) { 142 /* Section 5.11 (Out-of-Bounds Accesses) of the GLSL 4.60 spec says: 143 * 144 * In the subsections described above for array, vector, matrix and 145 * structure accesses, any out-of-bounds access produced undefined 146 * behavior.... Out-of-bounds writes may be discarded or overwrite 147 * other variables of the active program. 148 */ 149 ir->remove(); 150 return visit_continue; 151 } 152 153 if (new_lhs->ir_type != ir_type_swizzle) { 154 ir->set_lhs(new_lhs); 155 ir->write_mask = 1 << index; 156 } else { 157 /* If the "new" LHS is a swizzle, use the set_lhs helper to instead 158 * swizzle the RHS. 159 */ 160 unsigned component[1] = { index }; 161 ir->set_lhs(new(mem_ctx) ir_swizzle(new_lhs, component, 1)); 162 } 163 } 164 165 return ir_rvalue_enter_visitor::visit_enter(ir); 166} 167 168void 169vector_deref_visitor::handle_rvalue(ir_rvalue **rv) 170{ 171 if (*rv == NULL || (*rv)->ir_type != ir_type_dereference_array) 172 return; 173 174 ir_dereference_array *const deref = (ir_dereference_array *) *rv; 175 if (!deref->array->type->is_vector()) 176 return; 177 178 /* Back-ends need to be able to handle derefs on vectors for SSBOs, UBOs, 179 * and shared variables. They have to handle it for writes anyway so we 180 * may as well require it for reads. 181 */ 182 ir_variable *var = deref->variable_referenced(); 183 if (var && (var->data.mode == ir_var_shader_storage || 184 var->data.mode == ir_var_shader_shared || 185 (var->data.mode == ir_var_uniform && 186 var->get_interface_type()))) 187 return; 188 189 void *mem_ctx = ralloc_parent(deref); 190 *rv = new(mem_ctx) ir_expression(ir_binop_vector_extract, 191 deref->array, 192 deref->array_index); 193} 194 195bool 196lower_vector_derefs(gl_linked_shader *shader) 197{ 198 vector_deref_visitor v(shader->ir, shader->Stage); 199 200 visit_list_elements(&v, shader->ir); 201 202 return v.progress; 203} 204