1/* 2 * Copyright (C) 2005-2007 Brian Paul All Rights Reserved. 3 * Copyright (C) 2008 VMware, Inc. All Rights Reserved. 4 * Copyright © 2014 Intel Corporation 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the next 14 * paragraph) shall be included in all copies or substantial portions of the 15 * Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 22 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 23 * DEALINGS IN THE SOFTWARE. 24 */ 25 26#include "compiler/nir/nir.h" 27#include "gl_nir.h" 28 29bool 30gl_nir_lower_samplers(nir_shader *shader, 31 const struct gl_shader_program *shader_program) 32{ 33 /* First, use gl_nir_lower_samplers_as_derefs to set var->data.binding 34 * based on the uniforms, and split structures to simplify derefs. 35 */ 36 gl_nir_lower_samplers_as_deref(shader, shader_program); 37 38 return nir_lower_samplers(shader); 39} 40