xref: /third_party/mesa3d/src/compiler/glsl/gl_nir.h (revision bf215546)
1/*
2 * Copyright © 2018 Timothy Arceri
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 */
23
24#ifndef GL_NIR_H
25#define GL_NIR_H
26
27#ifdef __cplusplus
28extern "C" {
29#endif
30
31#include <stdbool.h>
32
33struct nir_shader;
34struct gl_constants;
35struct gl_linked_shader;
36struct gl_shader_program;
37
38bool gl_nir_lower_atomics(nir_shader *shader,
39                          const struct gl_shader_program *shader_program,
40                          bool use_binding_as_idx);
41
42bool gl_nir_lower_images(nir_shader *shader, bool bindless_only);
43bool gl_nir_lower_samplers(nir_shader *shader,
44                           const struct gl_shader_program *shader_program);
45bool gl_nir_lower_samplers_as_deref(nir_shader *shader,
46                                    const struct gl_shader_program *shader_program);
47
48bool gl_nir_lower_buffers(nir_shader *shader,
49                          const struct gl_shader_program *shader_program);
50
51void gl_nir_lower_packed_varyings(const struct gl_constants *consts,
52                                  struct gl_shader_program *prog,
53                                  void *mem_ctx, unsigned locations_used,
54                                  const uint8_t *components,
55                                  nir_variable_mode mode,
56                                  unsigned gs_input_vertices,
57                                  struct gl_linked_shader *linked_shader,
58                                  bool disable_varying_packing,
59                                  bool disable_xfb_packing, bool xfb_enabled);
60
61#ifdef __cplusplus
62}
63#endif
64
65#endif /* GL_NIR_H */
66