1bf215546Sopenharmony_ciWelcome to Mesa's GLSL compiler. A brief overview of how things flow: 2bf215546Sopenharmony_ci 3bf215546Sopenharmony_ci1) lex and yacc-based preprocessor takes the incoming shader string 4bf215546Sopenharmony_ciand produces a new string containing the preprocessed shader. This 5bf215546Sopenharmony_citakes care of things like #if, #ifdef, #define, and preprocessor macro 6bf215546Sopenharmony_ciinvocations. Note that #version, #extension, and some others are 7bf215546Sopenharmony_cipassed straight through. See glcpp/* 8bf215546Sopenharmony_ci 9bf215546Sopenharmony_ci2) lex and yacc-based parser takes the preprocessed string and 10bf215546Sopenharmony_cigenerates the AST (abstract syntax tree). Almost no checking is 11bf215546Sopenharmony_ciperformed in this stage. See glsl_lexer.ll and glsl_parser.yy. 12bf215546Sopenharmony_ci 13bf215546Sopenharmony_ci3) The AST is converted to "HIR". This is the intermediate 14bf215546Sopenharmony_cirepresentation of the compiler. Constructors are generated, function 15bf215546Sopenharmony_cicalls are resolved to particular function signatures, and all the 16bf215546Sopenharmony_cisemantic checking is performed. See ast_*.cpp for the conversion, and 17bf215546Sopenharmony_ciir.h for the IR structures. 18bf215546Sopenharmony_ci 19bf215546Sopenharmony_ci4) The driver (Mesa, or main.cpp for the standalone binary) performs 20bf215546Sopenharmony_cioptimizations. These include copy propagation, dead code elimination, 21bf215546Sopenharmony_ciconstant folding, and others. Generally the driver will call 22bf215546Sopenharmony_cioptimizations in a loop, as each may open up opportunities for other 23bf215546Sopenharmony_cioptimizations to do additional work. See most files called ir_*.cpp 24bf215546Sopenharmony_ci 25bf215546Sopenharmony_ci5) linking is performed. This does checking to ensure that the 26bf215546Sopenharmony_cioutputs of the vertex shader match the inputs of the fragment shader, 27bf215546Sopenharmony_ciand assigns locations to uniforms, attributes, and varyings. See 28bf215546Sopenharmony_cilinker.cpp. 29bf215546Sopenharmony_ci 30bf215546Sopenharmony_ci6) The driver may perform additional optimization at this point, as 31bf215546Sopenharmony_cifor example dead code elimination previously couldn't remove functions 32bf215546Sopenharmony_cior global variable usage when we didn't know what other code would be 33bf215546Sopenharmony_cilinked in. 34bf215546Sopenharmony_ci 35bf215546Sopenharmony_ci7) The driver performs code generation out of the IR, taking a linked 36bf215546Sopenharmony_cishader program and producing a compiled program for each stage. See 37bf215546Sopenharmony_ci../mesa/program/ir_to_mesa.cpp for Mesa IR code generation. 38bf215546Sopenharmony_ci 39bf215546Sopenharmony_ciFAQ: 40bf215546Sopenharmony_ci 41bf215546Sopenharmony_ciQ: What is HIR versus IR versus LIR? 42bf215546Sopenharmony_ci 43bf215546Sopenharmony_ciA: The idea behind the naming was that ast_to_hir would produce a 44bf215546Sopenharmony_cihigh-level IR ("HIR"), with things like matrix operations, structure 45bf215546Sopenharmony_ciassignments, etc., present. A series of lowering passes would occur 46bf215546Sopenharmony_cithat do things like break matrix multiplication into a series of dot 47bf215546Sopenharmony_ciproducts/MADs, make structure assignment be a series of assignment of 48bf215546Sopenharmony_cicomponents, flatten if statements into conditional moves, and such, 49bf215546Sopenharmony_ciproducing a low level IR ("LIR"). 50bf215546Sopenharmony_ci 51bf215546Sopenharmony_ciHowever, it now appears that each driver will have different 52bf215546Sopenharmony_cirequirements from a LIR. A 915-generation chipset wants all functions 53bf215546Sopenharmony_ciinlined, all loops unrolled, all ifs flattened, no variable array 54bf215546Sopenharmony_ciaccesses, and matrix multiplication broken down. The Mesa IR backend 55bf215546Sopenharmony_cifor swrast would like matrices and structure assignment broken down, 56bf215546Sopenharmony_cibut it can support function calls and dynamic branching. A 965 vertex 57bf215546Sopenharmony_cishader IR backend could potentially even handle some matrix operations 58bf215546Sopenharmony_ciwithout breaking them down, but the 965 fragment shader IR backend 59bf215546Sopenharmony_ciwould want to break to have (almost) all operations down channel-wise 60bf215546Sopenharmony_ciand perform optimization on that. As a result, there's no single 61bf215546Sopenharmony_cilow-level IR that will make everyone happy. So that usage has fallen 62bf215546Sopenharmony_ciout of favor, and each driver will perform a series of lowering passes 63bf215546Sopenharmony_cito take the HIR down to whatever restrictions it wants to impose 64bf215546Sopenharmony_cibefore doing codegen. 65bf215546Sopenharmony_ci 66bf215546Sopenharmony_ciQ: How is the IR structured? 67bf215546Sopenharmony_ci 68bf215546Sopenharmony_ciA: The best way to get started seeing it would be to run the 69bf215546Sopenharmony_cistandalone compiler against a shader: 70bf215546Sopenharmony_ci 71bf215546Sopenharmony_ci./glsl_compiler --dump-lir \ 72bf215546Sopenharmony_ci ~/src/piglit/tests/shaders/glsl-orangebook-ch06-bump.frag 73bf215546Sopenharmony_ci 74bf215546Sopenharmony_ciSo for example one of the ir_instructions in main() contains: 75bf215546Sopenharmony_ci 76bf215546Sopenharmony_ci(assign (constant bool (1)) (var_ref litColor) (expression vec3 * (var_ref Surf 77bf215546Sopenharmony_ciaceColor) (var_ref __retval) ) ) 78bf215546Sopenharmony_ci 79bf215546Sopenharmony_ciOr more visually: 80bf215546Sopenharmony_ci (assign) 81bf215546Sopenharmony_ci / | \ 82bf215546Sopenharmony_ci (var_ref) (expression *) (constant bool 1) 83bf215546Sopenharmony_ci / / \ 84bf215546Sopenharmony_ci(litColor) (var_ref) (var_ref) 85bf215546Sopenharmony_ci / \ 86bf215546Sopenharmony_ci (SurfaceColor) (__retval) 87bf215546Sopenharmony_ci 88bf215546Sopenharmony_ciwhich came from: 89bf215546Sopenharmony_ci 90bf215546Sopenharmony_cilitColor = SurfaceColor * max(dot(normDelta, LightDir), 0.0); 91bf215546Sopenharmony_ci 92bf215546Sopenharmony_ci(the max call is not represented in this expression tree, as it was a 93bf215546Sopenharmony_cifunction call that got inlined but not brought into this expression 94bf215546Sopenharmony_citree) 95bf215546Sopenharmony_ci 96bf215546Sopenharmony_ciEach of those nodes is a subclass of ir_instruction. A particular 97bf215546Sopenharmony_ciir_instruction instance may only appear once in the whole IR tree with 98bf215546Sopenharmony_cithe exception of ir_variables, which appear once as variable 99bf215546Sopenharmony_cideclarations: 100bf215546Sopenharmony_ci 101bf215546Sopenharmony_ci(declare () vec3 normDelta) 102bf215546Sopenharmony_ci 103bf215546Sopenharmony_ciand multiple times as the targets of variable dereferences: 104bf215546Sopenharmony_ci... 105bf215546Sopenharmony_ci(assign (constant bool (1)) (var_ref __retval) (expression float dot 106bf215546Sopenharmony_ci (var_ref normDelta) (var_ref LightDir) ) ) 107bf215546Sopenharmony_ci... 108bf215546Sopenharmony_ci(assign (constant bool (1)) (var_ref __retval) (expression vec3 - 109bf215546Sopenharmony_ci (var_ref LightDir) (expression vec3 * (constant float (2.000000)) 110bf215546Sopenharmony_ci (expression vec3 * (expression float dot (var_ref normDelta) (var_ref 111bf215546Sopenharmony_ci LightDir) ) (var_ref normDelta) ) ) ) ) 112bf215546Sopenharmony_ci... 113bf215546Sopenharmony_ci 114bf215546Sopenharmony_ciEach node has a type. Expressions may involve several different types: 115bf215546Sopenharmony_ci(declare (uniform ) mat4 gl_ModelViewMatrix) 116bf215546Sopenharmony_ci((assign (constant bool (1)) (var_ref constructor_tmp) (expression 117bf215546Sopenharmony_ci vec4 * (var_ref gl_ModelViewMatrix) (var_ref gl_Vertex) ) ) 118bf215546Sopenharmony_ci 119bf215546Sopenharmony_ciAn expression tree can be arbitrarily deep, and the compiler tries to 120bf215546Sopenharmony_cikeep them structured like that so that things like algebraic 121bf215546Sopenharmony_cioptimizations ((color * 1.0 == color) and ((mat1 * mat2) * vec == mat1 122bf215546Sopenharmony_ci* (mat2 * vec))) or recognizing operation patterns for code generation 123bf215546Sopenharmony_ci(vec1 * vec2 + vec3 == mad(vec1, vec2, vec3)) are easier. This comes 124bf215546Sopenharmony_ciat the expense of additional trickery in implementing some 125bf215546Sopenharmony_cioptimizations like CSE where one must navigate an expression tree. 126bf215546Sopenharmony_ci 127bf215546Sopenharmony_ciQ: Why no SSA representation? 128bf215546Sopenharmony_ci 129bf215546Sopenharmony_ciA: Converting an IR tree to SSA form makes dead code elimination, 130bf215546Sopenharmony_cicommon subexpression elimination, and many other optimizations much 131bf215546Sopenharmony_cieasier. However, in our primarily vector-based language, there's some 132bf215546Sopenharmony_cimajor questions as to how it would work. Do we do SSA on the scalar 133bf215546Sopenharmony_cior vector level? If we do it at the vector level, we're going to end 134bf215546Sopenharmony_ciup with many different versions of the variable when encountering code 135bf215546Sopenharmony_cilike: 136bf215546Sopenharmony_ci 137bf215546Sopenharmony_ci(assign (constant bool (1)) (swiz x (var_ref __retval) ) (var_ref a) ) 138bf215546Sopenharmony_ci(assign (constant bool (1)) (swiz y (var_ref __retval) ) (var_ref b) ) 139bf215546Sopenharmony_ci(assign (constant bool (1)) (swiz z (var_ref __retval) ) (var_ref c) ) 140bf215546Sopenharmony_ci 141bf215546Sopenharmony_ciIf every masked update of a component relies on the previous value of 142bf215546Sopenharmony_cithe variable, then we're probably going to be quite limited in our 143bf215546Sopenharmony_cidead code elimination wins, and recognizing common expressions may 144bf215546Sopenharmony_cijust not happen. On the other hand, if we operate channel-wise, then 145bf215546Sopenharmony_ciwe'll be prone to optimizing the operation on one of the channels at 146bf215546Sopenharmony_cithe expense of making its instruction flow different from the other 147bf215546Sopenharmony_cichannels, and a vector-based GPU would end up with worse code than if 148bf215546Sopenharmony_ciwe didn't optimize operations on that channel! 149bf215546Sopenharmony_ci 150bf215546Sopenharmony_ciOnce again, it appears that our optimization requirements are driven 151bf215546Sopenharmony_cisignificantly by the target architecture. For now, targeting the Mesa 152bf215546Sopenharmony_ciIR backend, SSA does not appear to be that important to producing 153bf215546Sopenharmony_ciexcellent code, but we do expect to do some SSA-based optimizations 154bf215546Sopenharmony_cifor the 965 fragment shader backend when that is developed. 155bf215546Sopenharmony_ci 156bf215546Sopenharmony_ciQ: How should I expand instructions that take multiple backend instructions? 157bf215546Sopenharmony_ci 158bf215546Sopenharmony_ciSometimes you'll have to do the expansion in your code generation. 159bf215546Sopenharmony_ciHowever, in many cases you'll want to do a pass over the IR to convert 160bf215546Sopenharmony_cinon-native instructions to a series of native instructions. For 161bf215546Sopenharmony_ciexample, for the Mesa backend we have ir_div_to_mul_rcp.cpp because 162bf215546Sopenharmony_ciMesa IR (and many hardware backends) only have a reciprocal 163bf215546Sopenharmony_ciinstruction, not a divide. Implementing non-native instructions this 164bf215546Sopenharmony_ciway gives the chance for constant folding to occur, so (a / 2.0) 165bf215546Sopenharmony_cibecomes (a * 0.5) after codegen instead of (a * (1.0 / 2.0)) 166bf215546Sopenharmony_ci 167bf215546Sopenharmony_ciQ: How shoud I handle my special hardware instructions with respect to IR? 168bf215546Sopenharmony_ci 169bf215546Sopenharmony_ciOur current theory is that if multiple targets have an instruction for 170bf215546Sopenharmony_cisome operation, then we should probably be able to represent that in 171bf215546Sopenharmony_cithe IR. Generally this is in the form of an ir_{bin,un}op expression 172bf215546Sopenharmony_citype. For example, we initially implemented fract() using (a - 173bf215546Sopenharmony_cifloor(a)), but both 945 and 965 have instructions to give that result, 174bf215546Sopenharmony_ciand it would also simplify the implementation of mod(), so 175bf215546Sopenharmony_ciir_unop_fract was added. The following areas need updating to add a 176bf215546Sopenharmony_cinew expression type: 177bf215546Sopenharmony_ci 178bf215546Sopenharmony_ciir.h (new enum) 179bf215546Sopenharmony_ciir.cpp:operator_strs (used for ir_reader) 180bf215546Sopenharmony_ciir_constant_expression.cpp (you probably want to be able to constant fold) 181bf215546Sopenharmony_ciir_validate.cpp (check users have the right types) 182bf215546Sopenharmony_ci 183bf215546Sopenharmony_ciYou may also need to update the backends if they will see the new expr type: 184bf215546Sopenharmony_ci 185bf215546Sopenharmony_ci../mesa/program/ir_to_mesa.cpp 186bf215546Sopenharmony_ci 187bf215546Sopenharmony_ciYou can then use the new expression from builtins (if all backends 188bf215546Sopenharmony_ciwould rather see it), or scan the IR and convert to use your new 189bf215546Sopenharmony_ciexpression type (see ir_mod_to_floor, for example). 190bf215546Sopenharmony_ci 191bf215546Sopenharmony_ciQ: How is memory management handled in the compiler? 192bf215546Sopenharmony_ci 193bf215546Sopenharmony_ciThe hierarchical memory allocator "talloc" developed for the Samba 194bf215546Sopenharmony_ciproject is used, so that things like optimization passes don't have to 195bf215546Sopenharmony_ciworry about their garbage collection so much. It has a few nice 196bf215546Sopenharmony_cifeatures, including low performance overhead and good debugging 197bf215546Sopenharmony_cisupport that's trivially available. 198bf215546Sopenharmony_ci 199bf215546Sopenharmony_ciGenerally, each stage of the compile creates a talloc context and 200bf215546Sopenharmony_ciallocates its memory out of that or children of it. At the end of the 201bf215546Sopenharmony_cistage, the pieces still live are stolen to a new context and the old 202bf215546Sopenharmony_cione freed, or the whole context is kept for use by the next stage. 203bf215546Sopenharmony_ci 204bf215546Sopenharmony_ciFor IR transformations, a temporary context is used, then at the end 205bf215546Sopenharmony_ciof all transformations, reparent_ir reparents all live nodes under the 206bf215546Sopenharmony_cishader's IR list, and the old context full of dead nodes is freed. 207bf215546Sopenharmony_ciWhen developing a single IR transformation pass, this means that you 208bf215546Sopenharmony_ciwant to allocate instruction nodes out of the temporary context, so if 209bf215546Sopenharmony_ciit becomes dead it doesn't live on as the child of a live node. At 210bf215546Sopenharmony_cithe moment, optimization passes aren't passed that temporary context, 211bf215546Sopenharmony_ciso they find it by calling talloc_parent() on a nearby IR node. The 212bf215546Sopenharmony_citalloc_parent() call is expensive, so many passes will cache the 213bf215546Sopenharmony_ciresult of the first talloc_parent(). Cleaning up all the optimization 214bf215546Sopenharmony_cipasses to take a context argument and not call talloc_parent() is left 215bf215546Sopenharmony_cias an exercise. 216bf215546Sopenharmony_ci 217bf215546Sopenharmony_ciQ: What is the file naming convention in this directory? 218bf215546Sopenharmony_ci 219bf215546Sopenharmony_ciInitially, there really wasn't one. We have since adopted one: 220bf215546Sopenharmony_ci 221bf215546Sopenharmony_ci - Files that implement code lowering passes should be named lower_* 222bf215546Sopenharmony_ci (e.g., lower_builtins.cpp). 223bf215546Sopenharmony_ci - Files that implement optimization passes should be named opt_*. 224bf215546Sopenharmony_ci - Files that implement a class that is used throught the code should 225bf215546Sopenharmony_ci take the name of that class (e.g., ir_hierarchical_visitor.cpp). 226bf215546Sopenharmony_ci - Files that contain code not fitting in one of the previous 227bf215546Sopenharmony_ci categories should have a sensible name (e.g., glsl_parser.yy). 228