1/*
2 * Copyright © 2016 Bas Nieuwenhuizen
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24#ifndef AC_NIR_TO_LLVM_H
25#define AC_NIR_TO_LLVM_H
26
27#include "amd_family.h"
28#include "compiler/shader_enums.h"
29#include <llvm-c/Core.h>
30#include "llvm-c/TargetMachine.h"
31
32#include <stdbool.h>
33
34struct nir_shader;
35struct nir_variable;
36struct ac_llvm_context;
37struct ac_shader_abi;
38struct ac_shader_args;
39
40/* Interpolation locations */
41#define INTERP_CENTER   0
42#define INTERP_CENTROID 1
43#define INTERP_SAMPLE   2
44
45static inline unsigned ac_llvm_reg_index_soa(unsigned index, unsigned chan)
46{
47   return (index * 4) + chan;
48}
49
50void ac_nir_translate(struct ac_llvm_context *ac, struct ac_shader_abi *abi,
51                      const struct ac_shader_args *args, struct nir_shader *nir);
52
53void ac_handle_shader_output_decl(struct ac_llvm_context *ctx, struct ac_shader_abi *abi,
54                                  struct nir_shader *nir, struct nir_variable *variable,
55                                  gl_shader_stage stage);
56
57#endif /* AC_NIR_TO_LLVM_H */
58