1/*
2 * Copyright © 2017 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining
5 * a copy of this software and associated documentation files (the
6 * "Software"), to deal in the Software without restriction, including
7 * without limitation the rights to use, copy, modify, merge, publish,
8 * distribute, sub license, and/or sell copies of the Software, and to
9 * permit persons to whom the Software is furnished to do so, subject to
10 * the following conditions:
11 *
12 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
13 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
14 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
15 * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
16 * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
18 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19 * USE OR OTHER DEALINGS IN THE SOFTWARE.
20 *
21 * The above copyright notice and this permission notice (including the
22 * next paragraph) shall be included in all copies or substantial portions
23 * of the Software.
24 */
25
26#ifndef AC_GPU_INFO_H
27#define AC_GPU_INFO_H
28
29#include "amd_family.h"
30
31#include <stdbool.h>
32#include <stddef.h>
33#include <stdint.h>
34#include <stdio.h>
35
36#ifdef __cplusplus
37extern "C" {
38#endif
39
40#define AMD_MAX_SE         8
41#define AMD_MAX_SA_PER_SE  2
42
43struct amdgpu_gpu_info;
44
45struct amd_ip_info {
46   uint8_t ver_major;
47   uint8_t ver_minor;
48   uint8_t num_queues;
49};
50
51struct radeon_info {
52   /* Device info. */
53   const char *name;
54   char lowercase_name[32];
55   const char *marketing_name;
56   uint32_t num_se;           /* only enabled SEs */
57   uint32_t num_rb;           /* only enabled RBs */
58   uint32_t num_cu;           /* only enabled CUs */
59   uint32_t max_gpu_freq_mhz; /* also known as the shader clock */
60   uint32_t max_gflops;
61   uint32_t l1_cache_size;
62   uint32_t l2_cache_size;
63   uint32_t l3_cache_size_mb;
64   uint32_t num_tcc_blocks; /* also the number of memory channels */
65   uint32_t memory_freq_mhz;
66   uint32_t memory_freq_mhz_effective;
67   uint32_t memory_bus_width;
68   uint32_t memory_bandwidth_gbps;
69   uint32_t clock_crystal_freq;
70   struct amd_ip_info ip[AMD_NUM_IP_TYPES];
71
72   /* Identification. */
73   /* PCI info: domain:bus:dev:func */
74   uint32_t pci_domain;
75   uint32_t pci_bus;
76   uint32_t pci_dev;
77   uint32_t pci_func;
78
79   uint32_t pci_id;
80   uint32_t pci_rev_id;
81   enum radeon_family family;
82   enum amd_gfx_level gfx_level;
83   uint32_t family_id;
84   uint32_t chip_external_rev;
85   uint32_t chip_rev; /* 0 = A0, 1 = A1, etc. */
86
87   /* Flags. */
88   bool is_pro_graphics;
89   bool has_graphics; /* false if the chip is compute-only */
90   uint32_t ib_pad_dw_mask[AMD_NUM_IP_TYPES];
91   bool has_clear_state;
92   bool has_distributed_tess;
93   bool has_dcc_constant_encode;
94   bool has_rbplus;     /* if RB+ registers exist */
95   bool rbplus_allowed; /* if RB+ is allowed */
96   bool has_load_ctx_reg_pkt;
97   bool has_out_of_order_rast;
98   bool has_packed_math_16bit;
99   bool has_accelerated_dot_product;
100   bool cpdma_prefetch_writes_memory;
101   bool has_gfx9_scissor_bug;
102   bool has_tc_compat_zrange_bug;
103   bool has_msaa_sample_loc_bug;
104   bool has_ls_vgpr_init_bug;
105   bool has_zero_index_buffer_bug;
106   bool has_image_load_dcc_bug;
107   bool has_two_planes_iterate256_bug;
108   bool has_vgt_flush_ngg_legacy_bug;
109   bool has_cs_regalloc_hang_bug;
110   bool has_32bit_predication;
111   bool has_3d_cube_border_color_mipmap;
112   bool never_stop_sq_perf_counters;
113   bool has_sqtt_rb_harvest_bug;
114   bool has_sqtt_auto_flush_mode_bug;
115   bool never_send_perfcounter_stop;
116   bool discardable_allows_big_page;
117   bool has_export_conflict_bug;
118
119   /* Display features. */
120   /* There are 2 display DCC codepaths, because display expects unaligned DCC. */
121   /* Disable RB and pipe alignment to skip the retile blit. (1 RB chips only) */
122   bool use_display_dcc_unaligned;
123   /* Allocate both aligned and unaligned DCC and use the retile blit. */
124   bool use_display_dcc_with_retile_blit;
125
126   /* Memory info. */
127   uint32_t pte_fragment_size;
128   uint32_t gart_page_size;
129   uint32_t gart_size_kb;
130   uint32_t vram_size_kb;
131   uint64_t vram_vis_size_kb;
132   uint32_t vram_type;
133   uint32_t max_heap_size_kb;
134   uint32_t min_alloc_size;
135   uint32_t address32_hi;
136   bool has_dedicated_vram;
137   bool all_vram_visible;
138   bool smart_access_memory;
139   bool has_l2_uncached;
140   bool r600_has_virtual_memory;
141   uint32_t max_tcc_blocks;
142   uint32_t tcc_cache_line_size;
143   bool tcc_rb_non_coherent; /* whether L2 inv is needed for render->texture transitions */
144   unsigned pc_lines;
145   uint32_t lds_size_per_workgroup;
146   uint32_t lds_alloc_granularity;
147   uint32_t lds_encode_granularity;
148
149   /* CP info. */
150   bool gfx_ib_pad_with_type2;
151   unsigned ib_alignment; /* both start and size alignment */
152   uint32_t me_fw_version;
153   uint32_t me_fw_feature;
154   uint32_t mec_fw_version;
155   uint32_t mec_fw_feature;
156   uint32_t pfp_fw_version;
157   uint32_t pfp_fw_feature;
158
159   /* Multimedia info. */
160   struct {
161      bool vcn_decode; /* TODO: remove */
162   } has_video_hw;
163
164   uint32_t uvd_fw_version;
165   uint32_t vce_fw_version;
166   uint32_t vce_harvest_config;
167   struct video_caps_info {
168      struct {
169         uint32_t valid;
170         uint32_t max_width;
171         uint32_t max_height;
172         uint32_t max_pixels_per_frame;
173         uint32_t max_level;
174         uint32_t pad;
175      } codec_info[8]; /* the number of available codecs */
176   } dec_caps, enc_caps;
177
178   /* Kernel & winsys capabilities. */
179   uint32_t drm_major; /* version */
180   uint32_t drm_minor;
181   uint32_t drm_patchlevel;
182   bool is_amdgpu;
183   bool has_userptr;
184   bool has_syncobj;
185   bool has_timeline_syncobj;
186   bool has_fence_to_handle;
187   bool has_local_buffers;
188   bool has_bo_metadata;
189   bool has_eqaa_surface_allocator;
190   bool has_sparse_vm_mappings;
191   bool has_scheduled_fence_dependency;
192   bool has_stable_pstate;
193   /* Whether SR-IOV is enabled or amdgpu.mcbp=1 was set on the kernel command line. */
194   bool mid_command_buffer_preemption_enabled;
195   bool has_tmz_support;
196   bool kernel_has_modifiers;
197
198   /* Shader cores. */
199   uint32_t cu_mask[AMD_MAX_SE][AMD_MAX_SA_PER_SE];
200   uint32_t r600_max_quad_pipes; /* wave size / 16 */
201   uint32_t max_good_cu_per_sa;
202   uint32_t min_good_cu_per_sa; /* min != max if SAs have different # of CUs */
203   uint32_t max_se;             /* number of shader engines incl. disabled ones */
204   uint32_t max_sa_per_se;      /* shader arrays per shader engine */
205   uint32_t max_wave64_per_simd;
206   uint32_t num_physical_sgprs_per_simd;
207   uint32_t num_physical_wave64_vgprs_per_simd;
208   uint32_t num_simd_per_compute_unit;
209   uint32_t min_sgpr_alloc;
210   uint32_t max_sgpr_alloc;
211   uint32_t sgpr_alloc_granularity;
212   uint32_t min_wave64_vgpr_alloc;
213   uint32_t max_vgpr_alloc;
214   uint32_t wave64_vgpr_alloc_granularity;
215   uint32_t max_scratch_waves;
216
217   /* Render backends (color + depth blocks). */
218   uint32_t r300_num_gb_pipes;
219   uint32_t r300_num_z_pipes;
220   uint32_t r600_gb_backend_map; /* R600 harvest config */
221   bool r600_gb_backend_map_valid;
222   uint32_t r600_num_banks;
223   uint32_t mc_arb_ramcfg;
224   uint32_t gb_addr_config;
225   uint32_t pa_sc_tile_steering_override; /* CLEAR_STATE also sets this */
226   uint32_t max_render_backends;  /* number of render backends incl. disabled ones */
227   uint32_t num_tile_pipes; /* pipe count from PIPE_CONFIG */
228   uint32_t pipe_interleave_bytes;
229   uint32_t enabled_rb_mask; /* GCN harvest config */
230   uint64_t max_alignment;   /* from addrlib */
231   uint32_t pbb_max_alloc_count;
232
233   /* Tile modes. */
234   uint32_t si_tile_mode_array[32];
235   uint32_t cik_macrotile_mode_array[16];
236
237   /* AMD_CU_MASK environment variable or ~0. */
238   bool spi_cu_en_has_effect;
239   uint32_t spi_cu_en;
240};
241
242bool ac_query_gpu_info(int fd, void *dev_p, struct radeon_info *info);
243
244void ac_compute_driver_uuid(char *uuid, size_t size);
245
246void ac_compute_device_uuid(struct radeon_info *info, char *uuid, size_t size);
247void ac_print_gpu_info(struct radeon_info *info, FILE *f);
248int ac_get_gs_table_depth(enum amd_gfx_level gfx_level, enum radeon_family family);
249void ac_get_raster_config(struct radeon_info *info, uint32_t *raster_config_p,
250                          uint32_t *raster_config_1_p, uint32_t *se_tile_repeat_p);
251void ac_get_harvested_configs(struct radeon_info *info, unsigned raster_config,
252                              unsigned *cik_raster_config_1_p, unsigned *raster_config_se);
253unsigned ac_get_compute_resource_limits(const struct radeon_info *info,
254                                        unsigned waves_per_threadgroup, unsigned max_waves_per_sh,
255                                        unsigned threadgroups_per_cu);
256
257struct ac_hs_info {
258   uint32_t tess_offchip_block_dw_size;
259   uint32_t max_offchip_buffers;
260   uint32_t hs_offchip_param;
261   uint32_t tess_factor_ring_size;
262   uint32_t tess_offchip_ring_offset;
263   uint32_t tess_offchip_ring_size;
264};
265
266void ac_get_hs_info(struct radeon_info *info,
267                    struct ac_hs_info *hs);
268
269/* Task rings BO layout information.
270 * This BO is shared between GFX and ACE queues so that the ACE and GFX
271 * firmware can cooperate on task->mesh dispatches and is also used to
272 * store the task payload which is passed to mesh shaders.
273 *
274 * The driver only needs to create this BO once,
275 * and it will always be able to accomodate the maximum needed
276 * task payload size.
277 *
278 * The following memory layout is used:
279 * 1. Control buffer: 9 DWORDs, 256 byte aligned
280 *    Used by the firmware to maintain the current state.
281 * (padding)
282 * 2. Draw ring: 4 DWORDs per entry, 256 byte aligned
283 *    Task shaders store the mesh dispatch size here.
284 * (padding)
285 * 3. Payload ring: 16K bytes per entry, 256 byte aligned.
286 *    This is where task payload is stored by task shaders and
287 *    read by mesh shaders.
288 *
289 */
290struct ac_task_info {
291   uint32_t draw_ring_offset;
292   uint32_t payload_ring_offset;
293   uint32_t bo_size_bytes;
294   uint16_t num_entries;
295};
296
297/* Size of each payload entry in the task payload ring.
298 * Spec requires minimum 16K bytes.
299 */
300#define AC_TASK_PAYLOAD_ENTRY_BYTES 16384
301
302/* Size of each draw entry in the task draw ring.
303 * 4 DWORDs per entry.
304 */
305#define AC_TASK_DRAW_ENTRY_BYTES 16
306
307/* Size of the task control buffer. 9 DWORDs. */
308#define AC_TASK_CTRLBUF_BYTES 36
309
310void ac_get_task_info(struct radeon_info *info,
311                      struct ac_task_info *task_info);
312
313#ifdef __cplusplus
314}
315#endif
316
317#endif /* AC_GPU_INFO_H */
318