xref: /third_party/mesa3d/include/GL/osmesa.h (revision bf215546)
1/*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26/*
27 * Mesa Off-Screen rendering interface.
28 *
29 * This is an operating system and window system independent interface to
30 * Mesa which allows one to render images into a client-supplied buffer in
31 * main memory.  Such images may manipulated or saved in whatever way the
32 * client wants.
33 *
34 * These are the API functions:
35 *   OSMesaCreateContext - create a new Off-Screen Mesa rendering context
36 *   OSMesaMakeCurrent - bind an OSMesaContext to a client's image buffer
37 *                       and make the specified context the current one.
38 *   OSMesaDestroyContext - destroy an OSMesaContext
39 *   OSMesaGetCurrentContext - return thread's current context ID
40 *   OSMesaPixelStore - controls how pixels are stored in image buffer
41 *   OSMesaGetIntegerv - return OSMesa state parameters
42 *
43 *
44 * The limits on the width and height of an image buffer can be retrieved
45 * via OSMesaGetIntegerv(OSMESA_MAX_WIDTH/OSMESA_MAX_HEIGHT).
46 */
47
48
49#ifndef OSMESA_H
50#define OSMESA_H
51
52
53#ifdef __cplusplus
54extern "C" {
55#endif
56
57
58#include <GL/gl.h>
59
60
61#define OSMESA_MAJOR_VERSION 11
62#define OSMESA_MINOR_VERSION 2
63#define OSMESA_PATCH_VERSION 0
64
65
66
67/*
68 * Values for the format parameter of OSMesaCreateContext()
69 * New in version 2.0.
70 */
71#define OSMESA_COLOR_INDEX	GL_COLOR_INDEX
72#define OSMESA_RGBA		GL_RGBA
73#define OSMESA_BGRA		0x1
74#define OSMESA_ARGB		0x2
75#define OSMESA_RGB		GL_RGB
76#define OSMESA_BGR		0x4
77#define OSMESA_RGB_565		0x5
78
79
80/*
81 * OSMesaPixelStore() parameters:
82 * New in version 2.0.
83 */
84#define OSMESA_ROW_LENGTH	0x10
85#define OSMESA_Y_UP		0x11
86
87
88/*
89 * Accepted by OSMesaGetIntegerv:
90 */
91#define OSMESA_WIDTH		0x20
92#define OSMESA_HEIGHT		0x21
93#define OSMESA_FORMAT		0x22
94#define OSMESA_TYPE		0x23
95#define OSMESA_MAX_WIDTH	0x24  /* new in 4.0 */
96#define OSMESA_MAX_HEIGHT	0x25  /* new in 4.0 */
97
98/*
99 * Accepted in OSMesaCreateContextAttrib's attribute list.
100 */
101#define OSMESA_DEPTH_BITS            0x30
102#define OSMESA_STENCIL_BITS          0x31
103#define OSMESA_ACCUM_BITS            0x32
104#define OSMESA_PROFILE               0x33
105#define OSMESA_CORE_PROFILE          0x34
106#define OSMESA_COMPAT_PROFILE        0x35
107#define OSMESA_CONTEXT_MAJOR_VERSION 0x36
108#define OSMESA_CONTEXT_MINOR_VERSION 0x37
109
110
111typedef struct osmesa_context *OSMesaContext;
112
113
114/*
115 * Create an Off-Screen Mesa rendering context.  The only attribute needed is
116 * an RGBA vs Color-Index mode flag.
117 *
118 * Input:  format - one of OSMESA_COLOR_INDEX, OSMESA_RGBA, OSMESA_BGRA,
119 *                  OSMESA_ARGB, OSMESA_RGB, or OSMESA_BGR.
120 *         sharelist - specifies another OSMesaContext with which to share
121 *                     display lists.  NULL indicates no sharing.
122 * Return:  an OSMesaContext or 0 if error
123 */
124GLAPI OSMesaContext GLAPIENTRY
125OSMesaCreateContext( GLenum format, OSMesaContext sharelist );
126
127
128
129/*
130 * Create an Off-Screen Mesa rendering context and specify desired
131 * size of depth buffer, stencil buffer and accumulation buffer.
132 * If you specify zero for depthBits, stencilBits, accumBits you
133 * can save some memory.
134 *
135 * New in Mesa 3.5
136 */
137GLAPI OSMesaContext GLAPIENTRY
138OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
139                        GLint accumBits, OSMesaContext sharelist);
140
141
142/*
143 * Create an Off-Screen Mesa rendering context with attribute list.
144 * The list is composed of (attribute, value) pairs and terminated with
145 * attribute==0.  Supported Attributes:
146 *
147 * Attributes                    Values
148 * --------------------------------------------------------------------------
149 * OSMESA_FORMAT                 OSMESA_RGBA*, OSMESA_BGRA, OSMESA_ARGB, etc.
150 * OSMESA_DEPTH_BITS             0*, 16, 24, 32
151 * OSMESA_STENCIL_BITS           0*, 8
152 * OSMESA_ACCUM_BITS             0*, 16
153 * OSMESA_PROFILE                OSMESA_COMPAT_PROFILE*, OSMESA_CORE_PROFILE
154 * OSMESA_CONTEXT_MAJOR_VERSION  1*, 2, 3
155 * OSMESA_CONTEXT_MINOR_VERSION  0+
156 *
157 * Note: * = default value
158 *
159 * We return a context version >= what's specified by OSMESA_CONTEXT_MAJOR/
160 * MINOR_VERSION for the given profile.  For example, if you request a GL 1.4
161 * compat profile, you might get a GL 3.0 compat profile.
162 * Otherwise, null is returned if the version/profile is not supported.
163 *
164 * New in Mesa 11.2
165 */
166GLAPI OSMesaContext GLAPIENTRY
167OSMesaCreateContextAttribs( const int *attribList, OSMesaContext sharelist );
168
169
170
171/*
172 * Destroy an Off-Screen Mesa rendering context.
173 *
174 * Input:  ctx - the context to destroy
175 */
176GLAPI void GLAPIENTRY
177OSMesaDestroyContext( OSMesaContext ctx );
178
179
180
181/*
182 * Bind an OSMesaContext to an image buffer.  The image buffer is just a
183 * block of memory which the client provides.  Its size must be at least
184 * as large as width*height*sizeof(type).  Its address should be a multiple
185 * of 4 if using RGBA mode.
186 *
187 * Image data is stored in the order of glDrawPixels:  row-major order
188 * with the lower-left image pixel stored in the first array position
189 * (ie. bottom-to-top).
190 *
191 * Since the only type initially supported is GL_UNSIGNED_BYTE, if the
192 * context is in RGBA mode, each pixel will be stored as a 4-byte RGBA
193 * value.  If the context is in color indexed mode, each pixel will be
194 * stored as a 1-byte value.
195 *
196 * If the context's viewport hasn't been initialized yet, it will now be
197 * initialized to (0,0,width,height).
198 *
199 * Input:  ctx - the rendering context
200 *         buffer - the image buffer memory
201 *         type - data type for pixel components, only GL_UNSIGNED_BYTE
202 *                supported now
203 *         width, height - size of image buffer in pixels, at least 1
204 * Return:  GL_TRUE if success, GL_FALSE if error because of invalid ctx,
205 *          invalid buffer address, type!=GL_UNSIGNED_BYTE, width<1, height<1,
206 *          width>internal limit or height>internal limit.
207 */
208GLAPI GLboolean GLAPIENTRY
209OSMesaMakeCurrent( OSMesaContext ctx, void *buffer, GLenum type,
210                   GLsizei width, GLsizei height );
211
212
213
214
215/*
216 * Return the current Off-Screen Mesa rendering context handle.
217 */
218GLAPI OSMesaContext GLAPIENTRY
219OSMesaGetCurrentContext( void );
220
221
222
223/*
224 * Set pixel store/packing parameters for the current context.
225 * This is similar to glPixelStore.
226 * Input:  pname - OSMESA_ROW_LENGTH
227 *                    specify actual pixels per row in image buffer
228 *                    0 = same as image width (default)
229 *                 OSMESA_Y_UP
230 *                    zero = Y coordinates increase downward
231 *                    non-zero = Y coordinates increase upward (default)
232 *         value - the value for the parameter pname
233 *
234 * New in version 2.0.
235 */
236GLAPI void GLAPIENTRY
237OSMesaPixelStore( GLint pname, GLint value );
238
239
240
241/*
242 * Return an integer value like glGetIntegerv.
243 * Input:  pname -
244 *                 OSMESA_WIDTH  return current image width
245 *                 OSMESA_HEIGHT  return current image height
246 *                 OSMESA_FORMAT  return image format
247 *                 OSMESA_TYPE  return color component data type
248 *                 OSMESA_ROW_LENGTH return row length in pixels
249 *                 OSMESA_Y_UP returns 1 or 0 to indicate Y axis direction
250 *         value - pointer to integer in which to return result.
251 */
252GLAPI void GLAPIENTRY
253OSMesaGetIntegerv( GLint pname, GLint *value );
254
255
256
257/*
258 * Return the depth buffer associated with an OSMesa context.
259 * Input:  c - the OSMesa context
260 * Output:  width, height - size of buffer in pixels
261 *          bytesPerValue - bytes per depth value (2 or 4)
262 *          buffer - pointer to depth buffer values
263 * Return:  GL_TRUE or GL_FALSE to indicate success or failure.
264 *
265 * New in Mesa 2.4.
266 */
267GLAPI GLboolean GLAPIENTRY
268OSMesaGetDepthBuffer( OSMesaContext c, GLint *width, GLint *height,
269                      GLint *bytesPerValue, void **buffer );
270
271
272
273/*
274 * Return the color buffer associated with an OSMesa context.
275 * Input:  c - the OSMesa context
276 * Output:  width, height - size of buffer in pixels
277 *          format - buffer format (OSMESA_FORMAT)
278 *          buffer - pointer to depth buffer values
279 * Return:  GL_TRUE or GL_FALSE to indicate success or failure.
280 *
281 * New in Mesa 3.3.
282 */
283GLAPI GLboolean GLAPIENTRY
284OSMesaGetColorBuffer( OSMesaContext c, GLint *width, GLint *height,
285                      GLint *format, void **buffer );
286
287
288
289/**
290 * This typedef is new in Mesa 6.3.
291 */
292typedef void (*OSMESAproc)();
293
294
295/*
296 * Return pointer to the named function.
297 * New in Mesa 4.1
298 * Return OSMESAproc in 6.3.
299 */
300GLAPI OSMESAproc GLAPIENTRY
301OSMesaGetProcAddress( const char *funcName );
302
303
304
305/**
306 * Enable/disable color clamping, off by default.
307 * New in Mesa 6.4.2
308 */
309GLAPI void GLAPIENTRY
310OSMesaColorClamp(GLboolean enable);
311
312
313/**
314 * Enable/disable Gallium post-process filters.
315 * This should be called after a context is created, but before it is
316 * made current for the first time.  After a context has been made
317 * current, this function has no effect.
318 * If the enable_value param is zero, the filter is disabled.  Otherwise
319 * the filter is enabled, and the value may control the filter's quality.
320 * New in Mesa 10.0
321 */
322GLAPI void GLAPIENTRY
323OSMesaPostprocess(OSMesaContext osmesa, const char *filter,
324                  unsigned enable_value);
325
326
327#ifdef __cplusplus
328}
329#endif
330
331
332#endif
333