xref: /third_party/mesa3d/include/GL/gl.h (revision bf215546)
1/*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
5 * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27#ifndef __gl_h_
28#define __gl_h_
29
30/**********************************************************************
31 * Begin system-specific stuff.
32 */
33
34#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
35#define __WIN32__
36#endif
37
38#if defined(__WIN32__) && !defined(__CYGWIN__)
39#  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
40#    define GLAPI __declspec(dllexport)
41#  else
42#    define GLAPI extern
43#  endif
44#  if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE)  /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
45#    define GLAPIENTRY
46#  else
47#    define GLAPIENTRY __stdcall
48#  endif
49#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
50#  define GLAPI extern
51#  define GLAPIENTRY __stdcall
52#elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
53#  define GLAPI __attribute__((visibility("default")))
54#  define GLAPIENTRY
55#endif /* WIN32 && !CYGWIN */
56
57/*
58 * WINDOWS: Include windows.h here to define APIENTRY.
59 * It is also useful when applications include this file by
60 * including only glut.h, since glut.h depends on windows.h.
61 * Applications needing to include windows.h with parms other
62 * than "WIN32_LEAN_AND_MEAN" may include windows.h before
63 * glut.h or gl.h.
64 */
65#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
66#ifndef WIN32_LEAN_AND_MEAN
67#define WIN32_LEAN_AND_MEAN 1
68#endif
69#include <windows.h>
70#endif
71
72#ifndef GLAPI
73#define GLAPI extern
74#endif
75
76#ifndef GLAPIENTRY
77#define GLAPIENTRY
78#endif
79
80#ifndef APIENTRY
81#define APIENTRY GLAPIENTRY
82#endif
83
84/* "P" suffix to be used for a pointer to a function */
85#ifndef APIENTRYP
86#define APIENTRYP APIENTRY *
87#endif
88
89#ifndef GLAPIENTRYP
90#define GLAPIENTRYP GLAPIENTRY *
91#endif
92
93/*
94 * End system-specific stuff.
95 **********************************************************************/
96
97
98
99#ifdef __cplusplus
100extern "C" {
101#endif
102
103
104
105#define GL_VERSION_1_1   1
106#define GL_VERSION_1_2   1
107#define GL_VERSION_1_3   1
108#define GL_ARB_imaging   1
109
110
111/*
112 * Datatypes
113 */
114typedef unsigned int	GLenum;
115typedef unsigned char	GLboolean;
116typedef unsigned int	GLbitfield;
117typedef void		GLvoid;
118typedef signed char	GLbyte;		/* 1-byte signed */
119typedef short		GLshort;	/* 2-byte signed */
120typedef int		GLint;		/* 4-byte signed */
121typedef unsigned char	GLubyte;	/* 1-byte unsigned */
122typedef unsigned short	GLushort;	/* 2-byte unsigned */
123typedef unsigned int	GLuint;		/* 4-byte unsigned */
124typedef int		GLsizei;	/* 4-byte signed */
125typedef float		GLfloat;	/* single precision float */
126typedef float		GLclampf;	/* single precision float in [0,1] */
127typedef double		GLdouble;	/* double precision float */
128typedef double		GLclampd;	/* double precision float in [0,1] */
129
130
131
132/*
133 * Constants
134 */
135
136/* Boolean values */
137#define GL_FALSE				0
138#define GL_TRUE					1
139
140/* Data types */
141#define GL_BYTE					0x1400
142#define GL_UNSIGNED_BYTE			0x1401
143#define GL_SHORT				0x1402
144#define GL_UNSIGNED_SHORT			0x1403
145#define GL_INT					0x1404
146#define GL_UNSIGNED_INT				0x1405
147#define GL_FLOAT				0x1406
148#define GL_2_BYTES				0x1407
149#define GL_3_BYTES				0x1408
150#define GL_4_BYTES				0x1409
151#define GL_DOUBLE				0x140A
152
153/* Primitives */
154#define GL_POINTS				0x0000
155#define GL_LINES				0x0001
156#define GL_LINE_LOOP				0x0002
157#define GL_LINE_STRIP				0x0003
158#define GL_TRIANGLES				0x0004
159#define GL_TRIANGLE_STRIP			0x0005
160#define GL_TRIANGLE_FAN				0x0006
161#define GL_QUADS				0x0007
162#define GL_QUAD_STRIP				0x0008
163#define GL_POLYGON				0x0009
164
165/* Vertex Arrays */
166#define GL_VERTEX_ARRAY				0x8074
167#define GL_NORMAL_ARRAY				0x8075
168#define GL_COLOR_ARRAY				0x8076
169#define GL_INDEX_ARRAY				0x8077
170#define GL_TEXTURE_COORD_ARRAY			0x8078
171#define GL_EDGE_FLAG_ARRAY			0x8079
172#define GL_VERTEX_ARRAY_SIZE			0x807A
173#define GL_VERTEX_ARRAY_TYPE			0x807B
174#define GL_VERTEX_ARRAY_STRIDE			0x807C
175#define GL_NORMAL_ARRAY_TYPE			0x807E
176#define GL_NORMAL_ARRAY_STRIDE			0x807F
177#define GL_COLOR_ARRAY_SIZE			0x8081
178#define GL_COLOR_ARRAY_TYPE			0x8082
179#define GL_COLOR_ARRAY_STRIDE			0x8083
180#define GL_INDEX_ARRAY_TYPE			0x8085
181#define GL_INDEX_ARRAY_STRIDE			0x8086
182#define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
183#define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
184#define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
185#define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
186#define GL_VERTEX_ARRAY_POINTER			0x808E
187#define GL_NORMAL_ARRAY_POINTER			0x808F
188#define GL_COLOR_ARRAY_POINTER			0x8090
189#define GL_INDEX_ARRAY_POINTER			0x8091
190#define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
191#define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
192#define GL_V2F					0x2A20
193#define GL_V3F					0x2A21
194#define GL_C4UB_V2F				0x2A22
195#define GL_C4UB_V3F				0x2A23
196#define GL_C3F_V3F				0x2A24
197#define GL_N3F_V3F				0x2A25
198#define GL_C4F_N3F_V3F				0x2A26
199#define GL_T2F_V3F				0x2A27
200#define GL_T4F_V4F				0x2A28
201#define GL_T2F_C4UB_V3F				0x2A29
202#define GL_T2F_C3F_V3F				0x2A2A
203#define GL_T2F_N3F_V3F				0x2A2B
204#define GL_T2F_C4F_N3F_V3F			0x2A2C
205#define GL_T4F_C4F_N3F_V4F			0x2A2D
206
207/* Matrix Mode */
208#define GL_MATRIX_MODE				0x0BA0
209#define GL_MODELVIEW				0x1700
210#define GL_PROJECTION				0x1701
211#define GL_TEXTURE				0x1702
212
213/* Points */
214#define GL_POINT_SMOOTH				0x0B10
215#define GL_POINT_SIZE				0x0B11
216#define GL_POINT_SIZE_GRANULARITY 		0x0B13
217#define GL_POINT_SIZE_RANGE			0x0B12
218
219/* Lines */
220#define GL_LINE_SMOOTH				0x0B20
221#define GL_LINE_STIPPLE				0x0B24
222#define GL_LINE_STIPPLE_PATTERN			0x0B25
223#define GL_LINE_STIPPLE_REPEAT			0x0B26
224#define GL_LINE_WIDTH				0x0B21
225#define GL_LINE_WIDTH_GRANULARITY		0x0B23
226#define GL_LINE_WIDTH_RANGE			0x0B22
227
228/* Polygons */
229#define GL_POINT				0x1B00
230#define GL_LINE					0x1B01
231#define GL_FILL					0x1B02
232#define GL_CW					0x0900
233#define GL_CCW					0x0901
234#define GL_FRONT				0x0404
235#define GL_BACK					0x0405
236#define GL_POLYGON_MODE				0x0B40
237#define GL_POLYGON_SMOOTH			0x0B41
238#define GL_POLYGON_STIPPLE			0x0B42
239#define GL_EDGE_FLAG				0x0B43
240#define GL_CULL_FACE				0x0B44
241#define GL_CULL_FACE_MODE			0x0B45
242#define GL_FRONT_FACE				0x0B46
243#define GL_POLYGON_OFFSET_FACTOR		0x8038
244#define GL_POLYGON_OFFSET_UNITS			0x2A00
245#define GL_POLYGON_OFFSET_POINT			0x2A01
246#define GL_POLYGON_OFFSET_LINE			0x2A02
247#define GL_POLYGON_OFFSET_FILL			0x8037
248
249/* Display Lists */
250#define GL_COMPILE				0x1300
251#define GL_COMPILE_AND_EXECUTE			0x1301
252#define GL_LIST_BASE				0x0B32
253#define GL_LIST_INDEX				0x0B33
254#define GL_LIST_MODE				0x0B30
255
256/* Depth buffer */
257#define GL_NEVER				0x0200
258#define GL_LESS					0x0201
259#define GL_EQUAL				0x0202
260#define GL_LEQUAL				0x0203
261#define GL_GREATER				0x0204
262#define GL_NOTEQUAL				0x0205
263#define GL_GEQUAL				0x0206
264#define GL_ALWAYS				0x0207
265#define GL_DEPTH_TEST				0x0B71
266#define GL_DEPTH_BITS				0x0D56
267#define GL_DEPTH_CLEAR_VALUE			0x0B73
268#define GL_DEPTH_FUNC				0x0B74
269#define GL_DEPTH_RANGE				0x0B70
270#define GL_DEPTH_WRITEMASK			0x0B72
271#define GL_DEPTH_COMPONENT			0x1902
272
273/* Lighting */
274#define GL_LIGHTING				0x0B50
275#define GL_LIGHT0				0x4000
276#define GL_LIGHT1				0x4001
277#define GL_LIGHT2				0x4002
278#define GL_LIGHT3				0x4003
279#define GL_LIGHT4				0x4004
280#define GL_LIGHT5				0x4005
281#define GL_LIGHT6				0x4006
282#define GL_LIGHT7				0x4007
283#define GL_SPOT_EXPONENT			0x1205
284#define GL_SPOT_CUTOFF				0x1206
285#define GL_CONSTANT_ATTENUATION			0x1207
286#define GL_LINEAR_ATTENUATION			0x1208
287#define GL_QUADRATIC_ATTENUATION		0x1209
288#define GL_AMBIENT				0x1200
289#define GL_DIFFUSE				0x1201
290#define GL_SPECULAR				0x1202
291#define GL_SHININESS				0x1601
292#define GL_EMISSION				0x1600
293#define GL_POSITION				0x1203
294#define GL_SPOT_DIRECTION			0x1204
295#define GL_AMBIENT_AND_DIFFUSE			0x1602
296#define GL_COLOR_INDEXES			0x1603
297#define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
298#define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
299#define GL_LIGHT_MODEL_AMBIENT			0x0B53
300#define GL_FRONT_AND_BACK			0x0408
301#define GL_SHADE_MODEL				0x0B54
302#define GL_FLAT					0x1D00
303#define GL_SMOOTH				0x1D01
304#define GL_COLOR_MATERIAL			0x0B57
305#define GL_COLOR_MATERIAL_FACE			0x0B55
306#define GL_COLOR_MATERIAL_PARAMETER		0x0B56
307#define GL_NORMALIZE				0x0BA1
308
309/* User clipping planes */
310#define GL_CLIP_PLANE0				0x3000
311#define GL_CLIP_PLANE1				0x3001
312#define GL_CLIP_PLANE2				0x3002
313#define GL_CLIP_PLANE3				0x3003
314#define GL_CLIP_PLANE4				0x3004
315#define GL_CLIP_PLANE5				0x3005
316
317/* Accumulation buffer */
318#define GL_ACCUM_RED_BITS			0x0D58
319#define GL_ACCUM_GREEN_BITS			0x0D59
320#define GL_ACCUM_BLUE_BITS			0x0D5A
321#define GL_ACCUM_ALPHA_BITS			0x0D5B
322#define GL_ACCUM_CLEAR_VALUE			0x0B80
323#define GL_ACCUM				0x0100
324#define GL_ADD					0x0104
325#define GL_LOAD					0x0101
326#define GL_MULT					0x0103
327#define GL_RETURN				0x0102
328
329/* Alpha testing */
330#define GL_ALPHA_TEST				0x0BC0
331#define GL_ALPHA_TEST_REF			0x0BC2
332#define GL_ALPHA_TEST_FUNC			0x0BC1
333
334/* Blending */
335#define GL_BLEND				0x0BE2
336#define GL_BLEND_SRC				0x0BE1
337#define GL_BLEND_DST				0x0BE0
338#define GL_ZERO					0
339#define GL_ONE					1
340#define GL_SRC_COLOR				0x0300
341#define GL_ONE_MINUS_SRC_COLOR			0x0301
342#define GL_SRC_ALPHA				0x0302
343#define GL_ONE_MINUS_SRC_ALPHA			0x0303
344#define GL_DST_ALPHA				0x0304
345#define GL_ONE_MINUS_DST_ALPHA			0x0305
346#define GL_DST_COLOR				0x0306
347#define GL_ONE_MINUS_DST_COLOR			0x0307
348#define GL_SRC_ALPHA_SATURATE			0x0308
349
350/* Render Mode */
351#define GL_FEEDBACK				0x1C01
352#define GL_RENDER				0x1C00
353#define GL_SELECT				0x1C02
354
355/* Feedback */
356#define GL_2D					0x0600
357#define GL_3D					0x0601
358#define GL_3D_COLOR				0x0602
359#define GL_3D_COLOR_TEXTURE			0x0603
360#define GL_4D_COLOR_TEXTURE			0x0604
361#define GL_POINT_TOKEN				0x0701
362#define GL_LINE_TOKEN				0x0702
363#define GL_LINE_RESET_TOKEN			0x0707
364#define GL_POLYGON_TOKEN			0x0703
365#define GL_BITMAP_TOKEN				0x0704
366#define GL_DRAW_PIXEL_TOKEN			0x0705
367#define GL_COPY_PIXEL_TOKEN			0x0706
368#define GL_PASS_THROUGH_TOKEN			0x0700
369#define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
370#define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
371#define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
372
373/* Selection */
374#define GL_SELECTION_BUFFER_POINTER		0x0DF3
375#define GL_SELECTION_BUFFER_SIZE		0x0DF4
376
377/* Fog */
378#define GL_FOG					0x0B60
379#define GL_FOG_MODE				0x0B65
380#define GL_FOG_DENSITY				0x0B62
381#define GL_FOG_COLOR				0x0B66
382#define GL_FOG_INDEX				0x0B61
383#define GL_FOG_START				0x0B63
384#define GL_FOG_END				0x0B64
385#define GL_LINEAR				0x2601
386#define GL_EXP					0x0800
387#define GL_EXP2					0x0801
388
389/* Logic Ops */
390#define GL_LOGIC_OP				0x0BF1
391#define GL_INDEX_LOGIC_OP			0x0BF1
392#define GL_COLOR_LOGIC_OP			0x0BF2
393#define GL_LOGIC_OP_MODE			0x0BF0
394#define GL_CLEAR				0x1500
395#define GL_SET					0x150F
396#define GL_COPY					0x1503
397#define GL_COPY_INVERTED			0x150C
398#define GL_NOOP					0x1505
399#define GL_INVERT				0x150A
400#define GL_AND					0x1501
401#define GL_NAND					0x150E
402#define GL_OR					0x1507
403#define GL_NOR					0x1508
404#define GL_XOR					0x1506
405#define GL_EQUIV				0x1509
406#define GL_AND_REVERSE				0x1502
407#define GL_AND_INVERTED				0x1504
408#define GL_OR_REVERSE				0x150B
409#define GL_OR_INVERTED				0x150D
410
411/* Stencil */
412#define GL_STENCIL_BITS				0x0D57
413#define GL_STENCIL_TEST				0x0B90
414#define GL_STENCIL_CLEAR_VALUE			0x0B91
415#define GL_STENCIL_FUNC				0x0B92
416#define GL_STENCIL_VALUE_MASK			0x0B93
417#define GL_STENCIL_FAIL				0x0B94
418#define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
419#define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
420#define GL_STENCIL_REF				0x0B97
421#define GL_STENCIL_WRITEMASK			0x0B98
422#define GL_STENCIL_INDEX			0x1901
423#define GL_KEEP					0x1E00
424#define GL_REPLACE				0x1E01
425#define GL_INCR					0x1E02
426#define GL_DECR					0x1E03
427
428/* Buffers, Pixel Drawing/Reading */
429#define GL_NONE					0
430#define GL_LEFT					0x0406
431#define GL_RIGHT				0x0407
432/*GL_FRONT					0x0404 */
433/*GL_BACK					0x0405 */
434/*GL_FRONT_AND_BACK				0x0408 */
435#define GL_FRONT_LEFT				0x0400
436#define GL_FRONT_RIGHT				0x0401
437#define GL_BACK_LEFT				0x0402
438#define GL_BACK_RIGHT				0x0403
439#define GL_AUX0					0x0409
440#define GL_AUX1					0x040A
441#define GL_AUX2					0x040B
442#define GL_AUX3					0x040C
443#define GL_COLOR_INDEX				0x1900
444#define GL_RED					0x1903
445#define GL_GREEN				0x1904
446#define GL_BLUE					0x1905
447#define GL_ALPHA				0x1906
448#define GL_LUMINANCE				0x1909
449#define GL_LUMINANCE_ALPHA			0x190A
450#define GL_ALPHA_BITS				0x0D55
451#define GL_RED_BITS				0x0D52
452#define GL_GREEN_BITS				0x0D53
453#define GL_BLUE_BITS				0x0D54
454#define GL_INDEX_BITS				0x0D51
455#define GL_SUBPIXEL_BITS			0x0D50
456#define GL_AUX_BUFFERS				0x0C00
457#define GL_READ_BUFFER				0x0C02
458#define GL_DRAW_BUFFER				0x0C01
459#define GL_DOUBLEBUFFER				0x0C32
460#define GL_STEREO				0x0C33
461#define GL_BITMAP				0x1A00
462#define GL_COLOR				0x1800
463#define GL_DEPTH				0x1801
464#define GL_STENCIL				0x1802
465#define GL_DITHER				0x0BD0
466#define GL_RGB					0x1907
467#define GL_RGBA					0x1908
468
469/* Implementation limits */
470#define GL_MAX_LIST_NESTING			0x0B31
471#define GL_MAX_EVAL_ORDER			0x0D30
472#define GL_MAX_LIGHTS				0x0D31
473#define GL_MAX_CLIP_PLANES			0x0D32
474#define GL_MAX_TEXTURE_SIZE			0x0D33
475#define GL_MAX_PIXEL_MAP_TABLE			0x0D34
476#define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
477#define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
478#define GL_MAX_NAME_STACK_DEPTH			0x0D37
479#define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
480#define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
481#define GL_MAX_VIEWPORT_DIMS			0x0D3A
482#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
483
484/* Gets */
485#define GL_ATTRIB_STACK_DEPTH			0x0BB0
486#define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
487#define GL_COLOR_CLEAR_VALUE			0x0C22
488#define GL_COLOR_WRITEMASK			0x0C23
489#define GL_CURRENT_INDEX			0x0B01
490#define GL_CURRENT_COLOR			0x0B00
491#define GL_CURRENT_NORMAL			0x0B02
492#define GL_CURRENT_RASTER_COLOR			0x0B04
493#define GL_CURRENT_RASTER_DISTANCE		0x0B09
494#define GL_CURRENT_RASTER_INDEX			0x0B05
495#define GL_CURRENT_RASTER_POSITION		0x0B07
496#define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
497#define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
498#define GL_CURRENT_TEXTURE_COORDS		0x0B03
499#define GL_INDEX_CLEAR_VALUE			0x0C20
500#define GL_INDEX_MODE				0x0C30
501#define GL_INDEX_WRITEMASK			0x0C21
502#define GL_MODELVIEW_MATRIX			0x0BA6
503#define GL_MODELVIEW_STACK_DEPTH		0x0BA3
504#define GL_NAME_STACK_DEPTH			0x0D70
505#define GL_PROJECTION_MATRIX			0x0BA7
506#define GL_PROJECTION_STACK_DEPTH		0x0BA4
507#define GL_RENDER_MODE				0x0C40
508#define GL_RGBA_MODE				0x0C31
509#define GL_TEXTURE_MATRIX			0x0BA8
510#define GL_TEXTURE_STACK_DEPTH			0x0BA5
511#define GL_VIEWPORT				0x0BA2
512
513/* Evaluators */
514#define GL_AUTO_NORMAL				0x0D80
515#define GL_MAP1_COLOR_4				0x0D90
516#define GL_MAP1_INDEX				0x0D91
517#define GL_MAP1_NORMAL				0x0D92
518#define GL_MAP1_TEXTURE_COORD_1			0x0D93
519#define GL_MAP1_TEXTURE_COORD_2			0x0D94
520#define GL_MAP1_TEXTURE_COORD_3			0x0D95
521#define GL_MAP1_TEXTURE_COORD_4			0x0D96
522#define GL_MAP1_VERTEX_3			0x0D97
523#define GL_MAP1_VERTEX_4			0x0D98
524#define GL_MAP2_COLOR_4				0x0DB0
525#define GL_MAP2_INDEX				0x0DB1
526#define GL_MAP2_NORMAL				0x0DB2
527#define GL_MAP2_TEXTURE_COORD_1			0x0DB3
528#define GL_MAP2_TEXTURE_COORD_2			0x0DB4
529#define GL_MAP2_TEXTURE_COORD_3			0x0DB5
530#define GL_MAP2_TEXTURE_COORD_4			0x0DB6
531#define GL_MAP2_VERTEX_3			0x0DB7
532#define GL_MAP2_VERTEX_4			0x0DB8
533#define GL_MAP1_GRID_DOMAIN			0x0DD0
534#define GL_MAP1_GRID_SEGMENTS			0x0DD1
535#define GL_MAP2_GRID_DOMAIN			0x0DD2
536#define GL_MAP2_GRID_SEGMENTS			0x0DD3
537#define GL_COEFF				0x0A00
538#define GL_ORDER				0x0A01
539#define GL_DOMAIN				0x0A02
540
541/* Hints */
542#define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
543#define GL_POINT_SMOOTH_HINT			0x0C51
544#define GL_LINE_SMOOTH_HINT			0x0C52
545#define GL_POLYGON_SMOOTH_HINT			0x0C53
546#define GL_FOG_HINT				0x0C54
547#define GL_DONT_CARE				0x1100
548#define GL_FASTEST				0x1101
549#define GL_NICEST				0x1102
550
551/* Scissor box */
552#define GL_SCISSOR_BOX				0x0C10
553#define GL_SCISSOR_TEST				0x0C11
554
555/* Pixel Mode / Transfer */
556#define GL_MAP_COLOR				0x0D10
557#define GL_MAP_STENCIL				0x0D11
558#define GL_INDEX_SHIFT				0x0D12
559#define GL_INDEX_OFFSET				0x0D13
560#define GL_RED_SCALE				0x0D14
561#define GL_RED_BIAS				0x0D15
562#define GL_GREEN_SCALE				0x0D18
563#define GL_GREEN_BIAS				0x0D19
564#define GL_BLUE_SCALE				0x0D1A
565#define GL_BLUE_BIAS				0x0D1B
566#define GL_ALPHA_SCALE				0x0D1C
567#define GL_ALPHA_BIAS				0x0D1D
568#define GL_DEPTH_SCALE				0x0D1E
569#define GL_DEPTH_BIAS				0x0D1F
570#define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
571#define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
572#define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
573#define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
574#define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
575#define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
576#define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
577#define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
578#define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
579#define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
580#define GL_PIXEL_MAP_S_TO_S			0x0C71
581#define GL_PIXEL_MAP_I_TO_I			0x0C70
582#define GL_PIXEL_MAP_I_TO_R			0x0C72
583#define GL_PIXEL_MAP_I_TO_G			0x0C73
584#define GL_PIXEL_MAP_I_TO_B			0x0C74
585#define GL_PIXEL_MAP_I_TO_A			0x0C75
586#define GL_PIXEL_MAP_R_TO_R			0x0C76
587#define GL_PIXEL_MAP_G_TO_G			0x0C77
588#define GL_PIXEL_MAP_B_TO_B			0x0C78
589#define GL_PIXEL_MAP_A_TO_A			0x0C79
590#define GL_PACK_ALIGNMENT			0x0D05
591#define GL_PACK_LSB_FIRST			0x0D01
592#define GL_PACK_ROW_LENGTH			0x0D02
593#define GL_PACK_SKIP_PIXELS			0x0D04
594#define GL_PACK_SKIP_ROWS			0x0D03
595#define GL_PACK_SWAP_BYTES			0x0D00
596#define GL_UNPACK_ALIGNMENT			0x0CF5
597#define GL_UNPACK_LSB_FIRST			0x0CF1
598#define GL_UNPACK_ROW_LENGTH			0x0CF2
599#define GL_UNPACK_SKIP_PIXELS			0x0CF4
600#define GL_UNPACK_SKIP_ROWS			0x0CF3
601#define GL_UNPACK_SWAP_BYTES			0x0CF0
602#define GL_ZOOM_X				0x0D16
603#define GL_ZOOM_Y				0x0D17
604
605/* Texture mapping */
606#define GL_TEXTURE_ENV				0x2300
607#define GL_TEXTURE_ENV_MODE			0x2200
608#define GL_TEXTURE_1D				0x0DE0
609#define GL_TEXTURE_2D				0x0DE1
610#define GL_TEXTURE_WRAP_S			0x2802
611#define GL_TEXTURE_WRAP_T			0x2803
612#define GL_TEXTURE_MAG_FILTER			0x2800
613#define GL_TEXTURE_MIN_FILTER			0x2801
614#define GL_TEXTURE_ENV_COLOR			0x2201
615#define GL_TEXTURE_GEN_S			0x0C60
616#define GL_TEXTURE_GEN_T			0x0C61
617#define GL_TEXTURE_GEN_R			0x0C62
618#define GL_TEXTURE_GEN_Q			0x0C63
619#define GL_TEXTURE_GEN_MODE			0x2500
620#define GL_TEXTURE_BORDER_COLOR			0x1004
621#define GL_TEXTURE_WIDTH			0x1000
622#define GL_TEXTURE_HEIGHT			0x1001
623#define GL_TEXTURE_BORDER			0x1005
624#define GL_TEXTURE_COMPONENTS			0x1003
625#define GL_TEXTURE_RED_SIZE			0x805C
626#define GL_TEXTURE_GREEN_SIZE			0x805D
627#define GL_TEXTURE_BLUE_SIZE			0x805E
628#define GL_TEXTURE_ALPHA_SIZE			0x805F
629#define GL_TEXTURE_LUMINANCE_SIZE		0x8060
630#define GL_TEXTURE_INTENSITY_SIZE		0x8061
631#define GL_NEAREST_MIPMAP_NEAREST		0x2700
632#define GL_NEAREST_MIPMAP_LINEAR		0x2702
633#define GL_LINEAR_MIPMAP_NEAREST		0x2701
634#define GL_LINEAR_MIPMAP_LINEAR			0x2703
635#define GL_OBJECT_LINEAR			0x2401
636#define GL_OBJECT_PLANE				0x2501
637#define GL_EYE_LINEAR				0x2400
638#define GL_EYE_PLANE				0x2502
639#define GL_SPHERE_MAP				0x2402
640#define GL_DECAL				0x2101
641#define GL_MODULATE				0x2100
642#define GL_NEAREST				0x2600
643#define GL_REPEAT				0x2901
644#define GL_CLAMP				0x2900
645#define GL_S					0x2000
646#define GL_T					0x2001
647#define GL_R					0x2002
648#define GL_Q					0x2003
649
650/* Utility */
651#define GL_VENDOR				0x1F00
652#define GL_RENDERER				0x1F01
653#define GL_VERSION				0x1F02
654#define GL_EXTENSIONS				0x1F03
655
656/* Errors */
657#define GL_NO_ERROR 				0
658#define GL_INVALID_ENUM				0x0500
659#define GL_INVALID_VALUE			0x0501
660#define GL_INVALID_OPERATION			0x0502
661#define GL_STACK_OVERFLOW			0x0503
662#define GL_STACK_UNDERFLOW			0x0504
663#define GL_OUT_OF_MEMORY			0x0505
664
665/* glPush/PopAttrib bits */
666#define GL_CURRENT_BIT				0x00000001
667#define GL_POINT_BIT				0x00000002
668#define GL_LINE_BIT				0x00000004
669#define GL_POLYGON_BIT				0x00000008
670#define GL_POLYGON_STIPPLE_BIT			0x00000010
671#define GL_PIXEL_MODE_BIT			0x00000020
672#define GL_LIGHTING_BIT				0x00000040
673#define GL_FOG_BIT				0x00000080
674#define GL_DEPTH_BUFFER_BIT			0x00000100
675#define GL_ACCUM_BUFFER_BIT			0x00000200
676#define GL_STENCIL_BUFFER_BIT			0x00000400
677#define GL_VIEWPORT_BIT				0x00000800
678#define GL_TRANSFORM_BIT			0x00001000
679#define GL_ENABLE_BIT				0x00002000
680#define GL_COLOR_BUFFER_BIT			0x00004000
681#define GL_HINT_BIT				0x00008000
682#define GL_EVAL_BIT				0x00010000
683#define GL_LIST_BIT				0x00020000
684#define GL_TEXTURE_BIT				0x00040000
685#define GL_SCISSOR_BIT				0x00080000
686#define GL_ALL_ATTRIB_BITS			0xFFFFFFFF
687
688
689/* OpenGL 1.1 */
690#define GL_PROXY_TEXTURE_1D			0x8063
691#define GL_PROXY_TEXTURE_2D			0x8064
692#define GL_TEXTURE_PRIORITY			0x8066
693#define GL_TEXTURE_RESIDENT			0x8067
694#define GL_TEXTURE_BINDING_1D			0x8068
695#define GL_TEXTURE_BINDING_2D			0x8069
696#define GL_TEXTURE_INTERNAL_FORMAT		0x1003
697#define GL_ALPHA4				0x803B
698#define GL_ALPHA8				0x803C
699#define GL_ALPHA12				0x803D
700#define GL_ALPHA16				0x803E
701#define GL_LUMINANCE4				0x803F
702#define GL_LUMINANCE8				0x8040
703#define GL_LUMINANCE12				0x8041
704#define GL_LUMINANCE16				0x8042
705#define GL_LUMINANCE4_ALPHA4			0x8043
706#define GL_LUMINANCE6_ALPHA2			0x8044
707#define GL_LUMINANCE8_ALPHA8			0x8045
708#define GL_LUMINANCE12_ALPHA4			0x8046
709#define GL_LUMINANCE12_ALPHA12			0x8047
710#define GL_LUMINANCE16_ALPHA16			0x8048
711#define GL_INTENSITY				0x8049
712#define GL_INTENSITY4				0x804A
713#define GL_INTENSITY8				0x804B
714#define GL_INTENSITY12				0x804C
715#define GL_INTENSITY16				0x804D
716#define GL_R3_G3_B2				0x2A10
717#define GL_RGB4					0x804F
718#define GL_RGB5					0x8050
719#define GL_RGB8					0x8051
720#define GL_RGB10				0x8052
721#define GL_RGB12				0x8053
722#define GL_RGB16				0x8054
723#define GL_RGBA2				0x8055
724#define GL_RGBA4				0x8056
725#define GL_RGB5_A1				0x8057
726#define GL_RGBA8				0x8058
727#define GL_RGB10_A2				0x8059
728#define GL_RGBA12				0x805A
729#define GL_RGBA16				0x805B
730#define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
731#define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
732#define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
733#define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
734
735
736
737/*
738 * Miscellaneous
739 */
740
741GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
742
743GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
744
745GLAPI void GLAPIENTRY glClear( GLbitfield mask );
746
747GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
748
749GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
750
751GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
752
753GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
754
755GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
756
757GLAPI void GLAPIENTRY glCullFace( GLenum mode );
758
759GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
760
761GLAPI void GLAPIENTRY glPointSize( GLfloat size );
762
763GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
764
765GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
766
767GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
768
769GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
770
771GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
772
773GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
774
775GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
776
777GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
778
779GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
780
781GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
782
783GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
784
785GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
786
787GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
788
789GLAPI void GLAPIENTRY glEnable( GLenum cap );
790
791GLAPI void GLAPIENTRY glDisable( GLenum cap );
792
793GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
794
795
796GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
797
798GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
799
800
801GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
802
803GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
804
805GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
806
807GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
808
809
810GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
811
812GLAPI void GLAPIENTRY glPopAttrib( void );
813
814
815GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
816
817GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
818
819
820GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
821
822GLAPI GLenum GLAPIENTRY glGetError( void );
823
824GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
825
826GLAPI void GLAPIENTRY glFinish( void );
827
828GLAPI void GLAPIENTRY glFlush( void );
829
830GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
831
832
833/*
834 * Depth Buffer
835 */
836
837GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
838
839GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
840
841GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
842
843GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
844
845
846/*
847 * Accumulation Buffer
848 */
849
850GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
851
852GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
853
854
855/*
856 * Transformation
857 */
858
859GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
860
861GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
862                                 GLdouble bottom, GLdouble top,
863                                 GLdouble near_val, GLdouble far_val );
864
865GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
866                                   GLdouble bottom, GLdouble top,
867                                   GLdouble near_val, GLdouble far_val );
868
869GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
870                                    GLsizei width, GLsizei height );
871
872GLAPI void GLAPIENTRY glPushMatrix( void );
873
874GLAPI void GLAPIENTRY glPopMatrix( void );
875
876GLAPI void GLAPIENTRY glLoadIdentity( void );
877
878GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
879GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
880
881GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
882GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
883
884GLAPI void GLAPIENTRY glRotated( GLdouble angle,
885                                   GLdouble x, GLdouble y, GLdouble z );
886GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
887                                   GLfloat x, GLfloat y, GLfloat z );
888
889GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
890GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
891
892GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
893GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
894
895
896/*
897 * Display Lists
898 */
899
900GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
901
902GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
903
904GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
905
906GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
907
908GLAPI void GLAPIENTRY glEndList( void );
909
910GLAPI void GLAPIENTRY glCallList( GLuint list );
911
912GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
913                                     const GLvoid *lists );
914
915GLAPI void GLAPIENTRY glListBase( GLuint base );
916
917
918/*
919 * Drawing Functions
920 */
921
922GLAPI void GLAPIENTRY glBegin( GLenum mode );
923
924GLAPI void GLAPIENTRY glEnd( void );
925
926
927GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
928GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
929GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
930GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
931
932GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
933GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
934GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
935GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
936
937GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
938GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
939GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
940GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
941
942GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
943GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
944GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
945GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
946
947GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
948GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
949GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
950GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
951
952GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
953GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
954GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
955GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
956
957
958GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
959GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
960GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
961GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
962GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
963
964GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
965GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
966GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
967GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
968GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
969
970
971GLAPI void GLAPIENTRY glIndexd( GLdouble c );
972GLAPI void GLAPIENTRY glIndexf( GLfloat c );
973GLAPI void GLAPIENTRY glIndexi( GLint c );
974GLAPI void GLAPIENTRY glIndexs( GLshort c );
975GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
976
977GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
978GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
979GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
980GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
981GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
982
983GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
984GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
985GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
986GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
987GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
988GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
989GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
990GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
991
992GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
993                                   GLbyte blue, GLbyte alpha );
994GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
995                                   GLdouble blue, GLdouble alpha );
996GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
997                                   GLfloat blue, GLfloat alpha );
998GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
999                                   GLint blue, GLint alpha );
1000GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1001                                   GLshort blue, GLshort alpha );
1002GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1003                                    GLubyte blue, GLubyte alpha );
1004GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1005                                    GLuint blue, GLuint alpha );
1006GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1007                                    GLushort blue, GLushort alpha );
1008
1009
1010GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1011GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1012GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1013GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1014GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1015GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1016GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1017GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1018
1019GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1020GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1021GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1022GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1023GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1024GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1025GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1026GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1027
1028
1029GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1030GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1031GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1032GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1033
1034GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1035GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1036GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1037GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1038
1039GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1040GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1041GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1042GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1043
1044GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1045GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1046GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1047GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1048
1049GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1050GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1051GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1052GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1053
1054GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1055GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1056GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1057GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1058
1059GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1060GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1061GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1062GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1063
1064GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1065GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1066GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1067GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1068
1069
1070GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1071GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1072GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1073GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1074
1075GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1076GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1077GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1078GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1079
1080GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1081GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1082GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1083GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1084
1085GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1086GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1087GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1088GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1089
1090GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1091GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1092GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1093GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1094
1095GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1096GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1097GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1098GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1099
1100
1101GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1102GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1103GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1104GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1105
1106
1107GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1108GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1109GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1110GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1111
1112
1113/*
1114 * Vertex Arrays  (1.1)
1115 */
1116
1117GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1118                                       GLsizei stride, const GLvoid *ptr );
1119
1120GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1121                                       const GLvoid *ptr );
1122
1123GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1124                                      GLsizei stride, const GLvoid *ptr );
1125
1126GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1127                                      const GLvoid *ptr );
1128
1129GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1130                                         GLsizei stride, const GLvoid *ptr );
1131
1132GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1133
1134GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1135
1136GLAPI void GLAPIENTRY glArrayElement( GLint i );
1137
1138GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1139
1140GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1141                                      GLenum type, const GLvoid *indices );
1142
1143GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1144                                           const GLvoid *pointer );
1145
1146/*
1147 * Lighting
1148 */
1149
1150GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1151
1152GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1153GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1154GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1155                                 const GLfloat *params );
1156GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1157                                 const GLint *params );
1158
1159GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1160                                    GLfloat *params );
1161GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1162                                    GLint *params );
1163
1164GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1165GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1166GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1167GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1168
1169GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1170GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1171GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1172GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1173
1174GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1175GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1176
1177GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1178
1179
1180/*
1181 * Raster functions
1182 */
1183
1184GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1185
1186GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1187GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1188
1189GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1190GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1191
1192GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
1193                                    const GLfloat *values );
1194GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
1195                                     const GLuint *values );
1196GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
1197                                     const GLushort *values );
1198
1199GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1200GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1201GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1202
1203GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1204                                GLfloat xorig, GLfloat yorig,
1205                                GLfloat xmove, GLfloat ymove,
1206                                const GLubyte *bitmap );
1207
1208GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1209                                    GLsizei width, GLsizei height,
1210                                    GLenum format, GLenum type,
1211                                    GLvoid *pixels );
1212
1213GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1214                                    GLenum format, GLenum type,
1215                                    const GLvoid *pixels );
1216
1217GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1218                                    GLsizei width, GLsizei height,
1219                                    GLenum type );
1220
1221/*
1222 * Stenciling
1223 */
1224
1225GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1226
1227GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1228
1229GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1230
1231GLAPI void GLAPIENTRY glClearStencil( GLint s );
1232
1233
1234
1235/*
1236 * Texture mapping
1237 */
1238
1239GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1240GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1241GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1242
1243GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1244GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1245GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1246
1247GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1248GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1249GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1250
1251
1252GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1253GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1254
1255GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1256GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1257
1258GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1259GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1260
1261
1262GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1263GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1264
1265GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1266                                          const GLfloat *params );
1267GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1268                                          const GLint *params );
1269
1270GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1271                                           GLenum pname, GLfloat *params);
1272GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1273                                           GLenum pname, GLint *params );
1274
1275GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1276                                                GLenum pname, GLfloat *params );
1277GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1278                                                GLenum pname, GLint *params );
1279
1280
1281GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1282                                    GLint internalFormat,
1283                                    GLsizei width, GLint border,
1284                                    GLenum format, GLenum type,
1285                                    const GLvoid *pixels );
1286
1287GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1288                                    GLint internalFormat,
1289                                    GLsizei width, GLsizei height,
1290                                    GLint border, GLenum format, GLenum type,
1291                                    const GLvoid *pixels );
1292
1293GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1294                                     GLenum format, GLenum type,
1295                                     GLvoid *pixels );
1296
1297
1298/* 1.1 functions */
1299
1300GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1301
1302GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1303
1304GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1305
1306GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1307                                            const GLuint *textures,
1308                                            const GLclampf *priorities );
1309
1310GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1311                                                  const GLuint *textures,
1312                                                  GLboolean *residences );
1313
1314GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1315
1316
1317GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1318                                       GLint xoffset,
1319                                       GLsizei width, GLenum format,
1320                                       GLenum type, const GLvoid *pixels );
1321
1322
1323GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1324                                       GLint xoffset, GLint yoffset,
1325                                       GLsizei width, GLsizei height,
1326                                       GLenum format, GLenum type,
1327                                       const GLvoid *pixels );
1328
1329
1330GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1331                                        GLenum internalformat,
1332                                        GLint x, GLint y,
1333                                        GLsizei width, GLint border );
1334
1335
1336GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1337                                        GLenum internalformat,
1338                                        GLint x, GLint y,
1339                                        GLsizei width, GLsizei height,
1340                                        GLint border );
1341
1342
1343GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1344                                           GLint xoffset, GLint x, GLint y,
1345                                           GLsizei width );
1346
1347
1348GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1349                                           GLint xoffset, GLint yoffset,
1350                                           GLint x, GLint y,
1351                                           GLsizei width, GLsizei height );
1352
1353
1354/*
1355 * Evaluators
1356 */
1357
1358GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1359                               GLint stride,
1360                               GLint order, const GLdouble *points );
1361GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1362                               GLint stride,
1363                               GLint order, const GLfloat *points );
1364
1365GLAPI void GLAPIENTRY glMap2d( GLenum target,
1366		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1367		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1368		     const GLdouble *points );
1369GLAPI void GLAPIENTRY glMap2f( GLenum target,
1370		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1371		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1372		     const GLfloat *points );
1373
1374GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1375GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1376GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1377
1378GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1379GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1380
1381GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1382GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1383
1384GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1385GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1386
1387GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1388GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1389
1390GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1391GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1392
1393GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1394                                   GLint vn, GLdouble v1, GLdouble v2 );
1395GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1396                                   GLint vn, GLfloat v1, GLfloat v2 );
1397
1398GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1399
1400GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1401
1402GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1403
1404GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1405
1406
1407/*
1408 * Fog
1409 */
1410
1411GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1412
1413GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1414
1415GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1416
1417GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1418
1419
1420/*
1421 * Selection and Feedback
1422 */
1423
1424GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1425
1426GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1427
1428GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1429
1430GLAPI void GLAPIENTRY glInitNames( void );
1431
1432GLAPI void GLAPIENTRY glLoadName( GLuint name );
1433
1434GLAPI void GLAPIENTRY glPushName( GLuint name );
1435
1436GLAPI void GLAPIENTRY glPopName( void );
1437
1438
1439
1440/*
1441 * OpenGL 1.2
1442 */
1443
1444#define GL_RESCALE_NORMAL			0x803A
1445#define GL_CLAMP_TO_EDGE			0x812F
1446#define GL_MAX_ELEMENTS_VERTICES		0x80E8
1447#define GL_MAX_ELEMENTS_INDICES			0x80E9
1448#define GL_BGR					0x80E0
1449#define GL_BGRA					0x80E1
1450#define GL_UNSIGNED_BYTE_3_3_2			0x8032
1451#define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
1452#define GL_UNSIGNED_SHORT_5_6_5			0x8363
1453#define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
1454#define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
1455#define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
1456#define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
1457#define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
1458#define GL_UNSIGNED_INT_8_8_8_8			0x8035
1459#define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
1460#define GL_UNSIGNED_INT_10_10_10_2		0x8036
1461#define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
1462#define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
1463#define GL_SINGLE_COLOR				0x81F9
1464#define GL_SEPARATE_SPECULAR_COLOR		0x81FA
1465#define GL_TEXTURE_MIN_LOD			0x813A
1466#define GL_TEXTURE_MAX_LOD			0x813B
1467#define GL_TEXTURE_BASE_LEVEL			0x813C
1468#define GL_TEXTURE_MAX_LEVEL			0x813D
1469#define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
1470#define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
1471#define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
1472#define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
1473#define GL_ALIASED_POINT_SIZE_RANGE		0x846D
1474#define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
1475#define GL_PACK_SKIP_IMAGES			0x806B
1476#define GL_PACK_IMAGE_HEIGHT			0x806C
1477#define GL_UNPACK_SKIP_IMAGES			0x806D
1478#define GL_UNPACK_IMAGE_HEIGHT			0x806E
1479#define GL_TEXTURE_3D				0x806F
1480#define GL_PROXY_TEXTURE_3D			0x8070
1481#define GL_TEXTURE_DEPTH			0x8071
1482#define GL_TEXTURE_WRAP_R			0x8072
1483#define GL_MAX_3D_TEXTURE_SIZE			0x8073
1484#define GL_TEXTURE_BINDING_3D			0x806A
1485
1486GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1487	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1488
1489GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1490                                      GLint internalFormat,
1491                                      GLsizei width, GLsizei height,
1492                                      GLsizei depth, GLint border,
1493                                      GLenum format, GLenum type,
1494                                      const GLvoid *pixels );
1495
1496GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1497                                         GLint xoffset, GLint yoffset,
1498                                         GLint zoffset, GLsizei width,
1499                                         GLsizei height, GLsizei depth,
1500                                         GLenum format,
1501                                         GLenum type, const GLvoid *pixels);
1502
1503GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1504                                             GLint xoffset, GLint yoffset,
1505                                             GLint zoffset, GLint x,
1506                                             GLint y, GLsizei width,
1507                                             GLsizei height );
1508
1509typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1510typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1511typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1512typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1513
1514
1515/*
1516 * GL_ARB_imaging
1517 */
1518
1519#define GL_CONSTANT_COLOR			0x8001
1520#define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
1521#define GL_CONSTANT_ALPHA			0x8003
1522#define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
1523#define GL_COLOR_TABLE				0x80D0
1524#define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
1525#define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
1526#define GL_PROXY_COLOR_TABLE			0x80D3
1527#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
1528#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
1529#define GL_COLOR_TABLE_SCALE			0x80D6
1530#define GL_COLOR_TABLE_BIAS			0x80D7
1531#define GL_COLOR_TABLE_FORMAT			0x80D8
1532#define GL_COLOR_TABLE_WIDTH			0x80D9
1533#define GL_COLOR_TABLE_RED_SIZE			0x80DA
1534#define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
1535#define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
1536#define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
1537#define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
1538#define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
1539#define GL_CONVOLUTION_1D			0x8010
1540#define GL_CONVOLUTION_2D			0x8011
1541#define GL_SEPARABLE_2D				0x8012
1542#define GL_CONVOLUTION_BORDER_MODE		0x8013
1543#define GL_CONVOLUTION_FILTER_SCALE		0x8014
1544#define GL_CONVOLUTION_FILTER_BIAS		0x8015
1545#define GL_REDUCE				0x8016
1546#define GL_CONVOLUTION_FORMAT			0x8017
1547#define GL_CONVOLUTION_WIDTH			0x8018
1548#define GL_CONVOLUTION_HEIGHT			0x8019
1549#define GL_MAX_CONVOLUTION_WIDTH		0x801A
1550#define GL_MAX_CONVOLUTION_HEIGHT		0x801B
1551#define GL_POST_CONVOLUTION_RED_SCALE		0x801C
1552#define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
1553#define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
1554#define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
1555#define GL_POST_CONVOLUTION_RED_BIAS		0x8020
1556#define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
1557#define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
1558#define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
1559#define GL_CONSTANT_BORDER			0x8151
1560#define GL_REPLICATE_BORDER			0x8153
1561#define GL_CONVOLUTION_BORDER_COLOR		0x8154
1562#define GL_COLOR_MATRIX				0x80B1
1563#define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
1564#define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
1565#define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
1566#define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
1567#define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
1568#define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
1569#define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
1570#define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
1571#define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
1572#define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
1573#define GL_HISTOGRAM				0x8024
1574#define GL_PROXY_HISTOGRAM			0x8025
1575#define GL_HISTOGRAM_WIDTH			0x8026
1576#define GL_HISTOGRAM_FORMAT			0x8027
1577#define GL_HISTOGRAM_RED_SIZE			0x8028
1578#define GL_HISTOGRAM_GREEN_SIZE			0x8029
1579#define GL_HISTOGRAM_BLUE_SIZE			0x802A
1580#define GL_HISTOGRAM_ALPHA_SIZE			0x802B
1581#define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
1582#define GL_HISTOGRAM_SINK			0x802D
1583#define GL_MINMAX				0x802E
1584#define GL_MINMAX_FORMAT			0x802F
1585#define GL_MINMAX_SINK				0x8030
1586#define GL_TABLE_TOO_LARGE			0x8031
1587#define GL_BLEND_EQUATION			0x8009
1588#define GL_MIN					0x8007
1589#define GL_MAX					0x8008
1590#define GL_FUNC_ADD				0x8006
1591#define GL_FUNC_SUBTRACT			0x800A
1592#define GL_FUNC_REVERSE_SUBTRACT		0x800B
1593#define GL_BLEND_COLOR				0x8005
1594
1595
1596GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1597                                    GLsizei width, GLenum format,
1598                                    GLenum type, const GLvoid *table );
1599
1600GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1601                                       GLsizei start, GLsizei count,
1602                                       GLenum format, GLenum type,
1603                                       const GLvoid *data );
1604
1605GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1606                                              const GLint *params);
1607
1608GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1609                                              const GLfloat *params);
1610
1611GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1612                                           GLint x, GLint y, GLsizei width );
1613
1614GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1615                                        GLint x, GLint y, GLsizei width );
1616
1617GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1618                                       GLenum type, GLvoid *table );
1619
1620GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1621                                                  GLfloat *params );
1622
1623GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1624                                                  GLint *params );
1625
1626GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1627
1628GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1629                                    GLclampf blue, GLclampf alpha );
1630
1631GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1632				   GLenum internalformat, GLboolean sink );
1633
1634GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1635
1636GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1637				      GLenum format, GLenum type,
1638				      GLvoid *values );
1639
1640GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1641						 GLfloat *params );
1642
1643GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1644						 GLint *params );
1645
1646GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1647				GLboolean sink );
1648
1649GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1650
1651GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1652                                   GLenum format, GLenum types,
1653                                   GLvoid *values );
1654
1655GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1656					      GLfloat *params );
1657
1658GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1659					      GLint *params );
1660
1661GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1662	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1663	const GLvoid *image );
1664
1665GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1666	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1667	GLenum type, const GLvoid *image );
1668
1669GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1670	GLfloat params );
1671
1672GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1673	const GLfloat *params );
1674
1675GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1676	GLint params );
1677
1678GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1679	const GLint *params );
1680
1681GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1682	GLenum internalformat, GLint x, GLint y, GLsizei width );
1683
1684GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1685	GLenum internalformat, GLint x, GLint y, GLsizei width,
1686	GLsizei height);
1687
1688GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1689	GLenum type, GLvoid *image );
1690
1691GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1692	GLfloat *params );
1693
1694GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1695	GLint *params );
1696
1697GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1698	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1699	GLenum type, const GLvoid *row, const GLvoid *column );
1700
1701GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1702	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1703
1704
1705
1706
1707/*
1708 * OpenGL 1.3
1709 */
1710
1711/* multitexture */
1712#define GL_TEXTURE0				0x84C0
1713#define GL_TEXTURE1				0x84C1
1714#define GL_TEXTURE2				0x84C2
1715#define GL_TEXTURE3				0x84C3
1716#define GL_TEXTURE4				0x84C4
1717#define GL_TEXTURE5				0x84C5
1718#define GL_TEXTURE6				0x84C6
1719#define GL_TEXTURE7				0x84C7
1720#define GL_TEXTURE8				0x84C8
1721#define GL_TEXTURE9				0x84C9
1722#define GL_TEXTURE10				0x84CA
1723#define GL_TEXTURE11				0x84CB
1724#define GL_TEXTURE12				0x84CC
1725#define GL_TEXTURE13				0x84CD
1726#define GL_TEXTURE14				0x84CE
1727#define GL_TEXTURE15				0x84CF
1728#define GL_TEXTURE16				0x84D0
1729#define GL_TEXTURE17				0x84D1
1730#define GL_TEXTURE18				0x84D2
1731#define GL_TEXTURE19				0x84D3
1732#define GL_TEXTURE20				0x84D4
1733#define GL_TEXTURE21				0x84D5
1734#define GL_TEXTURE22				0x84D6
1735#define GL_TEXTURE23				0x84D7
1736#define GL_TEXTURE24				0x84D8
1737#define GL_TEXTURE25				0x84D9
1738#define GL_TEXTURE26				0x84DA
1739#define GL_TEXTURE27				0x84DB
1740#define GL_TEXTURE28				0x84DC
1741#define GL_TEXTURE29				0x84DD
1742#define GL_TEXTURE30				0x84DE
1743#define GL_TEXTURE31				0x84DF
1744#define GL_ACTIVE_TEXTURE			0x84E0
1745#define GL_CLIENT_ACTIVE_TEXTURE		0x84E1
1746#define GL_MAX_TEXTURE_UNITS			0x84E2
1747/* texture_cube_map */
1748#define GL_NORMAL_MAP				0x8511
1749#define GL_REFLECTION_MAP			0x8512
1750#define GL_TEXTURE_CUBE_MAP			0x8513
1751#define GL_TEXTURE_BINDING_CUBE_MAP		0x8514
1752#define GL_TEXTURE_CUBE_MAP_POSITIVE_X		0x8515
1753#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X		0x8516
1754#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y		0x8517
1755#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y		0x8518
1756#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z		0x8519
1757#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z		0x851A
1758#define GL_PROXY_TEXTURE_CUBE_MAP		0x851B
1759#define GL_MAX_CUBE_MAP_TEXTURE_SIZE		0x851C
1760/* texture_compression */
1761#define GL_COMPRESSED_ALPHA			0x84E9
1762#define GL_COMPRESSED_LUMINANCE			0x84EA
1763#define GL_COMPRESSED_LUMINANCE_ALPHA		0x84EB
1764#define GL_COMPRESSED_INTENSITY			0x84EC
1765#define GL_COMPRESSED_RGB			0x84ED
1766#define GL_COMPRESSED_RGBA			0x84EE
1767#define GL_TEXTURE_COMPRESSION_HINT		0x84EF
1768#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE	0x86A0
1769#define GL_TEXTURE_COMPRESSED			0x86A1
1770#define GL_NUM_COMPRESSED_TEXTURE_FORMATS	0x86A2
1771#define GL_COMPRESSED_TEXTURE_FORMATS		0x86A3
1772/* multisample */
1773#define GL_MULTISAMPLE				0x809D
1774#define GL_SAMPLE_ALPHA_TO_COVERAGE		0x809E
1775#define GL_SAMPLE_ALPHA_TO_ONE			0x809F
1776#define GL_SAMPLE_COVERAGE			0x80A0
1777#define GL_SAMPLE_BUFFERS			0x80A8
1778#define GL_SAMPLES				0x80A9
1779#define GL_SAMPLE_COVERAGE_VALUE		0x80AA
1780#define GL_SAMPLE_COVERAGE_INVERT		0x80AB
1781#define GL_MULTISAMPLE_BIT			0x20000000
1782/* transpose_matrix */
1783#define GL_TRANSPOSE_MODELVIEW_MATRIX		0x84E3
1784#define GL_TRANSPOSE_PROJECTION_MATRIX		0x84E4
1785#define GL_TRANSPOSE_TEXTURE_MATRIX		0x84E5
1786#define GL_TRANSPOSE_COLOR_MATRIX		0x84E6
1787/* texture_env_combine */
1788#define GL_COMBINE				0x8570
1789#define GL_COMBINE_RGB				0x8571
1790#define GL_COMBINE_ALPHA			0x8572
1791#define GL_SOURCE0_RGB				0x8580
1792#define GL_SOURCE1_RGB				0x8581
1793#define GL_SOURCE2_RGB				0x8582
1794#define GL_SOURCE0_ALPHA			0x8588
1795#define GL_SOURCE1_ALPHA			0x8589
1796#define GL_SOURCE2_ALPHA			0x858A
1797#define GL_OPERAND0_RGB				0x8590
1798#define GL_OPERAND1_RGB				0x8591
1799#define GL_OPERAND2_RGB				0x8592
1800#define GL_OPERAND0_ALPHA			0x8598
1801#define GL_OPERAND1_ALPHA			0x8599
1802#define GL_OPERAND2_ALPHA			0x859A
1803#define GL_RGB_SCALE				0x8573
1804#define GL_ADD_SIGNED				0x8574
1805#define GL_INTERPOLATE				0x8575
1806#define GL_SUBTRACT				0x84E7
1807#define GL_CONSTANT				0x8576
1808#define GL_PRIMARY_COLOR			0x8577
1809#define GL_PREVIOUS				0x8578
1810/* texture_env_dot3 */
1811#define GL_DOT3_RGB				0x86AE
1812#define GL_DOT3_RGBA				0x86AF
1813/* texture_border_clamp */
1814#define GL_CLAMP_TO_BORDER			0x812D
1815
1816GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1817
1818GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1819
1820GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1821
1822GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1823
1824GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1825
1826GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1827
1828GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1829
1830GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1831
1832GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1833
1834GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1835
1836GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1837
1838GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1839
1840GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1841
1842GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1843
1844GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1845
1846GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1847
1848GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1849
1850GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1851
1852GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1853
1854GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1855
1856GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1857
1858GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1859
1860GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1861
1862GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1863
1864GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1865
1866GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1867
1868GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1869
1870GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1871
1872GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1873
1874GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1875
1876GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1877
1878GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1879
1880GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1881
1882GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1883
1884GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1885
1886GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1887
1888GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1889
1890GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1891
1892GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1893
1894GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1895
1896GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1897
1898
1899GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble * m );
1900
1901GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat * m );
1902
1903GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble * m );
1904
1905GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat * m );
1906
1907GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1908
1909
1910typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
1911typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
1912typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
1913typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
1914typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
1915typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
1916typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
1917typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
1918typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
1919
1920
1921
1922/*
1923 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
1924 */
1925#ifndef GL_ARB_multitexture
1926#define GL_ARB_multitexture 1
1927
1928#define GL_TEXTURE0_ARB				0x84C0
1929#define GL_TEXTURE1_ARB				0x84C1
1930#define GL_TEXTURE2_ARB				0x84C2
1931#define GL_TEXTURE3_ARB				0x84C3
1932#define GL_TEXTURE4_ARB				0x84C4
1933#define GL_TEXTURE5_ARB				0x84C5
1934#define GL_TEXTURE6_ARB				0x84C6
1935#define GL_TEXTURE7_ARB				0x84C7
1936#define GL_TEXTURE8_ARB				0x84C8
1937#define GL_TEXTURE9_ARB				0x84C9
1938#define GL_TEXTURE10_ARB			0x84CA
1939#define GL_TEXTURE11_ARB			0x84CB
1940#define GL_TEXTURE12_ARB			0x84CC
1941#define GL_TEXTURE13_ARB			0x84CD
1942#define GL_TEXTURE14_ARB			0x84CE
1943#define GL_TEXTURE15_ARB			0x84CF
1944#define GL_TEXTURE16_ARB			0x84D0
1945#define GL_TEXTURE17_ARB			0x84D1
1946#define GL_TEXTURE18_ARB			0x84D2
1947#define GL_TEXTURE19_ARB			0x84D3
1948#define GL_TEXTURE20_ARB			0x84D4
1949#define GL_TEXTURE21_ARB			0x84D5
1950#define GL_TEXTURE22_ARB			0x84D6
1951#define GL_TEXTURE23_ARB			0x84D7
1952#define GL_TEXTURE24_ARB			0x84D8
1953#define GL_TEXTURE25_ARB			0x84D9
1954#define GL_TEXTURE26_ARB			0x84DA
1955#define GL_TEXTURE27_ARB			0x84DB
1956#define GL_TEXTURE28_ARB			0x84DC
1957#define GL_TEXTURE29_ARB			0x84DD
1958#define GL_TEXTURE30_ARB			0x84DE
1959#define GL_TEXTURE31_ARB			0x84DF
1960#define GL_ACTIVE_TEXTURE_ARB			0x84E0
1961#define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
1962#define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
1963
1964GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
1965GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
1966GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
1967GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
1968GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
1969GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
1970GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
1971GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
1972GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
1973GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
1974GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
1975GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
1976GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
1977GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
1978GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
1979GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
1980GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
1981GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
1982GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
1983GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
1984GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
1985GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
1986GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
1987GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
1988GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
1989GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
1990GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
1991GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
1992GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
1993GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
1994GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
1995GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
1996GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
1997GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
1998
1999typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
2000typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
2001typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
2002typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2003typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2004typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2005typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2006typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2007typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2008typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2009typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2010typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2011typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2012typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2013typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2014typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2015typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2016typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2017typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2018typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2019typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2020typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2021typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2022typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2023typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2024typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2025typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2026typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2027typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2028typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2029typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2030typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2031typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2032typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2033
2034#endif /* GL_ARB_multitexture */
2035
2036
2037
2038/*
2039 * Define this token if you want "old-style" header file behaviour (extensions
2040 * defined in gl.h).  Otherwise, extensions will be included from glext.h.
2041 */
2042#if defined(GL_GLEXT_LEGACY)
2043
2044/* All extensions that used to be here are now found in glext.h */
2045
2046#else  /* GL_GLEXT_LEGACY */
2047
2048#include <GL/glext.h>
2049
2050#endif  /* GL_GLEXT_LEGACY */
2051
2052
2053
2054/*
2055 * ???. GL_MESA_packed_depth_stencil
2056 * XXX obsolete
2057 */
2058#ifndef GL_MESA_packed_depth_stencil
2059#define GL_MESA_packed_depth_stencil 1
2060
2061#define GL_DEPTH_STENCIL_MESA			0x8750
2062#define GL_UNSIGNED_INT_24_8_MESA		0x8751
2063#define GL_UNSIGNED_INT_8_24_REV_MESA		0x8752
2064#define GL_UNSIGNED_SHORT_15_1_MESA		0x8753
2065#define GL_UNSIGNED_SHORT_1_15_REV_MESA		0x8754
2066
2067#endif /* GL_MESA_packed_depth_stencil */
2068
2069
2070#ifndef GL_ATI_blend_equation_separate
2071#define GL_ATI_blend_equation_separate 1
2072
2073#define GL_ALPHA_BLEND_EQUATION_ATI	        0x883D
2074
2075GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
2076typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
2077
2078#endif /* GL_ATI_blend_equation_separate */
2079
2080
2081/* GL_OES_EGL_image */
2082#if !defined(GL_OES_EGL_image) && !defined(GL_EXT_EGL_image_storage)
2083typedef void* GLeglImageOES;
2084#endif
2085
2086#ifndef GL_OES_EGL_image
2087#define GL_OES_EGL_image 1
2088#ifdef GL_GLEXT_PROTOTYPES
2089GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
2090GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
2091#endif
2092typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
2093typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
2094#endif
2095
2096
2097#ifdef __cplusplus
2098}
2099#endif
2100
2101#endif /* __gl_h_ */
2102