1// PropertyName.cpp
2
3#include "StdAfx.h"
4
5#include "../../../Common/IntToString.h"
6
7#include "LangUtils.h"
8#include "PropertyName.h"
9
10UString GetNameOfProperty(PROPID propID, const wchar_t *name)
11{
12  if (propID < 1000)
13  {
14    UString s = LangString(1000 + propID);
15    if (!s.IsEmpty())
16      return s;
17  }
18  if (name)
19    return name;
20  wchar_t temp[16];
21  ConvertUInt32ToString(propID, temp);
22  return temp;
23}
24