1/* Copyright (c) 2015 Saúl Ibarra Corretgé <saghul@gmail.com>.
2 * All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a copy
5 * of this software and associated documentation files (the "Software"), to
6 * deal in the Software without restriction, including without limitation the
7 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
8 * sell copies of the Software, and to permit persons to whom the Software is
9 * furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
20 * IN THE SOFTWARE.
21 */
22
23#include "uv.h"
24#include "task.h"
25#include <string.h>
26
27#ifdef _WIN32
28# define INVALID_FD (INVALID_HANDLE_VALUE)
29#else
30# define INVALID_FD (-1)
31#endif
32
33
34TEST_IMPL(udp_create_early) {
35  struct sockaddr_in addr;
36  struct sockaddr_in sockname;
37  uv_udp_t client;
38  uv_os_fd_t fd;
39  int r, namelen;
40
41  ASSERT_OK(uv_ip4_addr("127.0.0.1", TEST_PORT, &addr));
42
43  r = uv_udp_init_ex(uv_default_loop(), &client, AF_INET);
44  ASSERT_OK(r);
45
46  r = uv_fileno((const uv_handle_t*) &client, &fd);
47  ASSERT_OK(r);
48
49  /* Windows returns WSAEINVAL if the socket is not bound */
50#ifndef _WIN32
51  ASSERT_NE(fd, INVALID_FD);
52  namelen = sizeof sockname;
53  r = uv_udp_getsockname(&client, (struct sockaddr*) &sockname, &namelen);
54  ASSERT_OK(r);
55  ASSERT_EQ(sockname.sin_family, AF_INET);
56#else
57  ASSERT_PTR_NE(fd, INVALID_FD);
58#endif
59
60  r = uv_udp_bind(&client, (const struct sockaddr*) &addr, 0);
61  ASSERT_OK(r);
62
63  namelen = sizeof sockname;
64  r = uv_udp_getsockname(&client, (struct sockaddr*) &sockname, &namelen);
65  ASSERT_OK(r);
66  ASSERT_OK(memcmp(&addr.sin_addr,
67                   &sockname.sin_addr,
68                   sizeof(addr.sin_addr)));
69
70  uv_close((uv_handle_t*) &client, NULL);
71  uv_run(uv_default_loop(), UV_RUN_DEFAULT);
72
73  MAKE_VALGRIND_HAPPY(uv_default_loop());
74  return 0;
75}
76
77
78TEST_IMPL(udp_create_early_bad_bind) {
79  struct sockaddr_in addr;
80  uv_udp_t client;
81  uv_os_fd_t fd;
82  int r;
83
84  if (!can_ipv6())
85    RETURN_SKIP("IPv6 not supported");
86
87  ASSERT_OK(uv_ip4_addr("127.0.0.1", TEST_PORT, &addr));
88
89  r = uv_udp_init_ex(uv_default_loop(), &client, AF_INET6);
90  ASSERT_OK(r);
91
92  r = uv_fileno((const uv_handle_t*) &client, &fd);
93  ASSERT_OK(r);
94
95  /* Windows returns WSAEINVAL if the socket is not bound */
96#ifndef _WIN32
97  ASSERT_NE(fd, INVALID_FD);
98  {
99    int namelen;
100    struct sockaddr_in6 sockname;
101    namelen = sizeof sockname;
102    r = uv_udp_getsockname(&client, (struct sockaddr*) &sockname, &namelen);
103    ASSERT_OK(r);
104    ASSERT_EQ(sockname.sin6_family, AF_INET6);
105  }
106#else
107  ASSERT_PTR_NE(fd, INVALID_FD);
108#endif
109
110  r = uv_udp_bind(&client, (const struct sockaddr*) &addr, 0);
111#if !defined(_WIN32) && !defined(__CYGWIN__) && !defined(__MSYS__)
112  ASSERT_EQ(r, UV_EINVAL);
113#else
114  ASSERT_EQ(r, UV_EFAULT);
115#endif
116
117  uv_close((uv_handle_t*) &client, NULL);
118  uv_run(uv_default_loop(), UV_RUN_DEFAULT);
119
120  MAKE_VALGRIND_HAPPY(uv_default_loop());
121  return 0;
122}
123
124
125TEST_IMPL(udp_create_early_bad_domain) {
126  uv_udp_t client;
127  int r;
128
129  r = uv_udp_init_ex(uv_default_loop(), &client, 47);
130  ASSERT_EQ(r, UV_EINVAL);
131
132  r = uv_udp_init_ex(uv_default_loop(), &client, 1024);
133  ASSERT_EQ(r, UV_EINVAL);
134
135  uv_run(uv_default_loop(), UV_RUN_DEFAULT);
136
137  MAKE_VALGRIND_HAPPY(uv_default_loop());
138  return 0;
139}
140