xref: /third_party/libsnd/examples/generate.cs (revision b815c7f3)
1/* (c) 2004 James Robson, http://www.arbingersys.com
2**
3** This program is free software; you can redistribute it and/or modify
4** it under the terms of the GNU General Public License as published by
5** the Free Software Foundation; either version 2 of the License, or
6** (at your option) any later version.
7**
8** This program is distributed in the hope that it will be useful,
9** but WITHOUT ANY WARRANTY; without even the implied warranty of
10** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
11** GNU General Public License for more details.
12**
13** You should have received a copy of the GNU General Public License
14** along with this program; if not, write to the Free Software
15** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
16**
17** ****************************
18**
19** How to use:
20**    - libsndfile.dll must have already been compiled and be in this
21**      application's search path
22**
23**    - You must edit this file to point to the file you want to convert. Set
24**    	the following line of code (found in the Main() function further below)
25**    	to the name of a .WAV file that exists on your system.
26**		186:	string sfn = "input.wav";
27**
28**    - From a command prompt type
29**    		csc generate.cs
30**
31**    - Run the resulting executable 'generate.exe'
32**
33**
34** Note: You will obviously need the csc compiler and the .NET runtime. I think
35** 	 these are freely available for download from Microsoft's website
36** 	 (part of the .NET SDK?).
37*/
38
39
40using System;
41using System.Runtime.InteropServices;
42using sf_count_t = System.Int64;	//alias; see SF_INFO struct
43
44#if PLATFORM_64
45using size_t = System.UInt64;
46#else
47using size_t = System.UInt32;
48#endif
49
50
51class lsndf_example {
52
53
54//sound file formats
55	public enum lsndf_frmts {
56		SF_FORMAT_WAV			= 0x010000,		/* Microsoft WAV format (little endian). */
57		SF_FORMAT_AIFF			= 0x020000,		/* Apple/SGI AIFF format (big endian). */
58		SF_FORMAT_AU			= 0x030000,		/* Sun/NeXT AU format (big endian). */
59		SF_FORMAT_RAW			= 0x040000,		/* RAW PCM data. */
60		SF_FORMAT_PAF			= 0x050000,		/* Ensoniq PARIS file format. */
61		SF_FORMAT_SVX			= 0x060000,		/* Amiga IFF / SVX8 / SV16 format. */
62		SF_FORMAT_NIST			= 0x070000,		/* Sphere NIST format. */
63		SF_FORMAT_VOC			= 0x080000,		/* VOC files. */
64		SF_FORMAT_IRCAM			= 0x0A0000,		/* Berkeley/IRCAM/CARL */
65		SF_FORMAT_W64			= 0x0B0000,		/* Sonic Foundry's 64 bit RIFF/WAV */
66		SF_FORMAT_MAT4			= 0x0C0000,		/* Matlab (tm) V4.2 / GNU Octave 2.0 */
67		SF_FORMAT_MAT5			= 0x0D0000,		/* Matlab (tm) V5.0 / GNU Octave 2.1 */
68		SF_FORMAT_PVF			= 0x0E0000,		/* Portable Voice Format */
69		SF_FORMAT_XI			= 0x0F0000,		/* Fasttracker 2 Extended Instrument */
70		SF_FORMAT_HTK			= 0x100000,		/* HMM Tool Kit format */
71		SF_FORMAT_SDS			= 0x110000,		/* Midi Sample Dump Standard */
72
73		/* Subtypes from here on. */
74
75		SF_FORMAT_PCM_S8		= 0x0001,		/* Signed 8 bit data */
76		SF_FORMAT_PCM_16		= 0x0002,		/* Signed 16 bit data */
77		SF_FORMAT_PCM_24		= 0x0003,		/* Signed 24 bit data */
78		SF_FORMAT_PCM_32		= 0x0004,		/* Signed 32 bit data */
79
80		SF_FORMAT_PCM_U8		= 0x0005,		/* Unsigned 8 bit data (WAV and RAW only) */
81
82		SF_FORMAT_FLOAT			= 0x0006,		/* 32 bit float data */
83		SF_FORMAT_DOUBLE		= 0x0007,		/* 64 bit float data */
84
85		SF_FORMAT_ULAW			= 0x0010,		/* U-Law encoded. */
86		SF_FORMAT_ALAW			= 0x0011,		/* A-Law encoded. */
87		SF_FORMAT_IMA_ADPCM		= 0x0012,		/* IMA ADPCM. */
88		SF_FORMAT_MS_ADPCM		= 0x0013,		/* Microsoft ADPCM. */
89
90		SF_FORMAT_GSM610		= 0x0020,		/* GSM 6.10 encoding. */
91		SF_FORMAT_VOX_ADPCM		= 0x0021,		/* OKI / Dialogix ADPCM */
92
93		SF_FORMAT_G721_32		= 0x0030,		/* 32kbs G721 ADPCM encoding. */
94		SF_FORMAT_G723_24		= 0x0031,		/* 24kbs G723 ADPCM encoding. */
95		SF_FORMAT_G723_40		= 0x0032,		/* 40kbs G723 ADPCM encoding. */
96
97		SF_FORMAT_DWVW_12		= 0x0040, 		/* 12 bit Delta Width Variable Word encoding. */
98		SF_FORMAT_DWVW_16		= 0x0041, 		/* 16 bit Delta Width Variable Word encoding. */
99		SF_FORMAT_DWVW_24		= 0x0042, 		/* 24 bit Delta Width Variable Word encoding. */
100		SF_FORMAT_DWVW_N		= 0x0043, 		/* N bit Delta Width Variable Word encoding. */
101
102		SF_FORMAT_DPCM_8		= 0x0050,		/* 8 bit differential PCM (XI only) */
103		SF_FORMAT_DPCM_16		= 0x0051,		/* 16 bit differential PCM (XI only) */
104
105
106		/* Endian-ness options. */
107
108		SF_ENDIAN_FILE			= 0x00000000,	/* Default file endian-ness. */
109		SF_ENDIAN_LITTLE		= 0x10000000,	/* Force little endian-ness. */
110		SF_ENDIAN_BIG			= 0x20000000,	/* Force big endian-ness. */
111		SF_ENDIAN_CPU			= 0x30000000,	/* Force CPU endian-ness. */
112
113		SF_FORMAT_SUBMASK		= 0x0000FFFF,
114		SF_FORMAT_TYPEMASK		= 0x0FFF0000,
115		SF_FORMAT_ENDMASK		= 0x30000000
116	}
117
118
119//modes and other
120	public enum lsndf_tf
121	{	/* True and false */
122		SF_FALSE	= 0,
123		SF_TRUE		= 1,
124
125		/* Modes for opening files. */
126		SFM_READ	= 0x10,
127		SFM_WRITE	= 0x20,
128		SFM_RDWR	= 0x30
129	}
130
131
132//important SF_INFO structure
133	[StructLayout(LayoutKind.Sequential)]
134	public struct SF_INFO
135	{
136		public sf_count_t	frames ;		// Used to be called samples.  Changed to avoid confusion.
137		public int			samplerate ;
138		public int			channels ;
139		public int			format ;
140		public int			sections ;
141		public int			seekable ;
142	};
143
144
145//function declarations
146//Note: Not all functions have been prototyped here. Only the ones necessary to
147//	make this application work. The below code should give some clues as to
148//	how to add the rest since they have a lot of parameter and return type
149//	similarities.
150	[DllImport("libsndfile.dll")]
151	public static extern IntPtr sf_open ([MarshalAs(UnmanagedType.LPStr)] string path, int mode, ref SF_INFO sfinfo);
152
153	[DllImport("libsndfile.dll")]
154	static extern int sf_error (IntPtr sndfile);
155
156	[DllImport("libsndfile.dll")]
157	static extern IntPtr sf_strerror (IntPtr sndfile);
158
159	[DllImport("libsndfile.dll")]
160	static extern int sf_format_check (ref SF_INFO info);
161
162	[DllImport("libsndfile.dll")]
163	static extern sf_count_t sf_read_float	(IntPtr sndfile, float[] ptr, sf_count_t items);
164
165	[DllImport("libsndfile.dll")]
166	static extern sf_count_t sf_write_float	(IntPtr sndfile, float[] ptr, sf_count_t items);
167
168	[DllImport("libsndfile.dll")]
169    static extern int sf_close (IntPtr sndfile);
170
171
172	public const sf_count_t BUFFER_LEN = 4096;
173
174
175//program entry
176	static void Main(  ) {
177
178
179//declarations
180		SF_INFO sfinfo = new SF_INFO();
181		float[] buffer = new float[BUFFER_LEN];
182		sf_count_t rcnt;
183
184//set the input file
185		string sfn = "input.wav";	//set to a file on YOUR system
186		//string sfn = "noexist.wav"; 	//test with non-existent file
187
188//set the output file
189		string ofn = "output.wav";
190
191//read in sound file to convert
192		IntPtr infile = sf_open (sfn, (int)lsndf_tf.SFM_READ, ref sfinfo);
193
194//exit if error was thrown
195		if ( (int)infile == 0 ) {
196			Console.WriteLine("Error opening " + sfn);
197			Console.WriteLine("Error #" + sf_error(infile));
198			return;
199		}
200
201//set the file type for the output file
202//uncomment one and only one of the statements below to change the output
203//file encoding.
204		//sfinfo.format = (int)(lsndf_frmts.SF_FORMAT_WAV | lsndf_frmts.SF_FORMAT_PCM_U8);
205		//sfinfo.format = (int)(lsndf_frmts.SF_FORMAT_WAV | lsndf_frmts.SF_FORMAT_PCM_16);
206		//sfinfo.format = (int)(lsndf_frmts.SF_FORMAT_WAV | lsndf_frmts.SF_FORMAT_MS_ADPCM);
207		sfinfo.format = (int)(lsndf_frmts.SF_FORMAT_WAV | lsndf_frmts.SF_FORMAT_IMA_ADPCM);
208		//sfinfo.format = (int)(lsndf_frmts.SF_FORMAT_WAV | lsndf_frmts.SF_FORMAT_GSM610);
209		/* Soundforge W64. */
210		//sfinfo.format = (int)(lsndf_frmts.SF_FORMAT_W64 | lsndf_frmts.SF_FORMAT_PCM_U8);
211		//sfinfo.format = (int)(lsndf_frmts.SF_FORMAT_W64 | lsndf_frmts.SF_FORMAT_PCM_16);
212		//sfinfo.format = (int)(lsndf_frmts.SF_FORMAT_W64 | lsndf_frmts.SF_FORMAT_MS_ADPCM);
213		//sfinfo.format = (int)(lsndf_frmts.SF_FORMAT_W64 | lsndf_frmts.SF_FORMAT_IMA_ADPCM);
214		//sfinfo.format = (int)(lsndf_frmts.SF_FORMAT_W64 | lsndf_frmts.SF_FORMAT_GSM610);
215
216
217//check that SF_INFO is valid
218		if ( sf_format_check(ref sfinfo) == 0 ) {
219			Console.WriteLine("sf_format_check failed. Invalid encoding");
220			return;
221		}
222
223//open output file
224		IntPtr outfile = sf_open (ofn, (int)lsndf_tf.SFM_WRITE, ref sfinfo);
225
226//exit if error was thrown
227		if ( (int)outfile == 0 ) {
228			Console.WriteLine("Error opening " + ofn);
229			Console.WriteLine("Error #" + sf_error(outfile));
230			return;
231		}
232
233//infile -> outfile
234		Console.Write(sfn + " -> " + ofn);
235		while ( (rcnt = sf_read_float (infile, buffer, BUFFER_LEN)) > 0) {
236			Console.Write(".");
237			sf_write_float (outfile, buffer, BUFFER_LEN);
238		}
239		Console.WriteLine("done.");
240
241//close up shop
242		sf_close(infile);
243		sf_close(outfile);
244
245
246	} //main()
247
248
249} //class lsndf_example {}
250
251