1/* 2 * Copyright © 2009-2011 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24#include <assert.h> 25#include <stdint.h> 26#include <stdlib.h> 27#include <stdio.h> 28#include <stdbool.h> 29#include <stdarg.h> 30#include <string.h> 31 32#include "libdrm_macros.h" 33#include "xf86drm.h" 34#include "intel_chipset.h" 35#include "intel_bufmgr.h" 36 37 38/* Struct for tracking drm_intel_decode state. */ 39struct drm_intel_decode { 40 /** stdio file where the output should land. Defaults to stdout. */ 41 FILE *out; 42 43 /** PCI device ID. */ 44 uint32_t devid; 45 46 /** 47 * Shorthand device identifier: 3 is 915, 4 is 965, 5 is 48 * Ironlake, etc. 49 */ 50 int gen; 51 52 /** GPU address of the start of the current packet. */ 53 uint32_t hw_offset; 54 /** CPU virtual address of the start of the current packet. */ 55 uint32_t *data; 56 /** DWORDs of remaining batchbuffer data starting from the packet. */ 57 uint32_t count; 58 59 /** GPU address of the start of the batchbuffer data. */ 60 uint32_t base_hw_offset; 61 /** CPU Virtual address of the start of the batchbuffer data. */ 62 uint32_t *base_data; 63 /** Number of DWORDs of batchbuffer data. */ 64 uint32_t base_count; 65 66 /** @{ 67 * GPU head and tail pointers, which will be noted in the dump, or ~0. 68 */ 69 uint32_t head, tail; 70 /** @} */ 71 72 /** 73 * Whether to dump the dwords after MI_BATCHBUFFER_END. 74 * 75 * This sometimes provides clues in corrupted batchbuffers, 76 * and is used by the intel-gpu-tools. 77 */ 78 bool dump_past_end; 79 80 bool overflowed; 81}; 82 83static FILE *out; 84static uint32_t saved_s2 = 0, saved_s4 = 0; 85static char saved_s2_set = 0, saved_s4_set = 0; 86static uint32_t head_offset = 0xffffffff; /* undefined */ 87static uint32_t tail_offset = 0xffffffff; /* undefined */ 88 89#ifndef ARRAY_SIZE 90#define ARRAY_SIZE(A) (sizeof(A)/sizeof(A[0])) 91#endif 92 93#define BUFFER_FAIL(_count, _len, _name) do { \ 94 fprintf(out, "Buffer size too small in %s (%d < %d)\n", \ 95 (_name), (_count), (_len)); \ 96 return _count; \ 97} while (0) 98 99static float int_as_float(uint32_t intval) 100{ 101 union intfloat { 102 uint32_t i; 103 float f; 104 } uval; 105 106 uval.i = intval; 107 return uval.f; 108} 109 110static void DRM_PRINTFLIKE(3, 4) 111instr_out(struct drm_intel_decode *ctx, unsigned int index, 112 const char *fmt, ...) 113{ 114 va_list va; 115 const char *parseinfo; 116 uint32_t offset = ctx->hw_offset + index * 4; 117 118 if (index > ctx->count) { 119 if (!ctx->overflowed) { 120 fprintf(out, "ERROR: Decode attempted to continue beyond end of batchbuffer\n"); 121 ctx->overflowed = true; 122 } 123 return; 124 } 125 126 if (offset == head_offset) 127 parseinfo = "HEAD"; 128 else if (offset == tail_offset) 129 parseinfo = "TAIL"; 130 else 131 parseinfo = " "; 132 133 fprintf(out, "0x%08x: %s 0x%08x: %s", offset, parseinfo, 134 ctx->data[index], index == 0 ? "" : " "); 135 va_start(va, fmt); 136 vfprintf(out, fmt, va); 137 va_end(va); 138} 139 140static int 141decode_MI_SET_CONTEXT(struct drm_intel_decode *ctx) 142{ 143 uint32_t data = ctx->data[1]; 144 if (ctx->gen > 7) 145 return 1; 146 147 instr_out(ctx, 0, "MI_SET_CONTEXT\n"); 148 instr_out(ctx, 1, "gtt offset = 0x%x%s%s\n", 149 data & ~0xfff, 150 data & (1<<1)? ", Force Restore": "", 151 data & (1<<0)? ", Restore Inhibit": ""); 152 153 return 2; 154} 155 156static int 157decode_MI_WAIT_FOR_EVENT(struct drm_intel_decode *ctx) 158{ 159 const char *cc_wait; 160 int cc_shift = 0; 161 uint32_t data = ctx->data[0]; 162 163 if (ctx->gen <= 5) 164 cc_shift = 9; 165 else 166 cc_shift = 16; 167 168 switch ((data >> cc_shift) & 0x1f) { 169 case 1: 170 cc_wait = ", cc wait 1"; 171 break; 172 case 2: 173 cc_wait = ", cc wait 2"; 174 break; 175 case 3: 176 cc_wait = ", cc wait 3"; 177 break; 178 case 4: 179 cc_wait = ", cc wait 4"; 180 break; 181 case 5: 182 cc_wait = ", cc wait 4"; 183 break; 184 default: 185 cc_wait = ""; 186 break; 187 } 188 189 if (ctx->gen <= 5) { 190 instr_out(ctx, 0, "MI_WAIT_FOR_EVENT%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", 191 data & (1<<18)? ", pipe B start vblank wait": "", 192 data & (1<<17)? ", pipe A start vblank wait": "", 193 data & (1<<16)? ", overlay flip pending wait": "", 194 data & (1<<14)? ", pipe B hblank wait": "", 195 data & (1<<13)? ", pipe A hblank wait": "", 196 cc_wait, 197 data & (1<<8)? ", plane C pending flip wait": "", 198 data & (1<<7)? ", pipe B vblank wait": "", 199 data & (1<<6)? ", plane B pending flip wait": "", 200 data & (1<<5)? ", pipe B scan line wait": "", 201 data & (1<<4)? ", fbc idle wait": "", 202 data & (1<<3)? ", pipe A vblank wait": "", 203 data & (1<<2)? ", plane A pending flip wait": "", 204 data & (1<<1)? ", plane A scan line wait": ""); 205 } else { 206 instr_out(ctx, 0, "MI_WAIT_FOR_EVENT%s%s%s%s%s%s%s%s%s%s%s%s\n", 207 data & (1<<20)? ", sprite C pending flip wait": "", /* ivb */ 208 cc_wait, 209 data & (1<<13)? ", pipe B hblank wait": "", 210 data & (1<<11)? ", pipe B vblank wait": "", 211 data & (1<<10)? ", sprite B pending flip wait": "", 212 data & (1<<9)? ", plane B pending flip wait": "", 213 data & (1<<8)? ", plane B scan line wait": "", 214 data & (1<<5)? ", pipe A hblank wait": "", 215 data & (1<<3)? ", pipe A vblank wait": "", 216 data & (1<<2)? ", sprite A pending flip wait": "", 217 data & (1<<1)? ", plane A pending flip wait": "", 218 data & (1<<0)? ", plane A scan line wait": ""); 219 } 220 221 return 1; 222} 223 224static int 225decode_mi(struct drm_intel_decode *ctx) 226{ 227 unsigned int opcode, len = -1; 228 const char *post_sync_op = ""; 229 uint32_t *data = ctx->data; 230 231 struct { 232 uint32_t opcode; 233 int len_mask; 234 unsigned int min_len; 235 unsigned int max_len; 236 const char *name; 237 int (*func)(struct drm_intel_decode *ctx); 238 } opcodes_mi[] = { 239 { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" }, 240 { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" }, 241 { 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" }, 242 { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" }, 243 { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" }, 244 { 0x04, 0, 1, 1, "MI_FLUSH" }, 245 { 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" }, 246 { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" }, 247 { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" }, 248 { 0x00, 0, 1, 1, "MI_NOOP" }, 249 { 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" }, 250 { 0x07, 0, 1, 1, "MI_REPORT_HEAD" }, 251 { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT", decode_MI_SET_CONTEXT }, 252 { 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" }, 253 { 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" }, 254 { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" }, 255 { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" }, 256 { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT", decode_MI_WAIT_FOR_EVENT }, 257 { 0x16, 0x7f, 3, 3, "MI_SEMAPHORE_MBOX" }, 258 { 0x26, 0x1f, 3, 4, "MI_FLUSH_DW" }, 259 { 0x28, 0x3f, 3, 3, "MI_REPORT_PERF_COUNT" }, 260 { 0x29, 0xff, 3, 3, "MI_LOAD_REGISTER_MEM" }, 261 { 0x0b, 0, 1, 1, "MI_SUSPEND_FLUSH"}, 262 }, *opcode_mi = NULL; 263 264 /* check instruction length */ 265 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]); 266 opcode++) { 267 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) { 268 len = 1; 269 if (opcodes_mi[opcode].max_len > 1) { 270 len = 271 (data[0] & opcodes_mi[opcode].len_mask) + 2; 272 if (len < opcodes_mi[opcode].min_len 273 || len > opcodes_mi[opcode].max_len) { 274 fprintf(out, 275 "Bad length (%d) in %s, [%d, %d]\n", 276 len, opcodes_mi[opcode].name, 277 opcodes_mi[opcode].min_len, 278 opcodes_mi[opcode].max_len); 279 } 280 } 281 opcode_mi = &opcodes_mi[opcode]; 282 break; 283 } 284 } 285 286 if (opcode_mi && opcode_mi->func) 287 return opcode_mi->func(ctx); 288 289 switch ((data[0] & 0x1f800000) >> 23) { 290 case 0x0a: 291 instr_out(ctx, 0, "MI_BATCH_BUFFER_END\n"); 292 return -1; 293 case 0x16: 294 instr_out(ctx, 0, "MI_SEMAPHORE_MBOX%s%s%s%s %u\n", 295 data[0] & (1 << 22) ? " global gtt," : "", 296 data[0] & (1 << 21) ? " update semaphore," : "", 297 data[0] & (1 << 20) ? " compare semaphore," : "", 298 data[0] & (1 << 18) ? " use compare reg" : "", 299 (data[0] & (0x3 << 16)) >> 16); 300 instr_out(ctx, 1, "value\n"); 301 instr_out(ctx, 2, "address\n"); 302 return len; 303 case 0x21: 304 instr_out(ctx, 0, "MI_STORE_DATA_INDEX%s\n", 305 data[0] & (1 << 21) ? " use per-process HWS," : ""); 306 instr_out(ctx, 1, "index\n"); 307 instr_out(ctx, 2, "dword\n"); 308 if (len == 4) 309 instr_out(ctx, 3, "upper dword\n"); 310 return len; 311 case 0x00: 312 if (data[0] & (1 << 22)) 313 instr_out(ctx, 0, 314 "MI_NOOP write NOPID reg, val=0x%x\n", 315 data[0] & ((1 << 22) - 1)); 316 else 317 instr_out(ctx, 0, "MI_NOOP\n"); 318 return len; 319 case 0x26: 320 switch (data[0] & (0x3 << 14)) { 321 case (0 << 14): 322 post_sync_op = "no write"; 323 break; 324 case (1 << 14): 325 post_sync_op = "write data"; 326 break; 327 case (2 << 14): 328 post_sync_op = "reserved"; 329 break; 330 case (3 << 14): 331 post_sync_op = "write TIMESTAMP"; 332 break; 333 } 334 instr_out(ctx, 0, 335 "MI_FLUSH_DW%s%s%s%s post_sync_op='%s' %s%s\n", 336 data[0] & (1 << 22) ? 337 " enable protected mem (BCS-only)," : "", 338 data[0] & (1 << 21) ? " store in hws," : "", 339 data[0] & (1 << 18) ? " invalidate tlb," : "", 340 data[0] & (1 << 17) ? " flush gfdt," : "", 341 post_sync_op, 342 data[0] & (1 << 8) ? " enable notify interrupt," : "", 343 data[0] & (1 << 7) ? 344 " invalidate video state (BCS-only)," : ""); 345 if (data[0] & (1 << 21)) 346 instr_out(ctx, 1, "hws index\n"); 347 else 348 instr_out(ctx, 1, "address\n"); 349 instr_out(ctx, 2, "dword\n"); 350 if (len == 4) 351 instr_out(ctx, 3, "upper dword\n"); 352 return len; 353 } 354 355 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]); 356 opcode++) { 357 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) { 358 unsigned int i; 359 360 instr_out(ctx, 0, "%s\n", 361 opcodes_mi[opcode].name); 362 for (i = 1; i < len; i++) { 363 instr_out(ctx, i, "dword %d\n", i); 364 } 365 366 return len; 367 } 368 } 369 370 instr_out(ctx, 0, "MI UNKNOWN\n"); 371 return 1; 372} 373 374static void 375decode_2d_br00(struct drm_intel_decode *ctx, const char *cmd) 376{ 377 instr_out(ctx, 0, 378 "%s (rgb %sabled, alpha %sabled, src tile %d, dst tile %d)\n", 379 cmd, 380 (ctx->data[0] & (1 << 20)) ? "en" : "dis", 381 (ctx->data[0] & (1 << 21)) ? "en" : "dis", 382 (ctx->data[0] >> 15) & 1, 383 (ctx->data[0] >> 11) & 1); 384} 385 386static void 387decode_2d_br01(struct drm_intel_decode *ctx) 388{ 389 const char *format; 390 switch ((ctx->data[1] >> 24) & 0x3) { 391 case 0: 392 format = "8"; 393 break; 394 case 1: 395 format = "565"; 396 break; 397 case 2: 398 format = "1555"; 399 break; 400 case 3: 401 format = "8888"; 402 break; 403 } 404 405 instr_out(ctx, 1, 406 "format %s, pitch %d, rop 0x%02x, " 407 "clipping %sabled, %s%s \n", 408 format, 409 (short)(ctx->data[1] & 0xffff), 410 (ctx->data[1] >> 16) & 0xff, 411 ctx->data[1] & (1 << 30) ? "en" : "dis", 412 ctx->data[1] & (1 << 31) ? "solid pattern enabled, " : "", 413 ctx->data[1] & (1 << 31) ? 414 "mono pattern transparency enabled, " : ""); 415 416} 417 418static int 419decode_2d(struct drm_intel_decode *ctx) 420{ 421 unsigned int opcode, len; 422 uint32_t *data = ctx->data; 423 424 struct { 425 uint32_t opcode; 426 unsigned int min_len; 427 unsigned int max_len; 428 const char *name; 429 } opcodes_2d[] = { 430 { 0x40, 5, 5, "COLOR_BLT" }, 431 { 0x43, 6, 6, "SRC_COPY_BLT" }, 432 { 0x01, 8, 8, "XY_SETUP_BLT" }, 433 { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" }, 434 { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" }, 435 { 0x24, 2, 2, "XY_PIXEL_BLT" }, 436 { 0x25, 3, 3, "XY_SCANLINES_BLT" }, 437 { 0x26, 4, 4, "Y_TEXT_BLT" }, 438 { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" }, 439 { 0x50, 6, 6, "XY_COLOR_BLT" }, 440 { 0x51, 6, 6, "XY_PAT_BLT" }, 441 { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" }, 442 { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" }, 443 { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" }, 444 { 0x52, 9, 9, "XY_MONO_PAT_BLT" }, 445 { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" }, 446 { 0x53, 8, 8, "XY_SRC_COPY_BLT" }, 447 { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" }, 448 { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" }, 449 { 0x55, 9, 9, "XY_FULL_BLT" }, 450 { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" }, 451 { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" }, 452 { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" }, 453 { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" }, 454 { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT"}, 455 }; 456 457 switch ((data[0] & 0x1fc00000) >> 22) { 458 case 0x25: 459 instr_out(ctx, 0, 460 "XY_SCANLINES_BLT (pattern seed (%d, %d), dst tile %d)\n", 461 (data[0] >> 12) & 0x8, 462 (data[0] >> 8) & 0x8, (data[0] >> 11) & 1); 463 464 len = (data[0] & 0x000000ff) + 2; 465 if (len != 3) 466 fprintf(out, "Bad count in XY_SCANLINES_BLT\n"); 467 468 instr_out(ctx, 1, "dest (%d,%d)\n", 469 data[1] & 0xffff, data[1] >> 16); 470 instr_out(ctx, 2, "dest (%d,%d)\n", 471 data[2] & 0xffff, data[2] >> 16); 472 return len; 473 case 0x01: 474 decode_2d_br00(ctx, "XY_SETUP_BLT"); 475 476 len = (data[0] & 0x000000ff) + 2; 477 if (len != 8) 478 fprintf(out, "Bad count in XY_SETUP_BLT\n"); 479 480 decode_2d_br01(ctx); 481 instr_out(ctx, 2, "cliprect (%d,%d)\n", 482 data[2] & 0xffff, data[2] >> 16); 483 instr_out(ctx, 3, "cliprect (%d,%d)\n", 484 data[3] & 0xffff, data[3] >> 16); 485 instr_out(ctx, 4, "setup dst offset 0x%08x\n", 486 data[4]); 487 instr_out(ctx, 5, "setup background color\n"); 488 instr_out(ctx, 6, "setup foreground color\n"); 489 instr_out(ctx, 7, "color pattern offset\n"); 490 return len; 491 case 0x03: 492 decode_2d_br00(ctx, "XY_SETUP_CLIP_BLT"); 493 494 len = (data[0] & 0x000000ff) + 2; 495 if (len != 3) 496 fprintf(out, "Bad count in XY_SETUP_CLIP_BLT\n"); 497 498 instr_out(ctx, 1, "cliprect (%d,%d)\n", 499 data[1] & 0xffff, data[2] >> 16); 500 instr_out(ctx, 2, "cliprect (%d,%d)\n", 501 data[2] & 0xffff, data[3] >> 16); 502 return len; 503 case 0x11: 504 decode_2d_br00(ctx, "XY_SETUP_MONO_PATTERN_SL_BLT"); 505 506 len = (data[0] & 0x000000ff) + 2; 507 if (len != 9) 508 fprintf(out, 509 "Bad count in XY_SETUP_MONO_PATTERN_SL_BLT\n"); 510 511 decode_2d_br01(ctx); 512 instr_out(ctx, 2, "cliprect (%d,%d)\n", 513 data[2] & 0xffff, data[2] >> 16); 514 instr_out(ctx, 3, "cliprect (%d,%d)\n", 515 data[3] & 0xffff, data[3] >> 16); 516 instr_out(ctx, 4, "setup dst offset 0x%08x\n", 517 data[4]); 518 instr_out(ctx, 5, "setup background color\n"); 519 instr_out(ctx, 6, "setup foreground color\n"); 520 instr_out(ctx, 7, "mono pattern dw0\n"); 521 instr_out(ctx, 8, "mono pattern dw1\n"); 522 return len; 523 case 0x50: 524 decode_2d_br00(ctx, "XY_COLOR_BLT"); 525 526 len = (data[0] & 0x000000ff) + 2; 527 if (len != 6) 528 fprintf(out, "Bad count in XY_COLOR_BLT\n"); 529 530 decode_2d_br01(ctx); 531 instr_out(ctx, 2, "(%d,%d)\n", 532 data[2] & 0xffff, data[2] >> 16); 533 instr_out(ctx, 3, "(%d,%d)\n", 534 data[3] & 0xffff, data[3] >> 16); 535 instr_out(ctx, 4, "offset 0x%08x\n", data[4]); 536 instr_out(ctx, 5, "color\n"); 537 return len; 538 case 0x53: 539 decode_2d_br00(ctx, "XY_SRC_COPY_BLT"); 540 541 len = (data[0] & 0x000000ff) + 2; 542 if (len != 8) 543 fprintf(out, "Bad count in XY_SRC_COPY_BLT\n"); 544 545 decode_2d_br01(ctx); 546 instr_out(ctx, 2, "dst (%d,%d)\n", 547 data[2] & 0xffff, data[2] >> 16); 548 instr_out(ctx, 3, "dst (%d,%d)\n", 549 data[3] & 0xffff, data[3] >> 16); 550 instr_out(ctx, 4, "dst offset 0x%08x\n", data[4]); 551 instr_out(ctx, 5, "src (%d,%d)\n", 552 data[5] & 0xffff, data[5] >> 16); 553 instr_out(ctx, 6, "src pitch %d\n", 554 (short)(data[6] & 0xffff)); 555 instr_out(ctx, 7, "src offset 0x%08x\n", data[7]); 556 return len; 557 } 558 559 for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]); 560 opcode++) { 561 if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) { 562 unsigned int i; 563 564 len = 1; 565 instr_out(ctx, 0, "%s\n", 566 opcodes_2d[opcode].name); 567 if (opcodes_2d[opcode].max_len > 1) { 568 len = (data[0] & 0x000000ff) + 2; 569 if (len < opcodes_2d[opcode].min_len || 570 len > opcodes_2d[opcode].max_len) { 571 fprintf(out, "Bad count in %s\n", 572 opcodes_2d[opcode].name); 573 } 574 } 575 576 for (i = 1; i < len; i++) { 577 instr_out(ctx, i, "dword %d\n", i); 578 } 579 580 return len; 581 } 582 } 583 584 instr_out(ctx, 0, "2D UNKNOWN\n"); 585 return 1; 586} 587 588static int 589decode_3d_1c(struct drm_intel_decode *ctx) 590{ 591 uint32_t *data = ctx->data; 592 uint32_t opcode; 593 594 opcode = (data[0] & 0x00f80000) >> 19; 595 596 switch (opcode) { 597 case 0x11: 598 instr_out(ctx, 0, 599 "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n"); 600 return 1; 601 case 0x10: 602 instr_out(ctx, 0, "3DSTATE_SCISSOR_ENABLE %s\n", 603 data[0] & 1 ? "enabled" : "disabled"); 604 return 1; 605 case 0x01: 606 instr_out(ctx, 0, "3DSTATE_MAP_COORD_SET_I830\n"); 607 return 1; 608 case 0x0a: 609 instr_out(ctx, 0, "3DSTATE_MAP_CUBE_I830\n"); 610 return 1; 611 case 0x05: 612 instr_out(ctx, 0, "3DSTATE_MAP_TEX_STREAM_I830\n"); 613 return 1; 614 } 615 616 instr_out(ctx, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n", 617 opcode); 618 return 1; 619} 620 621/** Sets the string dstname to describe the destination of the PS instruction */ 622static void 623i915_get_instruction_dst(uint32_t *data, int i, char *dstname, int do_mask) 624{ 625 uint32_t a0 = data[i]; 626 int dst_nr = (a0 >> 14) & 0xf; 627 char dstmask[8]; 628 const char *sat; 629 630 if (do_mask) { 631 if (((a0 >> 10) & 0xf) == 0xf) { 632 dstmask[0] = 0; 633 } else { 634 int dstmask_index = 0; 635 636 dstmask[dstmask_index++] = '.'; 637 if (a0 & (1 << 10)) 638 dstmask[dstmask_index++] = 'x'; 639 if (a0 & (1 << 11)) 640 dstmask[dstmask_index++] = 'y'; 641 if (a0 & (1 << 12)) 642 dstmask[dstmask_index++] = 'z'; 643 if (a0 & (1 << 13)) 644 dstmask[dstmask_index++] = 'w'; 645 dstmask[dstmask_index++] = 0; 646 } 647 648 if (a0 & (1 << 22)) 649 sat = ".sat"; 650 else 651 sat = ""; 652 } else { 653 dstmask[0] = 0; 654 sat = ""; 655 } 656 657 switch ((a0 >> 19) & 0x7) { 658 case 0: 659 if (dst_nr > 15) 660 fprintf(out, "bad destination reg R%d\n", dst_nr); 661 sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat); 662 break; 663 case 4: 664 if (dst_nr > 0) 665 fprintf(out, "bad destination reg oC%d\n", dst_nr); 666 sprintf(dstname, "oC%s%s", dstmask, sat); 667 break; 668 case 5: 669 if (dst_nr > 0) 670 fprintf(out, "bad destination reg oD%d\n", dst_nr); 671 sprintf(dstname, "oD%s%s", dstmask, sat); 672 break; 673 case 6: 674 if (dst_nr > 3) 675 fprintf(out, "bad destination reg U%d\n", dst_nr); 676 sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat); 677 break; 678 default: 679 sprintf(dstname, "RESERVED"); 680 break; 681 } 682} 683 684static const char * 685i915_get_channel_swizzle(uint32_t select) 686{ 687 switch (select & 0x7) { 688 case 0: 689 return (select & 8) ? "-x" : "x"; 690 case 1: 691 return (select & 8) ? "-y" : "y"; 692 case 2: 693 return (select & 8) ? "-z" : "z"; 694 case 3: 695 return (select & 8) ? "-w" : "w"; 696 case 4: 697 return (select & 8) ? "-0" : "0"; 698 case 5: 699 return (select & 8) ? "-1" : "1"; 700 default: 701 return (select & 8) ? "-bad" : "bad"; 702 } 703} 704 705static void 706i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name) 707{ 708 switch (src_type) { 709 case 0: 710 sprintf(name, "R%d", src_nr); 711 if (src_nr > 15) 712 fprintf(out, "bad src reg %s\n", name); 713 break; 714 case 1: 715 if (src_nr < 8) 716 sprintf(name, "T%d", src_nr); 717 else if (src_nr == 8) 718 sprintf(name, "DIFFUSE"); 719 else if (src_nr == 9) 720 sprintf(name, "SPECULAR"); 721 else if (src_nr == 10) 722 sprintf(name, "FOG"); 723 else { 724 fprintf(out, "bad src reg T%d\n", src_nr); 725 sprintf(name, "RESERVED"); 726 } 727 break; 728 case 2: 729 sprintf(name, "C%d", src_nr); 730 if (src_nr > 31) 731 fprintf(out, "bad src reg %s\n", name); 732 break; 733 case 4: 734 sprintf(name, "oC"); 735 if (src_nr > 0) 736 fprintf(out, "bad src reg oC%d\n", src_nr); 737 break; 738 case 5: 739 sprintf(name, "oD"); 740 if (src_nr > 0) 741 fprintf(out, "bad src reg oD%d\n", src_nr); 742 break; 743 case 6: 744 sprintf(name, "U%d", src_nr); 745 if (src_nr > 3) 746 fprintf(out, "bad src reg %s\n", name); 747 break; 748 default: 749 fprintf(out, "bad src reg type %d\n", src_type); 750 sprintf(name, "RESERVED"); 751 break; 752 } 753} 754 755static void i915_get_instruction_src0(uint32_t *data, int i, char *srcname) 756{ 757 uint32_t a0 = data[i]; 758 uint32_t a1 = data[i + 1]; 759 int src_nr = (a0 >> 2) & 0x1f; 760 const char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf); 761 const char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf); 762 const char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf); 763 const char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf); 764 char swizzle[100]; 765 766 i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname); 767 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, 768 swizzle_w); 769 if (strcmp(swizzle, ".xyzw") != 0) 770 strcat(srcname, swizzle); 771} 772 773static void i915_get_instruction_src1(uint32_t *data, int i, char *srcname) 774{ 775 uint32_t a1 = data[i + 1]; 776 uint32_t a2 = data[i + 2]; 777 int src_nr = (a1 >> 8) & 0x1f; 778 const char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf); 779 const char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf); 780 const char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf); 781 const char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf); 782 char swizzle[100]; 783 784 i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname); 785 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, 786 swizzle_w); 787 if (strcmp(swizzle, ".xyzw") != 0) 788 strcat(srcname, swizzle); 789} 790 791static void i915_get_instruction_src2(uint32_t *data, int i, char *srcname) 792{ 793 uint32_t a2 = data[i + 2]; 794 int src_nr = (a2 >> 16) & 0x1f; 795 const char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf); 796 const char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf); 797 const char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf); 798 const char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf); 799 char swizzle[100]; 800 801 i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname); 802 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, 803 swizzle_w); 804 if (strcmp(swizzle, ".xyzw") != 0) 805 strcat(srcname, swizzle); 806} 807 808static void 809i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name) 810{ 811 switch (src_type) { 812 case 0: 813 sprintf(name, "R%d", src_nr); 814 if (src_nr > 15) 815 fprintf(out, "bad src reg %s\n", name); 816 break; 817 case 1: 818 if (src_nr < 8) 819 sprintf(name, "T%d", src_nr); 820 else if (src_nr == 8) 821 sprintf(name, "DIFFUSE"); 822 else if (src_nr == 9) 823 sprintf(name, "SPECULAR"); 824 else if (src_nr == 10) 825 sprintf(name, "FOG"); 826 else { 827 fprintf(out, "bad src reg T%d\n", src_nr); 828 sprintf(name, "RESERVED"); 829 } 830 break; 831 case 4: 832 sprintf(name, "oC"); 833 if (src_nr > 0) 834 fprintf(out, "bad src reg oC%d\n", src_nr); 835 break; 836 case 5: 837 sprintf(name, "oD"); 838 if (src_nr > 0) 839 fprintf(out, "bad src reg oD%d\n", src_nr); 840 break; 841 default: 842 fprintf(out, "bad src reg type %d\n", src_type); 843 sprintf(name, "RESERVED"); 844 break; 845 } 846} 847 848static void 849i915_decode_alu1(struct drm_intel_decode *ctx, 850 int i, char *instr_prefix, const char *op_name) 851{ 852 char dst[100], src0[100]; 853 854 i915_get_instruction_dst(ctx->data, i, dst, 1); 855 i915_get_instruction_src0(ctx->data, i, src0); 856 857 instr_out(ctx, i++, "%s: %s %s, %s\n", instr_prefix, 858 op_name, dst, src0); 859 instr_out(ctx, i++, "%s\n", instr_prefix); 860 instr_out(ctx, i++, "%s\n", instr_prefix); 861} 862 863static void 864i915_decode_alu2(struct drm_intel_decode *ctx, 865 int i, char *instr_prefix, const char *op_name) 866{ 867 char dst[100], src0[100], src1[100]; 868 869 i915_get_instruction_dst(ctx->data, i, dst, 1); 870 i915_get_instruction_src0(ctx->data, i, src0); 871 i915_get_instruction_src1(ctx->data, i, src1); 872 873 instr_out(ctx, i++, "%s: %s %s, %s, %s\n", instr_prefix, 874 op_name, dst, src0, src1); 875 instr_out(ctx, i++, "%s\n", instr_prefix); 876 instr_out(ctx, i++, "%s\n", instr_prefix); 877} 878 879static void 880i915_decode_alu3(struct drm_intel_decode *ctx, 881 int i, char *instr_prefix, const char *op_name) 882{ 883 char dst[100], src0[100], src1[100], src2[100]; 884 885 i915_get_instruction_dst(ctx->data, i, dst, 1); 886 i915_get_instruction_src0(ctx->data, i, src0); 887 i915_get_instruction_src1(ctx->data, i, src1); 888 i915_get_instruction_src2(ctx->data, i, src2); 889 890 instr_out(ctx, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix, 891 op_name, dst, src0, src1, src2); 892 instr_out(ctx, i++, "%s\n", instr_prefix); 893 instr_out(ctx, i++, "%s\n", instr_prefix); 894} 895 896static void 897i915_decode_tex(struct drm_intel_decode *ctx, int i, 898 const char *instr_prefix, const char *tex_name) 899{ 900 uint32_t t0 = ctx->data[i]; 901 uint32_t t1 = ctx->data[i + 1]; 902 char dst_name[100]; 903 char addr_name[100]; 904 int sampler_nr; 905 906 i915_get_instruction_dst(ctx->data, i, dst_name, 0); 907 i915_get_instruction_addr((t1 >> 24) & 0x7, 908 (t1 >> 17) & 0xf, addr_name); 909 sampler_nr = t0 & 0xf; 910 911 instr_out(ctx, i++, "%s: %s %s, S%d, %s\n", instr_prefix, 912 tex_name, dst_name, sampler_nr, addr_name); 913 instr_out(ctx, i++, "%s\n", instr_prefix); 914 instr_out(ctx, i++, "%s\n", instr_prefix); 915} 916 917static void 918i915_decode_dcl(struct drm_intel_decode *ctx, int i, char *instr_prefix) 919{ 920 uint32_t d0 = ctx->data[i]; 921 const char *sampletype; 922 int dcl_nr = (d0 >> 14) & 0xf; 923 const char *dcl_x = d0 & (1 << 10) ? "x" : ""; 924 const char *dcl_y = d0 & (1 << 11) ? "y" : ""; 925 const char *dcl_z = d0 & (1 << 12) ? "z" : ""; 926 const char *dcl_w = d0 & (1 << 13) ? "w" : ""; 927 char dcl_mask[10]; 928 929 switch ((d0 >> 19) & 0x3) { 930 case 1: 931 sprintf(dcl_mask, ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w); 932 if (strcmp(dcl_mask, ".") == 0) 933 fprintf(out, "bad (empty) dcl mask\n"); 934 935 if (dcl_nr > 10) 936 fprintf(out, "bad T%d dcl register number\n", dcl_nr); 937 if (dcl_nr < 8) { 938 if (strcmp(dcl_mask, ".x") != 0 && 939 strcmp(dcl_mask, ".xy") != 0 && 940 strcmp(dcl_mask, ".xz") != 0 && 941 strcmp(dcl_mask, ".w") != 0 && 942 strcmp(dcl_mask, ".xyzw") != 0) { 943 fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr, 944 dcl_mask); 945 } 946 instr_out(ctx, i++, "%s: DCL T%d%s\n", 947 instr_prefix, dcl_nr, dcl_mask); 948 } else { 949 if (strcmp(dcl_mask, ".xz") == 0) 950 fprintf(out, "errataed bad dcl mask %s\n", 951 dcl_mask); 952 else if (strcmp(dcl_mask, ".xw") == 0) 953 fprintf(out, "errataed bad dcl mask %s\n", 954 dcl_mask); 955 else if (strcmp(dcl_mask, ".xzw") == 0) 956 fprintf(out, "errataed bad dcl mask %s\n", 957 dcl_mask); 958 959 if (dcl_nr == 8) { 960 instr_out(ctx, i++, 961 "%s: DCL DIFFUSE%s\n", instr_prefix, 962 dcl_mask); 963 } else if (dcl_nr == 9) { 964 instr_out(ctx, i++, 965 "%s: DCL SPECULAR%s\n", instr_prefix, 966 dcl_mask); 967 } else if (dcl_nr == 10) { 968 instr_out(ctx, i++, 969 "%s: DCL FOG%s\n", instr_prefix, 970 dcl_mask); 971 } 972 } 973 instr_out(ctx, i++, "%s\n", instr_prefix); 974 instr_out(ctx, i++, "%s\n", instr_prefix); 975 break; 976 case 3: 977 switch ((d0 >> 22) & 0x3) { 978 case 0: 979 sampletype = "2D"; 980 break; 981 case 1: 982 sampletype = "CUBE"; 983 break; 984 case 2: 985 sampletype = "3D"; 986 break; 987 default: 988 sampletype = "RESERVED"; 989 break; 990 } 991 if (dcl_nr > 15) 992 fprintf(out, "bad S%d dcl register number\n", dcl_nr); 993 instr_out(ctx, i++, "%s: DCL S%d %s\n", 994 instr_prefix, dcl_nr, sampletype); 995 instr_out(ctx, i++, "%s\n", instr_prefix); 996 instr_out(ctx, i++, "%s\n", instr_prefix); 997 break; 998 default: 999 instr_out(ctx, i++, "%s: DCL RESERVED%d\n", 1000 instr_prefix, dcl_nr); 1001 instr_out(ctx, i++, "%s\n", instr_prefix); 1002 instr_out(ctx, i++, "%s\n", instr_prefix); 1003 } 1004} 1005 1006static void 1007i915_decode_instruction(struct drm_intel_decode *ctx, 1008 int i, char *instr_prefix) 1009{ 1010 switch ((ctx->data[i] >> 24) & 0x1f) { 1011 case 0x0: 1012 instr_out(ctx, i++, "%s: NOP\n", instr_prefix); 1013 instr_out(ctx, i++, "%s\n", instr_prefix); 1014 instr_out(ctx, i++, "%s\n", instr_prefix); 1015 break; 1016 case 0x01: 1017 i915_decode_alu2(ctx, i, instr_prefix, "ADD"); 1018 break; 1019 case 0x02: 1020 i915_decode_alu1(ctx, i, instr_prefix, "MOV"); 1021 break; 1022 case 0x03: 1023 i915_decode_alu2(ctx, i, instr_prefix, "MUL"); 1024 break; 1025 case 0x04: 1026 i915_decode_alu3(ctx, i, instr_prefix, "MAD"); 1027 break; 1028 case 0x05: 1029 i915_decode_alu3(ctx, i, instr_prefix, "DP2ADD"); 1030 break; 1031 case 0x06: 1032 i915_decode_alu2(ctx, i, instr_prefix, "DP3"); 1033 break; 1034 case 0x07: 1035 i915_decode_alu2(ctx, i, instr_prefix, "DP4"); 1036 break; 1037 case 0x08: 1038 i915_decode_alu1(ctx, i, instr_prefix, "FRC"); 1039 break; 1040 case 0x09: 1041 i915_decode_alu1(ctx, i, instr_prefix, "RCP"); 1042 break; 1043 case 0x0a: 1044 i915_decode_alu1(ctx, i, instr_prefix, "RSQ"); 1045 break; 1046 case 0x0b: 1047 i915_decode_alu1(ctx, i, instr_prefix, "EXP"); 1048 break; 1049 case 0x0c: 1050 i915_decode_alu1(ctx, i, instr_prefix, "LOG"); 1051 break; 1052 case 0x0d: 1053 i915_decode_alu2(ctx, i, instr_prefix, "CMP"); 1054 break; 1055 case 0x0e: 1056 i915_decode_alu2(ctx, i, instr_prefix, "MIN"); 1057 break; 1058 case 0x0f: 1059 i915_decode_alu2(ctx, i, instr_prefix, "MAX"); 1060 break; 1061 case 0x10: 1062 i915_decode_alu1(ctx, i, instr_prefix, "FLR"); 1063 break; 1064 case 0x11: 1065 i915_decode_alu1(ctx, i, instr_prefix, "MOD"); 1066 break; 1067 case 0x12: 1068 i915_decode_alu1(ctx, i, instr_prefix, "TRC"); 1069 break; 1070 case 0x13: 1071 i915_decode_alu2(ctx, i, instr_prefix, "SGE"); 1072 break; 1073 case 0x14: 1074 i915_decode_alu2(ctx, i, instr_prefix, "SLT"); 1075 break; 1076 case 0x15: 1077 i915_decode_tex(ctx, i, instr_prefix, "TEXLD"); 1078 break; 1079 case 0x16: 1080 i915_decode_tex(ctx, i, instr_prefix, "TEXLDP"); 1081 break; 1082 case 0x17: 1083 i915_decode_tex(ctx, i, instr_prefix, "TEXLDB"); 1084 break; 1085 case 0x19: 1086 i915_decode_dcl(ctx, i, instr_prefix); 1087 break; 1088 default: 1089 instr_out(ctx, i++, "%s: unknown\n", instr_prefix); 1090 instr_out(ctx, i++, "%s\n", instr_prefix); 1091 instr_out(ctx, i++, "%s\n", instr_prefix); 1092 break; 1093 } 1094} 1095 1096static const char * 1097decode_compare_func(uint32_t op) 1098{ 1099 switch (op & 0x7) { 1100 case 0: 1101 return "always"; 1102 case 1: 1103 return "never"; 1104 case 2: 1105 return "less"; 1106 case 3: 1107 return "equal"; 1108 case 4: 1109 return "lequal"; 1110 case 5: 1111 return "greater"; 1112 case 6: 1113 return "notequal"; 1114 case 7: 1115 return "gequal"; 1116 } 1117 return ""; 1118} 1119 1120static const char * 1121decode_stencil_op(uint32_t op) 1122{ 1123 switch (op & 0x7) { 1124 case 0: 1125 return "keep"; 1126 case 1: 1127 return "zero"; 1128 case 2: 1129 return "replace"; 1130 case 3: 1131 return "incr_sat"; 1132 case 4: 1133 return "decr_sat"; 1134 case 5: 1135 return "greater"; 1136 case 6: 1137 return "incr"; 1138 case 7: 1139 return "decr"; 1140 } 1141 return ""; 1142} 1143 1144#if 0 1145static const char * 1146decode_logic_op(uint32_t op) 1147{ 1148 switch (op & 0xf) { 1149 case 0: 1150 return "clear"; 1151 case 1: 1152 return "nor"; 1153 case 2: 1154 return "and_inv"; 1155 case 3: 1156 return "copy_inv"; 1157 case 4: 1158 return "and_rvrse"; 1159 case 5: 1160 return "inv"; 1161 case 6: 1162 return "xor"; 1163 case 7: 1164 return "nand"; 1165 case 8: 1166 return "and"; 1167 case 9: 1168 return "equiv"; 1169 case 10: 1170 return "noop"; 1171 case 11: 1172 return "or_inv"; 1173 case 12: 1174 return "copy"; 1175 case 13: 1176 return "or_rvrse"; 1177 case 14: 1178 return "or"; 1179 case 15: 1180 return "set"; 1181 } 1182 return ""; 1183} 1184#endif 1185 1186static const char * 1187decode_blend_fact(uint32_t op) 1188{ 1189 switch (op & 0xf) { 1190 case 1: 1191 return "zero"; 1192 case 2: 1193 return "one"; 1194 case 3: 1195 return "src_colr"; 1196 case 4: 1197 return "inv_src_colr"; 1198 case 5: 1199 return "src_alpha"; 1200 case 6: 1201 return "inv_src_alpha"; 1202 case 7: 1203 return "dst_alpha"; 1204 case 8: 1205 return "inv_dst_alpha"; 1206 case 9: 1207 return "dst_colr"; 1208 case 10: 1209 return "inv_dst_colr"; 1210 case 11: 1211 return "src_alpha_sat"; 1212 case 12: 1213 return "cnst_colr"; 1214 case 13: 1215 return "inv_cnst_colr"; 1216 case 14: 1217 return "cnst_alpha"; 1218 case 15: 1219 return "inv_const_alpha"; 1220 } 1221 return ""; 1222} 1223 1224static const char * 1225decode_tex_coord_mode(uint32_t mode) 1226{ 1227 switch (mode & 0x7) { 1228 case 0: 1229 return "wrap"; 1230 case 1: 1231 return "mirror"; 1232 case 2: 1233 return "clamp_edge"; 1234 case 3: 1235 return "cube"; 1236 case 4: 1237 return "clamp_border"; 1238 case 5: 1239 return "mirror_once"; 1240 } 1241 return ""; 1242} 1243 1244static const char * 1245decode_sample_filter(uint32_t mode) 1246{ 1247 switch (mode & 0x7) { 1248 case 0: 1249 return "nearest"; 1250 case 1: 1251 return "linear"; 1252 case 2: 1253 return "anisotropic"; 1254 case 3: 1255 return "4x4_1"; 1256 case 4: 1257 return "4x4_2"; 1258 case 5: 1259 return "4x4_flat"; 1260 case 6: 1261 return "6x5_mono"; 1262 } 1263 return ""; 1264} 1265 1266static int 1267decode_3d_1d(struct drm_intel_decode *ctx) 1268{ 1269 unsigned int len, i, c, idx, word, map, sampler, instr; 1270 const char *format, *zformat, *type; 1271 uint32_t opcode; 1272 uint32_t *data = ctx->data; 1273 uint32_t devid = ctx->devid; 1274 1275 struct { 1276 uint32_t opcode; 1277 int i830_only; 1278 unsigned int min_len; 1279 unsigned int max_len; 1280 const char *name; 1281 } opcodes_3d_1d[] = { 1282 { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" }, 1283 { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" }, 1284 { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" }, 1285 { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" }, 1286 { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" }, 1287 { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" }, 1288 { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" }, 1289 { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" }, 1290 { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" }, 1291 { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" }, 1292 { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" }, 1293 { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" }, 1294 { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" }, 1295 { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" }, 1296 { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" }, 1297 { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830"}, 1298 }, *opcode_3d_1d; 1299 1300 opcode = (data[0] & 0x00ff0000) >> 16; 1301 1302 switch (opcode) { 1303 case 0x07: 1304 /* This instruction is unusual. A 0 length means just 1305 * 1 DWORD instead of 2. The 0 length is specified in 1306 * one place to be unsupported, but stated to be 1307 * required in another, and 0 length LOAD_INDIRECTs 1308 * appear to cause no harm at least. 1309 */ 1310 instr_out(ctx, 0, "3DSTATE_LOAD_INDIRECT\n"); 1311 len = (data[0] & 0x000000ff) + 1; 1312 i = 1; 1313 if (data[0] & (0x01 << 8)) { 1314 instr_out(ctx, i++, "SIS.0\n"); 1315 instr_out(ctx, i++, "SIS.1\n"); 1316 } 1317 if (data[0] & (0x02 << 8)) { 1318 instr_out(ctx, i++, "DIS.0\n"); 1319 } 1320 if (data[0] & (0x04 << 8)) { 1321 instr_out(ctx, i++, "SSB.0\n"); 1322 instr_out(ctx, i++, "SSB.1\n"); 1323 } 1324 if (data[0] & (0x08 << 8)) { 1325 instr_out(ctx, i++, "MSB.0\n"); 1326 instr_out(ctx, i++, "MSB.1\n"); 1327 } 1328 if (data[0] & (0x10 << 8)) { 1329 instr_out(ctx, i++, "PSP.0\n"); 1330 instr_out(ctx, i++, "PSP.1\n"); 1331 } 1332 if (data[0] & (0x20 << 8)) { 1333 instr_out(ctx, i++, "PSC.0\n"); 1334 instr_out(ctx, i++, "PSC.1\n"); 1335 } 1336 if (len != i) { 1337 fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n"); 1338 return len; 1339 } 1340 return len; 1341 case 0x04: 1342 instr_out(ctx, 0, 1343 "3DSTATE_LOAD_STATE_IMMEDIATE_1\n"); 1344 len = (data[0] & 0x0000000f) + 2; 1345 i = 1; 1346 for (word = 0; word <= 8; word++) { 1347 if (data[0] & (1 << (4 + word))) { 1348 /* save vertex state for decode */ 1349 if (!IS_GEN2(devid)) { 1350 int tex_num; 1351 1352 if (word == 2) { 1353 saved_s2_set = 1; 1354 saved_s2 = data[i]; 1355 } 1356 if (word == 4) { 1357 saved_s4_set = 1; 1358 saved_s4 = data[i]; 1359 } 1360 1361 switch (word) { 1362 case 0: 1363 instr_out(ctx, i, 1364 "S0: vbo offset: 0x%08x%s\n", 1365 data[i] & (~1), 1366 data[i] & 1 ? 1367 ", auto cache invalidate disabled" 1368 : ""); 1369 break; 1370 case 1: 1371 instr_out(ctx, i, 1372 "S1: vertex width: %i, vertex pitch: %i\n", 1373 (data[i] >> 24) & 1374 0x3f, 1375 (data[i] >> 16) & 1376 0x3f); 1377 break; 1378 case 2: 1379 instr_out(ctx, i, 1380 "S2: texcoord formats: "); 1381 for (tex_num = 0; 1382 tex_num < 8; tex_num++) { 1383 switch ((data[i] >> 1384 tex_num * 1385 4) & 0xf) { 1386 case 0: 1387 fprintf(out, 1388 "%i=2D ", 1389 tex_num); 1390 break; 1391 case 1: 1392 fprintf(out, 1393 "%i=3D ", 1394 tex_num); 1395 break; 1396 case 2: 1397 fprintf(out, 1398 "%i=4D ", 1399 tex_num); 1400 break; 1401 case 3: 1402 fprintf(out, 1403 "%i=1D ", 1404 tex_num); 1405 break; 1406 case 4: 1407 fprintf(out, 1408 "%i=2D_16 ", 1409 tex_num); 1410 break; 1411 case 5: 1412 fprintf(out, 1413 "%i=4D_16 ", 1414 tex_num); 1415 break; 1416 case 0xf: 1417 fprintf(out, 1418 "%i=NP ", 1419 tex_num); 1420 break; 1421 } 1422 } 1423 fprintf(out, "\n"); 1424 1425 break; 1426 case 3: 1427 instr_out(ctx, i, 1428 "S3: not documented\n"); 1429 break; 1430 case 4: 1431 { 1432 const char *cullmode = ""; 1433 const char *vfmt_xyzw = ""; 1434 switch ((data[i] >> 13) 1435 & 0x3) { 1436 case 0: 1437 cullmode = 1438 "both"; 1439 break; 1440 case 1: 1441 cullmode = 1442 "none"; 1443 break; 1444 case 2: 1445 cullmode = "cw"; 1446 break; 1447 case 3: 1448 cullmode = 1449 "ccw"; 1450 break; 1451 } 1452 switch (data[i] & 1453 (7 << 6 | 1 << 1454 2)) { 1455 case 1 << 6: 1456 vfmt_xyzw = 1457 "XYZ,"; 1458 break; 1459 case 2 << 6: 1460 vfmt_xyzw = 1461 "XYZW,"; 1462 break; 1463 case 3 << 6: 1464 vfmt_xyzw = 1465 "XY,"; 1466 break; 1467 case 4 << 6: 1468 vfmt_xyzw = 1469 "XYW,"; 1470 break; 1471 case 1 << 6 | 1 << 2: 1472 vfmt_xyzw = 1473 "XYZF,"; 1474 break; 1475 case 2 << 6 | 1 << 2: 1476 vfmt_xyzw = 1477 "XYZWF,"; 1478 break; 1479 case 3 << 6 | 1 << 2: 1480 vfmt_xyzw = 1481 "XYF,"; 1482 break; 1483 case 4 << 6 | 1 << 2: 1484 vfmt_xyzw = 1485 "XYWF,"; 1486 break; 1487 } 1488 instr_out(ctx, i, 1489 "S4: point_width=%i, line_width=%.1f," 1490 "%s%s%s%s%s cullmode=%s, vfmt=%s%s%s%s%s%s " 1491 "%s%s%s%s%s\n", 1492 (data[i] >> 1493 23) & 0x1ff, 1494 ((data[i] >> 1495 19) & 0xf) / 1496 2.0, 1497 data[i] & (0xf 1498 << 1499 15) 1500 ? 1501 " flatshade=" 1502 : "", 1503 data[i] & (1 1504 << 1505 18) 1506 ? "Alpha," : 1507 "", 1508 data[i] & (1 1509 << 1510 17) 1511 ? "Fog," : "", 1512 data[i] & (1 1513 << 1514 16) 1515 ? "Specular," 1516 : "", 1517 data[i] & (1 1518 << 1519 15) 1520 ? "Color," : 1521 "", cullmode, 1522 data[i] & (1 1523 << 1524 12) 1525 ? 1526 "PointWidth," 1527 : "", 1528 data[i] & (1 1529 << 1530 11) 1531 ? "SpecFog," : 1532 "", 1533 data[i] & (1 1534 << 1535 10) 1536 ? "Color," : 1537 "", 1538 data[i] & (1 1539 << 1540 9) 1541 ? "DepthOfs," 1542 : "", 1543 vfmt_xyzw, 1544 data[i] & (1 1545 << 1546 9) 1547 ? "FogParam," 1548 : "", 1549 data[i] & (1 1550 << 1551 5) 1552 ? 1553 "force default diffuse, " 1554 : "", 1555 data[i] & (1 1556 << 1557 4) 1558 ? 1559 "force default specular, " 1560 : "", 1561 data[i] & (1 1562 << 1563 3) 1564 ? 1565 "local depth ofs enable, " 1566 : "", 1567 data[i] & (1 1568 << 1569 1) 1570 ? 1571 "point sprite enable, " 1572 : "", 1573 data[i] & (1 1574 << 1575 0) 1576 ? 1577 "line AA enable, " 1578 : ""); 1579 break; 1580 } 1581 case 5: 1582 { 1583 instr_out(ctx, i, 1584 "S5:%s%s%s%s%s" 1585 "%s%s%s%s stencil_ref=0x%x, stencil_test=%s, " 1586 "stencil_fail=%s, stencil_pass_z_fail=%s, " 1587 "stencil_pass_z_pass=%s, %s%s%s%s\n", 1588 data[i] & (0xf 1589 << 1590 28) 1591 ? 1592 " write_disable=" 1593 : "", 1594 data[i] & (1 1595 << 1596 31) 1597 ? "Alpha," : 1598 "", 1599 data[i] & (1 1600 << 1601 30) 1602 ? "Red," : "", 1603 data[i] & (1 1604 << 1605 29) 1606 ? "Green," : 1607 "", 1608 data[i] & (1 1609 << 1610 28) 1611 ? "Blue," : 1612 "", 1613 data[i] & (1 1614 << 1615 27) 1616 ? 1617 " force default point size," 1618 : "", 1619 data[i] & (1 1620 << 1621 26) 1622 ? 1623 " last pixel enable," 1624 : "", 1625 data[i] & (1 1626 << 1627 25) 1628 ? 1629 " global depth ofs enable," 1630 : "", 1631 data[i] & (1 1632 << 1633 24) 1634 ? 1635 " fog enable," 1636 : "", 1637 (data[i] >> 1638 16) & 0xff, 1639 decode_compare_func 1640 (data[i] >> 1641 13), 1642 decode_stencil_op 1643 (data[i] >> 1644 10), 1645 decode_stencil_op 1646 (data[i] >> 1647 7), 1648 decode_stencil_op 1649 (data[i] >> 1650 4), 1651 data[i] & (1 1652 << 1653 3) 1654 ? 1655 "stencil write enable, " 1656 : "", 1657 data[i] & (1 1658 << 1659 2) 1660 ? 1661 "stencil test enable, " 1662 : "", 1663 data[i] & (1 1664 << 1665 1) 1666 ? 1667 "color dither enable, " 1668 : "", 1669 data[i] & (1 1670 << 1671 0) 1672 ? 1673 "logicop enable, " 1674 : ""); 1675 } 1676 break; 1677 case 6: 1678 instr_out(ctx, i, 1679 "S6: %salpha_test=%s, alpha_ref=0x%x, " 1680 "depth_test=%s, %ssrc_blnd_fct=%s, dst_blnd_fct=%s, " 1681 "%s%stristrip_provoking_vertex=%i\n", 1682 data[i] & (1 << 31) ? 1683 "alpha test enable, " 1684 : "", 1685 decode_compare_func 1686 (data[i] >> 28), 1687 data[i] & (0xff << 1688 20), 1689 decode_compare_func 1690 (data[i] >> 16), 1691 data[i] & (1 << 15) ? 1692 "cbuf blend enable, " 1693 : "", 1694 decode_blend_fact(data 1695 [i] 1696 >> 1697 8), 1698 decode_blend_fact(data 1699 [i] 1700 >> 1701 4), 1702 data[i] & (1 << 3) ? 1703 "depth write enable, " 1704 : "", 1705 data[i] & (1 << 2) ? 1706 "cbuf write enable, " 1707 : "", 1708 data[i] & (0x3)); 1709 break; 1710 case 7: 1711 instr_out(ctx, i, 1712 "S7: depth offset constant: 0x%08x\n", 1713 data[i]); 1714 break; 1715 } 1716 } else { 1717 instr_out(ctx, i, 1718 "S%d: 0x%08x\n", word, data[i]); 1719 } 1720 i++; 1721 } 1722 } 1723 if (len != i) { 1724 fprintf(out, 1725 "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n"); 1726 } 1727 return len; 1728 case 0x03: 1729 instr_out(ctx, 0, 1730 "3DSTATE_LOAD_STATE_IMMEDIATE_2\n"); 1731 len = (data[0] & 0x0000000f) + 2; 1732 i = 1; 1733 for (word = 6; word <= 14; word++) { 1734 if (data[0] & (1 << word)) { 1735 if (word == 6) 1736 instr_out(ctx, i++, 1737 "TBCF\n"); 1738 else if (word >= 7 && word <= 10) { 1739 instr_out(ctx, i++, 1740 "TB%dC\n", word - 7); 1741 instr_out(ctx, i++, 1742 "TB%dA\n", word - 7); 1743 } else if (word >= 11 && word <= 14) { 1744 instr_out(ctx, i, 1745 "TM%dS0: offset=0x%08x, %s\n", 1746 word - 11, 1747 data[i] & 0xfffffffe, 1748 data[i] & 1 ? "use fence" : 1749 ""); 1750 i++; 1751 instr_out(ctx, i, 1752 "TM%dS1: height=%i, width=%i, %s\n", 1753 word - 11, data[i] >> 21, 1754 (data[i] >> 10) & 0x3ff, 1755 data[i] & 2 ? (data[i] & 1 ? 1756 "y-tiled" : 1757 "x-tiled") : 1758 ""); 1759 i++; 1760 instr_out(ctx, i, 1761 "TM%dS2: pitch=%i, \n", 1762 word - 11, 1763 ((data[i] >> 21) + 1) * 4); 1764 i++; 1765 instr_out(ctx, i++, 1766 "TM%dS3\n", word - 11); 1767 instr_out(ctx, i++, 1768 "TM%dS4: dflt color\n", 1769 word - 11); 1770 } 1771 } 1772 } 1773 if (len != i) { 1774 fprintf(out, 1775 "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n"); 1776 } 1777 return len; 1778 case 0x00: 1779 instr_out(ctx, 0, "3DSTATE_MAP_STATE\n"); 1780 len = (data[0] & 0x0000003f) + 2; 1781 instr_out(ctx, 1, "mask\n"); 1782 1783 i = 2; 1784 for (map = 0; map <= 15; map++) { 1785 if (data[1] & (1 << map)) { 1786 int width, height, pitch, dword; 1787 const char *tiling; 1788 1789 dword = data[i]; 1790 instr_out(ctx, i++, 1791 "map %d MS2 %s%s%s\n", map, 1792 dword & (1 << 31) ? 1793 "untrusted surface, " : "", 1794 dword & (1 << 1) ? 1795 "vertical line stride enable, " : "", 1796 dword & (1 << 0) ? 1797 "vertical ofs enable, " : ""); 1798 1799 dword = data[i]; 1800 width = ((dword >> 10) & ((1 << 11) - 1)) + 1; 1801 height = ((dword >> 21) & ((1 << 11) - 1)) + 1; 1802 1803 tiling = "none"; 1804 if (dword & (1 << 2)) 1805 tiling = "fenced"; 1806 else if (dword & (1 << 1)) 1807 tiling = dword & (1 << 0) ? "Y" : "X"; 1808 type = " BAD"; 1809 format = "BAD"; 1810 switch ((dword >> 7) & 0x7) { 1811 case 1: 1812 type = "8b"; 1813 switch ((dword >> 3) & 0xf) { 1814 case 0: 1815 format = "I"; 1816 break; 1817 case 1: 1818 format = "L"; 1819 break; 1820 case 4: 1821 format = "A"; 1822 break; 1823 case 5: 1824 format = " mono"; 1825 break; 1826 } 1827 break; 1828 case 2: 1829 type = "16b"; 1830 switch ((dword >> 3) & 0xf) { 1831 case 0: 1832 format = " rgb565"; 1833 break; 1834 case 1: 1835 format = " argb1555"; 1836 break; 1837 case 2: 1838 format = " argb4444"; 1839 break; 1840 case 5: 1841 format = " ay88"; 1842 break; 1843 case 6: 1844 format = " bump655"; 1845 break; 1846 case 7: 1847 format = "I"; 1848 break; 1849 case 8: 1850 format = "L"; 1851 break; 1852 case 9: 1853 format = "A"; 1854 break; 1855 } 1856 break; 1857 case 3: 1858 type = "32b"; 1859 switch ((dword >> 3) & 0xf) { 1860 case 0: 1861 format = " argb8888"; 1862 break; 1863 case 1: 1864 format = " abgr8888"; 1865 break; 1866 case 2: 1867 format = " xrgb8888"; 1868 break; 1869 case 3: 1870 format = " xbgr8888"; 1871 break; 1872 case 4: 1873 format = " qwvu8888"; 1874 break; 1875 case 5: 1876 format = " axvu8888"; 1877 break; 1878 case 6: 1879 format = " lxvu8888"; 1880 break; 1881 case 7: 1882 format = " xlvu8888"; 1883 break; 1884 case 8: 1885 format = " argb2101010"; 1886 break; 1887 case 9: 1888 format = " abgr2101010"; 1889 break; 1890 case 10: 1891 format = " awvu2101010"; 1892 break; 1893 case 11: 1894 format = " gr1616"; 1895 break; 1896 case 12: 1897 format = " vu1616"; 1898 break; 1899 case 13: 1900 format = " xI824"; 1901 break; 1902 case 14: 1903 format = " xA824"; 1904 break; 1905 case 15: 1906 format = " xL824"; 1907 break; 1908 } 1909 break; 1910 case 5: 1911 type = "422"; 1912 switch ((dword >> 3) & 0xf) { 1913 case 0: 1914 format = " yuv_swapy"; 1915 break; 1916 case 1: 1917 format = " yuv"; 1918 break; 1919 case 2: 1920 format = " yuv_swapuv"; 1921 break; 1922 case 3: 1923 format = " yuv_swapuvy"; 1924 break; 1925 } 1926 break; 1927 case 6: 1928 type = "compressed"; 1929 switch ((dword >> 3) & 0x7) { 1930 case 0: 1931 format = " dxt1"; 1932 break; 1933 case 1: 1934 format = " dxt2_3"; 1935 break; 1936 case 2: 1937 format = " dxt4_5"; 1938 break; 1939 case 3: 1940 format = " fxt1"; 1941 break; 1942 case 4: 1943 format = " dxt1_rb"; 1944 break; 1945 } 1946 break; 1947 case 7: 1948 type = "4b indexed"; 1949 switch ((dword >> 3) & 0xf) { 1950 case 7: 1951 format = " argb8888"; 1952 break; 1953 } 1954 break; 1955 } 1956 dword = data[i]; 1957 instr_out(ctx, i++, 1958 "map %d MS3 [width=%d, height=%d, format=%s%s, tiling=%s%s]\n", 1959 map, width, height, type, format, 1960 tiling, 1961 dword & (1 << 9) ? " palette select" : 1962 ""); 1963 1964 dword = data[i]; 1965 pitch = 1966 4 * (((dword >> 21) & ((1 << 11) - 1)) + 1); 1967 instr_out(ctx, i++, 1968 "map %d MS4 [pitch=%d, max_lod=%i, vol_depth=%i, cube_face_ena=%x, %s]\n", 1969 map, pitch, (dword >> 9) & 0x3f, 1970 dword & 0xff, (dword >> 15) & 0x3f, 1971 dword & (1 << 8) ? "miplayout legacy" 1972 : "miplayout right"); 1973 } 1974 } 1975 if (len != i) { 1976 fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n"); 1977 return len; 1978 } 1979 return len; 1980 case 0x06: 1981 instr_out(ctx, 0, 1982 "3DSTATE_PIXEL_SHADER_CONSTANTS\n"); 1983 len = (data[0] & 0x000000ff) + 2; 1984 1985 i = 2; 1986 for (c = 0; c <= 31; c++) { 1987 if (data[1] & (1 << c)) { 1988 instr_out(ctx, i, "C%d.X = %f\n", c, 1989 int_as_float(data[i])); 1990 i++; 1991 instr_out(ctx, i, "C%d.Y = %f\n", 1992 c, int_as_float(data[i])); 1993 i++; 1994 instr_out(ctx, i, "C%d.Z = %f\n", 1995 c, int_as_float(data[i])); 1996 i++; 1997 instr_out(ctx, i, "C%d.W = %f\n", 1998 c, int_as_float(data[i])); 1999 i++; 2000 } 2001 } 2002 if (len != i) { 2003 fprintf(out, 2004 "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n"); 2005 } 2006 return len; 2007 case 0x05: 2008 instr_out(ctx, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n"); 2009 len = (data[0] & 0x000000ff) + 2; 2010 if ((len - 1) % 3 != 0 || len > 370) { 2011 fprintf(out, 2012 "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n"); 2013 } 2014 i = 1; 2015 for (instr = 0; instr < (len - 1) / 3; instr++) { 2016 char instr_prefix[10]; 2017 2018 sprintf(instr_prefix, "PS%03d", instr); 2019 i915_decode_instruction(ctx, i, 2020 instr_prefix); 2021 i += 3; 2022 } 2023 return len; 2024 case 0x01: 2025 if (IS_GEN2(devid)) 2026 break; 2027 instr_out(ctx, 0, "3DSTATE_SAMPLER_STATE\n"); 2028 instr_out(ctx, 1, "mask\n"); 2029 len = (data[0] & 0x0000003f) + 2; 2030 i = 2; 2031 for (sampler = 0; sampler <= 15; sampler++) { 2032 if (data[1] & (1 << sampler)) { 2033 uint32_t dword; 2034 const char *mip_filter = ""; 2035 2036 dword = data[i]; 2037 switch ((dword >> 20) & 0x3) { 2038 case 0: 2039 mip_filter = "none"; 2040 break; 2041 case 1: 2042 mip_filter = "nearest"; 2043 break; 2044 case 3: 2045 mip_filter = "linear"; 2046 break; 2047 } 2048 instr_out(ctx, i++, 2049 "sampler %d SS2:%s%s%s " 2050 "base_mip_level=%i, mip_filter=%s, mag_filter=%s, min_filter=%s " 2051 "lod_bias=%.2f,%s max_aniso=%i, shadow_func=%s\n", 2052 sampler, 2053 dword & (1 << 31) ? " reverse gamma," 2054 : "", 2055 dword & (1 << 30) ? " packed2planar," 2056 : "", 2057 dword & (1 << 29) ? 2058 " colorspace conversion," : "", 2059 (dword >> 22) & 0x1f, mip_filter, 2060 decode_sample_filter(dword >> 17), 2061 decode_sample_filter(dword >> 14), 2062 ((dword >> 5) & 0x1ff) / (0x10 * 1.0), 2063 dword & (1 << 4) ? " shadow," : "", 2064 dword & (1 << 3) ? 4 : 2, 2065 decode_compare_func(dword)); 2066 dword = data[i]; 2067 instr_out(ctx, i++, 2068 "sampler %d SS3: min_lod=%.2f,%s " 2069 "tcmode_x=%s, tcmode_y=%s, tcmode_z=%s,%s texmap_idx=%i,%s\n", 2070 sampler, 2071 ((dword >> 24) & 0xff) / (0x10 * 1.0), 2072 dword & (1 << 17) ? 2073 " kill pixel enable," : "", 2074 decode_tex_coord_mode(dword >> 12), 2075 decode_tex_coord_mode(dword >> 9), 2076 decode_tex_coord_mode(dword >> 6), 2077 dword & (1 << 5) ? 2078 " normalized coords," : "", 2079 (dword >> 1) & 0xf, 2080 dword & (1 << 0) ? " deinterlacer," : 2081 ""); 2082 dword = data[i]; 2083 instr_out(ctx, i++, 2084 "sampler %d SS4: border color\n", 2085 sampler); 2086 } 2087 } 2088 if (len != i) { 2089 fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n"); 2090 } 2091 return len; 2092 case 0x85: 2093 len = (data[0] & 0x0000000f) + 2; 2094 2095 if (len != 2) 2096 fprintf(out, 2097 "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n"); 2098 2099 instr_out(ctx, 0, 2100 "3DSTATE_DEST_BUFFER_VARIABLES\n"); 2101 2102 switch ((data[1] >> 8) & 0xf) { 2103 case 0x0: 2104 format = "g8"; 2105 break; 2106 case 0x1: 2107 format = "x1r5g5b5"; 2108 break; 2109 case 0x2: 2110 format = "r5g6b5"; 2111 break; 2112 case 0x3: 2113 format = "a8r8g8b8"; 2114 break; 2115 case 0x4: 2116 format = "ycrcb_swapy"; 2117 break; 2118 case 0x5: 2119 format = "ycrcb_normal"; 2120 break; 2121 case 0x6: 2122 format = "ycrcb_swapuv"; 2123 break; 2124 case 0x7: 2125 format = "ycrcb_swapuvy"; 2126 break; 2127 case 0x8: 2128 format = "a4r4g4b4"; 2129 break; 2130 case 0x9: 2131 format = "a1r5g5b5"; 2132 break; 2133 case 0xa: 2134 format = "a2r10g10b10"; 2135 break; 2136 default: 2137 format = "BAD"; 2138 break; 2139 } 2140 switch ((data[1] >> 2) & 0x3) { 2141 case 0x0: 2142 zformat = "u16"; 2143 break; 2144 case 0x1: 2145 zformat = "f16"; 2146 break; 2147 case 0x2: 2148 zformat = "u24x8"; 2149 break; 2150 default: 2151 zformat = "BAD"; 2152 break; 2153 } 2154 instr_out(ctx, 1, 2155 "%s format, %s depth format, early Z %sabled\n", 2156 format, zformat, 2157 (data[1] & (1 << 31)) ? "en" : "dis"); 2158 return len; 2159 2160 case 0x8e: 2161 { 2162 const char *name, *tiling; 2163 2164 len = (data[0] & 0x0000000f) + 2; 2165 if (len != 3) 2166 fprintf(out, 2167 "Bad count in 3DSTATE_BUFFER_INFO\n"); 2168 2169 switch ((data[1] >> 24) & 0x7) { 2170 case 0x3: 2171 name = "color"; 2172 break; 2173 case 0x7: 2174 name = "depth"; 2175 break; 2176 default: 2177 name = "unknown"; 2178 break; 2179 } 2180 2181 tiling = "none"; 2182 if (data[1] & (1 << 23)) 2183 tiling = "fenced"; 2184 else if (data[1] & (1 << 22)) 2185 tiling = data[1] & (1 << 21) ? "Y" : "X"; 2186 2187 instr_out(ctx, 0, "3DSTATE_BUFFER_INFO\n"); 2188 instr_out(ctx, 1, 2189 "%s, tiling = %s, pitch=%d\n", name, tiling, 2190 data[1] & 0xffff); 2191 2192 instr_out(ctx, 2, "address\n"); 2193 return len; 2194 } 2195 case 0x81: 2196 len = (data[0] & 0x0000000f) + 2; 2197 2198 if (len != 3) 2199 fprintf(out, 2200 "Bad count in 3DSTATE_SCISSOR_RECTANGLE\n"); 2201 2202 instr_out(ctx, 0, "3DSTATE_SCISSOR_RECTANGLE\n"); 2203 instr_out(ctx, 1, "(%d,%d)\n", 2204 data[1] & 0xffff, data[1] >> 16); 2205 instr_out(ctx, 2, "(%d,%d)\n", 2206 data[2] & 0xffff, data[2] >> 16); 2207 2208 return len; 2209 case 0x80: 2210 len = (data[0] & 0x0000000f) + 2; 2211 2212 if (len != 5) 2213 fprintf(out, 2214 "Bad count in 3DSTATE_DRAWING_RECTANGLE\n"); 2215 2216 instr_out(ctx, 0, "3DSTATE_DRAWING_RECTANGLE\n"); 2217 instr_out(ctx, 1, "%s\n", 2218 data[1] & (1 << 30) ? "depth ofs disabled " : ""); 2219 instr_out(ctx, 2, "(%d,%d)\n", 2220 data[2] & 0xffff, data[2] >> 16); 2221 instr_out(ctx, 3, "(%d,%d)\n", 2222 data[3] & 0xffff, data[3] >> 16); 2223 instr_out(ctx, 4, "(%d,%d)\n", 2224 data[4] & 0xffff, data[4] >> 16); 2225 2226 return len; 2227 case 0x9c: 2228 len = (data[0] & 0x0000000f) + 2; 2229 2230 if (len != 7) 2231 fprintf(out, "Bad count in 3DSTATE_CLEAR_PARAMETERS\n"); 2232 2233 instr_out(ctx, 0, "3DSTATE_CLEAR_PARAMETERS\n"); 2234 instr_out(ctx, 1, "prim_type=%s, clear=%s%s%s\n", 2235 data[1] & (1 << 16) ? "CLEAR_RECT" : "ZONE_INIT", 2236 data[1] & (1 << 2) ? "color," : "", 2237 data[1] & (1 << 1) ? "depth," : "", 2238 data[1] & (1 << 0) ? "stencil," : ""); 2239 instr_out(ctx, 2, "clear color\n"); 2240 instr_out(ctx, 3, "clear depth/stencil\n"); 2241 instr_out(ctx, 4, "color value (rgba8888)\n"); 2242 instr_out(ctx, 5, "depth value %f\n", 2243 int_as_float(data[5])); 2244 instr_out(ctx, 6, "clear stencil\n"); 2245 return len; 2246 } 2247 2248 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d_1d); idx++) { 2249 opcode_3d_1d = &opcodes_3d_1d[idx]; 2250 if (opcode_3d_1d->i830_only && !IS_GEN2(devid)) 2251 continue; 2252 2253 if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) { 2254 len = 1; 2255 2256 instr_out(ctx, 0, "%s\n", 2257 opcode_3d_1d->name); 2258 if (opcode_3d_1d->max_len > 1) { 2259 len = (data[0] & 0x0000ffff) + 2; 2260 if (len < opcode_3d_1d->min_len || 2261 len > opcode_3d_1d->max_len) { 2262 fprintf(out, "Bad count in %s\n", 2263 opcode_3d_1d->name); 2264 } 2265 } 2266 2267 for (i = 1; i < len; i++) { 2268 instr_out(ctx, i, "dword %d\n", i); 2269 } 2270 2271 return len; 2272 } 2273 } 2274 2275 instr_out(ctx, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n", 2276 opcode); 2277 return 1; 2278} 2279 2280static int 2281decode_3d_primitive(struct drm_intel_decode *ctx) 2282{ 2283 uint32_t *data = ctx->data; 2284 uint32_t count = ctx->count; 2285 char immediate = (data[0] & (1 << 23)) == 0; 2286 unsigned int len, i, j, ret; 2287 const char *primtype; 2288 int original_s2 = saved_s2; 2289 int original_s4 = saved_s4; 2290 2291 switch ((data[0] >> 18) & 0xf) { 2292 case 0x0: 2293 primtype = "TRILIST"; 2294 break; 2295 case 0x1: 2296 primtype = "TRISTRIP"; 2297 break; 2298 case 0x2: 2299 primtype = "TRISTRIP_REVERSE"; 2300 break; 2301 case 0x3: 2302 primtype = "TRIFAN"; 2303 break; 2304 case 0x4: 2305 primtype = "POLYGON"; 2306 break; 2307 case 0x5: 2308 primtype = "LINELIST"; 2309 break; 2310 case 0x6: 2311 primtype = "LINESTRIP"; 2312 break; 2313 case 0x7: 2314 primtype = "RECTLIST"; 2315 break; 2316 case 0x8: 2317 primtype = "POINTLIST"; 2318 break; 2319 case 0x9: 2320 primtype = "DIB"; 2321 break; 2322 case 0xa: 2323 primtype = "CLEAR_RECT"; 2324 saved_s4 = 3 << 6; 2325 saved_s2 = ~0; 2326 break; 2327 default: 2328 primtype = "unknown"; 2329 break; 2330 } 2331 2332 /* XXX: 3DPRIM_DIB not supported */ 2333 if (immediate) { 2334 len = (data[0] & 0x0003ffff) + 2; 2335 instr_out(ctx, 0, "3DPRIMITIVE inline %s\n", 2336 primtype); 2337 if (count < len) 2338 BUFFER_FAIL(count, len, "3DPRIMITIVE inline"); 2339 if (!saved_s2_set || !saved_s4_set) { 2340 fprintf(out, "unknown vertex format\n"); 2341 for (i = 1; i < len; i++) { 2342 instr_out(ctx, i, 2343 " vertex data (%f float)\n", 2344 int_as_float(data[i])); 2345 } 2346 } else { 2347 unsigned int vertex = 0; 2348 for (i = 1; i < len;) { 2349 unsigned int tc; 2350 2351#define VERTEX_OUT(fmt, ...) do { \ 2352 if (i < len) \ 2353 instr_out(ctx, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \ 2354 else \ 2355 fprintf(out, " missing data in V%d\n", vertex); \ 2356 i++; \ 2357} while (0) 2358 2359 VERTEX_OUT("X = %f", int_as_float(data[i])); 2360 VERTEX_OUT("Y = %f", int_as_float(data[i])); 2361 switch (saved_s4 >> 6 & 0x7) { 2362 case 0x1: 2363 VERTEX_OUT("Z = %f", 2364 int_as_float(data[i])); 2365 break; 2366 case 0x2: 2367 VERTEX_OUT("Z = %f", 2368 int_as_float(data[i])); 2369 VERTEX_OUT("W = %f", 2370 int_as_float(data[i])); 2371 break; 2372 case 0x3: 2373 break; 2374 case 0x4: 2375 VERTEX_OUT("W = %f", 2376 int_as_float(data[i])); 2377 break; 2378 default: 2379 fprintf(out, "bad S4 position mask\n"); 2380 } 2381 2382 if (saved_s4 & (1 << 10)) { 2383 VERTEX_OUT 2384 ("color = (A=0x%02x, R=0x%02x, G=0x%02x, " 2385 "B=0x%02x)", data[i] >> 24, 2386 (data[i] >> 16) & 0xff, 2387 (data[i] >> 8) & 0xff, 2388 data[i] & 0xff); 2389 } 2390 if (saved_s4 & (1 << 11)) { 2391 VERTEX_OUT 2392 ("spec = (A=0x%02x, R=0x%02x, G=0x%02x, " 2393 "B=0x%02x)", data[i] >> 24, 2394 (data[i] >> 16) & 0xff, 2395 (data[i] >> 8) & 0xff, 2396 data[i] & 0xff); 2397 } 2398 if (saved_s4 & (1 << 12)) 2399 VERTEX_OUT("width = 0x%08x)", data[i]); 2400 2401 for (tc = 0; tc <= 7; tc++) { 2402 switch ((saved_s2 >> (tc * 4)) & 0xf) { 2403 case 0x0: 2404 VERTEX_OUT("T%d.X = %f", tc, 2405 int_as_float(data 2406 [i])); 2407 VERTEX_OUT("T%d.Y = %f", tc, 2408 int_as_float(data 2409 [i])); 2410 break; 2411 case 0x1: 2412 VERTEX_OUT("T%d.X = %f", tc, 2413 int_as_float(data 2414 [i])); 2415 VERTEX_OUT("T%d.Y = %f", tc, 2416 int_as_float(data 2417 [i])); 2418 VERTEX_OUT("T%d.Z = %f", tc, 2419 int_as_float(data 2420 [i])); 2421 break; 2422 case 0x2: 2423 VERTEX_OUT("T%d.X = %f", tc, 2424 int_as_float(data 2425 [i])); 2426 VERTEX_OUT("T%d.Y = %f", tc, 2427 int_as_float(data 2428 [i])); 2429 VERTEX_OUT("T%d.Z = %f", tc, 2430 int_as_float(data 2431 [i])); 2432 VERTEX_OUT("T%d.W = %f", tc, 2433 int_as_float(data 2434 [i])); 2435 break; 2436 case 0x3: 2437 VERTEX_OUT("T%d.X = %f", tc, 2438 int_as_float(data 2439 [i])); 2440 break; 2441 case 0x4: 2442 VERTEX_OUT 2443 ("T%d.XY = 0x%08x half-float", 2444 tc, data[i]); 2445 break; 2446 case 0x5: 2447 VERTEX_OUT 2448 ("T%d.XY = 0x%08x half-float", 2449 tc, data[i]); 2450 VERTEX_OUT 2451 ("T%d.ZW = 0x%08x half-float", 2452 tc, data[i]); 2453 break; 2454 case 0xf: 2455 break; 2456 default: 2457 fprintf(out, 2458 "bad S2.T%d format\n", 2459 tc); 2460 } 2461 } 2462 vertex++; 2463 } 2464 } 2465 2466 ret = len; 2467 } else { 2468 /* indirect vertices */ 2469 len = data[0] & 0x0000ffff; /* index count */ 2470 if (data[0] & (1 << 17)) { 2471 /* random vertex access */ 2472 if (count < (len + 1) / 2 + 1) { 2473 BUFFER_FAIL(count, (len + 1) / 2 + 1, 2474 "3DPRIMITIVE random indirect"); 2475 } 2476 instr_out(ctx, 0, 2477 "3DPRIMITIVE random indirect %s (%d)\n", 2478 primtype, len); 2479 if (len == 0) { 2480 /* vertex indices continue until 0xffff is 2481 * found 2482 */ 2483 for (i = 1; i < count; i++) { 2484 if ((data[i] & 0xffff) == 0xffff) { 2485 instr_out(ctx, i, 2486 " indices: (terminator)\n"); 2487 ret = i; 2488 goto out; 2489 } else if ((data[i] >> 16) == 0xffff) { 2490 instr_out(ctx, i, 2491 " indices: 0x%04x, (terminator)\n", 2492 data[i] & 0xffff); 2493 ret = i; 2494 goto out; 2495 } else { 2496 instr_out(ctx, i, 2497 " indices: 0x%04x, 0x%04x\n", 2498 data[i] & 0xffff, 2499 data[i] >> 16); 2500 } 2501 } 2502 fprintf(out, 2503 "3DPRIMITIVE: no terminator found in index buffer\n"); 2504 ret = count; 2505 goto out; 2506 } else { 2507 /* fixed size vertex index buffer */ 2508 for (j = 1, i = 0; i < len; i += 2, j++) { 2509 if (i * 2 == len - 1) { 2510 instr_out(ctx, j, 2511 " indices: 0x%04x\n", 2512 data[j] & 0xffff); 2513 } else { 2514 instr_out(ctx, j, 2515 " indices: 0x%04x, 0x%04x\n", 2516 data[j] & 0xffff, 2517 data[j] >> 16); 2518 } 2519 } 2520 } 2521 ret = (len + 1) / 2 + 1; 2522 goto out; 2523 } else { 2524 /* sequential vertex access */ 2525 instr_out(ctx, 0, 2526 "3DPRIMITIVE sequential indirect %s, %d starting from " 2527 "%d\n", primtype, len, data[1] & 0xffff); 2528 instr_out(ctx, 1, " start\n"); 2529 ret = 2; 2530 goto out; 2531 } 2532 } 2533 2534out: 2535 saved_s2 = original_s2; 2536 saved_s4 = original_s4; 2537 return ret; 2538} 2539 2540static int 2541decode_3d(struct drm_intel_decode *ctx) 2542{ 2543 uint32_t opcode; 2544 unsigned int idx; 2545 uint32_t *data = ctx->data; 2546 2547 struct { 2548 uint32_t opcode; 2549 unsigned int min_len; 2550 unsigned int max_len; 2551 const char *name; 2552 } opcodes_3d[] = { 2553 { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" }, 2554 { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" }, 2555 { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" }, 2556 { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" }, 2557 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" }, 2558 { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" }, 2559 { 0x0d, 1, 1, "3DSTATE_MODES_4" }, 2560 { 0x0c, 1, 1, "3DSTATE_MODES_5" }, 2561 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES"}, 2562 }, *opcode_3d; 2563 2564 opcode = (data[0] & 0x1f000000) >> 24; 2565 2566 switch (opcode) { 2567 case 0x1f: 2568 return decode_3d_primitive(ctx); 2569 case 0x1d: 2570 return decode_3d_1d(ctx); 2571 case 0x1c: 2572 return decode_3d_1c(ctx); 2573 } 2574 2575 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) { 2576 opcode_3d = &opcodes_3d[idx]; 2577 if (opcode == opcode_3d->opcode) { 2578 unsigned int len = 1, i; 2579 2580 instr_out(ctx, 0, "%s\n", opcode_3d->name); 2581 if (opcode_3d->max_len > 1) { 2582 len = (data[0] & 0xff) + 2; 2583 if (len < opcode_3d->min_len || 2584 len > opcode_3d->max_len) { 2585 fprintf(out, "Bad count in %s\n", 2586 opcode_3d->name); 2587 } 2588 } 2589 2590 for (i = 1; i < len; i++) { 2591 instr_out(ctx, i, "dword %d\n", i); 2592 } 2593 return len; 2594 } 2595 } 2596 2597 instr_out(ctx, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode); 2598 return 1; 2599} 2600 2601static const char *get_965_surfacetype(unsigned int surfacetype) 2602{ 2603 switch (surfacetype) { 2604 case 0: 2605 return "1D"; 2606 case 1: 2607 return "2D"; 2608 case 2: 2609 return "3D"; 2610 case 3: 2611 return "CUBE"; 2612 case 4: 2613 return "BUFFER"; 2614 case 7: 2615 return "NULL"; 2616 default: 2617 return "unknown"; 2618 } 2619} 2620 2621static const char *get_965_depthformat(unsigned int depthformat) 2622{ 2623 switch (depthformat) { 2624 case 0: 2625 return "s8_z24float"; 2626 case 1: 2627 return "z32float"; 2628 case 2: 2629 return "z24s8"; 2630 case 5: 2631 return "z16"; 2632 default: 2633 return "unknown"; 2634 } 2635} 2636 2637static const char *get_965_element_component(uint32_t data, int component) 2638{ 2639 uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7; 2640 2641 switch (component_control) { 2642 case 0: 2643 return "nostore"; 2644 case 1: 2645 switch (component) { 2646 case 0: 2647 return "X"; 2648 case 1: 2649 return "Y"; 2650 case 2: 2651 return "Z"; 2652 case 3: 2653 return "W"; 2654 default: 2655 return "fail"; 2656 } 2657 case 2: 2658 return "0.0"; 2659 case 3: 2660 return "1.0"; 2661 case 4: 2662 return "0x1"; 2663 case 5: 2664 return "VID"; 2665 default: 2666 return "fail"; 2667 } 2668} 2669 2670static const char *get_965_prim_type(uint32_t primtype) 2671{ 2672 switch (primtype) { 2673 case 0x01: 2674 return "point list"; 2675 case 0x02: 2676 return "line list"; 2677 case 0x03: 2678 return "line strip"; 2679 case 0x04: 2680 return "tri list"; 2681 case 0x05: 2682 return "tri strip"; 2683 case 0x06: 2684 return "tri fan"; 2685 case 0x07: 2686 return "quad list"; 2687 case 0x08: 2688 return "quad strip"; 2689 case 0x09: 2690 return "line list adj"; 2691 case 0x0a: 2692 return "line strip adj"; 2693 case 0x0b: 2694 return "tri list adj"; 2695 case 0x0c: 2696 return "tri strip adj"; 2697 case 0x0d: 2698 return "tri strip reverse"; 2699 case 0x0e: 2700 return "polygon"; 2701 case 0x0f: 2702 return "rect list"; 2703 case 0x10: 2704 return "line loop"; 2705 case 0x11: 2706 return "point list bf"; 2707 case 0x12: 2708 return "line strip cont"; 2709 case 0x13: 2710 return "line strip bf"; 2711 case 0x14: 2712 return "line strip cont bf"; 2713 case 0x15: 2714 return "tri fan no stipple"; 2715 default: 2716 return "fail"; 2717 } 2718} 2719 2720static int 2721i965_decode_urb_fence(struct drm_intel_decode *ctx, int len) 2722{ 2723 uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence; 2724 uint32_t *data = ctx->data; 2725 2726 if (len != 3) 2727 fprintf(out, "Bad count in URB_FENCE\n"); 2728 2729 vs_fence = data[1] & 0x3ff; 2730 gs_fence = (data[1] >> 10) & 0x3ff; 2731 clip_fence = (data[1] >> 20) & 0x3ff; 2732 sf_fence = data[2] & 0x3ff; 2733 vfe_fence = (data[2] >> 10) & 0x3ff; 2734 cs_fence = (data[2] >> 20) & 0x7ff; 2735 2736 instr_out(ctx, 0, "URB_FENCE: %s%s%s%s%s%s\n", 2737 (data[0] >> 13) & 1 ? "cs " : "", 2738 (data[0] >> 12) & 1 ? "vfe " : "", 2739 (data[0] >> 11) & 1 ? "sf " : "", 2740 (data[0] >> 10) & 1 ? "clip " : "", 2741 (data[0] >> 9) & 1 ? "gs " : "", 2742 (data[0] >> 8) & 1 ? "vs " : ""); 2743 instr_out(ctx, 1, 2744 "vs fence: %d, clip_fence: %d, gs_fence: %d\n", 2745 vs_fence, clip_fence, gs_fence); 2746 instr_out(ctx, 2, 2747 "sf fence: %d, vfe_fence: %d, cs_fence: %d\n", 2748 sf_fence, vfe_fence, cs_fence); 2749 if (gs_fence < vs_fence) 2750 fprintf(out, "gs fence < vs fence!\n"); 2751 if (clip_fence < gs_fence) 2752 fprintf(out, "clip fence < gs fence!\n"); 2753 if (sf_fence < clip_fence) 2754 fprintf(out, "sf fence < clip fence!\n"); 2755 if (cs_fence < sf_fence) 2756 fprintf(out, "cs fence < sf fence!\n"); 2757 2758 return len; 2759} 2760 2761static void 2762state_base_out(struct drm_intel_decode *ctx, unsigned int index, 2763 const char *name) 2764{ 2765 if (ctx->data[index] & 1) { 2766 instr_out(ctx, index, 2767 "%s state base address 0x%08x\n", name, 2768 ctx->data[index] & ~1); 2769 } else { 2770 instr_out(ctx, index, "%s state base not updated\n", 2771 name); 2772 } 2773} 2774 2775static void 2776state_max_out(struct drm_intel_decode *ctx, unsigned int index, 2777 const char *name) 2778{ 2779 if (ctx->data[index] & 1) { 2780 if (ctx->data[index] == 1) { 2781 instr_out(ctx, index, 2782 "%s state upper bound disabled\n", name); 2783 } else { 2784 instr_out(ctx, index, 2785 "%s state upper bound 0x%08x\n", name, 2786 ctx->data[index] & ~1); 2787 } 2788 } else { 2789 instr_out(ctx, index, 2790 "%s state upper bound not updated\n", name); 2791 } 2792} 2793 2794static int 2795gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC(struct drm_intel_decode *ctx) 2796{ 2797 instr_out(ctx, 0, "3DSTATE_VIEWPORT_STATE_POINTERS_CC\n"); 2798 instr_out(ctx, 1, "pointer to CC viewport\n"); 2799 2800 return 2; 2801} 2802 2803static int 2804gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP(struct drm_intel_decode *ctx) 2805{ 2806 instr_out(ctx, 0, "3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP\n"); 2807 instr_out(ctx, 1, "pointer to SF_CLIP viewport\n"); 2808 2809 return 2; 2810} 2811 2812static int 2813gen7_3DSTATE_BLEND_STATE_POINTERS(struct drm_intel_decode *ctx) 2814{ 2815 instr_out(ctx, 0, "3DSTATE_BLEND_STATE_POINTERS\n"); 2816 instr_out(ctx, 1, "pointer to BLEND_STATE at 0x%08x (%s)\n", 2817 ctx->data[1] & ~1, 2818 (ctx->data[1] & 1) ? "changed" : "unchanged"); 2819 2820 return 2; 2821} 2822 2823static int 2824gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS(struct drm_intel_decode *ctx) 2825{ 2826 instr_out(ctx, 0, "3DSTATE_DEPTH_STENCIL_STATE_POINTERS\n"); 2827 instr_out(ctx, 1, 2828 "pointer to DEPTH_STENCIL_STATE at 0x%08x (%s)\n", 2829 ctx->data[1] & ~1, 2830 (ctx->data[1] & 1) ? "changed" : "unchanged"); 2831 2832 return 2; 2833} 2834 2835static int 2836gen7_3DSTATE_HIER_DEPTH_BUFFER(struct drm_intel_decode *ctx) 2837{ 2838 instr_out(ctx, 0, "3DSTATE_HIER_DEPTH_BUFFER\n"); 2839 instr_out(ctx, 1, "pitch %db\n", 2840 (ctx->data[1] & 0x1ffff) + 1); 2841 instr_out(ctx, 2, "pointer to HiZ buffer\n"); 2842 2843 return 3; 2844} 2845 2846static int 2847gen6_3DSTATE_CC_STATE_POINTERS(struct drm_intel_decode *ctx) 2848{ 2849 instr_out(ctx, 0, "3DSTATE_CC_STATE_POINTERS\n"); 2850 instr_out(ctx, 1, "blend change %d\n", ctx->data[1] & 1); 2851 instr_out(ctx, 2, "depth stencil change %d\n", 2852 ctx->data[2] & 1); 2853 instr_out(ctx, 3, "cc change %d\n", ctx->data[3] & 1); 2854 2855 return 4; 2856} 2857 2858static int 2859gen7_3DSTATE_CC_STATE_POINTERS(struct drm_intel_decode *ctx) 2860{ 2861 instr_out(ctx, 0, "3DSTATE_CC_STATE_POINTERS\n"); 2862 instr_out(ctx, 1, "pointer to COLOR_CALC_STATE at 0x%08x " 2863 "(%s)\n", 2864 ctx->data[1] & ~1, 2865 (ctx->data[1] & 1) ? "changed" : "unchanged"); 2866 2867 return 2; 2868} 2869 2870static int 2871gen7_3DSTATE_URB_unit(struct drm_intel_decode *ctx, const char *unit) 2872{ 2873 int start_kb = ((ctx->data[1] >> 25) & 0x3f) * 8; 2874 /* the field is # of 512-bit rows - 1, we print bytes */ 2875 int entry_size = (((ctx->data[1] >> 16) & 0x1ff) + 1); 2876 int nr_entries = ctx->data[1] & 0xffff; 2877 2878 instr_out(ctx, 0, "3DSTATE_URB_%s\n", unit); 2879 instr_out(ctx, 1, 2880 "%dKB start, size=%d 64B rows, nr_entries=%d, total size %dB\n", 2881 start_kb, entry_size, nr_entries, nr_entries * 64 * entry_size); 2882 2883 return 2; 2884} 2885 2886static int 2887gen7_3DSTATE_URB_VS(struct drm_intel_decode *ctx) 2888{ 2889 return gen7_3DSTATE_URB_unit(ctx, "VS"); 2890} 2891 2892static int 2893gen7_3DSTATE_URB_HS(struct drm_intel_decode *ctx) 2894{ 2895 return gen7_3DSTATE_URB_unit(ctx, "HS"); 2896} 2897 2898static int 2899gen7_3DSTATE_URB_DS(struct drm_intel_decode *ctx) 2900{ 2901 return gen7_3DSTATE_URB_unit(ctx, "DS"); 2902} 2903 2904static int 2905gen7_3DSTATE_URB_GS(struct drm_intel_decode *ctx) 2906{ 2907 return gen7_3DSTATE_URB_unit(ctx, "GS"); 2908} 2909 2910static int 2911gen7_3DSTATE_CONSTANT(struct drm_intel_decode *ctx, const char *unit) 2912{ 2913 int rlen[4]; 2914 2915 rlen[0] = (ctx->data[1] >> 0) & 0xffff; 2916 rlen[1] = (ctx->data[1] >> 16) & 0xffff; 2917 rlen[2] = (ctx->data[2] >> 0) & 0xffff; 2918 rlen[3] = (ctx->data[2] >> 16) & 0xffff; 2919 2920 instr_out(ctx, 0, "3DSTATE_CONSTANT_%s\n", unit); 2921 instr_out(ctx, 1, "len 0 = %d, len 1 = %d\n", rlen[0], rlen[1]); 2922 instr_out(ctx, 2, "len 2 = %d, len 3 = %d\n", rlen[2], rlen[3]); 2923 instr_out(ctx, 3, "pointer to constbuf 0\n"); 2924 instr_out(ctx, 4, "pointer to constbuf 1\n"); 2925 instr_out(ctx, 5, "pointer to constbuf 2\n"); 2926 instr_out(ctx, 6, "pointer to constbuf 3\n"); 2927 2928 return 7; 2929} 2930 2931static int 2932gen7_3DSTATE_CONSTANT_VS(struct drm_intel_decode *ctx) 2933{ 2934 return gen7_3DSTATE_CONSTANT(ctx, "VS"); 2935} 2936 2937static int 2938gen7_3DSTATE_CONSTANT_GS(struct drm_intel_decode *ctx) 2939{ 2940 return gen7_3DSTATE_CONSTANT(ctx, "GS"); 2941} 2942 2943static int 2944gen7_3DSTATE_CONSTANT_PS(struct drm_intel_decode *ctx) 2945{ 2946 return gen7_3DSTATE_CONSTANT(ctx, "PS"); 2947} 2948 2949static int 2950gen7_3DSTATE_CONSTANT_DS(struct drm_intel_decode *ctx) 2951{ 2952 return gen7_3DSTATE_CONSTANT(ctx, "DS"); 2953} 2954 2955static int 2956gen7_3DSTATE_CONSTANT_HS(struct drm_intel_decode *ctx) 2957{ 2958 return gen7_3DSTATE_CONSTANT(ctx, "HS"); 2959} 2960 2961 2962static int 2963gen6_3DSTATE_WM(struct drm_intel_decode *ctx) 2964{ 2965 instr_out(ctx, 0, "3DSTATE_WM\n"); 2966 instr_out(ctx, 1, "kernel start pointer 0\n"); 2967 instr_out(ctx, 2, 2968 "SPF=%d, VME=%d, Sampler Count %d, " 2969 "Binding table count %d\n", 2970 (ctx->data[2] >> 31) & 1, 2971 (ctx->data[2] >> 30) & 1, 2972 (ctx->data[2] >> 27) & 7, 2973 (ctx->data[2] >> 18) & 0xff); 2974 instr_out(ctx, 3, "scratch offset\n"); 2975 instr_out(ctx, 4, 2976 "Depth Clear %d, Depth Resolve %d, HiZ Resolve %d, " 2977 "Dispatch GRF start[0] %d, start[1] %d, start[2] %d\n", 2978 (ctx->data[4] & (1 << 30)) != 0, 2979 (ctx->data[4] & (1 << 28)) != 0, 2980 (ctx->data[4] & (1 << 27)) != 0, 2981 (ctx->data[4] >> 16) & 0x7f, 2982 (ctx->data[4] >> 8) & 0x7f, 2983 (ctx->data[4] & 0x7f)); 2984 instr_out(ctx, 5, 2985 "MaxThreads %d, PS KillPixel %d, PS computed Z %d, " 2986 "PS use sourceZ %d, Thread Dispatch %d, PS use sourceW %d, " 2987 "Dispatch32 %d, Dispatch16 %d, Dispatch8 %d\n", 2988 ((ctx->data[5] >> 25) & 0x7f) + 1, 2989 (ctx->data[5] & (1 << 22)) != 0, 2990 (ctx->data[5] & (1 << 21)) != 0, 2991 (ctx->data[5] & (1 << 20)) != 0, 2992 (ctx->data[5] & (1 << 19)) != 0, 2993 (ctx->data[5] & (1 << 8)) != 0, 2994 (ctx->data[5] & (1 << 2)) != 0, 2995 (ctx->data[5] & (1 << 1)) != 0, 2996 (ctx->data[5] & (1 << 0)) != 0); 2997 instr_out(ctx, 6, 2998 "Num SF output %d, Pos XY offset %d, ZW interp mode %d , " 2999 "Barycentric interp mode 0x%x, Point raster rule %d, " 3000 "Multisample mode %d, " 3001 "Multisample Dispatch mode %d\n", 3002 (ctx->data[6] >> 20) & 0x3f, 3003 (ctx->data[6] >> 18) & 3, 3004 (ctx->data[6] >> 16) & 3, 3005 (ctx->data[6] >> 10) & 0x3f, 3006 (ctx->data[6] & (1 << 9)) != 0, 3007 (ctx->data[6] >> 1) & 3, 3008 (ctx->data[6] & 1)); 3009 instr_out(ctx, 7, "kernel start pointer 1\n"); 3010 instr_out(ctx, 8, "kernel start pointer 2\n"); 3011 3012 return 9; 3013} 3014 3015static int 3016gen7_3DSTATE_WM(struct drm_intel_decode *ctx) 3017{ 3018 const char *computed_depth = ""; 3019 const char *early_depth = ""; 3020 const char *zw_interp = ""; 3021 3022 switch ((ctx->data[1] >> 23) & 0x3) { 3023 case 0: 3024 computed_depth = ""; 3025 break; 3026 case 1: 3027 computed_depth = "computed depth"; 3028 break; 3029 case 2: 3030 computed_depth = "computed depth >="; 3031 break; 3032 case 3: 3033 computed_depth = "computed depth <="; 3034 break; 3035 } 3036 3037 switch ((ctx->data[1] >> 21) & 0x3) { 3038 case 0: 3039 early_depth = ""; 3040 break; 3041 case 1: 3042 early_depth = ", EDSC_PSEXEC"; 3043 break; 3044 case 2: 3045 early_depth = ", EDSC_PREPS"; 3046 break; 3047 case 3: 3048 early_depth = ", BAD EDSC"; 3049 break; 3050 } 3051 3052 switch ((ctx->data[1] >> 17) & 0x3) { 3053 case 0: 3054 early_depth = ""; 3055 break; 3056 case 1: 3057 early_depth = ", BAD ZW interp"; 3058 break; 3059 case 2: 3060 early_depth = ", ZW centroid"; 3061 break; 3062 case 3: 3063 early_depth = ", ZW sample"; 3064 break; 3065 } 3066 3067 instr_out(ctx, 0, "3DSTATE_WM\n"); 3068 instr_out(ctx, 1, "(%s%s%s%s%s%s)%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", 3069 (ctx->data[1] & (1 << 11)) ? "PP " : "", 3070 (ctx->data[1] & (1 << 12)) ? "PC " : "", 3071 (ctx->data[1] & (1 << 13)) ? "PS " : "", 3072 (ctx->data[1] & (1 << 14)) ? "NPP " : "", 3073 (ctx->data[1] & (1 << 15)) ? "NPC " : "", 3074 (ctx->data[1] & (1 << 16)) ? "NPS " : "", 3075 (ctx->data[1] & (1 << 30)) ? ", depth clear" : "", 3076 (ctx->data[1] & (1 << 29)) ? "" : ", disabled", 3077 (ctx->data[1] & (1 << 28)) ? ", depth resolve" : "", 3078 (ctx->data[1] & (1 << 27)) ? ", hiz resolve" : "", 3079 (ctx->data[1] & (1 << 25)) ? ", kill" : "", 3080 computed_depth, 3081 early_depth, 3082 zw_interp, 3083 (ctx->data[1] & (1 << 20)) ? ", source depth" : "", 3084 (ctx->data[1] & (1 << 19)) ? ", source W" : "", 3085 (ctx->data[1] & (1 << 10)) ? ", coverage" : "", 3086 (ctx->data[1] & (1 << 4)) ? ", poly stipple" : "", 3087 (ctx->data[1] & (1 << 3)) ? ", line stipple" : "", 3088 (ctx->data[1] & (1 << 2)) ? ", point UL" : ", point UR" 3089 ); 3090 instr_out(ctx, 2, "MS\n"); 3091 3092 return 3; 3093} 3094 3095static int 3096gen4_3DPRIMITIVE(struct drm_intel_decode *ctx) 3097{ 3098 instr_out(ctx, 0, 3099 "3DPRIMITIVE: %s %s\n", 3100 get_965_prim_type((ctx->data[0] >> 10) & 0x1f), 3101 (ctx->data[0] & (1 << 15)) ? "random" : "sequential"); 3102 instr_out(ctx, 1, "vertex count\n"); 3103 instr_out(ctx, 2, "start vertex\n"); 3104 instr_out(ctx, 3, "instance count\n"); 3105 instr_out(ctx, 4, "start instance\n"); 3106 instr_out(ctx, 5, "index bias\n"); 3107 3108 return 6; 3109} 3110 3111static int 3112gen7_3DPRIMITIVE(struct drm_intel_decode *ctx) 3113{ 3114 bool indirect = !!(ctx->data[0] & (1 << 10)); 3115 3116 instr_out(ctx, 0, 3117 "3DPRIMITIVE: %s%s\n", 3118 indirect ? " indirect" : "", 3119 (ctx->data[0] & (1 << 8)) ? " predicated" : ""); 3120 instr_out(ctx, 1, "%s %s\n", 3121 get_965_prim_type(ctx->data[1] & 0x3f), 3122 (ctx->data[1] & (1 << 8)) ? "random" : "sequential"); 3123 instr_out(ctx, 2, indirect ? "ignored" : "vertex count\n"); 3124 instr_out(ctx, 3, indirect ? "ignored" : "start vertex\n"); 3125 instr_out(ctx, 4, indirect ? "ignored" : "instance count\n"); 3126 instr_out(ctx, 5, indirect ? "ignored" : "start instance\n"); 3127 instr_out(ctx, 6, indirect ? "ignored" : "index bias\n"); 3128 3129 return 7; 3130} 3131 3132static int 3133decode_3d_965(struct drm_intel_decode *ctx) 3134{ 3135 uint32_t opcode; 3136 unsigned int len; 3137 unsigned int i, j, sba_len; 3138 const char *desc1 = NULL; 3139 uint32_t *data = ctx->data; 3140 uint32_t devid = ctx->devid; 3141 3142 struct { 3143 uint32_t opcode; 3144 uint32_t len_mask; 3145 int unsigned min_len; 3146 int unsigned max_len; 3147 const char *name; 3148 int gen; 3149 int (*func)(struct drm_intel_decode *ctx); 3150 } opcodes_3d[] = { 3151 { 0x6000, 0x00ff, 3, 3, "URB_FENCE" }, 3152 { 0x6001, 0xffff, 2, 2, "CS_URB_STATE" }, 3153 { 0x6002, 0x00ff, 2, 2, "CONSTANT_BUFFER" }, 3154 { 0x6101, 0xffff, 6, 10, "STATE_BASE_ADDRESS" }, 3155 { 0x6102, 0xffff, 2, 2, "STATE_SIP" }, 3156 { 0x6104, 0xffff, 1, 1, "3DSTATE_PIPELINE_SELECT" }, 3157 { 0x680b, 0xffff, 1, 1, "3DSTATE_VF_STATISTICS" }, 3158 { 0x6904, 0xffff, 1, 1, "3DSTATE_PIPELINE_SELECT" }, 3159 { 0x7800, 0xffff, 7, 7, "3DSTATE_PIPELINED_POINTERS" }, 3160 { 0x7801, 0x00ff, 4, 6, "3DSTATE_BINDING_TABLE_POINTERS" }, 3161 { 0x7802, 0x00ff, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" }, 3162 { 0x7805, 0x00ff, 7, 7, "3DSTATE_DEPTH_BUFFER", 7 }, 3163 { 0x7805, 0x00ff, 3, 3, "3DSTATE_URB" }, 3164 { 0x7804, 0x00ff, 3, 3, "3DSTATE_CLEAR_PARAMS" }, 3165 { 0x7806, 0x00ff, 3, 3, "3DSTATE_STENCIL_BUFFER" }, 3166 { 0x790f, 0x00ff, 3, 3, "3DSTATE_HIER_DEPTH_BUFFER", 6 }, 3167 { 0x7807, 0x00ff, 3, 3, "3DSTATE_HIER_DEPTH_BUFFER", 7, gen7_3DSTATE_HIER_DEPTH_BUFFER }, 3168 { 0x7808, 0x00ff, 5, 257, "3DSTATE_VERTEX_BUFFERS" }, 3169 { 0x7809, 0x00ff, 3, 256, "3DSTATE_VERTEX_ELEMENTS" }, 3170 { 0x780a, 0x00ff, 3, 3, "3DSTATE_INDEX_BUFFER" }, 3171 { 0x780b, 0xffff, 1, 1, "3DSTATE_VF_STATISTICS" }, 3172 { 0x780d, 0x00ff, 4, 4, "3DSTATE_VIEWPORT_STATE_POINTERS" }, 3173 { 0x780e, 0xffff, 4, 4, NULL, 6, gen6_3DSTATE_CC_STATE_POINTERS }, 3174 { 0x780e, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_CC_STATE_POINTERS }, 3175 { 0x780f, 0x00ff, 2, 2, "3DSTATE_SCISSOR_POINTERS" }, 3176 { 0x7810, 0x00ff, 6, 6, "3DSTATE_VS" }, 3177 { 0x7811, 0x00ff, 7, 7, "3DSTATE_GS" }, 3178 { 0x7812, 0x00ff, 4, 4, "3DSTATE_CLIP" }, 3179 { 0x7813, 0x00ff, 20, 20, "3DSTATE_SF", 6 }, 3180 { 0x7813, 0x00ff, 7, 7, "3DSTATE_SF", 7 }, 3181 { 0x7814, 0x00ff, 3, 3, "3DSTATE_WM", 7, gen7_3DSTATE_WM }, 3182 { 0x7814, 0x00ff, 9, 9, "3DSTATE_WM", 6, gen6_3DSTATE_WM }, 3183 { 0x7815, 0x00ff, 5, 5, "3DSTATE_CONSTANT_VS_STATE", 6 }, 3184 { 0x7815, 0x00ff, 7, 7, "3DSTATE_CONSTANT_VS", 7, gen7_3DSTATE_CONSTANT_VS }, 3185 { 0x7816, 0x00ff, 5, 5, "3DSTATE_CONSTANT_GS_STATE", 6 }, 3186 { 0x7816, 0x00ff, 7, 7, "3DSTATE_CONSTANT_GS", 7, gen7_3DSTATE_CONSTANT_GS }, 3187 { 0x7817, 0x00ff, 5, 5, "3DSTATE_CONSTANT_PS_STATE", 6 }, 3188 { 0x7817, 0x00ff, 7, 7, "3DSTATE_CONSTANT_PS", 7, gen7_3DSTATE_CONSTANT_PS }, 3189 { 0x7818, 0xffff, 2, 2, "3DSTATE_SAMPLE_MASK" }, 3190 { 0x7819, 0x00ff, 7, 7, "3DSTATE_CONSTANT_HS", 7, gen7_3DSTATE_CONSTANT_HS }, 3191 { 0x781a, 0x00ff, 7, 7, "3DSTATE_CONSTANT_DS", 7, gen7_3DSTATE_CONSTANT_DS }, 3192 { 0x781b, 0x00ff, 7, 7, "3DSTATE_HS" }, 3193 { 0x781c, 0x00ff, 4, 4, "3DSTATE_TE" }, 3194 { 0x781d, 0x00ff, 6, 6, "3DSTATE_DS" }, 3195 { 0x781e, 0x00ff, 3, 3, "3DSTATE_STREAMOUT" }, 3196 { 0x781f, 0x00ff, 14, 14, "3DSTATE_SBE" }, 3197 { 0x7820, 0x00ff, 8, 8, "3DSTATE_PS" }, 3198 { 0x7821, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP }, 3199 { 0x7823, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC }, 3200 { 0x7824, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_BLEND_STATE_POINTERS }, 3201 { 0x7825, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS }, 3202 { 0x7826, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_VS" }, 3203 { 0x7827, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_HS" }, 3204 { 0x7828, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_DS" }, 3205 { 0x7829, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_GS" }, 3206 { 0x782a, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_PS" }, 3207 { 0x782b, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_VS" }, 3208 { 0x782c, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_HS" }, 3209 { 0x782d, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_DS" }, 3210 { 0x782e, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_GS" }, 3211 { 0x782f, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_PS" }, 3212 { 0x7830, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_VS }, 3213 { 0x7831, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_HS }, 3214 { 0x7832, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_DS }, 3215 { 0x7833, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_GS }, 3216 { 0x7900, 0xffff, 4, 4, "3DSTATE_DRAWING_RECTANGLE" }, 3217 { 0x7901, 0xffff, 5, 5, "3DSTATE_CONSTANT_COLOR" }, 3218 { 0x7905, 0xffff, 5, 7, "3DSTATE_DEPTH_BUFFER" }, 3219 { 0x7906, 0xffff, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" }, 3220 { 0x7907, 0xffff, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" }, 3221 { 0x7908, 0xffff, 3, 3, "3DSTATE_LINE_STIPPLE" }, 3222 { 0x7909, 0xffff, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" }, 3223 { 0x7909, 0xffff, 2, 2, "3DSTATE_CLEAR_PARAMS" }, 3224 { 0x790a, 0xffff, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" }, 3225 { 0x790b, 0xffff, 4, 4, "3DSTATE_GS_SVB_INDEX" }, 3226 { 0x790d, 0xffff, 3, 3, "3DSTATE_MULTISAMPLE", 6 }, 3227 { 0x790d, 0xffff, 4, 4, "3DSTATE_MULTISAMPLE", 7 }, 3228 { 0x7910, 0x00ff, 2, 2, "3DSTATE_CLEAR_PARAMS" }, 3229 { 0x7912, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_VS" }, 3230 { 0x7913, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_HS" }, 3231 { 0x7914, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_DS" }, 3232 { 0x7915, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_GS" }, 3233 { 0x7916, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_PS" }, 3234 { 0x7917, 0x00ff, 2, 2+128*2, "3DSTATE_SO_DECL_LIST" }, 3235 { 0x7918, 0x00ff, 4, 4, "3DSTATE_SO_BUFFER" }, 3236 { 0x7a00, 0x00ff, 4, 6, "PIPE_CONTROL" }, 3237 { 0x7b00, 0x00ff, 7, 7, NULL, 7, gen7_3DPRIMITIVE }, 3238 { 0x7b00, 0x00ff, 6, 6, NULL, 0, gen4_3DPRIMITIVE }, 3239 }, *opcode_3d = NULL; 3240 3241 opcode = (data[0] & 0xffff0000) >> 16; 3242 3243 for (i = 0; i < ARRAY_SIZE(opcodes_3d); i++) { 3244 if (opcode != opcodes_3d[i].opcode) 3245 continue; 3246 3247 /* If it's marked as not our gen, skip. */ 3248 if (opcodes_3d[i].gen && opcodes_3d[i].gen != ctx->gen) 3249 continue; 3250 3251 opcode_3d = &opcodes_3d[i]; 3252 break; 3253 } 3254 3255 if (opcode_3d) { 3256 if (opcode_3d->max_len == 1) 3257 len = 1; 3258 else 3259 len = (data[0] & opcode_3d->len_mask) + 2; 3260 3261 if (len < opcode_3d->min_len || 3262 len > opcode_3d->max_len) { 3263 fprintf(out, "Bad length %d in %s, expected %d-%d\n", 3264 len, opcode_3d->name, 3265 opcode_3d->min_len, opcode_3d->max_len); 3266 } 3267 } else { 3268 len = (data[0] & 0x0000ffff) + 2; 3269 } 3270 3271 switch (opcode) { 3272 case 0x6000: 3273 return i965_decode_urb_fence(ctx, len); 3274 case 0x6001: 3275 instr_out(ctx, 0, "CS_URB_STATE\n"); 3276 instr_out(ctx, 1, 3277 "entry_size: %d [%d bytes], n_entries: %d\n", 3278 (data[1] >> 4) & 0x1f, 3279 (((data[1] >> 4) & 0x1f) + 1) * 64, data[1] & 0x7); 3280 return len; 3281 case 0x6002: 3282 instr_out(ctx, 0, "CONSTANT_BUFFER: %s\n", 3283 (data[0] >> 8) & 1 ? "valid" : "invalid"); 3284 instr_out(ctx, 1, 3285 "offset: 0x%08x, length: %d bytes\n", data[1] & ~0x3f, 3286 ((data[1] & 0x3f) + 1) * 64); 3287 return len; 3288 case 0x6101: 3289 i = 0; 3290 instr_out(ctx, 0, "STATE_BASE_ADDRESS\n"); 3291 i++; 3292 3293 if (IS_GEN6(devid) || IS_GEN7(devid)) 3294 sba_len = 10; 3295 else if (IS_GEN5(devid)) 3296 sba_len = 8; 3297 else 3298 sba_len = 6; 3299 if (len != sba_len) 3300 fprintf(out, "Bad count in STATE_BASE_ADDRESS\n"); 3301 3302 state_base_out(ctx, i++, "general"); 3303 state_base_out(ctx, i++, "surface"); 3304 if (IS_GEN6(devid) || IS_GEN7(devid)) 3305 state_base_out(ctx, i++, "dynamic"); 3306 state_base_out(ctx, i++, "indirect"); 3307 if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid)) 3308 state_base_out(ctx, i++, "instruction"); 3309 3310 state_max_out(ctx, i++, "general"); 3311 if (IS_GEN6(devid) || IS_GEN7(devid)) 3312 state_max_out(ctx, i++, "dynamic"); 3313 state_max_out(ctx, i++, "indirect"); 3314 if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid)) 3315 state_max_out(ctx, i++, "instruction"); 3316 3317 return len; 3318 case 0x7800: 3319 instr_out(ctx, 0, "3DSTATE_PIPELINED_POINTERS\n"); 3320 instr_out(ctx, 1, "VS state\n"); 3321 instr_out(ctx, 2, "GS state\n"); 3322 instr_out(ctx, 3, "Clip state\n"); 3323 instr_out(ctx, 4, "SF state\n"); 3324 instr_out(ctx, 5, "WM state\n"); 3325 instr_out(ctx, 6, "CC state\n"); 3326 return len; 3327 case 0x7801: 3328 if (len != 6 && len != 4) 3329 fprintf(out, 3330 "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n"); 3331 if (len == 6) { 3332 instr_out(ctx, 0, 3333 "3DSTATE_BINDING_TABLE_POINTERS\n"); 3334 instr_out(ctx, 1, "VS binding table\n"); 3335 instr_out(ctx, 2, "GS binding table\n"); 3336 instr_out(ctx, 3, "Clip binding table\n"); 3337 instr_out(ctx, 4, "SF binding table\n"); 3338 instr_out(ctx, 5, "WM binding table\n"); 3339 } else { 3340 instr_out(ctx, 0, 3341 "3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, " 3342 "GS mod %d, PS mod %d\n", 3343 (data[0] & (1 << 8)) != 0, 3344 (data[0] & (1 << 9)) != 0, 3345 (data[0] & (1 << 12)) != 0); 3346 instr_out(ctx, 1, "VS binding table\n"); 3347 instr_out(ctx, 2, "GS binding table\n"); 3348 instr_out(ctx, 3, "WM binding table\n"); 3349 } 3350 3351 return len; 3352 case 0x7802: 3353 instr_out(ctx, 0, 3354 "3DSTATE_SAMPLER_STATE_POINTERS: VS mod %d, " 3355 "GS mod %d, PS mod %d\n", (data[0] & (1 << 8)) != 0, 3356 (data[0] & (1 << 9)) != 0, 3357 (data[0] & (1 << 12)) != 0); 3358 instr_out(ctx, 1, "VS sampler state\n"); 3359 instr_out(ctx, 2, "GS sampler state\n"); 3360 instr_out(ctx, 3, "WM sampler state\n"); 3361 return len; 3362 case 0x7805: 3363 /* Actually 3DSTATE_DEPTH_BUFFER on gen7. */ 3364 if (ctx->gen == 7) 3365 break; 3366 3367 instr_out(ctx, 0, "3DSTATE_URB\n"); 3368 instr_out(ctx, 1, 3369 "VS entries %d, alloc size %d (1024bit row)\n", 3370 data[1] & 0xffff, ((data[1] >> 16) & 0x07f) + 1); 3371 instr_out(ctx, 2, 3372 "GS entries %d, alloc size %d (1024bit row)\n", 3373 (data[2] >> 8) & 0x3ff, (data[2] & 7) + 1); 3374 return len; 3375 3376 case 0x7808: 3377 if ((len - 1) % 4 != 0) 3378 fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n"); 3379 instr_out(ctx, 0, "3DSTATE_VERTEX_BUFFERS\n"); 3380 3381 for (i = 1; i < len;) { 3382 int idx, access; 3383 if (IS_GEN6(devid)) { 3384 idx = 26; 3385 access = 20; 3386 } else { 3387 idx = 27; 3388 access = 26; 3389 } 3390 instr_out(ctx, i, 3391 "buffer %d: %s, pitch %db\n", data[i] >> idx, 3392 data[i] & (1 << access) ? "random" : 3393 "sequential", data[i] & 0x07ff); 3394 i++; 3395 instr_out(ctx, i++, "buffer address\n"); 3396 instr_out(ctx, i++, "max index\n"); 3397 instr_out(ctx, i++, "mbz\n"); 3398 } 3399 return len; 3400 3401 case 0x7809: 3402 if ((len + 1) % 2 != 0) 3403 fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n"); 3404 instr_out(ctx, 0, "3DSTATE_VERTEX_ELEMENTS\n"); 3405 3406 for (i = 1; i < len;) { 3407 instr_out(ctx, i, 3408 "buffer %d: %svalid, type 0x%04x, " 3409 "src offset 0x%04x bytes\n", 3410 data[i] >> ((IS_GEN6(devid) || IS_GEN7(devid)) ? 26 : 27), 3411 data[i] & (1 << ((IS_GEN6(devid) || IS_GEN7(devid)) ? 25 : 26)) ? 3412 "" : "in", (data[i] >> 16) & 0x1ff, 3413 data[i] & 0x07ff); 3414 i++; 3415 instr_out(ctx, i, "(%s, %s, %s, %s), " 3416 "dst offset 0x%02x bytes\n", 3417 get_965_element_component(data[i], 0), 3418 get_965_element_component(data[i], 1), 3419 get_965_element_component(data[i], 2), 3420 get_965_element_component(data[i], 3), 3421 (data[i] & 0xff) * 4); 3422 i++; 3423 } 3424 return len; 3425 3426 case 0x780d: 3427 instr_out(ctx, 0, 3428 "3DSTATE_VIEWPORT_STATE_POINTERS\n"); 3429 instr_out(ctx, 1, "clip\n"); 3430 instr_out(ctx, 2, "sf\n"); 3431 instr_out(ctx, 3, "cc\n"); 3432 return len; 3433 3434 case 0x780a: 3435 instr_out(ctx, 0, "3DSTATE_INDEX_BUFFER\n"); 3436 instr_out(ctx, 1, "beginning buffer address\n"); 3437 instr_out(ctx, 2, "ending buffer address\n"); 3438 return len; 3439 3440 case 0x780f: 3441 instr_out(ctx, 0, "3DSTATE_SCISSOR_POINTERS\n"); 3442 instr_out(ctx, 1, "scissor rect offset\n"); 3443 return len; 3444 3445 case 0x7810: 3446 instr_out(ctx, 0, "3DSTATE_VS\n"); 3447 instr_out(ctx, 1, "kernel pointer\n"); 3448 instr_out(ctx, 2, 3449 "SPF=%d, VME=%d, Sampler Count %d, " 3450 "Binding table count %d\n", (data[2] >> 31) & 1, 3451 (data[2] >> 30) & 1, (data[2] >> 27) & 7, 3452 (data[2] >> 18) & 0xff); 3453 instr_out(ctx, 3, "scratch offset\n"); 3454 instr_out(ctx, 4, 3455 "Dispatch GRF start %d, VUE read length %d, " 3456 "VUE read offset %d\n", (data[4] >> 20) & 0x1f, 3457 (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f); 3458 instr_out(ctx, 5, 3459 "Max Threads %d, Vertex Cache %sable, " 3460 "VS func %sable\n", ((data[5] >> 25) & 0x7f) + 1, 3461 (data[5] & (1 << 1)) != 0 ? "dis" : "en", 3462 (data[5] & 1) != 0 ? "en" : "dis"); 3463 return len; 3464 3465 case 0x7811: 3466 instr_out(ctx, 0, "3DSTATE_GS\n"); 3467 instr_out(ctx, 1, "kernel pointer\n"); 3468 instr_out(ctx, 2, 3469 "SPF=%d, VME=%d, Sampler Count %d, " 3470 "Binding table count %d\n", (data[2] >> 31) & 1, 3471 (data[2] >> 30) & 1, (data[2] >> 27) & 7, 3472 (data[2] >> 18) & 0xff); 3473 instr_out(ctx, 3, "scratch offset\n"); 3474 instr_out(ctx, 4, 3475 "Dispatch GRF start %d, VUE read length %d, " 3476 "VUE read offset %d\n", (data[4] & 0xf), 3477 (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f); 3478 instr_out(ctx, 5, 3479 "Max Threads %d, Rendering %sable\n", 3480 ((data[5] >> 25) & 0x7f) + 1, 3481 (data[5] & (1 << 8)) != 0 ? "en" : "dis"); 3482 instr_out(ctx, 6, 3483 "Reorder %sable, Discard Adjaceny %sable, " 3484 "GS %sable\n", 3485 (data[6] & (1 << 30)) != 0 ? "en" : "dis", 3486 (data[6] & (1 << 29)) != 0 ? "en" : "dis", 3487 (data[6] & (1 << 15)) != 0 ? "en" : "dis"); 3488 return len; 3489 3490 case 0x7812: 3491 instr_out(ctx, 0, "3DSTATE_CLIP\n"); 3492 instr_out(ctx, 1, 3493 "UserClip distance cull test mask 0x%x\n", 3494 data[1] & 0xff); 3495 instr_out(ctx, 2, 3496 "Clip %sable, API mode %s, Viewport XY test %sable, " 3497 "Viewport Z test %sable, Guardband test %sable, Clip mode %d, " 3498 "Perspective Divide %sable, Non-Perspective Barycentric %sable, " 3499 "Tri Provoking %d, Line Provoking %d, Trifan Provoking %d\n", 3500 (data[2] & (1 << 31)) != 0 ? "en" : "dis", 3501 (data[2] & (1 << 30)) != 0 ? "D3D" : "OGL", 3502 (data[2] & (1 << 28)) != 0 ? "en" : "dis", 3503 (data[2] & (1 << 27)) != 0 ? "en" : "dis", 3504 (data[2] & (1 << 26)) != 0 ? "en" : "dis", 3505 (data[2] >> 13) & 7, 3506 (data[2] & (1 << 9)) != 0 ? "dis" : "en", 3507 (data[2] & (1 << 8)) != 0 ? "en" : "dis", 3508 (data[2] >> 4) & 3, (data[2] >> 2) & 3, 3509 (data[2] & 3)); 3510 instr_out(ctx, 3, 3511 "Min PointWidth %d, Max PointWidth %d, " 3512 "Force Zero RTAIndex %sable, Max VPIndex %d\n", 3513 (data[3] >> 17) & 0x7ff, (data[3] >> 6) & 0x7ff, 3514 (data[3] & (1 << 5)) != 0 ? "en" : "dis", 3515 (data[3] & 0xf)); 3516 return len; 3517 3518 case 0x7813: 3519 if (ctx->gen == 7) 3520 break; 3521 3522 instr_out(ctx, 0, "3DSTATE_SF\n"); 3523 instr_out(ctx, 1, 3524 "Attrib Out %d, Attrib Swizzle %sable, VUE read length %d, " 3525 "VUE read offset %d\n", (data[1] >> 22) & 0x3f, 3526 (data[1] & (1 << 21)) != 0 ? "en" : "dis", 3527 (data[1] >> 11) & 0x1f, (data[1] >> 4) & 0x3f); 3528 instr_out(ctx, 2, 3529 "Legacy Global DepthBias %sable, FrontFace fill %d, BF fill %d, " 3530 "VP transform %sable, FrontWinding_%s\n", 3531 (data[2] & (1 << 11)) != 0 ? "en" : "dis", 3532 (data[2] >> 5) & 3, (data[2] >> 3) & 3, 3533 (data[2] & (1 << 1)) != 0 ? "en" : "dis", 3534 (data[2] & 1) != 0 ? "CCW" : "CW"); 3535 instr_out(ctx, 3, 3536 "AA %sable, CullMode %d, Scissor %sable, Multisample m ode %d\n", 3537 (data[3] & (1 << 31)) != 0 ? "en" : "dis", 3538 (data[3] >> 29) & 3, 3539 (data[3] & (1 << 11)) != 0 ? "en" : "dis", 3540 (data[3] >> 8) & 3); 3541 instr_out(ctx, 4, 3542 "Last Pixel %sable, SubPixel Precision %d, Use PixelWidth %d\n", 3543 (data[4] & (1 << 31)) != 0 ? "en" : "dis", 3544 (data[4] & (1 << 12)) != 0 ? 4 : 8, 3545 (data[4] & (1 << 11)) != 0); 3546 instr_out(ctx, 5, 3547 "Global Depth Offset Constant %f\n", 3548 *(float *)(&data[5])); 3549 instr_out(ctx, 6, "Global Depth Offset Scale %f\n", 3550 *(float *)(&data[6])); 3551 instr_out(ctx, 7, "Global Depth Offset Clamp %f\n", 3552 *(float *)(&data[7])); 3553 3554 for (i = 0, j = 0; i < 8; i++, j += 2) 3555 instr_out(ctx, i + 8, 3556 "Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, " 3557 "Source %d); Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, Source %d)\n", 3558 j + 1, 3559 (data[8 + i] & (1 << 31)) != 0 ? "W" : "", 3560 (data[8 + i] & (1 << 30)) != 0 ? "Z" : "", 3561 (data[8 + i] & (1 << 29)) != 0 ? "Y" : "", 3562 (data[8 + i] & (1 << 28)) != 0 ? "X" : "", 3563 (data[8 + i] >> 25) & 3, 3564 (data[8 + i] >> 22) & 3, 3565 (data[8 + i] >> 16) & 0x1f, j, 3566 (data[8 + i] & (1 << 15)) != 0 ? "W" : "", 3567 (data[8 + i] & (1 << 14)) != 0 ? "Z" : "", 3568 (data[8 + i] & (1 << 13)) != 0 ? "Y" : "", 3569 (data[8 + i] & (1 << 12)) != 0 ? "X" : "", 3570 (data[8 + i] >> 9) & 3, 3571 (data[8 + i] >> 6) & 3, (data[8 + i] & 0x1f)); 3572 instr_out(ctx, 16, 3573 "Point Sprite TexCoord Enable\n"); 3574 instr_out(ctx, 17, "Const Interp Enable\n"); 3575 instr_out(ctx, 18, 3576 "Attrib 7-0 WrapShortest Enable\n"); 3577 instr_out(ctx, 19, 3578 "Attrib 15-8 WrapShortest Enable\n"); 3579 3580 return len; 3581 3582 case 0x7900: 3583 instr_out(ctx, 0, "3DSTATE_DRAWING_RECTANGLE\n"); 3584 instr_out(ctx, 1, "top left: %d,%d\n", 3585 data[1] & 0xffff, (data[1] >> 16) & 0xffff); 3586 instr_out(ctx, 2, "bottom right: %d,%d\n", 3587 data[2] & 0xffff, (data[2] >> 16) & 0xffff); 3588 instr_out(ctx, 3, "origin: %d,%d\n", 3589 (int)data[3] & 0xffff, ((int)data[3] >> 16) & 0xffff); 3590 3591 return len; 3592 3593 case 0x7905: 3594 instr_out(ctx, 0, "3DSTATE_DEPTH_BUFFER\n"); 3595 if (IS_GEN5(devid) || IS_GEN6(devid)) 3596 instr_out(ctx, 1, 3597 "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Separate Stencil %d\n", 3598 get_965_surfacetype(data[1] >> 29), 3599 get_965_depthformat((data[1] >> 18) & 0x7), 3600 (data[1] & 0x0001ffff) + 1, 3601 data[1] & (1 << 27) ? "" : "not ", 3602 (data[1] & (1 << 22)) != 0, 3603 (data[1] & (1 << 21)) != 0); 3604 else 3605 instr_out(ctx, 1, 3606 "%s, %s, pitch = %d bytes, %stiled\n", 3607 get_965_surfacetype(data[1] >> 29), 3608 get_965_depthformat((data[1] >> 18) & 0x7), 3609 (data[1] & 0x0001ffff) + 1, 3610 data[1] & (1 << 27) ? "" : "not "); 3611 instr_out(ctx, 2, "depth offset\n"); 3612 instr_out(ctx, 3, "%dx%d\n", 3613 ((data[3] & 0x0007ffc0) >> 6) + 1, 3614 ((data[3] & 0xfff80000) >> 19) + 1); 3615 instr_out(ctx, 4, "volume depth\n"); 3616 if (len >= 6) 3617 instr_out(ctx, 5, "\n"); 3618 if (len >= 7) { 3619 if (IS_GEN6(devid)) 3620 instr_out(ctx, 6, "\n"); 3621 else 3622 instr_out(ctx, 6, 3623 "render target view extent\n"); 3624 } 3625 3626 return len; 3627 3628 case 0x7a00: 3629 if (IS_GEN6(devid) || IS_GEN7(devid)) { 3630 if (len != 4 && len != 5) 3631 fprintf(out, "Bad count in PIPE_CONTROL\n"); 3632 3633 switch ((data[1] >> 14) & 0x3) { 3634 case 0: 3635 desc1 = "no write"; 3636 break; 3637 case 1: 3638 desc1 = "qword write"; 3639 break; 3640 case 2: 3641 desc1 = "PS_DEPTH_COUNT write"; 3642 break; 3643 case 3: 3644 desc1 = "TIMESTAMP write"; 3645 break; 3646 } 3647 instr_out(ctx, 0, "PIPE_CONTROL\n"); 3648 instr_out(ctx, 1, 3649 "%s, %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", 3650 desc1, 3651 data[1] & (1 << 20) ? "cs stall, " : "", 3652 data[1] & (1 << 19) ? 3653 "global snapshot count reset, " : "", 3654 data[1] & (1 << 18) ? "tlb invalidate, " : "", 3655 data[1] & (1 << 17) ? "gfdt flush, " : "", 3656 data[1] & (1 << 17) ? "media state clear, " : 3657 "", 3658 data[1] & (1 << 13) ? "depth stall, " : "", 3659 data[1] & (1 << 12) ? 3660 "render target cache flush, " : "", 3661 data[1] & (1 << 11) ? 3662 "instruction cache invalidate, " : "", 3663 data[1] & (1 << 10) ? 3664 "texture cache invalidate, " : "", 3665 data[1] & (1 << 9) ? 3666 "indirect state invalidate, " : "", 3667 data[1] & (1 << 8) ? "notify irq, " : "", 3668 data[1] & (1 << 7) ? "PIPE_CONTROL flush, " : 3669 "", 3670 data[1] & (1 << 6) ? "protect mem app_id, " : 3671 "", data[1] & (1 << 5) ? "DC flush, " : "", 3672 data[1] & (1 << 4) ? "vf fetch invalidate, " : 3673 "", 3674 data[1] & (1 << 3) ? 3675 "constant cache invalidate, " : "", 3676 data[1] & (1 << 2) ? 3677 "state cache invalidate, " : "", 3678 data[1] & (1 << 1) ? "stall at scoreboard, " : 3679 "", 3680 data[1] & (1 << 0) ? "depth cache flush, " : 3681 ""); 3682 if (len == 5) { 3683 instr_out(ctx, 2, 3684 "destination address\n"); 3685 instr_out(ctx, 3, 3686 "immediate dword low\n"); 3687 instr_out(ctx, 4, 3688 "immediate dword high\n"); 3689 } else { 3690 for (i = 2; i < len; i++) { 3691 instr_out(ctx, i, "\n"); 3692 } 3693 } 3694 return len; 3695 } else { 3696 if (len != 4) 3697 fprintf(out, "Bad count in PIPE_CONTROL\n"); 3698 3699 switch ((data[0] >> 14) & 0x3) { 3700 case 0: 3701 desc1 = "no write"; 3702 break; 3703 case 1: 3704 desc1 = "qword write"; 3705 break; 3706 case 2: 3707 desc1 = "PS_DEPTH_COUNT write"; 3708 break; 3709 case 3: 3710 desc1 = "TIMESTAMP write"; 3711 break; 3712 } 3713 instr_out(ctx, 0, 3714 "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, " 3715 "%sinst flush\n", 3716 desc1, 3717 data[0] & (1 << 13) ? "" : "no ", 3718 data[0] & (1 << 12) ? "" : "no ", 3719 data[0] & (1 << 11) ? "" : "no "); 3720 instr_out(ctx, 1, "destination address\n"); 3721 instr_out(ctx, 2, "immediate dword low\n"); 3722 instr_out(ctx, 3, "immediate dword high\n"); 3723 return len; 3724 } 3725 } 3726 3727 if (opcode_3d) { 3728 if (opcode_3d->func) { 3729 return opcode_3d->func(ctx); 3730 } else { 3731 instr_out(ctx, 0, "%s\n", opcode_3d->name); 3732 3733 for (i = 1; i < len; i++) { 3734 instr_out(ctx, i, "dword %d\n", i); 3735 } 3736 return len; 3737 } 3738 } 3739 3740 instr_out(ctx, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n", 3741 opcode); 3742 return 1; 3743} 3744 3745static int 3746decode_3d_i830(struct drm_intel_decode *ctx) 3747{ 3748 unsigned int idx; 3749 uint32_t opcode; 3750 uint32_t *data = ctx->data; 3751 3752 struct { 3753 uint32_t opcode; 3754 unsigned int min_len; 3755 unsigned int max_len; 3756 const char *name; 3757 } opcodes_3d[] = { 3758 { 0x02, 1, 1, "3DSTATE_MODES_3" }, 3759 { 0x03, 1, 1, "3DSTATE_ENABLES_1" }, 3760 { 0x04, 1, 1, "3DSTATE_ENABLES_2" }, 3761 { 0x05, 1, 1, "3DSTATE_VFT0" }, 3762 { 0x06, 1, 1, "3DSTATE_AA" }, 3763 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" }, 3764 { 0x08, 1, 1, "3DSTATE_MODES_1" }, 3765 { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" }, 3766 { 0x0a, 1, 1, "3DSTATE_VFT1" }, 3767 { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" }, 3768 { 0x0c, 1, 1, "3DSTATE_MODES_5" }, 3769 { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" }, 3770 { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" }, 3771 { 0x0f, 1, 1, "3DSTATE_MODES_2" }, 3772 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" }, 3773 { 0x16, 1, 1, "3DSTATE_MODES_4"}, 3774 }, *opcode_3d; 3775 3776 opcode = (data[0] & 0x1f000000) >> 24; 3777 3778 switch (opcode) { 3779 case 0x1f: 3780 return decode_3d_primitive(ctx); 3781 case 0x1d: 3782 return decode_3d_1d(ctx); 3783 case 0x1c: 3784 return decode_3d_1c(ctx); 3785 } 3786 3787 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) { 3788 opcode_3d = &opcodes_3d[idx]; 3789 if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) { 3790 unsigned int len = 1, i; 3791 3792 instr_out(ctx, 0, "%s\n", opcode_3d->name); 3793 if (opcode_3d->max_len > 1) { 3794 len = (data[0] & 0xff) + 2; 3795 if (len < opcode_3d->min_len || 3796 len > opcode_3d->max_len) { 3797 fprintf(out, "Bad count in %s\n", 3798 opcode_3d->name); 3799 } 3800 } 3801 3802 for (i = 1; i < len; i++) { 3803 instr_out(ctx, i, "dword %d\n", i); 3804 } 3805 return len; 3806 } 3807 } 3808 3809 instr_out(ctx, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n", 3810 opcode); 3811 return 1; 3812} 3813 3814drm_public struct drm_intel_decode * 3815drm_intel_decode_context_alloc(uint32_t devid) 3816{ 3817 struct drm_intel_decode *ctx; 3818 int gen = 0; 3819 3820 if (intel_get_genx(devid, &gen)) 3821 ; 3822 else if (IS_GEN8(devid)) 3823 gen = 8; 3824 else if (IS_GEN7(devid)) 3825 gen = 7; 3826 else if (IS_GEN6(devid)) 3827 gen = 6; 3828 else if (IS_GEN5(devid)) 3829 gen = 5; 3830 else if (IS_GEN4(devid)) 3831 gen = 4; 3832 else if (IS_9XX(devid)) 3833 gen = 3; 3834 else if (IS_GEN2(devid)) 3835 gen = 2; 3836 3837 if (!gen) 3838 return NULL; 3839 3840 ctx = calloc(1, sizeof(struct drm_intel_decode)); 3841 if (!ctx) 3842 return NULL; 3843 3844 ctx->devid = devid; 3845 ctx->gen = gen; 3846 ctx->out = stdout; 3847 3848 return ctx; 3849} 3850 3851drm_public void 3852drm_intel_decode_context_free(struct drm_intel_decode *ctx) 3853{ 3854 free(ctx); 3855} 3856 3857drm_public void 3858drm_intel_decode_set_dump_past_end(struct drm_intel_decode *ctx, 3859 int dump_past_end) 3860{ 3861 ctx->dump_past_end = !!dump_past_end; 3862} 3863 3864drm_public void 3865drm_intel_decode_set_batch_pointer(struct drm_intel_decode *ctx, 3866 void *data, uint32_t hw_offset, int count) 3867{ 3868 ctx->base_data = data; 3869 ctx->base_hw_offset = hw_offset; 3870 ctx->base_count = count; 3871} 3872 3873drm_public void 3874drm_intel_decode_set_head_tail(struct drm_intel_decode *ctx, 3875 uint32_t head, uint32_t tail) 3876{ 3877 ctx->head = head; 3878 ctx->tail = tail; 3879} 3880 3881drm_public void 3882drm_intel_decode_set_output_file(struct drm_intel_decode *ctx, 3883 FILE *output) 3884{ 3885 ctx->out = output; 3886} 3887 3888/** 3889 * Decodes an i830-i915 batch buffer, writing the output to stdout. 3890 * 3891 * \param data batch buffer contents 3892 * \param count number of DWORDs to decode in the batch buffer 3893 * \param hw_offset hardware address for the buffer 3894 */ 3895drm_public void 3896drm_intel_decode(struct drm_intel_decode *ctx) 3897{ 3898 int ret; 3899 unsigned int index = 0; 3900 uint32_t devid; 3901 int size; 3902 void *temp; 3903 3904 if (!ctx) 3905 return; 3906 3907 /* Put a scratch page full of obviously undefined data after 3908 * the batchbuffer. This lets us avoid a bunch of length 3909 * checking in statically sized packets. 3910 */ 3911 size = ctx->base_count * 4; 3912 temp = malloc(size + 4096); 3913 memcpy(temp, ctx->base_data, size); 3914 memset((char *)temp + size, 0xd0, 4096); 3915 ctx->data = temp; 3916 3917 ctx->hw_offset = ctx->base_hw_offset; 3918 ctx->count = ctx->base_count; 3919 3920 devid = ctx->devid; 3921 head_offset = ctx->head; 3922 tail_offset = ctx->tail; 3923 out = ctx->out; 3924 3925 saved_s2_set = 0; 3926 saved_s4_set = 1; 3927 3928 while (ctx->count > 0) { 3929 index = 0; 3930 3931 switch ((ctx->data[index] & 0xe0000000) >> 29) { 3932 case 0x0: 3933 ret = decode_mi(ctx); 3934 3935 /* If MI_BATCHBUFFER_END happened, then dump 3936 * the rest of the output in case we some day 3937 * want it in debugging, but don't decode it 3938 * since it'll just confuse in the common 3939 * case. 3940 */ 3941 if (ret == -1) { 3942 if (ctx->dump_past_end) { 3943 index++; 3944 } else { 3945 for (index = index + 1; index < ctx->count; 3946 index++) { 3947 instr_out(ctx, index, "\n"); 3948 } 3949 } 3950 } else 3951 index += ret; 3952 break; 3953 case 0x2: 3954 index += decode_2d(ctx); 3955 break; 3956 case 0x3: 3957 if (IS_9XX(devid) && !IS_GEN3(devid)) { 3958 index += 3959 decode_3d_965(ctx); 3960 } else if (IS_GEN3(devid)) { 3961 index += decode_3d(ctx); 3962 } else { 3963 index += 3964 decode_3d_i830(ctx); 3965 } 3966 break; 3967 default: 3968 instr_out(ctx, index, "UNKNOWN\n"); 3969 index++; 3970 break; 3971 } 3972 fflush(out); 3973 3974 if (ctx->count < index) 3975 break; 3976 3977 ctx->count -= index; 3978 ctx->data += index; 3979 ctx->hw_offset += 4 * index; 3980 } 3981 3982 free(temp); 3983} 3984