1long var_added = 0;
2long fun_added() { return 0; }
3
4long var_changed = 0;
5long fun_changed() { return 0; }
6
7struct type_added {
8  long x;
9};
10struct type_changed {
11  long x;
12};
13
14void victim(struct type_changed * dummy) { (void)dummy->x; }
15