1long var_added = 0; 2long fun_added() { return 0; } 3 4long var_changed = 0; 5long fun_changed() { return 0; } 6 7struct type_added { 8 long x; 9}; 10struct type_changed { 11 long x; 12}; 13 14void victim(struct type_changed * dummy) { (void)dummy->x; } 15