xref: /third_party/gn/src/gn/unique_vector.h (revision 6d528ed9)
1// Copyright 2014 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef TOOLS_GN_UNIQUE_VECTOR_H_
6#define TOOLS_GN_UNIQUE_VECTOR_H_
7
8#include <stddef.h>
9#include <stdint.h>
10
11#include <algorithm>
12#include <functional>
13#include <vector>
14
15#include "hash_table_base.h"
16
17// A HashTableBase node type used by all UniqueVector<> instantiations.
18// The node stores the item's hash value and its index plus 1, in order
19// to follow the HashTableBase requirements (i.e. zero-initializable null
20// value).
21struct UniqueVectorNode {
22  uint32_t hash32;
23  uint32_t index_plus1;
24
25  size_t hash_value() const { return hash32; }
26
27  bool is_valid() const { return !is_null(); }
28
29  bool is_null() const { return index_plus1 == 0; }
30
31  // Do not support deletion, making lookup faster.
32  static constexpr bool is_tombstone() { return false; }
33
34  // Return vector index.
35  size_t index() const { return index_plus1 - 1u; }
36
37  static uint32_t ToHash32(size_t hash) { return static_cast<uint32_t>(hash); }
38
39  // Create new instance from hash value and vector index.
40  static UniqueVectorNode Make(size_t hash, size_t index) {
41    return {ToHash32(hash), static_cast<uint32_t>(index + 1u)};
42  }
43};
44
45using UniqueVectorHashTableBase = HashTableBase<UniqueVectorNode>;
46
47// A common HashSet implementation used by all UniqueVector instantiations.
48class UniqueVectorHashSet : public UniqueVectorHashTableBase {
49 public:
50  using BaseType = UniqueVectorHashTableBase;
51  using Node = BaseType::Node;
52
53  // Specialized Lookup() template function.
54  // |hash| is the hash value for |item|.
55  // |item| is the item search key being looked up.
56  // |vector| is containing vector for existing items.
57  //
58  // Returns a non-null mutable Node pointer.
59  template <typename T, typename EqualTo = std::equal_to<T>>
60  Node* Lookup(size_t hash, const T& item, const std::vector<T>& vector) const {
61    uint32_t hash32 = Node::ToHash32(hash);
62    return BaseType::NodeLookup(hash32, [&](const Node* node) {
63      return hash32 == node->hash32 && EqualTo()(vector[node->index()], item);
64    });
65  }
66
67  // Specialized Insert() function that converts |index| into the proper
68  // UniqueVectorKey type.
69  void Insert(Node* node, size_t hash, size_t index) {
70    *node = Node::Make(hash, index);
71    BaseType::UpdateAfterInsert();
72  }
73
74  void Clear() { NodeClear(); }
75};
76
77// An ordered set optimized for GN's usage. Such sets are used to store lists
78// of configs and libraries, and are appended to but not randomly inserted
79// into.
80template <typename T,
81          typename Hash = std::hash<T>,
82          typename EqualTo = std::equal_to<T>>
83class UniqueVector {
84 public:
85  using Vector = std::vector<T>;
86  using iterator = typename Vector::iterator;
87  using const_iterator = typename Vector::const_iterator;
88
89  const Vector& vector() const { return vector_; }
90  size_t size() const { return vector_.size(); }
91  bool empty() const { return vector_.empty(); }
92  void clear() {
93    vector_.clear();
94    set_.Clear();
95  }
96  void reserve(size_t s) { vector_.reserve(s); }
97
98  const T& operator[](size_t index) const { return vector_[index]; }
99
100  const_iterator begin() const { return vector_.begin(); }
101  const_iterator end() const { return vector_.end(); }
102
103  // Extract the vector out of the instance, clearing it at the same time.
104  Vector release() {
105    Vector result = std::move(vector_);
106    clear();
107    return result;
108  }
109
110  // Returns true if the item was appended, false if it already existed (and
111  // thus the vector was not modified).
112  bool push_back(const T& t) {
113    size_t hash;
114    auto* node = Lookup(t, &hash);
115    if (node->is_valid()) {
116      return false;  // Already have this one.
117    }
118    vector_.push_back(t);
119    set_.Insert(node, hash, vector_.size() - 1);
120    return true;
121  }
122
123  // Same as above, but moves the item into the vector if possible.
124  bool push_back(T&& t) {
125    size_t hash = Hash()(t);
126    auto* node = Lookup(t, &hash);
127    if (node->is_valid()) {
128      return false;  // Already have this one.
129    }
130    vector_.push_back(std::move(t));
131    set_.Insert(node, hash, vector_.size() - 1);
132    return true;
133  }
134
135  // Construct an item in-place if possible. Return true if it was
136  // appended, false otherwise.
137  template <typename... ARGS>
138  bool emplace_back(ARGS... args) {
139    return push_back(T{std::forward<ARGS>(args)...});
140  }
141
142  // Try to add an item to the vector. Return (true, index) in
143  // case of insertion, or (false, index) otherwise. In both cases
144  // |index| will be the item's index in the set and will not be
145  // kIndexNone. This can be used to implement a map using a
146  // UniqueVector<> for keys, and a parallel array for values.
147  std::pair<bool, size_t> PushBackWithIndex(const T& t) {
148    size_t hash;
149    auto* node = Lookup(t, &hash);
150    if (node->is_valid()) {
151      return {false, node->index()};
152    }
153    size_t result = vector_.size();
154    vector_.push_back(t);
155    set_.Insert(node, hash, result);
156    return {true, result};
157  }
158
159  // Same as above, but moves the item into the set on success.
160  std::pair<bool, size_t> PushBackWithIndex(T&& t) {
161    size_t hash;
162    auto* node = Lookup(t, &hash);
163    if (node->is_valid()) {
164      return {false, node->index()};
165    }
166    size_t result = vector_.size();
167    vector_.push_back(std::move(t));
168    set_.Insert(node, hash, result);
169    return {true, result};
170  }
171
172  // Construct an item in-place if possible. If a corresponding
173  // item is already in the vector, return (false, index), otherwise
174  // perform the insertion and return (true, index). In both cases
175  // |index| will be the item's index in the vector and will not be
176  // kIndexNone.
177  template <typename... ARGS>
178  std::pair<bool, size_t> EmplaceBackWithIndex(ARGS... args) {
179    return PushBackWithIndex(T{std::forward<ARGS>(args)...});
180  }
181
182  // Appends a range of items from an iterator.
183  template <typename iter>
184  void Append(const iter& begin, const iter& end) {
185    for (iter i = begin; i != end; ++i)
186      push_back(*i);
187  }
188
189  // Append from any iterable container with begin() and end()
190  // methods, whose iterators derefence to values convertible to T.
191  template <typename C,
192            typename = std::void_t<
193                decltype(static_cast<const T>(*std::declval<C>().begin())),
194                decltype(static_cast<const T>(*std::declval<C>().end()))>>
195  void Append(const C& other) {
196    Append(other.begin(), other.end());
197  }
198
199  // Append from any moveable iterable container with begin() and
200  // end() methods. This variant moves items from the container
201  // into the UniqueVector instance.
202  template <typename C,
203            typename = std::void_t<
204                decltype(static_cast<T>(*std::declval<C>().begin())),
205                decltype(static_cast<T>(*std::declval<C>().end()))>>
206  void Append(C&& other) {
207    for (auto it = other.begin(); it != other.end(); ++it)
208      push_back(std::move(*it));
209  }
210
211  // Returns true if the item is already in the vector.
212  bool Contains(const T& t) const {
213    size_t hash;
214    return Lookup(t, &hash)->is_valid();
215  }
216
217  // Returns the index of the item matching the given value in the list, or
218  // kIndexNone if it's not found.
219  size_t IndexOf(const T& t) const {
220    size_t hash;
221    return Lookup(t, &hash)->index();
222  }
223
224  static constexpr size_t kIndexNone = 0xffffffffu;
225
226 private:
227  // Lookup hash set node for item |t|, also sets |*hash| to the hash value.
228  UniqueVectorNode* Lookup(const T& t, size_t* hash) const {
229    *hash = Hash()(t);
230    return set_.Lookup<T, EqualTo>(*hash, t, vector_);
231  }
232
233  Vector vector_;
234  UniqueVectorHashSet set_;
235};
236
237#endif  // TOOLS_GN_UNIQUE_VECTOR_H_
238