xref: /third_party/gn/src/base/atomic_ref_count.h (revision 6d528ed9)
1// Copyright (c) 2011 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5// This is a low level implementation of atomic semantics for reference
6// counting.  Please use base/memory/ref_counted.h directly instead.
7
8#ifndef BASE_ATOMIC_REF_COUNT_H_
9#define BASE_ATOMIC_REF_COUNT_H_
10
11#include <atomic>
12
13namespace base {
14
15class AtomicRefCount {
16 public:
17  constexpr AtomicRefCount() : ref_count_(0) {}
18  explicit constexpr AtomicRefCount(int initial_value)
19      : ref_count_(initial_value) {}
20
21  // Increment a reference count.
22  void Increment() { Increment(1); }
23
24  // Increment a reference count by "increment", which must exceed 0.
25  void Increment(int increment) {
26    ref_count_.fetch_add(increment, std::memory_order_relaxed);
27  }
28
29  // Decrement a reference count, and return whether the result is non-zero.
30  // Insert barriers to ensure that state written before the reference count
31  // became zero will be visible to a thread that has just made the count zero.
32  bool Decrement() {
33    // TODO(jbroman): Technically this doesn't need to be an acquire operation
34    // unless the result is 1 (i.e., the ref count did indeed reach zero).
35    // However, there are toolchain issues that make that not work as well at
36    // present (notably TSAN doesn't like it).
37    return ref_count_.fetch_sub(1, std::memory_order_acq_rel) != 1;
38  }
39
40  // Return whether the reference count is one.  If the reference count is used
41  // in the conventional way, a reference count of 1 implies that the current
42  // thread owns the reference and no other thread shares it.  This call
43  // performs the test for a reference count of one, and performs the memory
44  // barrier needed for the owning thread to act on the object, knowing that it
45  // has exclusive access to the object.
46  bool IsOne() const { return ref_count_.load(std::memory_order_acquire) == 1; }
47
48  // Return whether the reference count is zero.  With conventional object
49  // referencing counting, the object will be destroyed, so the reference count
50  // should never be zero.  Hence this is generally used for a debug check.
51  bool IsZero() const {
52    return ref_count_.load(std::memory_order_acquire) == 0;
53  }
54
55  // Returns the current reference count (with no barriers). This is subtle, and
56  // should be used only for debugging.
57  int SubtleRefCountForDebug() const {
58    return ref_count_.load(std::memory_order_relaxed);
59  }
60
61 private:
62  std::atomic_int ref_count_;
63};
64
65}  // namespace base
66
67#endif  // BASE_ATOMIC_REF_COUNT_H_
68