1617a3babSopenharmony_ciAppendStructuredBuffer<uint> Buf1 : register(u1);
2617a3babSopenharmony_ciAppendStructuredBuffer<uint> Buf2 : register(u2);
3617a3babSopenharmony_ciAppendStructuredBuffer<uint> Buf3 : register(u1);
4617a3babSopenharmony_ci
5617a3babSopenharmony_cifloat4 main() : SV_Target
6617a3babSopenharmony_ci{
7617a3babSopenharmony_ci	Buf1.Append(10u);
8617a3babSopenharmony_ci	Buf2.Append(20u);
9617a3babSopenharmony_ci	return float4(1.0, 3.0, 5.0, 1.0);
10617a3babSopenharmony_ci}