1617a3babSopenharmony_ciAppendStructuredBuffer<uint> Buf1 : register(u1); 2617a3babSopenharmony_ciAppendStructuredBuffer<uint> Buf2 : register(u2); 3617a3babSopenharmony_ciAppendStructuredBuffer<uint> Buf3 : register(u1); 4617a3babSopenharmony_ci 5617a3babSopenharmony_cifloat4 main() : SV_Target 6617a3babSopenharmony_ci{ 7617a3babSopenharmony_ci Buf1.Append(10u); 8617a3babSopenharmony_ci Buf2.Append(20u); 9617a3babSopenharmony_ci return float4(1.0, 3.0, 5.0, 1.0); 10617a3babSopenharmony_ci}