1617a3babSopenharmony_ci#version 140 2617a3babSopenharmony_ci 3617a3babSopenharmony_ciin vec3 v3; 4617a3babSopenharmony_ciin vec4 v4; 5617a3babSopenharmony_ci 6617a3babSopenharmony_ciout mat3x2 m32; 7617a3babSopenharmony_ci 8617a3babSopenharmony_ciconst vec2 cv2 = vec2(10.0, 20.0); 9617a3babSopenharmony_ciconst mat2x4 m24 = mat2x4(3.0); 10617a3babSopenharmony_ciconst mat4x2 m42 = mat4x2(1.0, 2.0, 11617a3babSopenharmony_ci 3.0, 4.0, 12617a3babSopenharmony_ci 5.0, 6.0, 13617a3babSopenharmony_ci 7.0, 8.0); 14617a3babSopenharmony_ci 15617a3babSopenharmony_civoid main() 16617a3babSopenharmony_ci{ 17617a3babSopenharmony_ci mat2x3 m23; 18617a3babSopenharmony_ci vec2 a, b; 19617a3babSopenharmony_ci 20617a3babSopenharmony_ci a = v3 * m23; 21617a3babSopenharmony_ci b = m32 * v3; 22617a3babSopenharmony_ci 23617a3babSopenharmony_ci gl_Position = vec4(m23 * m32 * v3, m24[1][3]) + 24617a3babSopenharmony_ci (m24 * m42) * v4 + cv2 * m42 + m24 * cv2 + vec4(cv2[1], cv2.x, m42[2][1], m42[2][0]); 25617a3babSopenharmony_ci} 26