1617a3babSopenharmony_ci#version 450 core 2617a3babSopenharmony_ci#pragma STDGL invariant(all) 3617a3babSopenharmony_ci 4617a3babSopenharmony_cilayout(location=0) out highp float v; 5617a3babSopenharmony_ci 6617a3babSopenharmony_civoid main() 7617a3babSopenharmony_ci{ 8617a3babSopenharmony_ci gl_Position = vec4(v, v, 0, 1); 9617a3babSopenharmony_ci} 10617a3babSopenharmony_ci 11