1617a3babSopenharmony_ci#version 450 2617a3babSopenharmony_ci#extension GL_EXT_shader_tile_image : require 3617a3babSopenharmony_ci 4617a3babSopenharmony_ciprecision highp float; 5617a3babSopenharmony_ci 6617a3babSopenharmony_cilayout(set = 0, binding = 0, input_attachment_index = 0) uniform subpassInput i; 7617a3babSopenharmony_ci 8617a3babSopenharmony_cilayout(location = 0) out vec4 fragColor; 9617a3babSopenharmony_ci 10617a3babSopenharmony_civoid main() 11617a3babSopenharmony_ci{ 12617a3babSopenharmony_ci fragColor = subpassLoad(i); 13617a3babSopenharmony_ci} 14