1617a3babSopenharmony_ci#version 140 2617a3babSopenharmony_ciin vec2 tex_coord; 3617a3babSopenharmony_ci 4617a3babSopenharmony_civoid main (void) 5617a3babSopenharmony_ci{ 6617a3babSopenharmony_ci vec4 white = vec4(1.0); 7617a3babSopenharmony_ci vec4 black = vec4(0.2); 8617a3babSopenharmony_ci vec4 color = white; 9617a3babSopenharmony_ci 10617a3babSopenharmony_ci // First, cut out our circle 11617a3babSopenharmony_ci float x = tex_coord.x*2.0 - 1.0; 12617a3babSopenharmony_ci float y = tex_coord.y*2.0 - 1.0; 13617a3babSopenharmony_ci 14617a3babSopenharmony_ci discard; 15617a3babSopenharmony_ci 16617a3babSopenharmony_ci 17617a3babSopenharmony_ci gl_FragColor = color; 18617a3babSopenharmony_ci 19617a3babSopenharmony_ci} 20