1617a3babSopenharmony_ciuint PixelShaderFunctionS(float inF0) 2617a3babSopenharmony_ci{ 3617a3babSopenharmony_ci return f32tof16(inF0); 4617a3babSopenharmony_ci} 5617a3babSopenharmony_ci 6617a3babSopenharmony_ciuint1 PixelShaderFunction1(float1 inF0) 7617a3babSopenharmony_ci{ 8617a3babSopenharmony_ci return f32tof16(inF0); 9617a3babSopenharmony_ci} 10617a3babSopenharmony_ci 11617a3babSopenharmony_ciuint2 PixelShaderFunction2(float2 inF0) 12617a3babSopenharmony_ci{ 13617a3babSopenharmony_ci return f32tof16(inF0); 14617a3babSopenharmony_ci} 15617a3babSopenharmony_ci 16617a3babSopenharmony_ciuint3 PixelShaderFunction3(float3 inF0) 17617a3babSopenharmony_ci{ 18617a3babSopenharmony_ci return f32tof16(inF0); 19617a3babSopenharmony_ci} 20617a3babSopenharmony_ci 21617a3babSopenharmony_ciuint4 PixelShaderFunction(float4 inF0) 22617a3babSopenharmony_ci{ 23617a3babSopenharmony_ci return f32tof16(inF0); 24617a3babSopenharmony_ci} 25617a3babSopenharmony_ci 26617a3babSopenharmony_cifloat4 main() : SV_Target0 27617a3babSopenharmony_ci{ 28617a3babSopenharmony_ci return 0; 29617a3babSopenharmony_ci} 30