1617a3babSopenharmony_cistruct FxaaTex { SamplerState smpl; Texture2D tex; float f; }; 2617a3babSopenharmony_ciSamplerState g_tInputTexture_sampler; Texture2D g_tInputTexture; 3617a3babSopenharmony_ci 4617a3babSopenharmony_cifloat4 lookUp(FxaaTex tex) 5617a3babSopenharmony_ci{ 6617a3babSopenharmony_ci return tex.tex.Sample(tex.smpl, float2(tex.f, tex.f)); 7617a3babSopenharmony_ci} 8617a3babSopenharmony_ci 9617a3babSopenharmony_cifloat4 main() : SV_TARGET0 10617a3babSopenharmony_ci{ 11617a3babSopenharmony_ci FxaaTex tex = { g_tInputTexture_sampler, g_tInputTexture, 0.5 }; 12617a3babSopenharmony_ci return lookUp(tex); 13617a3babSopenharmony_ci}