1617a3babSopenharmony_cistruct FxaaTex { SamplerState smpl; Texture2D tex; float f; };
2617a3babSopenharmony_ciSamplerState g_tInputTexture_sampler; Texture2D g_tInputTexture;
3617a3babSopenharmony_ci
4617a3babSopenharmony_cifloat4 lookUp(FxaaTex tex)
5617a3babSopenharmony_ci{
6617a3babSopenharmony_ci    return tex.tex.Sample(tex.smpl, float2(tex.f, tex.f));
7617a3babSopenharmony_ci}
8617a3babSopenharmony_ci
9617a3babSopenharmony_cifloat4 main() : SV_TARGET0
10617a3babSopenharmony_ci{
11617a3babSopenharmony_ci    FxaaTex tex = { g_tInputTexture_sampler, g_tInputTexture, 0.5 };
12617a3babSopenharmony_ci    return lookUp(tex);
13617a3babSopenharmony_ci}