1617a3babSopenharmony_cixfbUnsizedArray.error.vert
2617a3babSopenharmony_ciERROR: 0:4: 'xfb_offset' : unsized array in buffer 0
3617a3babSopenharmony_ciERROR: 1 compilation errors.  No code generated.
4617a3babSopenharmony_ci
5617a3babSopenharmony_ci
6617a3babSopenharmony_ciShader version: 430
7617a3babSopenharmony_ciRequested GL_ARB_enhanced_layouts
8617a3babSopenharmony_ciin xfb mode
9617a3babSopenharmony_ciERROR: node is still EOpNull!
10617a3babSopenharmony_ci0:9  Function Definition: main( ( global void)
11617a3babSopenharmony_ci0:9    Function Parameters: 
12617a3babSopenharmony_ci0:11    Sequence
13617a3babSopenharmony_ci0:11      Sequence
14617a3babSopenharmony_ci0:11        move second child to first child ( temp 4-component vector of float)
15617a3babSopenharmony_ci0:11          'result' ( temp 4-component vector of float)
16617a3babSopenharmony_ci0:11          'in_vs' ( in 4-component vector of float)
17617a3babSopenharmony_ci0:13      move second child to first child ( temp 4-component vector of float)
18617a3babSopenharmony_ci0:13        direct index (layout( xfb_buffer=0 xfb_offset=0) smooth temp 4-component vector of float)
19617a3babSopenharmony_ci0:13          'xfb_buffer' (layout( xfb_buffer=0 xfb_offset=0) smooth out unsized 1-element array of 4-component vector of float)
20617a3babSopenharmony_ci0:13          Constant:
21617a3babSopenharmony_ci0:13            0 (const int)
22617a3babSopenharmony_ci0:13        divide ( temp 4-component vector of float)
23617a3babSopenharmony_ci0:13          'result' ( temp 4-component vector of float)
24617a3babSopenharmony_ci0:13          Constant:
25617a3babSopenharmony_ci0:13            2.000000
26617a3babSopenharmony_ci0:15      move second child to first child ( temp 4-component vector of float)
27617a3babSopenharmony_ci0:15        'out_vs' ( smooth out 4-component vector of float)
28617a3babSopenharmony_ci0:15        'result' ( temp 4-component vector of float)
29617a3babSopenharmony_ci0:?   Linker Objects
30617a3babSopenharmony_ci0:?     'xfb_buffer' (layout( xfb_buffer=0 xfb_offset=0) smooth out unsized 1-element array of 4-component vector of float)
31617a3babSopenharmony_ci0:?     'in_vs' ( in 4-component vector of float)
32617a3babSopenharmony_ci0:?     'out_vs' ( smooth out 4-component vector of float)
33617a3babSopenharmony_ci0:?     'gl_VertexID' ( gl_VertexId int VertexId)
34617a3babSopenharmony_ci0:?     'gl_InstanceID' ( gl_InstanceId int InstanceId)
35617a3babSopenharmony_ci
36617a3babSopenharmony_ci
37617a3babSopenharmony_ciLinked vertex stage:
38617a3babSopenharmony_ci
39617a3babSopenharmony_ci
40617a3babSopenharmony_ciShader version: 430
41617a3babSopenharmony_ciRequested GL_ARB_enhanced_layouts
42617a3babSopenharmony_ciin xfb mode
43617a3babSopenharmony_ciERROR: node is still EOpNull!
44617a3babSopenharmony_ci0:9  Function Definition: main( ( global void)
45617a3babSopenharmony_ci0:9    Function Parameters: 
46617a3babSopenharmony_ci0:11    Sequence
47617a3babSopenharmony_ci0:11      Sequence
48617a3babSopenharmony_ci0:11        move second child to first child ( temp 4-component vector of float)
49617a3babSopenharmony_ci0:11          'result' ( temp 4-component vector of float)
50617a3babSopenharmony_ci0:11          'in_vs' ( in 4-component vector of float)
51617a3babSopenharmony_ci0:13      move second child to first child ( temp 4-component vector of float)
52617a3babSopenharmony_ci0:13        direct index (layout( xfb_buffer=0 xfb_offset=0) smooth temp 4-component vector of float)
53617a3babSopenharmony_ci0:13          'xfb_buffer' (layout( xfb_buffer=0 xfb_offset=0) smooth out 1-element array of 4-component vector of float)
54617a3babSopenharmony_ci0:13          Constant:
55617a3babSopenharmony_ci0:13            0 (const int)
56617a3babSopenharmony_ci0:13        divide ( temp 4-component vector of float)
57617a3babSopenharmony_ci0:13          'result' ( temp 4-component vector of float)
58617a3babSopenharmony_ci0:13          Constant:
59617a3babSopenharmony_ci0:13            2.000000
60617a3babSopenharmony_ci0:15      move second child to first child ( temp 4-component vector of float)
61617a3babSopenharmony_ci0:15        'out_vs' ( smooth out 4-component vector of float)
62617a3babSopenharmony_ci0:15        'result' ( temp 4-component vector of float)
63617a3babSopenharmony_ci0:?   Linker Objects
64617a3babSopenharmony_ci0:?     'xfb_buffer' (layout( xfb_buffer=0 xfb_offset=0) smooth out 1-element array of 4-component vector of float)
65617a3babSopenharmony_ci0:?     'in_vs' ( in 4-component vector of float)
66617a3babSopenharmony_ci0:?     'out_vs' ( smooth out 4-component vector of float)
67617a3babSopenharmony_ci0:?     'gl_VertexID' ( gl_VertexId int VertexId)
68617a3babSopenharmony_ci0:?     'gl_InstanceID' ( gl_InstanceId int InstanceId)
69617a3babSopenharmony_ci
70