1617a3babSopenharmony_civk.relaxed.changeSet.vert 2617a3babSopenharmony_ciShader version: 460 3617a3babSopenharmony_ci0:? Sequence 4617a3babSopenharmony_ci0:11 Function Definition: main( ( global void) 5617a3babSopenharmony_ci0:11 Function Parameters: 6617a3babSopenharmony_ci0:13 Sequence 7617a3babSopenharmony_ci0:13 move second child to first child ( temp highp 4-component vector of float) 8617a3babSopenharmony_ci0:13 'Color' ( smooth out highp 4-component vector of float) 9617a3babSopenharmony_ci0:13 'aColor' ( in highp 4-component vector of float) 10617a3babSopenharmony_ci0:14 move second child to first child ( temp highp 2-component vector of float) 11617a3babSopenharmony_ci0:14 'UV' ( smooth out highp 2-component vector of float) 12617a3babSopenharmony_ci0:14 'aUV' ( in highp 2-component vector of float) 13617a3babSopenharmony_ci0:15 move second child to first child ( temp highp 4-component vector of float) 14617a3babSopenharmony_ci0:15 gl_Position: direct index for structure ( gl_Position highp 4-component vector of float Position) 15617a3babSopenharmony_ci0:15 'anon@1' ( out block{ gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out unsized 1-element array of float ClipDistance gl_ClipDistance, out unsized 1-element array of float CullDistance gl_CullDistance}) 16617a3babSopenharmony_ci0:15 Constant: 17617a3babSopenharmony_ci0:15 0 (const uint) 18617a3babSopenharmony_ci0:15 matrix-times-vector ( temp highp 4-component vector of float) 19617a3babSopenharmony_ci0:15 projectionMatrix: direct index for structure ( uniform highp 4X4 matrix of float) 20617a3babSopenharmony_ci0:15 'anon@0' (layout( column_major std140) uniform block{ uniform highp 4X4 matrix of float projectionMatrix}) 21617a3babSopenharmony_ci0:15 Constant: 22617a3babSopenharmony_ci0:15 0 (const uint) 23617a3babSopenharmony_ci0:15 Construct vec4 ( temp highp 4-component vector of float) 24617a3babSopenharmony_ci0:15 'aPos' ( in highp 2-component vector of float) 25617a3babSopenharmony_ci0:15 Constant: 26617a3babSopenharmony_ci0:15 0.000000 27617a3babSopenharmony_ci0:15 Constant: 28617a3babSopenharmony_ci0:15 1.000000 29617a3babSopenharmony_ci0:? Linker Objects 30617a3babSopenharmony_ci0:? 'aPos' ( in highp 2-component vector of float) 31617a3babSopenharmony_ci0:? 'aUV' ( in highp 2-component vector of float) 32617a3babSopenharmony_ci0:? 'aColor' ( in highp 4-component vector of float) 33617a3babSopenharmony_ci0:? 'anon@0' (layout( column_major std140) uniform block{ uniform highp 4X4 matrix of float projectionMatrix}) 34617a3babSopenharmony_ci0:? 'Color' ( smooth out highp 4-component vector of float) 35617a3babSopenharmony_ci0:? 'UV' ( smooth out highp 2-component vector of float) 36617a3babSopenharmony_ci0:? 'anon@1' ( out block{ gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out unsized 1-element array of float ClipDistance gl_ClipDistance, out unsized 1-element array of float CullDistance gl_CullDistance}) 37617a3babSopenharmony_ci0:? 'gl_VertexIndex' ( in int VertexIndex) 38617a3babSopenharmony_ci0:? 'gl_InstanceIndex' ( in int InstanceIndex) 39617a3babSopenharmony_ci 40617a3babSopenharmony_civk.relaxed.changeSet.frag 41617a3babSopenharmony_ciShader version: 460 42617a3babSopenharmony_cigl_FragCoord origin is upper left 43617a3babSopenharmony_ci0:? Sequence 44617a3babSopenharmony_ci0:10 Function Definition: main( ( global void) 45617a3babSopenharmony_ci0:10 Function Parameters: 46617a3babSopenharmony_ci0:12 Sequence 47617a3babSopenharmony_ci0:12 move second child to first child ( temp highp 4-component vector of float) 48617a3babSopenharmony_ci0:12 'fragColor' (layout( location=0) out highp 4-component vector of float) 49617a3babSopenharmony_ci0:12 vector-scale ( temp highp 4-component vector of float) 50617a3babSopenharmony_ci0:12 'Color' ( smooth in highp 4-component vector of float) 51617a3babSopenharmony_ci0:12 direct index ( temp highp float) 52617a3babSopenharmony_ci0:12 texture ( global highp 4-component vector of float) 53617a3babSopenharmony_ci0:12 'sTexture' ( uniform highp sampler2D) 54617a3babSopenharmony_ci0:12 vector swizzle ( temp highp 2-component vector of float) 55617a3babSopenharmony_ci0:12 'UV' ( smooth in highp 2-component vector of float) 56617a3babSopenharmony_ci0:12 Sequence 57617a3babSopenharmony_ci0:12 Constant: 58617a3babSopenharmony_ci0:12 0 (const int) 59617a3babSopenharmony_ci0:12 Constant: 60617a3babSopenharmony_ci0:12 1 (const int) 61617a3babSopenharmony_ci0:12 Constant: 62617a3babSopenharmony_ci0:12 0 (const int) 63617a3babSopenharmony_ci0:? Linker Objects 64617a3babSopenharmony_ci0:? 'fragColor' (layout( location=0) out highp 4-component vector of float) 65617a3babSopenharmony_ci0:? 'sTexture' ( uniform highp sampler2D) 66617a3babSopenharmony_ci0:? 'Color' ( smooth in highp 4-component vector of float) 67617a3babSopenharmony_ci0:? 'UV' ( smooth in highp 2-component vector of float) 68617a3babSopenharmony_ci 69617a3babSopenharmony_ci 70617a3babSopenharmony_ciLinked vertex stage: 71617a3babSopenharmony_ci 72617a3babSopenharmony_ci 73617a3babSopenharmony_ciLinked fragment stage: 74617a3babSopenharmony_ci 75617a3babSopenharmony_ci 76617a3babSopenharmony_ciShader version: 460 77617a3babSopenharmony_ci0:? Sequence 78617a3babSopenharmony_ci0:11 Function Definition: main( ( global void) 79617a3babSopenharmony_ci0:11 Function Parameters: 80617a3babSopenharmony_ci0:13 Sequence 81617a3babSopenharmony_ci0:13 move second child to first child ( temp highp 4-component vector of float) 82617a3babSopenharmony_ci0:13 'Color' ( smooth out highp 4-component vector of float) 83617a3babSopenharmony_ci0:13 'aColor' ( in highp 4-component vector of float) 84617a3babSopenharmony_ci0:14 move second child to first child ( temp highp 2-component vector of float) 85617a3babSopenharmony_ci0:14 'UV' ( smooth out highp 2-component vector of float) 86617a3babSopenharmony_ci0:14 'aUV' ( in highp 2-component vector of float) 87617a3babSopenharmony_ci0:15 move second child to first child ( temp highp 4-component vector of float) 88617a3babSopenharmony_ci0:15 gl_Position: direct index for structure ( gl_Position highp 4-component vector of float Position) 89617a3babSopenharmony_ci0:15 'anon@1' ( out block{ gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out 1-element array of float ClipDistance gl_ClipDistance, out 1-element array of float CullDistance gl_CullDistance}) 90617a3babSopenharmony_ci0:15 Constant: 91617a3babSopenharmony_ci0:15 0 (const uint) 92617a3babSopenharmony_ci0:15 matrix-times-vector ( temp highp 4-component vector of float) 93617a3babSopenharmony_ci0:15 projectionMatrix: direct index for structure ( uniform highp 4X4 matrix of float) 94617a3babSopenharmony_ci0:15 'anon@0' (layout( column_major std140) uniform block{ uniform highp 4X4 matrix of float projectionMatrix}) 95617a3babSopenharmony_ci0:15 Constant: 96617a3babSopenharmony_ci0:15 0 (const uint) 97617a3babSopenharmony_ci0:15 Construct vec4 ( temp highp 4-component vector of float) 98617a3babSopenharmony_ci0:15 'aPos' ( in highp 2-component vector of float) 99617a3babSopenharmony_ci0:15 Constant: 100617a3babSopenharmony_ci0:15 0.000000 101617a3babSopenharmony_ci0:15 Constant: 102617a3babSopenharmony_ci0:15 1.000000 103617a3babSopenharmony_ci0:? Linker Objects 104617a3babSopenharmony_ci0:? 'aPos' ( in highp 2-component vector of float) 105617a3babSopenharmony_ci0:? 'aUV' ( in highp 2-component vector of float) 106617a3babSopenharmony_ci0:? 'aColor' ( in highp 4-component vector of float) 107617a3babSopenharmony_ci0:? 'anon@0' (layout( column_major std140) uniform block{ uniform highp 4X4 matrix of float projectionMatrix}) 108617a3babSopenharmony_ci0:? 'Color' ( smooth out highp 4-component vector of float) 109617a3babSopenharmony_ci0:? 'UV' ( smooth out highp 2-component vector of float) 110617a3babSopenharmony_ci0:? 'anon@1' ( out block{ gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out 1-element array of float ClipDistance gl_ClipDistance, out 1-element array of float CullDistance gl_CullDistance}) 111617a3babSopenharmony_ci0:? 'gl_VertexIndex' ( in int VertexIndex) 112617a3babSopenharmony_ci0:? 'gl_InstanceIndex' ( in int InstanceIndex) 113617a3babSopenharmony_ciShader version: 460 114617a3babSopenharmony_cigl_FragCoord origin is upper left 115617a3babSopenharmony_ci0:? Sequence 116617a3babSopenharmony_ci0:10 Function Definition: main( ( global void) 117617a3babSopenharmony_ci0:10 Function Parameters: 118617a3babSopenharmony_ci0:12 Sequence 119617a3babSopenharmony_ci0:12 move second child to first child ( temp highp 4-component vector of float) 120617a3babSopenharmony_ci0:12 'fragColor' (layout( location=0) out highp 4-component vector of float) 121617a3babSopenharmony_ci0:12 vector-scale ( temp highp 4-component vector of float) 122617a3babSopenharmony_ci0:12 'Color' ( smooth in highp 4-component vector of float) 123617a3babSopenharmony_ci0:12 direct index ( temp highp float) 124617a3babSopenharmony_ci0:12 texture ( global highp 4-component vector of float) 125617a3babSopenharmony_ci0:12 'sTexture' ( uniform highp sampler2D) 126617a3babSopenharmony_ci0:12 vector swizzle ( temp highp 2-component vector of float) 127617a3babSopenharmony_ci0:12 'UV' ( smooth in highp 2-component vector of float) 128617a3babSopenharmony_ci0:12 Sequence 129617a3babSopenharmony_ci0:12 Constant: 130617a3babSopenharmony_ci0:12 0 (const int) 131617a3babSopenharmony_ci0:12 Constant: 132617a3babSopenharmony_ci0:12 1 (const int) 133617a3babSopenharmony_ci0:12 Constant: 134617a3babSopenharmony_ci0:12 0 (const int) 135617a3babSopenharmony_ci0:? Linker Objects 136617a3babSopenharmony_ci0:? 'fragColor' (layout( location=0) out highp 4-component vector of float) 137617a3babSopenharmony_ci0:? 'sTexture' ( uniform highp sampler2D) 138617a3babSopenharmony_ci0:? 'Color' ( smooth in highp 4-component vector of float) 139617a3babSopenharmony_ci0:? 'UV' ( smooth in highp 2-component vector of float) 140617a3babSopenharmony_ci 141617a3babSopenharmony_ci// Module Version 10000 142617a3babSopenharmony_ci// Generated by (magic number): 8000b 143617a3babSopenharmony_ci// Id's are bound by 46 144617a3babSopenharmony_ci 145617a3babSopenharmony_ci Capability Shader 146617a3babSopenharmony_ci 1: ExtInstImport "GLSL.std.450" 147617a3babSopenharmony_ci MemoryModel Logical GLSL450 148617a3babSopenharmony_ci EntryPoint Vertex 4 "main" 9 11 15 17 24 34 44 45 149617a3babSopenharmony_ci Source GLSL 460 150617a3babSopenharmony_ci Name 4 "main" 151617a3babSopenharmony_ci Name 9 "Color" 152617a3babSopenharmony_ci Name 11 "aColor" 153617a3babSopenharmony_ci Name 15 "UV" 154617a3babSopenharmony_ci Name 17 "aUV" 155617a3babSopenharmony_ci Name 22 "gl_PerVertex" 156617a3babSopenharmony_ci MemberName 22(gl_PerVertex) 0 "gl_Position" 157617a3babSopenharmony_ci MemberName 22(gl_PerVertex) 1 "gl_PointSize" 158617a3babSopenharmony_ci MemberName 22(gl_PerVertex) 2 "gl_ClipDistance" 159617a3babSopenharmony_ci MemberName 22(gl_PerVertex) 3 "gl_CullDistance" 160617a3babSopenharmony_ci Name 24 "" 161617a3babSopenharmony_ci Name 28 "gl_DefaultUniformBlock" 162617a3babSopenharmony_ci MemberName 28(gl_DefaultUniformBlock) 0 "projectionMatrix" 163617a3babSopenharmony_ci Name 30 "" 164617a3babSopenharmony_ci Name 34 "aPos" 165617a3babSopenharmony_ci Name 44 "gl_VertexIndex" 166617a3babSopenharmony_ci Name 45 "gl_InstanceIndex" 167617a3babSopenharmony_ci Decorate 9(Color) Location 0 168617a3babSopenharmony_ci Decorate 11(aColor) Location 2 169617a3babSopenharmony_ci Decorate 15(UV) Location 1 170617a3babSopenharmony_ci Decorate 17(aUV) Location 1 171617a3babSopenharmony_ci MemberDecorate 22(gl_PerVertex) 0 BuiltIn Position 172617a3babSopenharmony_ci MemberDecorate 22(gl_PerVertex) 1 BuiltIn PointSize 173617a3babSopenharmony_ci MemberDecorate 22(gl_PerVertex) 2 BuiltIn ClipDistance 174617a3babSopenharmony_ci MemberDecorate 22(gl_PerVertex) 3 BuiltIn CullDistance 175617a3babSopenharmony_ci Decorate 22(gl_PerVertex) Block 176617a3babSopenharmony_ci MemberDecorate 28(gl_DefaultUniformBlock) 0 ColMajor 177617a3babSopenharmony_ci MemberDecorate 28(gl_DefaultUniformBlock) 0 Offset 0 178617a3babSopenharmony_ci MemberDecorate 28(gl_DefaultUniformBlock) 0 MatrixStride 16 179617a3babSopenharmony_ci Decorate 28(gl_DefaultUniformBlock) Block 180617a3babSopenharmony_ci Decorate 30 DescriptorSet 0 181617a3babSopenharmony_ci Decorate 30 Binding 0 182617a3babSopenharmony_ci Decorate 34(aPos) Location 0 183617a3babSopenharmony_ci Decorate 44(gl_VertexIndex) BuiltIn VertexIndex 184617a3babSopenharmony_ci Decorate 45(gl_InstanceIndex) BuiltIn InstanceIndex 185617a3babSopenharmony_ci 2: TypeVoid 186617a3babSopenharmony_ci 3: TypeFunction 2 187617a3babSopenharmony_ci 6: TypeFloat 32 188617a3babSopenharmony_ci 7: TypeVector 6(float) 4 189617a3babSopenharmony_ci 8: TypePointer Output 7(fvec4) 190617a3babSopenharmony_ci 9(Color): 8(ptr) Variable Output 191617a3babSopenharmony_ci 10: TypePointer Input 7(fvec4) 192617a3babSopenharmony_ci 11(aColor): 10(ptr) Variable Input 193617a3babSopenharmony_ci 13: TypeVector 6(float) 2 194617a3babSopenharmony_ci 14: TypePointer Output 13(fvec2) 195617a3babSopenharmony_ci 15(UV): 14(ptr) Variable Output 196617a3babSopenharmony_ci 16: TypePointer Input 13(fvec2) 197617a3babSopenharmony_ci 17(aUV): 16(ptr) Variable Input 198617a3babSopenharmony_ci 19: TypeInt 32 0 199617a3babSopenharmony_ci 20: 19(int) Constant 1 200617a3babSopenharmony_ci 21: TypeArray 6(float) 20 201617a3babSopenharmony_ci22(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 21 21 202617a3babSopenharmony_ci 23: TypePointer Output 22(gl_PerVertex) 203617a3babSopenharmony_ci 24: 23(ptr) Variable Output 204617a3babSopenharmony_ci 25: TypeInt 32 1 205617a3babSopenharmony_ci 26: 25(int) Constant 0 206617a3babSopenharmony_ci 27: TypeMatrix 7(fvec4) 4 207617a3babSopenharmony_ci28(gl_DefaultUniformBlock): TypeStruct 27 208617a3babSopenharmony_ci 29: TypePointer Uniform 28(gl_DefaultUniformBlock) 209617a3babSopenharmony_ci 30: 29(ptr) Variable Uniform 210617a3babSopenharmony_ci 31: TypePointer Uniform 27 211617a3babSopenharmony_ci 34(aPos): 16(ptr) Variable Input 212617a3babSopenharmony_ci 36: 6(float) Constant 0 213617a3babSopenharmony_ci 37: 6(float) Constant 1065353216 214617a3babSopenharmony_ci 43: TypePointer Input 25(int) 215617a3babSopenharmony_ci44(gl_VertexIndex): 43(ptr) Variable Input 216617a3babSopenharmony_ci45(gl_InstanceIndex): 43(ptr) Variable Input 217617a3babSopenharmony_ci 4(main): 2 Function None 3 218617a3babSopenharmony_ci 5: Label 219617a3babSopenharmony_ci 12: 7(fvec4) Load 11(aColor) 220617a3babSopenharmony_ci Store 9(Color) 12 221617a3babSopenharmony_ci 18: 13(fvec2) Load 17(aUV) 222617a3babSopenharmony_ci Store 15(UV) 18 223617a3babSopenharmony_ci 32: 31(ptr) AccessChain 30 26 224617a3babSopenharmony_ci 33: 27 Load 32 225617a3babSopenharmony_ci 35: 13(fvec2) Load 34(aPos) 226617a3babSopenharmony_ci 38: 6(float) CompositeExtract 35 0 227617a3babSopenharmony_ci 39: 6(float) CompositeExtract 35 1 228617a3babSopenharmony_ci 40: 7(fvec4) CompositeConstruct 38 39 36 37 229617a3babSopenharmony_ci 41: 7(fvec4) MatrixTimesVector 33 40 230617a3babSopenharmony_ci 42: 8(ptr) AccessChain 24 26 231617a3babSopenharmony_ci Store 42 41 232617a3babSopenharmony_ci Return 233617a3babSopenharmony_ci FunctionEnd 234617a3babSopenharmony_ci// Module Version 10000 235617a3babSopenharmony_ci// Generated by (magic number): 8000b 236617a3babSopenharmony_ci// Id's are bound by 27 237617a3babSopenharmony_ci 238617a3babSopenharmony_ci Capability Shader 239617a3babSopenharmony_ci 1: ExtInstImport "GLSL.std.450" 240617a3babSopenharmony_ci MemoryModel Logical GLSL450 241617a3babSopenharmony_ci EntryPoint Fragment 4 "main" 9 11 20 242617a3babSopenharmony_ci ExecutionMode 4 OriginUpperLeft 243617a3babSopenharmony_ci Source GLSL 460 244617a3babSopenharmony_ci Name 4 "main" 245617a3babSopenharmony_ci Name 9 "fragColor" 246617a3babSopenharmony_ci Name 11 "Color" 247617a3babSopenharmony_ci Name 16 "sTexture" 248617a3babSopenharmony_ci Name 20 "UV" 249617a3babSopenharmony_ci Decorate 9(fragColor) Location 0 250617a3babSopenharmony_ci Decorate 11(Color) Location 0 251617a3babSopenharmony_ci Decorate 16(sTexture) DescriptorSet 1 252617a3babSopenharmony_ci Decorate 16(sTexture) Binding 0 253617a3babSopenharmony_ci Decorate 20(UV) Location 1 254617a3babSopenharmony_ci 2: TypeVoid 255617a3babSopenharmony_ci 3: TypeFunction 2 256617a3babSopenharmony_ci 6: TypeFloat 32 257617a3babSopenharmony_ci 7: TypeVector 6(float) 4 258617a3babSopenharmony_ci 8: TypePointer Output 7(fvec4) 259617a3babSopenharmony_ci 9(fragColor): 8(ptr) Variable Output 260617a3babSopenharmony_ci 10: TypePointer Input 7(fvec4) 261617a3babSopenharmony_ci 11(Color): 10(ptr) Variable Input 262617a3babSopenharmony_ci 13: TypeImage 6(float) 2D sampled format:Unknown 263617a3babSopenharmony_ci 14: TypeSampledImage 13 264617a3babSopenharmony_ci 15: TypePointer UniformConstant 14 265617a3babSopenharmony_ci 16(sTexture): 15(ptr) Variable UniformConstant 266617a3babSopenharmony_ci 18: TypeVector 6(float) 2 267617a3babSopenharmony_ci 19: TypePointer Input 18(fvec2) 268617a3babSopenharmony_ci 20(UV): 19(ptr) Variable Input 269617a3babSopenharmony_ci 23: TypeInt 32 0 270617a3babSopenharmony_ci 24: 23(int) Constant 0 271617a3babSopenharmony_ci 4(main): 2 Function None 3 272617a3babSopenharmony_ci 5: Label 273617a3babSopenharmony_ci 12: 7(fvec4) Load 11(Color) 274617a3babSopenharmony_ci 17: 14 Load 16(sTexture) 275617a3babSopenharmony_ci 21: 18(fvec2) Load 20(UV) 276617a3babSopenharmony_ci 22: 7(fvec4) ImageSampleImplicitLod 17 21 277617a3babSopenharmony_ci 25: 6(float) CompositeExtract 22 0 278617a3babSopenharmony_ci 26: 7(fvec4) VectorTimesScalar 12 25 279617a3babSopenharmony_ci Store 9(fragColor) 26 280617a3babSopenharmony_ci Return 281617a3babSopenharmony_ci FunctionEnd 282