1617a3babSopenharmony_civk.relaxed.changeSet.vert
2617a3babSopenharmony_ciShader version: 460
3617a3babSopenharmony_ci0:? Sequence
4617a3babSopenharmony_ci0:11  Function Definition: main( ( global void)
5617a3babSopenharmony_ci0:11    Function Parameters: 
6617a3babSopenharmony_ci0:13    Sequence
7617a3babSopenharmony_ci0:13      move second child to first child ( temp highp 4-component vector of float)
8617a3babSopenharmony_ci0:13        'Color' ( smooth out highp 4-component vector of float)
9617a3babSopenharmony_ci0:13        'aColor' ( in highp 4-component vector of float)
10617a3babSopenharmony_ci0:14      move second child to first child ( temp highp 2-component vector of float)
11617a3babSopenharmony_ci0:14        'UV' ( smooth out highp 2-component vector of float)
12617a3babSopenharmony_ci0:14        'aUV' ( in highp 2-component vector of float)
13617a3babSopenharmony_ci0:15      move second child to first child ( temp highp 4-component vector of float)
14617a3babSopenharmony_ci0:15        gl_Position: direct index for structure ( gl_Position highp 4-component vector of float Position)
15617a3babSopenharmony_ci0:15          'anon@1' ( out block{ gl_Position 4-component vector of float Position gl_Position,  gl_PointSize float PointSize gl_PointSize,  out unsized 1-element array of float ClipDistance gl_ClipDistance,  out unsized 1-element array of float CullDistance gl_CullDistance})
16617a3babSopenharmony_ci0:15          Constant:
17617a3babSopenharmony_ci0:15            0 (const uint)
18617a3babSopenharmony_ci0:15        matrix-times-vector ( temp highp 4-component vector of float)
19617a3babSopenharmony_ci0:15          projectionMatrix: direct index for structure ( uniform highp 4X4 matrix of float)
20617a3babSopenharmony_ci0:15            'anon@0' (layout( column_major std140) uniform block{ uniform highp 4X4 matrix of float projectionMatrix})
21617a3babSopenharmony_ci0:15            Constant:
22617a3babSopenharmony_ci0:15              0 (const uint)
23617a3babSopenharmony_ci0:15          Construct vec4 ( temp highp 4-component vector of float)
24617a3babSopenharmony_ci0:15            'aPos' ( in highp 2-component vector of float)
25617a3babSopenharmony_ci0:15            Constant:
26617a3babSopenharmony_ci0:15              0.000000
27617a3babSopenharmony_ci0:15            Constant:
28617a3babSopenharmony_ci0:15              1.000000
29617a3babSopenharmony_ci0:?   Linker Objects
30617a3babSopenharmony_ci0:?     'aPos' ( in highp 2-component vector of float)
31617a3babSopenharmony_ci0:?     'aUV' ( in highp 2-component vector of float)
32617a3babSopenharmony_ci0:?     'aColor' ( in highp 4-component vector of float)
33617a3babSopenharmony_ci0:?     'anon@0' (layout( column_major std140) uniform block{ uniform highp 4X4 matrix of float projectionMatrix})
34617a3babSopenharmony_ci0:?     'Color' ( smooth out highp 4-component vector of float)
35617a3babSopenharmony_ci0:?     'UV' ( smooth out highp 2-component vector of float)
36617a3babSopenharmony_ci0:?     'anon@1' ( out block{ gl_Position 4-component vector of float Position gl_Position,  gl_PointSize float PointSize gl_PointSize,  out unsized 1-element array of float ClipDistance gl_ClipDistance,  out unsized 1-element array of float CullDistance gl_CullDistance})
37617a3babSopenharmony_ci0:?     'gl_VertexIndex' ( in int VertexIndex)
38617a3babSopenharmony_ci0:?     'gl_InstanceIndex' ( in int InstanceIndex)
39617a3babSopenharmony_ci
40617a3babSopenharmony_civk.relaxed.changeSet.frag
41617a3babSopenharmony_ciShader version: 460
42617a3babSopenharmony_cigl_FragCoord origin is upper left
43617a3babSopenharmony_ci0:? Sequence
44617a3babSopenharmony_ci0:10  Function Definition: main( ( global void)
45617a3babSopenharmony_ci0:10    Function Parameters: 
46617a3babSopenharmony_ci0:12    Sequence
47617a3babSopenharmony_ci0:12      move second child to first child ( temp highp 4-component vector of float)
48617a3babSopenharmony_ci0:12        'fragColor' (layout( location=0) out highp 4-component vector of float)
49617a3babSopenharmony_ci0:12        vector-scale ( temp highp 4-component vector of float)
50617a3babSopenharmony_ci0:12          'Color' ( smooth in highp 4-component vector of float)
51617a3babSopenharmony_ci0:12          direct index ( temp highp float)
52617a3babSopenharmony_ci0:12            texture ( global highp 4-component vector of float)
53617a3babSopenharmony_ci0:12              'sTexture' ( uniform highp sampler2D)
54617a3babSopenharmony_ci0:12              vector swizzle ( temp highp 2-component vector of float)
55617a3babSopenharmony_ci0:12                'UV' ( smooth in highp 2-component vector of float)
56617a3babSopenharmony_ci0:12                Sequence
57617a3babSopenharmony_ci0:12                  Constant:
58617a3babSopenharmony_ci0:12                    0 (const int)
59617a3babSopenharmony_ci0:12                  Constant:
60617a3babSopenharmony_ci0:12                    1 (const int)
61617a3babSopenharmony_ci0:12            Constant:
62617a3babSopenharmony_ci0:12              0 (const int)
63617a3babSopenharmony_ci0:?   Linker Objects
64617a3babSopenharmony_ci0:?     'fragColor' (layout( location=0) out highp 4-component vector of float)
65617a3babSopenharmony_ci0:?     'sTexture' ( uniform highp sampler2D)
66617a3babSopenharmony_ci0:?     'Color' ( smooth in highp 4-component vector of float)
67617a3babSopenharmony_ci0:?     'UV' ( smooth in highp 2-component vector of float)
68617a3babSopenharmony_ci
69617a3babSopenharmony_ci
70617a3babSopenharmony_ciLinked vertex stage:
71617a3babSopenharmony_ci
72617a3babSopenharmony_ci
73617a3babSopenharmony_ciLinked fragment stage:
74617a3babSopenharmony_ci
75617a3babSopenharmony_ci
76617a3babSopenharmony_ciShader version: 460
77617a3babSopenharmony_ci0:? Sequence
78617a3babSopenharmony_ci0:11  Function Definition: main( ( global void)
79617a3babSopenharmony_ci0:11    Function Parameters: 
80617a3babSopenharmony_ci0:13    Sequence
81617a3babSopenharmony_ci0:13      move second child to first child ( temp highp 4-component vector of float)
82617a3babSopenharmony_ci0:13        'Color' ( smooth out highp 4-component vector of float)
83617a3babSopenharmony_ci0:13        'aColor' ( in highp 4-component vector of float)
84617a3babSopenharmony_ci0:14      move second child to first child ( temp highp 2-component vector of float)
85617a3babSopenharmony_ci0:14        'UV' ( smooth out highp 2-component vector of float)
86617a3babSopenharmony_ci0:14        'aUV' ( in highp 2-component vector of float)
87617a3babSopenharmony_ci0:15      move second child to first child ( temp highp 4-component vector of float)
88617a3babSopenharmony_ci0:15        gl_Position: direct index for structure ( gl_Position highp 4-component vector of float Position)
89617a3babSopenharmony_ci0:15          'anon@1' ( out block{ gl_Position 4-component vector of float Position gl_Position,  gl_PointSize float PointSize gl_PointSize,  out 1-element array of float ClipDistance gl_ClipDistance,  out 1-element array of float CullDistance gl_CullDistance})
90617a3babSopenharmony_ci0:15          Constant:
91617a3babSopenharmony_ci0:15            0 (const uint)
92617a3babSopenharmony_ci0:15        matrix-times-vector ( temp highp 4-component vector of float)
93617a3babSopenharmony_ci0:15          projectionMatrix: direct index for structure ( uniform highp 4X4 matrix of float)
94617a3babSopenharmony_ci0:15            'anon@0' (layout( column_major std140) uniform block{ uniform highp 4X4 matrix of float projectionMatrix})
95617a3babSopenharmony_ci0:15            Constant:
96617a3babSopenharmony_ci0:15              0 (const uint)
97617a3babSopenharmony_ci0:15          Construct vec4 ( temp highp 4-component vector of float)
98617a3babSopenharmony_ci0:15            'aPos' ( in highp 2-component vector of float)
99617a3babSopenharmony_ci0:15            Constant:
100617a3babSopenharmony_ci0:15              0.000000
101617a3babSopenharmony_ci0:15            Constant:
102617a3babSopenharmony_ci0:15              1.000000
103617a3babSopenharmony_ci0:?   Linker Objects
104617a3babSopenharmony_ci0:?     'aPos' ( in highp 2-component vector of float)
105617a3babSopenharmony_ci0:?     'aUV' ( in highp 2-component vector of float)
106617a3babSopenharmony_ci0:?     'aColor' ( in highp 4-component vector of float)
107617a3babSopenharmony_ci0:?     'anon@0' (layout( column_major std140) uniform block{ uniform highp 4X4 matrix of float projectionMatrix})
108617a3babSopenharmony_ci0:?     'Color' ( smooth out highp 4-component vector of float)
109617a3babSopenharmony_ci0:?     'UV' ( smooth out highp 2-component vector of float)
110617a3babSopenharmony_ci0:?     'anon@1' ( out block{ gl_Position 4-component vector of float Position gl_Position,  gl_PointSize float PointSize gl_PointSize,  out 1-element array of float ClipDistance gl_ClipDistance,  out 1-element array of float CullDistance gl_CullDistance})
111617a3babSopenharmony_ci0:?     'gl_VertexIndex' ( in int VertexIndex)
112617a3babSopenharmony_ci0:?     'gl_InstanceIndex' ( in int InstanceIndex)
113617a3babSopenharmony_ciShader version: 460
114617a3babSopenharmony_cigl_FragCoord origin is upper left
115617a3babSopenharmony_ci0:? Sequence
116617a3babSopenharmony_ci0:10  Function Definition: main( ( global void)
117617a3babSopenharmony_ci0:10    Function Parameters: 
118617a3babSopenharmony_ci0:12    Sequence
119617a3babSopenharmony_ci0:12      move second child to first child ( temp highp 4-component vector of float)
120617a3babSopenharmony_ci0:12        'fragColor' (layout( location=0) out highp 4-component vector of float)
121617a3babSopenharmony_ci0:12        vector-scale ( temp highp 4-component vector of float)
122617a3babSopenharmony_ci0:12          'Color' ( smooth in highp 4-component vector of float)
123617a3babSopenharmony_ci0:12          direct index ( temp highp float)
124617a3babSopenharmony_ci0:12            texture ( global highp 4-component vector of float)
125617a3babSopenharmony_ci0:12              'sTexture' ( uniform highp sampler2D)
126617a3babSopenharmony_ci0:12              vector swizzle ( temp highp 2-component vector of float)
127617a3babSopenharmony_ci0:12                'UV' ( smooth in highp 2-component vector of float)
128617a3babSopenharmony_ci0:12                Sequence
129617a3babSopenharmony_ci0:12                  Constant:
130617a3babSopenharmony_ci0:12                    0 (const int)
131617a3babSopenharmony_ci0:12                  Constant:
132617a3babSopenharmony_ci0:12                    1 (const int)
133617a3babSopenharmony_ci0:12            Constant:
134617a3babSopenharmony_ci0:12              0 (const int)
135617a3babSopenharmony_ci0:?   Linker Objects
136617a3babSopenharmony_ci0:?     'fragColor' (layout( location=0) out highp 4-component vector of float)
137617a3babSopenharmony_ci0:?     'sTexture' ( uniform highp sampler2D)
138617a3babSopenharmony_ci0:?     'Color' ( smooth in highp 4-component vector of float)
139617a3babSopenharmony_ci0:?     'UV' ( smooth in highp 2-component vector of float)
140617a3babSopenharmony_ci
141617a3babSopenharmony_ci// Module Version 10000
142617a3babSopenharmony_ci// Generated by (magic number): 8000b
143617a3babSopenharmony_ci// Id's are bound by 46
144617a3babSopenharmony_ci
145617a3babSopenharmony_ci                              Capability Shader
146617a3babSopenharmony_ci               1:             ExtInstImport  "GLSL.std.450"
147617a3babSopenharmony_ci                              MemoryModel Logical GLSL450
148617a3babSopenharmony_ci                              EntryPoint Vertex 4  "main" 9 11 15 17 24 34 44 45
149617a3babSopenharmony_ci                              Source GLSL 460
150617a3babSopenharmony_ci                              Name 4  "main"
151617a3babSopenharmony_ci                              Name 9  "Color"
152617a3babSopenharmony_ci                              Name 11  "aColor"
153617a3babSopenharmony_ci                              Name 15  "UV"
154617a3babSopenharmony_ci                              Name 17  "aUV"
155617a3babSopenharmony_ci                              Name 22  "gl_PerVertex"
156617a3babSopenharmony_ci                              MemberName 22(gl_PerVertex) 0  "gl_Position"
157617a3babSopenharmony_ci                              MemberName 22(gl_PerVertex) 1  "gl_PointSize"
158617a3babSopenharmony_ci                              MemberName 22(gl_PerVertex) 2  "gl_ClipDistance"
159617a3babSopenharmony_ci                              MemberName 22(gl_PerVertex) 3  "gl_CullDistance"
160617a3babSopenharmony_ci                              Name 24  ""
161617a3babSopenharmony_ci                              Name 28  "gl_DefaultUniformBlock"
162617a3babSopenharmony_ci                              MemberName 28(gl_DefaultUniformBlock) 0  "projectionMatrix"
163617a3babSopenharmony_ci                              Name 30  ""
164617a3babSopenharmony_ci                              Name 34  "aPos"
165617a3babSopenharmony_ci                              Name 44  "gl_VertexIndex"
166617a3babSopenharmony_ci                              Name 45  "gl_InstanceIndex"
167617a3babSopenharmony_ci                              Decorate 9(Color) Location 0
168617a3babSopenharmony_ci                              Decorate 11(aColor) Location 2
169617a3babSopenharmony_ci                              Decorate 15(UV) Location 1
170617a3babSopenharmony_ci                              Decorate 17(aUV) Location 1
171617a3babSopenharmony_ci                              MemberDecorate 22(gl_PerVertex) 0 BuiltIn Position
172617a3babSopenharmony_ci                              MemberDecorate 22(gl_PerVertex) 1 BuiltIn PointSize
173617a3babSopenharmony_ci                              MemberDecorate 22(gl_PerVertex) 2 BuiltIn ClipDistance
174617a3babSopenharmony_ci                              MemberDecorate 22(gl_PerVertex) 3 BuiltIn CullDistance
175617a3babSopenharmony_ci                              Decorate 22(gl_PerVertex) Block
176617a3babSopenharmony_ci                              MemberDecorate 28(gl_DefaultUniformBlock) 0 ColMajor
177617a3babSopenharmony_ci                              MemberDecorate 28(gl_DefaultUniformBlock) 0 Offset 0
178617a3babSopenharmony_ci                              MemberDecorate 28(gl_DefaultUniformBlock) 0 MatrixStride 16
179617a3babSopenharmony_ci                              Decorate 28(gl_DefaultUniformBlock) Block
180617a3babSopenharmony_ci                              Decorate 30 DescriptorSet 0
181617a3babSopenharmony_ci                              Decorate 30 Binding 0
182617a3babSopenharmony_ci                              Decorate 34(aPos) Location 0
183617a3babSopenharmony_ci                              Decorate 44(gl_VertexIndex) BuiltIn VertexIndex
184617a3babSopenharmony_ci                              Decorate 45(gl_InstanceIndex) BuiltIn InstanceIndex
185617a3babSopenharmony_ci               2:             TypeVoid
186617a3babSopenharmony_ci               3:             TypeFunction 2
187617a3babSopenharmony_ci               6:             TypeFloat 32
188617a3babSopenharmony_ci               7:             TypeVector 6(float) 4
189617a3babSopenharmony_ci               8:             TypePointer Output 7(fvec4)
190617a3babSopenharmony_ci        9(Color):      8(ptr) Variable Output
191617a3babSopenharmony_ci              10:             TypePointer Input 7(fvec4)
192617a3babSopenharmony_ci      11(aColor):     10(ptr) Variable Input
193617a3babSopenharmony_ci              13:             TypeVector 6(float) 2
194617a3babSopenharmony_ci              14:             TypePointer Output 13(fvec2)
195617a3babSopenharmony_ci          15(UV):     14(ptr) Variable Output
196617a3babSopenharmony_ci              16:             TypePointer Input 13(fvec2)
197617a3babSopenharmony_ci         17(aUV):     16(ptr) Variable Input
198617a3babSopenharmony_ci              19:             TypeInt 32 0
199617a3babSopenharmony_ci              20:     19(int) Constant 1
200617a3babSopenharmony_ci              21:             TypeArray 6(float) 20
201617a3babSopenharmony_ci22(gl_PerVertex):             TypeStruct 7(fvec4) 6(float) 21 21
202617a3babSopenharmony_ci              23:             TypePointer Output 22(gl_PerVertex)
203617a3babSopenharmony_ci              24:     23(ptr) Variable Output
204617a3babSopenharmony_ci              25:             TypeInt 32 1
205617a3babSopenharmony_ci              26:     25(int) Constant 0
206617a3babSopenharmony_ci              27:             TypeMatrix 7(fvec4) 4
207617a3babSopenharmony_ci28(gl_DefaultUniformBlock):             TypeStruct 27
208617a3babSopenharmony_ci              29:             TypePointer Uniform 28(gl_DefaultUniformBlock)
209617a3babSopenharmony_ci              30:     29(ptr) Variable Uniform
210617a3babSopenharmony_ci              31:             TypePointer Uniform 27
211617a3babSopenharmony_ci        34(aPos):     16(ptr) Variable Input
212617a3babSopenharmony_ci              36:    6(float) Constant 0
213617a3babSopenharmony_ci              37:    6(float) Constant 1065353216
214617a3babSopenharmony_ci              43:             TypePointer Input 25(int)
215617a3babSopenharmony_ci44(gl_VertexIndex):     43(ptr) Variable Input
216617a3babSopenharmony_ci45(gl_InstanceIndex):     43(ptr) Variable Input
217617a3babSopenharmony_ci         4(main):           2 Function None 3
218617a3babSopenharmony_ci               5:             Label
219617a3babSopenharmony_ci              12:    7(fvec4) Load 11(aColor)
220617a3babSopenharmony_ci                              Store 9(Color) 12
221617a3babSopenharmony_ci              18:   13(fvec2) Load 17(aUV)
222617a3babSopenharmony_ci                              Store 15(UV) 18
223617a3babSopenharmony_ci              32:     31(ptr) AccessChain 30 26
224617a3babSopenharmony_ci              33:          27 Load 32
225617a3babSopenharmony_ci              35:   13(fvec2) Load 34(aPos)
226617a3babSopenharmony_ci              38:    6(float) CompositeExtract 35 0
227617a3babSopenharmony_ci              39:    6(float) CompositeExtract 35 1
228617a3babSopenharmony_ci              40:    7(fvec4) CompositeConstruct 38 39 36 37
229617a3babSopenharmony_ci              41:    7(fvec4) MatrixTimesVector 33 40
230617a3babSopenharmony_ci              42:      8(ptr) AccessChain 24 26
231617a3babSopenharmony_ci                              Store 42 41
232617a3babSopenharmony_ci                              Return
233617a3babSopenharmony_ci                              FunctionEnd
234617a3babSopenharmony_ci// Module Version 10000
235617a3babSopenharmony_ci// Generated by (magic number): 8000b
236617a3babSopenharmony_ci// Id's are bound by 27
237617a3babSopenharmony_ci
238617a3babSopenharmony_ci                              Capability Shader
239617a3babSopenharmony_ci               1:             ExtInstImport  "GLSL.std.450"
240617a3babSopenharmony_ci                              MemoryModel Logical GLSL450
241617a3babSopenharmony_ci                              EntryPoint Fragment 4  "main" 9 11 20
242617a3babSopenharmony_ci                              ExecutionMode 4 OriginUpperLeft
243617a3babSopenharmony_ci                              Source GLSL 460
244617a3babSopenharmony_ci                              Name 4  "main"
245617a3babSopenharmony_ci                              Name 9  "fragColor"
246617a3babSopenharmony_ci                              Name 11  "Color"
247617a3babSopenharmony_ci                              Name 16  "sTexture"
248617a3babSopenharmony_ci                              Name 20  "UV"
249617a3babSopenharmony_ci                              Decorate 9(fragColor) Location 0
250617a3babSopenharmony_ci                              Decorate 11(Color) Location 0
251617a3babSopenharmony_ci                              Decorate 16(sTexture) DescriptorSet 1
252617a3babSopenharmony_ci                              Decorate 16(sTexture) Binding 0
253617a3babSopenharmony_ci                              Decorate 20(UV) Location 1
254617a3babSopenharmony_ci               2:             TypeVoid
255617a3babSopenharmony_ci               3:             TypeFunction 2
256617a3babSopenharmony_ci               6:             TypeFloat 32
257617a3babSopenharmony_ci               7:             TypeVector 6(float) 4
258617a3babSopenharmony_ci               8:             TypePointer Output 7(fvec4)
259617a3babSopenharmony_ci    9(fragColor):      8(ptr) Variable Output
260617a3babSopenharmony_ci              10:             TypePointer Input 7(fvec4)
261617a3babSopenharmony_ci       11(Color):     10(ptr) Variable Input
262617a3babSopenharmony_ci              13:             TypeImage 6(float) 2D sampled format:Unknown
263617a3babSopenharmony_ci              14:             TypeSampledImage 13
264617a3babSopenharmony_ci              15:             TypePointer UniformConstant 14
265617a3babSopenharmony_ci    16(sTexture):     15(ptr) Variable UniformConstant
266617a3babSopenharmony_ci              18:             TypeVector 6(float) 2
267617a3babSopenharmony_ci              19:             TypePointer Input 18(fvec2)
268617a3babSopenharmony_ci          20(UV):     19(ptr) Variable Input
269617a3babSopenharmony_ci              23:             TypeInt 32 0
270617a3babSopenharmony_ci              24:     23(int) Constant 0
271617a3babSopenharmony_ci         4(main):           2 Function None 3
272617a3babSopenharmony_ci               5:             Label
273617a3babSopenharmony_ci              12:    7(fvec4) Load 11(Color)
274617a3babSopenharmony_ci              17:          14 Load 16(sTexture)
275617a3babSopenharmony_ci              21:   18(fvec2) Load 20(UV)
276617a3babSopenharmony_ci              22:    7(fvec4) ImageSampleImplicitLod 17 21
277617a3babSopenharmony_ci              25:    6(float) CompositeExtract 22 0
278617a3babSopenharmony_ci              26:    7(fvec4) VectorTimesScalar 12 25
279617a3babSopenharmony_ci                              Store 9(fragColor) 26
280617a3babSopenharmony_ci                              Return
281617a3babSopenharmony_ci                              FunctionEnd
282