1617a3babSopenharmony_civersionsErrors.frag
2617a3babSopenharmony_ciERROR: #version: versions before 150 do not allow a profile token
3617a3babSopenharmony_ciERROR: 0:38: 'attribute' : not supported in this stage: fragment
4617a3babSopenharmony_ciERROR: 0:40: 'sampler2DRect' : Reserved word. 
5617a3babSopenharmony_ciERROR: 0:44: 'floating-point suffix' : not supported for this version or the enabled extensions 
6617a3babSopenharmony_ciERROR: 4 compilation errors.  No code generated.
7617a3babSopenharmony_ci
8617a3babSopenharmony_ci
9617a3babSopenharmony_ciShader version: 110
10617a3babSopenharmony_ciERROR: node is still EOpNull!
11617a3babSopenharmony_ci0:42  Function Definition: main( ( global void)
12617a3babSopenharmony_ci0:42    Function Parameters: 
13617a3babSopenharmony_ci0:44    Sequence
14617a3babSopenharmony_ci0:44      move second child to first child ( temp 4-component vector of float)
15617a3babSopenharmony_ci0:44        'gl_FragColor' ( fragColor 4-component vector of float FragColor)
16617a3babSopenharmony_ci0:44        Construct vec4 ( temp 4-component vector of float)
17617a3babSopenharmony_ci0:44          'color' ( smooth in 3-component vector of float)
18617a3babSopenharmony_ci0:44          Constant:
19617a3babSopenharmony_ci0:44            142.000000
20617a3babSopenharmony_ci0:45      Branch: Kill
21617a3babSopenharmony_ci0:?   Linker Objects
22617a3babSopenharmony_ci0:?     'color' ( smooth in 3-component vector of float)
23617a3babSopenharmony_ci0:?     'foo' ( uniform sampler2DRect)
24617a3babSopenharmony_ci
25617a3babSopenharmony_ci
26617a3babSopenharmony_ciLinked fragment stage:
27617a3babSopenharmony_ci
28617a3babSopenharmony_ci
29617a3babSopenharmony_ciShader version: 110
30617a3babSopenharmony_ciERROR: node is still EOpNull!
31617a3babSopenharmony_ci0:42  Function Definition: main( ( global void)
32617a3babSopenharmony_ci0:42    Function Parameters: 
33617a3babSopenharmony_ci0:44    Sequence
34617a3babSopenharmony_ci0:44      move second child to first child ( temp 4-component vector of float)
35617a3babSopenharmony_ci0:44        'gl_FragColor' ( fragColor 4-component vector of float FragColor)
36617a3babSopenharmony_ci0:44        Construct vec4 ( temp 4-component vector of float)
37617a3babSopenharmony_ci0:44          'color' ( smooth in 3-component vector of float)
38617a3babSopenharmony_ci0:44          Constant:
39617a3babSopenharmony_ci0:44            142.000000
40617a3babSopenharmony_ci0:45      Branch: Kill
41617a3babSopenharmony_ci0:?   Linker Objects
42617a3babSopenharmony_ci0:?     'color' ( smooth in 3-component vector of float)
43617a3babSopenharmony_ci0:?     'foo' ( uniform sampler2DRect)
44617a3babSopenharmony_ci
45