1617a3babSopenharmony_civersionsErrors.frag 2617a3babSopenharmony_ciERROR: #version: versions before 150 do not allow a profile token 3617a3babSopenharmony_ciERROR: 0:38: 'attribute' : not supported in this stage: fragment 4617a3babSopenharmony_ciERROR: 0:40: 'sampler2DRect' : Reserved word. 5617a3babSopenharmony_ciERROR: 0:44: 'floating-point suffix' : not supported for this version or the enabled extensions 6617a3babSopenharmony_ciERROR: 4 compilation errors. No code generated. 7617a3babSopenharmony_ci 8617a3babSopenharmony_ci 9617a3babSopenharmony_ciShader version: 110 10617a3babSopenharmony_ciERROR: node is still EOpNull! 11617a3babSopenharmony_ci0:42 Function Definition: main( ( global void) 12617a3babSopenharmony_ci0:42 Function Parameters: 13617a3babSopenharmony_ci0:44 Sequence 14617a3babSopenharmony_ci0:44 move second child to first child ( temp 4-component vector of float) 15617a3babSopenharmony_ci0:44 'gl_FragColor' ( fragColor 4-component vector of float FragColor) 16617a3babSopenharmony_ci0:44 Construct vec4 ( temp 4-component vector of float) 17617a3babSopenharmony_ci0:44 'color' ( smooth in 3-component vector of float) 18617a3babSopenharmony_ci0:44 Constant: 19617a3babSopenharmony_ci0:44 142.000000 20617a3babSopenharmony_ci0:45 Branch: Kill 21617a3babSopenharmony_ci0:? Linker Objects 22617a3babSopenharmony_ci0:? 'color' ( smooth in 3-component vector of float) 23617a3babSopenharmony_ci0:? 'foo' ( uniform sampler2DRect) 24617a3babSopenharmony_ci 25617a3babSopenharmony_ci 26617a3babSopenharmony_ciLinked fragment stage: 27617a3babSopenharmony_ci 28617a3babSopenharmony_ci 29617a3babSopenharmony_ciShader version: 110 30617a3babSopenharmony_ciERROR: node is still EOpNull! 31617a3babSopenharmony_ci0:42 Function Definition: main( ( global void) 32617a3babSopenharmony_ci0:42 Function Parameters: 33617a3babSopenharmony_ci0:44 Sequence 34617a3babSopenharmony_ci0:44 move second child to first child ( temp 4-component vector of float) 35617a3babSopenharmony_ci0:44 'gl_FragColor' ( fragColor 4-component vector of float FragColor) 36617a3babSopenharmony_ci0:44 Construct vec4 ( temp 4-component vector of float) 37617a3babSopenharmony_ci0:44 'color' ( smooth in 3-component vector of float) 38617a3babSopenharmony_ci0:44 Constant: 39617a3babSopenharmony_ci0:44 142.000000 40617a3babSopenharmony_ci0:45 Branch: Kill 41617a3babSopenharmony_ci0:? Linker Objects 42617a3babSopenharmony_ci0:? 'color' ( smooth in 3-component vector of float) 43617a3babSopenharmony_ci0:? 'foo' ( uniform sampler2DRect) 44617a3babSopenharmony_ci 45