1617a3babSopenharmony_civaryingArrayIndirect.frag
2617a3babSopenharmony_ciWARNING: 0:3: varying deprecated in version 130; may be removed in future release
3617a3babSopenharmony_ciWARNING: 0:4: varying deprecated in version 130; may be removed in future release
4617a3babSopenharmony_ciWARNING: 0:6: varying deprecated in version 130; may be removed in future release
5617a3babSopenharmony_ciWARNING: 0:8: varying deprecated in version 130; may be removed in future release
6617a3babSopenharmony_ci
7617a3babSopenharmony_ciShader version: 130
8617a3babSopenharmony_ci0:? Sequence
9617a3babSopenharmony_ci0:12  Function Definition: main( ( global void)
10617a3babSopenharmony_ci0:12    Function Parameters: 
11617a3babSopenharmony_ci0:14    Sequence
12617a3babSopenharmony_ci0:14      Sequence
13617a3babSopenharmony_ci0:14        move second child to first child ( temp 4-component vector of float)
14617a3babSopenharmony_ci0:14          'texColor' ( temp 4-component vector of float)
15617a3babSopenharmony_ci0:14          texture ( global 4-component vector of float)
16617a3babSopenharmony_ci0:14            'texSampler2D' ( uniform sampler2D)
17617a3babSopenharmony_ci0:14            Construct vec2 ( temp 2-component vector of float)
18617a3babSopenharmony_ci0:14              add ( temp 4-component vector of float)
19617a3babSopenharmony_ci0:14                add ( temp 4-component vector of float)
20617a3babSopenharmony_ci0:14                  indirect index ( smooth temp 4-component vector of float)
21617a3babSopenharmony_ci0:14                    'userIn' ( smooth in 2-element array of 4-component vector of float)
22617a3babSopenharmony_ci0:14                    'b' ( uniform int)
23617a3babSopenharmony_ci0:14                  indirect index ( smooth temp 4-component vector of float TexCoord)
24617a3babSopenharmony_ci0:14                    'gl_TexCoord' ( smooth in 6-element array of 4-component vector of float TexCoord)
25617a3babSopenharmony_ci0:14                    'a' ( uniform int)
26617a3babSopenharmony_ci0:14                direct index ( smooth temp 4-component vector of float TexCoord)
27617a3babSopenharmony_ci0:14                  'gl_TexCoord' ( smooth in 6-element array of 4-component vector of float TexCoord)
28617a3babSopenharmony_ci0:14                  Constant:
29617a3babSopenharmony_ci0:14                    5 (const int)
30617a3babSopenharmony_ci0:16      add second child into first child ( temp 4-component vector of float)
31617a3babSopenharmony_ci0:16        'texColor' ( temp 4-component vector of float)
32617a3babSopenharmony_ci0:16        'color' ( smooth in 4-component vector of float)
33617a3babSopenharmony_ci0:18      move second child to first child ( temp float)
34617a3babSopenharmony_ci0:18        direct index ( temp float)
35617a3babSopenharmony_ci0:18          'texColor' ( temp 4-component vector of float)
36617a3babSopenharmony_ci0:18          Constant:
37617a3babSopenharmony_ci0:18            3 (const int)
38617a3babSopenharmony_ci0:18        'alpha' ( smooth in float)
39617a3babSopenharmony_ci0:20      move second child to first child ( temp 4-component vector of float)
40617a3babSopenharmony_ci0:20        'gl_FragColor' ( fragColor 4-component vector of float FragColor)
41617a3babSopenharmony_ci0:20        add ( temp 4-component vector of float)
42617a3babSopenharmony_ci0:20          add ( temp 4-component vector of float)
43617a3babSopenharmony_ci0:20            add ( temp 4-component vector of float)
44617a3babSopenharmony_ci0:20              direct index ( smooth temp 4-component vector of float TexCoord)
45617a3babSopenharmony_ci0:20                'gl_TexCoord' ( smooth in 6-element array of 4-component vector of float TexCoord)
46617a3babSopenharmony_ci0:20                Constant:
47617a3babSopenharmony_ci0:20                  0 (const int)
48617a3babSopenharmony_ci0:20              indirect index ( smooth temp 4-component vector of float TexCoord)
49617a3babSopenharmony_ci0:20                'gl_TexCoord' ( smooth in 6-element array of 4-component vector of float TexCoord)
50617a3babSopenharmony_ci0:20                'b' ( uniform int)
51617a3babSopenharmony_ci0:20            'texColor' ( temp 4-component vector of float)
52617a3babSopenharmony_ci0:20          indirect index ( smooth temp 4-component vector of float)
53617a3babSopenharmony_ci0:20            'userIn' ( smooth in 2-element array of 4-component vector of float)
54617a3babSopenharmony_ci0:20            'a' ( uniform int)
55617a3babSopenharmony_ci0:?   Linker Objects
56617a3babSopenharmony_ci0:?     'texSampler2D' ( uniform sampler2D)
57617a3babSopenharmony_ci0:?     'color' ( smooth in 4-component vector of float)
58617a3babSopenharmony_ci0:?     'alpha' ( smooth in float)
59617a3babSopenharmony_ci0:?     'gl_TexCoord' ( smooth in 6-element array of 4-component vector of float TexCoord)
60617a3babSopenharmony_ci0:?     'userIn' ( smooth in 2-element array of 4-component vector of float)
61617a3babSopenharmony_ci0:?     'a' ( uniform int)
62617a3babSopenharmony_ci0:?     'b' ( uniform int)
63617a3babSopenharmony_ci
64617a3babSopenharmony_ci
65617a3babSopenharmony_ciLinked fragment stage:
66617a3babSopenharmony_ci
67617a3babSopenharmony_ci
68617a3babSopenharmony_ciShader version: 130
69617a3babSopenharmony_ci0:? Sequence
70617a3babSopenharmony_ci0:12  Function Definition: main( ( global void)
71617a3babSopenharmony_ci0:12    Function Parameters: 
72617a3babSopenharmony_ci0:14    Sequence
73617a3babSopenharmony_ci0:14      Sequence
74617a3babSopenharmony_ci0:14        move second child to first child ( temp 4-component vector of float)
75617a3babSopenharmony_ci0:14          'texColor' ( temp 4-component vector of float)
76617a3babSopenharmony_ci0:14          texture ( global 4-component vector of float)
77617a3babSopenharmony_ci0:14            'texSampler2D' ( uniform sampler2D)
78617a3babSopenharmony_ci0:14            Construct vec2 ( temp 2-component vector of float)
79617a3babSopenharmony_ci0:14              add ( temp 4-component vector of float)
80617a3babSopenharmony_ci0:14                add ( temp 4-component vector of float)
81617a3babSopenharmony_ci0:14                  indirect index ( smooth temp 4-component vector of float)
82617a3babSopenharmony_ci0:14                    'userIn' ( smooth in 2-element array of 4-component vector of float)
83617a3babSopenharmony_ci0:14                    'b' ( uniform int)
84617a3babSopenharmony_ci0:14                  indirect index ( smooth temp 4-component vector of float TexCoord)
85617a3babSopenharmony_ci0:14                    'gl_TexCoord' ( smooth in 6-element array of 4-component vector of float TexCoord)
86617a3babSopenharmony_ci0:14                    'a' ( uniform int)
87617a3babSopenharmony_ci0:14                direct index ( smooth temp 4-component vector of float TexCoord)
88617a3babSopenharmony_ci0:14                  'gl_TexCoord' ( smooth in 6-element array of 4-component vector of float TexCoord)
89617a3babSopenharmony_ci0:14                  Constant:
90617a3babSopenharmony_ci0:14                    5 (const int)
91617a3babSopenharmony_ci0:16      add second child into first child ( temp 4-component vector of float)
92617a3babSopenharmony_ci0:16        'texColor' ( temp 4-component vector of float)
93617a3babSopenharmony_ci0:16        'color' ( smooth in 4-component vector of float)
94617a3babSopenharmony_ci0:18      move second child to first child ( temp float)
95617a3babSopenharmony_ci0:18        direct index ( temp float)
96617a3babSopenharmony_ci0:18          'texColor' ( temp 4-component vector of float)
97617a3babSopenharmony_ci0:18          Constant:
98617a3babSopenharmony_ci0:18            3 (const int)
99617a3babSopenharmony_ci0:18        'alpha' ( smooth in float)
100617a3babSopenharmony_ci0:20      move second child to first child ( temp 4-component vector of float)
101617a3babSopenharmony_ci0:20        'gl_FragColor' ( fragColor 4-component vector of float FragColor)
102617a3babSopenharmony_ci0:20        add ( temp 4-component vector of float)
103617a3babSopenharmony_ci0:20          add ( temp 4-component vector of float)
104617a3babSopenharmony_ci0:20            add ( temp 4-component vector of float)
105617a3babSopenharmony_ci0:20              direct index ( smooth temp 4-component vector of float TexCoord)
106617a3babSopenharmony_ci0:20                'gl_TexCoord' ( smooth in 6-element array of 4-component vector of float TexCoord)
107617a3babSopenharmony_ci0:20                Constant:
108617a3babSopenharmony_ci0:20                  0 (const int)
109617a3babSopenharmony_ci0:20              indirect index ( smooth temp 4-component vector of float TexCoord)
110617a3babSopenharmony_ci0:20                'gl_TexCoord' ( smooth in 6-element array of 4-component vector of float TexCoord)
111617a3babSopenharmony_ci0:20                'b' ( uniform int)
112617a3babSopenharmony_ci0:20            'texColor' ( temp 4-component vector of float)
113617a3babSopenharmony_ci0:20          indirect index ( smooth temp 4-component vector of float)
114617a3babSopenharmony_ci0:20            'userIn' ( smooth in 2-element array of 4-component vector of float)
115617a3babSopenharmony_ci0:20            'a' ( uniform int)
116617a3babSopenharmony_ci0:?   Linker Objects
117617a3babSopenharmony_ci0:?     'texSampler2D' ( uniform sampler2D)
118617a3babSopenharmony_ci0:?     'color' ( smooth in 4-component vector of float)
119617a3babSopenharmony_ci0:?     'alpha' ( smooth in float)
120617a3babSopenharmony_ci0:?     'gl_TexCoord' ( smooth in 6-element array of 4-component vector of float TexCoord)
121617a3babSopenharmony_ci0:?     'userIn' ( smooth in 2-element array of 4-component vector of float)
122617a3babSopenharmony_ci0:?     'a' ( uniform int)
123617a3babSopenharmony_ci0:?     'b' ( uniform int)
124617a3babSopenharmony_ci
125