1617a3babSopenharmony_civaryingArray.frag 2617a3babSopenharmony_ciWARNING: 0:3: varying deprecated in version 130; may be removed in future release 3617a3babSopenharmony_ciWARNING: 0:4: varying deprecated in version 130; may be removed in future release 4617a3babSopenharmony_ciWARNING: 0:6: varying deprecated in version 130; may be removed in future release 5617a3babSopenharmony_ciWARNING: 0:8: varying deprecated in version 130; may be removed in future release 6617a3babSopenharmony_ci 7617a3babSopenharmony_ciShader version: 130 8617a3babSopenharmony_ci0:? Sequence 9617a3babSopenharmony_ci0:10 Function Definition: main( ( global void) 10617a3babSopenharmony_ci0:10 Function Parameters: 11617a3babSopenharmony_ci0:12 Sequence 12617a3babSopenharmony_ci0:12 Sequence 13617a3babSopenharmony_ci0:12 move second child to first child ( temp 4-component vector of float) 14617a3babSopenharmony_ci0:12 'texColor' ( temp 4-component vector of float) 15617a3babSopenharmony_ci0:12 texture ( global 4-component vector of float) 16617a3babSopenharmony_ci0:12 'texSampler2D' ( uniform sampler2D) 17617a3babSopenharmony_ci0:12 Construct vec2 ( temp 2-component vector of float) 18617a3babSopenharmony_ci0:12 add ( temp 4-component vector of float) 19617a3babSopenharmony_ci0:12 direct index ( smooth temp 4-component vector of float TexCoord) 20617a3babSopenharmony_ci0:12 'gl_TexCoord' ( smooth in 6-element array of 4-component vector of float TexCoord) 21617a3babSopenharmony_ci0:12 Constant: 22617a3babSopenharmony_ci0:12 4 (const int) 23617a3babSopenharmony_ci0:12 direct index ( smooth temp 4-component vector of float TexCoord) 24617a3babSopenharmony_ci0:12 'gl_TexCoord' ( smooth in 6-element array of 4-component vector of float TexCoord) 25617a3babSopenharmony_ci0:12 Constant: 26617a3babSopenharmony_ci0:12 5 (const int) 27617a3babSopenharmony_ci0:14 add second child into first child ( temp 4-component vector of float) 28617a3babSopenharmony_ci0:14 'texColor' ( temp 4-component vector of float) 29617a3babSopenharmony_ci0:14 'color' ( smooth in 4-component vector of float) 30617a3babSopenharmony_ci0:16 move second child to first child ( temp float) 31617a3babSopenharmony_ci0:16 direct index ( temp float) 32617a3babSopenharmony_ci0:16 'texColor' ( temp 4-component vector of float) 33617a3babSopenharmony_ci0:16 Constant: 34617a3babSopenharmony_ci0:16 3 (const int) 35617a3babSopenharmony_ci0:16 'alpha' ( smooth in float) 36617a3babSopenharmony_ci0:18 move second child to first child ( temp 4-component vector of float) 37617a3babSopenharmony_ci0:18 'gl_FragColor' ( fragColor 4-component vector of float FragColor) 38617a3babSopenharmony_ci0:18 add ( temp 4-component vector of float) 39617a3babSopenharmony_ci0:18 add ( temp 4-component vector of float) 40617a3babSopenharmony_ci0:18 add ( temp 4-component vector of float) 41617a3babSopenharmony_ci0:18 direct index ( smooth temp 4-component vector of float) 42617a3babSopenharmony_ci0:18 'foo' ( smooth in 3-element array of 4-component vector of float) 43617a3babSopenharmony_ci0:18 Constant: 44617a3babSopenharmony_ci0:18 1 (const int) 45617a3babSopenharmony_ci0:18 direct index ( smooth temp 4-component vector of float TexCoord) 46617a3babSopenharmony_ci0:18 'gl_TexCoord' ( smooth in 6-element array of 4-component vector of float TexCoord) 47617a3babSopenharmony_ci0:18 Constant: 48617a3babSopenharmony_ci0:18 0 (const int) 49617a3babSopenharmony_ci0:18 direct index ( smooth temp 4-component vector of float TexCoord) 50617a3babSopenharmony_ci0:18 'gl_TexCoord' ( smooth in 6-element array of 4-component vector of float TexCoord) 51617a3babSopenharmony_ci0:18 Constant: 52617a3babSopenharmony_ci0:18 4 (const int) 53617a3babSopenharmony_ci0:18 'texColor' ( temp 4-component vector of float) 54617a3babSopenharmony_ci0:? Linker Objects 55617a3babSopenharmony_ci0:? 'texSampler2D' ( uniform sampler2D) 56617a3babSopenharmony_ci0:? 'color' ( smooth in 4-component vector of float) 57617a3babSopenharmony_ci0:? 'alpha' ( smooth in float) 58617a3babSopenharmony_ci0:? 'gl_TexCoord' ( smooth in 6-element array of 4-component vector of float TexCoord) 59617a3babSopenharmony_ci0:? 'foo' ( smooth in 3-element array of 4-component vector of float) 60617a3babSopenharmony_ci 61617a3babSopenharmony_ci 62617a3babSopenharmony_ciLinked fragment stage: 63617a3babSopenharmony_ci 64617a3babSopenharmony_ci 65617a3babSopenharmony_ciShader version: 130 66617a3babSopenharmony_ci0:? Sequence 67617a3babSopenharmony_ci0:10 Function Definition: main( ( global void) 68617a3babSopenharmony_ci0:10 Function Parameters: 69617a3babSopenharmony_ci0:12 Sequence 70617a3babSopenharmony_ci0:12 Sequence 71617a3babSopenharmony_ci0:12 move second child to first child ( temp 4-component vector of float) 72617a3babSopenharmony_ci0:12 'texColor' ( temp 4-component vector of float) 73617a3babSopenharmony_ci0:12 texture ( global 4-component vector of float) 74617a3babSopenharmony_ci0:12 'texSampler2D' ( uniform sampler2D) 75617a3babSopenharmony_ci0:12 Construct vec2 ( temp 2-component vector of float) 76617a3babSopenharmony_ci0:12 add ( temp 4-component vector of float) 77617a3babSopenharmony_ci0:12 direct index ( smooth temp 4-component vector of float TexCoord) 78617a3babSopenharmony_ci0:12 'gl_TexCoord' ( smooth in 6-element array of 4-component vector of float TexCoord) 79617a3babSopenharmony_ci0:12 Constant: 80617a3babSopenharmony_ci0:12 4 (const int) 81617a3babSopenharmony_ci0:12 direct index ( smooth temp 4-component vector of float TexCoord) 82617a3babSopenharmony_ci0:12 'gl_TexCoord' ( smooth in 6-element array of 4-component vector of float TexCoord) 83617a3babSopenharmony_ci0:12 Constant: 84617a3babSopenharmony_ci0:12 5 (const int) 85617a3babSopenharmony_ci0:14 add second child into first child ( temp 4-component vector of float) 86617a3babSopenharmony_ci0:14 'texColor' ( temp 4-component vector of float) 87617a3babSopenharmony_ci0:14 'color' ( smooth in 4-component vector of float) 88617a3babSopenharmony_ci0:16 move second child to first child ( temp float) 89617a3babSopenharmony_ci0:16 direct index ( temp float) 90617a3babSopenharmony_ci0:16 'texColor' ( temp 4-component vector of float) 91617a3babSopenharmony_ci0:16 Constant: 92617a3babSopenharmony_ci0:16 3 (const int) 93617a3babSopenharmony_ci0:16 'alpha' ( smooth in float) 94617a3babSopenharmony_ci0:18 move second child to first child ( temp 4-component vector of float) 95617a3babSopenharmony_ci0:18 'gl_FragColor' ( fragColor 4-component vector of float FragColor) 96617a3babSopenharmony_ci0:18 add ( temp 4-component vector of float) 97617a3babSopenharmony_ci0:18 add ( temp 4-component vector of float) 98617a3babSopenharmony_ci0:18 add ( temp 4-component vector of float) 99617a3babSopenharmony_ci0:18 direct index ( smooth temp 4-component vector of float) 100617a3babSopenharmony_ci0:18 'foo' ( smooth in 3-element array of 4-component vector of float) 101617a3babSopenharmony_ci0:18 Constant: 102617a3babSopenharmony_ci0:18 1 (const int) 103617a3babSopenharmony_ci0:18 direct index ( smooth temp 4-component vector of float TexCoord) 104617a3babSopenharmony_ci0:18 'gl_TexCoord' ( smooth in 6-element array of 4-component vector of float TexCoord) 105617a3babSopenharmony_ci0:18 Constant: 106617a3babSopenharmony_ci0:18 0 (const int) 107617a3babSopenharmony_ci0:18 direct index ( smooth temp 4-component vector of float TexCoord) 108617a3babSopenharmony_ci0:18 'gl_TexCoord' ( smooth in 6-element array of 4-component vector of float TexCoord) 109617a3babSopenharmony_ci0:18 Constant: 110617a3babSopenharmony_ci0:18 4 (const int) 111617a3babSopenharmony_ci0:18 'texColor' ( temp 4-component vector of float) 112617a3babSopenharmony_ci0:? Linker Objects 113617a3babSopenharmony_ci0:? 'texSampler2D' ( uniform sampler2D) 114617a3babSopenharmony_ci0:? 'color' ( smooth in 4-component vector of float) 115617a3babSopenharmony_ci0:? 'alpha' ( smooth in float) 116617a3babSopenharmony_ci0:? 'gl_TexCoord' ( smooth in 6-element array of 4-component vector of float TexCoord) 117617a3babSopenharmony_ci0:? 'foo' ( smooth in 3-element array of 4-component vector of float) 118617a3babSopenharmony_ci 119