1617a3babSopenharmony_citexture.frag
2617a3babSopenharmony_ciWARNING: 0:14: varying deprecated in version 130; may be removed in future release
3617a3babSopenharmony_ciWARNING: 0:15: varying deprecated in version 130; may be removed in future release
4617a3babSopenharmony_ci
5617a3babSopenharmony_ciShader version: 130
6617a3babSopenharmony_ci0:? Sequence
7617a3babSopenharmony_ci0:17  Function Definition: main( ( global void)
8617a3babSopenharmony_ci0:17    Function Parameters: 
9617a3babSopenharmony_ci0:19    Sequence
10617a3babSopenharmony_ci0:19      Sequence
11617a3babSopenharmony_ci0:19        move second child to first child ( temp float)
12617a3babSopenharmony_ci0:19          'blendscale' ( temp float)
13617a3babSopenharmony_ci0:19          Constant:
14617a3babSopenharmony_ci0:19            1.789000
15617a3babSopenharmony_ci0:20      Sequence
16617a3babSopenharmony_ci0:20        move second child to first child ( temp float)
17617a3babSopenharmony_ci0:20          'bias' ( temp float)
18617a3babSopenharmony_ci0:20          Constant:
19617a3babSopenharmony_ci0:20            2.000000
20617a3babSopenharmony_ci0:21      Sequence
21617a3babSopenharmony_ci0:21        move second child to first child ( temp float)
22617a3babSopenharmony_ci0:21          'lod' ( temp float)
23617a3babSopenharmony_ci0:21          Constant:
24617a3babSopenharmony_ci0:21            3.000000
25617a3babSopenharmony_ci0:22      Sequence
26617a3babSopenharmony_ci0:22        move second child to first child ( temp float)
27617a3babSopenharmony_ci0:22          'proj' ( temp float)
28617a3babSopenharmony_ci0:22          Constant:
29617a3babSopenharmony_ci0:22            2.000000
30617a3babSopenharmony_ci0:23      Sequence
31617a3babSopenharmony_ci0:23        move second child to first child ( temp float)
32617a3babSopenharmony_ci0:23          'coords1D' ( temp float)
33617a3babSopenharmony_ci0:23          Constant:
34617a3babSopenharmony_ci0:23            1.789000
35617a3babSopenharmony_ci0:24      Sequence
36617a3babSopenharmony_ci0:24        move second child to first child ( temp 3-component vector of float)
37617a3babSopenharmony_ci0:24          'coords3D' ( temp 3-component vector of float)
38617a3babSopenharmony_ci0:24          Constant:
39617a3babSopenharmony_ci0:24            1.789000
40617a3babSopenharmony_ci0:24            2.718000
41617a3babSopenharmony_ci0:24            3.453000
42617a3babSopenharmony_ci0:25      Sequence
43617a3babSopenharmony_ci0:25        move second child to first child ( temp 4-component vector of float)
44617a3babSopenharmony_ci0:25          'coords4D' ( temp 4-component vector of float)
45617a3babSopenharmony_ci0:25          Constant:
46617a3babSopenharmony_ci0:25            1.789000
47617a3babSopenharmony_ci0:25            2.718000
48617a3babSopenharmony_ci0:25            3.453000
49617a3babSopenharmony_ci0:25            2.000000
50617a3babSopenharmony_ci0:26      Sequence
51617a3babSopenharmony_ci0:26        move second child to first child ( temp 4-component vector of float)
52617a3babSopenharmony_ci0:26          'color' ( temp 4-component vector of float)
53617a3babSopenharmony_ci0:26          Constant:
54617a3babSopenharmony_ci0:26            0.000000
55617a3babSopenharmony_ci0:26            0.000000
56617a3babSopenharmony_ci0:26            0.000000
57617a3babSopenharmony_ci0:26            0.000000
58617a3babSopenharmony_ci0:28      add second child into first child ( temp 4-component vector of float)
59617a3babSopenharmony_ci0:28        'color' ( temp 4-component vector of float)
60617a3babSopenharmony_ci0:28        texture ( global 4-component vector of float)
61617a3babSopenharmony_ci0:28          'texSampler1D' ( uniform sampler1D)
62617a3babSopenharmony_ci0:28          'coords1D' ( temp float)
63617a3babSopenharmony_ci0:29      add second child into first child ( temp 4-component vector of float)
64617a3babSopenharmony_ci0:29        'color' ( temp 4-component vector of float)
65617a3babSopenharmony_ci0:29        texture ( global 4-component vector of float)
66617a3babSopenharmony_ci0:29          'texSampler1D' ( uniform sampler1D)
67617a3babSopenharmony_ci0:29          'coords1D' ( temp float)
68617a3babSopenharmony_ci0:29          'bias' ( temp float)
69617a3babSopenharmony_ci0:30      add second child into first child ( temp 4-component vector of float)
70617a3babSopenharmony_ci0:30        'color' ( temp 4-component vector of float)
71617a3babSopenharmony_ci0:30        textureProj ( global 4-component vector of float)
72617a3babSopenharmony_ci0:30          'texSampler1D' ( uniform sampler1D)
73617a3babSopenharmony_ci0:30          'coords2D' ( smooth in 2-component vector of float)
74617a3babSopenharmony_ci0:31      add second child into first child ( temp 4-component vector of float)
75617a3babSopenharmony_ci0:31        'color' ( temp 4-component vector of float)
76617a3babSopenharmony_ci0:31        textureProj ( global 4-component vector of float)
77617a3babSopenharmony_ci0:31          'texSampler1D' ( uniform sampler1D)
78617a3babSopenharmony_ci0:31          'coords4D' ( temp 4-component vector of float)
79617a3babSopenharmony_ci0:32      add second child into first child ( temp 4-component vector of float)
80617a3babSopenharmony_ci0:32        'color' ( temp 4-component vector of float)
81617a3babSopenharmony_ci0:32        textureProj ( global 4-component vector of float)
82617a3babSopenharmony_ci0:32          'texSampler1D' ( uniform sampler1D)
83617a3babSopenharmony_ci0:32          'coords2D' ( smooth in 2-component vector of float)
84617a3babSopenharmony_ci0:32          'bias' ( temp float)
85617a3babSopenharmony_ci0:33      add second child into first child ( temp 4-component vector of float)
86617a3babSopenharmony_ci0:33        'color' ( temp 4-component vector of float)
87617a3babSopenharmony_ci0:33        textureProj ( global 4-component vector of float)
88617a3babSopenharmony_ci0:33          'texSampler1D' ( uniform sampler1D)
89617a3babSopenharmony_ci0:33          'coords4D' ( temp 4-component vector of float)
90617a3babSopenharmony_ci0:33          'bias' ( temp float)
91617a3babSopenharmony_ci0:35      add second child into first child ( temp 4-component vector of float)
92617a3babSopenharmony_ci0:35        'color' ( temp 4-component vector of float)
93617a3babSopenharmony_ci0:35        texture ( global 4-component vector of float)
94617a3babSopenharmony_ci0:35          'texSampler2D' ( uniform sampler2D)
95617a3babSopenharmony_ci0:35          'coords2D' ( smooth in 2-component vector of float)
96617a3babSopenharmony_ci0:36      add second child into first child ( temp 4-component vector of float)
97617a3babSopenharmony_ci0:36        'color' ( temp 4-component vector of float)
98617a3babSopenharmony_ci0:36        texture ( global 4-component vector of float)
99617a3babSopenharmony_ci0:36          'texSampler2D' ( uniform sampler2D)
100617a3babSopenharmony_ci0:36          'coords2D' ( smooth in 2-component vector of float)
101617a3babSopenharmony_ci0:36          'bias' ( temp float)
102617a3babSopenharmony_ci0:37      add second child into first child ( temp 4-component vector of float)
103617a3babSopenharmony_ci0:37        'color' ( temp 4-component vector of float)
104617a3babSopenharmony_ci0:37        textureProj ( global 4-component vector of float)
105617a3babSopenharmony_ci0:37          'texSampler2D' ( uniform sampler2D)
106617a3babSopenharmony_ci0:37          'coords3D' ( temp 3-component vector of float)
107617a3babSopenharmony_ci0:38      add second child into first child ( temp 4-component vector of float)
108617a3babSopenharmony_ci0:38        'color' ( temp 4-component vector of float)
109617a3babSopenharmony_ci0:38        textureProj ( global 4-component vector of float)
110617a3babSopenharmony_ci0:38          'texSampler2D' ( uniform sampler2D)
111617a3babSopenharmony_ci0:38          'coords4D' ( temp 4-component vector of float)
112617a3babSopenharmony_ci0:38          'bias' ( temp float)
113617a3babSopenharmony_ci0:40      add second child into first child ( temp 4-component vector of float)
114617a3babSopenharmony_ci0:40        'color' ( temp 4-component vector of float)
115617a3babSopenharmony_ci0:40        texture ( global 4-component vector of float)
116617a3babSopenharmony_ci0:40          'texSampler3D' ( uniform sampler3D)
117617a3babSopenharmony_ci0:40          'coords3D' ( temp 3-component vector of float)
118617a3babSopenharmony_ci0:41      add second child into first child ( temp 4-component vector of float)
119617a3babSopenharmony_ci0:41        'color' ( temp 4-component vector of float)
120617a3babSopenharmony_ci0:41        texture ( global 4-component vector of float)
121617a3babSopenharmony_ci0:41          'texSampler3D' ( uniform sampler3D)
122617a3babSopenharmony_ci0:41          'coords3D' ( temp 3-component vector of float)
123617a3babSopenharmony_ci0:41          'bias' ( temp float)
124617a3babSopenharmony_ci0:42      add second child into first child ( temp 4-component vector of float)
125617a3babSopenharmony_ci0:42        'color' ( temp 4-component vector of float)
126617a3babSopenharmony_ci0:42        textureProj ( global 4-component vector of float)
127617a3babSopenharmony_ci0:42          'texSampler3D' ( uniform sampler3D)
128617a3babSopenharmony_ci0:42          'coords4D' ( temp 4-component vector of float)
129617a3babSopenharmony_ci0:43      add second child into first child ( temp 4-component vector of float)
130617a3babSopenharmony_ci0:43        'color' ( temp 4-component vector of float)
131617a3babSopenharmony_ci0:43        textureProj ( global 4-component vector of float)
132617a3babSopenharmony_ci0:43          'texSampler3D' ( uniform sampler3D)
133617a3babSopenharmony_ci0:43          'coords4D' ( temp 4-component vector of float)
134617a3babSopenharmony_ci0:43          'bias' ( temp float)
135617a3babSopenharmony_ci0:45      add second child into first child ( temp 4-component vector of float)
136617a3babSopenharmony_ci0:45        'color' ( temp 4-component vector of float)
137617a3babSopenharmony_ci0:45        texture ( global 4-component vector of float)
138617a3babSopenharmony_ci0:45          'texSamplerCube' ( uniform samplerCube)
139617a3babSopenharmony_ci0:45          'coords3D' ( temp 3-component vector of float)
140617a3babSopenharmony_ci0:46      add second child into first child ( temp 4-component vector of float)
141617a3babSopenharmony_ci0:46        'color' ( temp 4-component vector of float)
142617a3babSopenharmony_ci0:46        texture ( global 4-component vector of float)
143617a3babSopenharmony_ci0:46          'texSamplerCube' ( uniform samplerCube)
144617a3babSopenharmony_ci0:46          'coords3D' ( temp 3-component vector of float)
145617a3babSopenharmony_ci0:46          'bias' ( temp float)
146617a3babSopenharmony_ci0:48      add second child into first child ( temp 4-component vector of float)
147617a3babSopenharmony_ci0:48        'color' ( temp 4-component vector of float)
148617a3babSopenharmony_ci0:48        texture ( global 4-component vector of float)
149617a3babSopenharmony_ci0:48          'shadowSampler1D' ( uniform sampler1DShadow)
150617a3babSopenharmony_ci0:48          'coords3D' ( temp 3-component vector of float)
151617a3babSopenharmony_ci0:49      add second child into first child ( temp 4-component vector of float)
152617a3babSopenharmony_ci0:49        'color' ( temp 4-component vector of float)
153617a3babSopenharmony_ci0:49        texture ( global 4-component vector of float)
154617a3babSopenharmony_ci0:49          'shadowSampler1D' ( uniform sampler1DShadow)
155617a3babSopenharmony_ci0:49          'coords3D' ( temp 3-component vector of float)
156617a3babSopenharmony_ci0:49          'bias' ( temp float)
157617a3babSopenharmony_ci0:50      add second child into first child ( temp 4-component vector of float)
158617a3babSopenharmony_ci0:50        'color' ( temp 4-component vector of float)
159617a3babSopenharmony_ci0:50        texture ( global 4-component vector of float)
160617a3babSopenharmony_ci0:50          'shadowSampler2D' ( uniform sampler2DShadow)
161617a3babSopenharmony_ci0:50          'coords3D' ( temp 3-component vector of float)
162617a3babSopenharmony_ci0:51      add second child into first child ( temp 4-component vector of float)
163617a3babSopenharmony_ci0:51        'color' ( temp 4-component vector of float)
164617a3babSopenharmony_ci0:51        texture ( global 4-component vector of float)
165617a3babSopenharmony_ci0:51          'shadowSampler2D' ( uniform sampler2DShadow)
166617a3babSopenharmony_ci0:51          'coords3D' ( temp 3-component vector of float)
167617a3babSopenharmony_ci0:51          'bias' ( temp float)
168617a3babSopenharmony_ci0:52      add second child into first child ( temp 4-component vector of float)
169617a3babSopenharmony_ci0:52        'color' ( temp 4-component vector of float)
170617a3babSopenharmony_ci0:52        textureProj ( global 4-component vector of float)
171617a3babSopenharmony_ci0:52          'shadowSampler1D' ( uniform sampler1DShadow)
172617a3babSopenharmony_ci0:52          'coords4D' ( temp 4-component vector of float)
173617a3babSopenharmony_ci0:53      add second child into first child ( temp 4-component vector of float)
174617a3babSopenharmony_ci0:53        'color' ( temp 4-component vector of float)
175617a3babSopenharmony_ci0:53        textureProj ( global 4-component vector of float)
176617a3babSopenharmony_ci0:53          'shadowSampler1D' ( uniform sampler1DShadow)
177617a3babSopenharmony_ci0:53          'coords4D' ( temp 4-component vector of float)
178617a3babSopenharmony_ci0:53          'bias' ( temp float)
179617a3babSopenharmony_ci0:54      add second child into first child ( temp 4-component vector of float)
180617a3babSopenharmony_ci0:54        'color' ( temp 4-component vector of float)
181617a3babSopenharmony_ci0:54        textureProj ( global 4-component vector of float)
182617a3babSopenharmony_ci0:54          'shadowSampler2D' ( uniform sampler2DShadow)
183617a3babSopenharmony_ci0:54          'coords4D' ( temp 4-component vector of float)
184617a3babSopenharmony_ci0:55      add second child into first child ( temp 4-component vector of float)
185617a3babSopenharmony_ci0:55        'color' ( temp 4-component vector of float)
186617a3babSopenharmony_ci0:55        textureProj ( global 4-component vector of float)
187617a3babSopenharmony_ci0:55          'shadowSampler2D' ( uniform sampler2DShadow)
188617a3babSopenharmony_ci0:55          'coords4D' ( temp 4-component vector of float)
189617a3babSopenharmony_ci0:55          'bias' ( temp float)
190617a3babSopenharmony_ci0:57      Sequence
191617a3babSopenharmony_ci0:57        move second child to first child ( temp 2-component vector of int)
192617a3babSopenharmony_ci0:57          'iCoords2D' ( temp 2-component vector of int)
193617a3babSopenharmony_ci0:57          Constant:
194617a3babSopenharmony_ci0:57            0 (const int)
195617a3babSopenharmony_ci0:57            5 (const int)
196617a3babSopenharmony_ci0:58      Sequence
197617a3babSopenharmony_ci0:58        move second child to first child ( temp int)
198617a3babSopenharmony_ci0:58          'iLod' ( temp int)
199617a3babSopenharmony_ci0:58          Constant:
200617a3babSopenharmony_ci0:58            1 (const int)
201617a3babSopenharmony_ci0:60      add second child into first child ( temp 4-component vector of float)
202617a3babSopenharmony_ci0:60        'color' ( temp 4-component vector of float)
203617a3babSopenharmony_ci0:60        textureFetch ( global 4-component vector of float)
204617a3babSopenharmony_ci0:60          'texSampler2D' ( uniform sampler2D)
205617a3babSopenharmony_ci0:60          'iCoords2D' ( temp 2-component vector of int)
206617a3babSopenharmony_ci0:60          'iLod' ( temp int)
207617a3babSopenharmony_ci0:62      Sequence
208617a3babSopenharmony_ci0:62        move second child to first child ( temp 2-component vector of float)
209617a3babSopenharmony_ci0:62          'gradX' ( temp 2-component vector of float)
210617a3babSopenharmony_ci0:62          dPdx ( global 2-component vector of float)
211617a3babSopenharmony_ci0:62            'coords2D' ( smooth in 2-component vector of float)
212617a3babSopenharmony_ci0:63      Sequence
213617a3babSopenharmony_ci0:63        move second child to first child ( temp 2-component vector of float)
214617a3babSopenharmony_ci0:63          'gradY' ( temp 2-component vector of float)
215617a3babSopenharmony_ci0:63          dPdy ( global 2-component vector of float)
216617a3babSopenharmony_ci0:63            'coords2D' ( smooth in 2-component vector of float)
217617a3babSopenharmony_ci0:66      add second child into first child ( temp 4-component vector of float)
218617a3babSopenharmony_ci0:66        'color' ( temp 4-component vector of float)
219617a3babSopenharmony_ci0:66        textureGrad ( global 4-component vector of float)
220617a3babSopenharmony_ci0:66          'texSampler2D' ( uniform sampler2D)
221617a3babSopenharmony_ci0:66          'coords2D' ( smooth in 2-component vector of float)
222617a3babSopenharmony_ci0:66          'gradX' ( temp 2-component vector of float)
223617a3babSopenharmony_ci0:66          'gradY' ( temp 2-component vector of float)
224617a3babSopenharmony_ci0:67      add second child into first child ( temp 4-component vector of float)
225617a3babSopenharmony_ci0:67        'color' ( temp 4-component vector of float)
226617a3babSopenharmony_ci0:67        textureProjGrad ( global 4-component vector of float)
227617a3babSopenharmony_ci0:67          'texSampler2D' ( uniform sampler2D)
228617a3babSopenharmony_ci0:67          Construct vec3 ( temp 3-component vector of float)
229617a3babSopenharmony_ci0:67            'coords2D' ( smooth in 2-component vector of float)
230617a3babSopenharmony_ci0:67            'proj' ( temp float)
231617a3babSopenharmony_ci0:67          'gradX' ( temp 2-component vector of float)
232617a3babSopenharmony_ci0:67          'gradY' ( temp 2-component vector of float)
233617a3babSopenharmony_ci0:68      add second child into first child ( temp 4-component vector of float)
234617a3babSopenharmony_ci0:68        'color' ( temp 4-component vector of float)
235617a3babSopenharmony_ci0:68        textureGradOffset ( global 4-component vector of float)
236617a3babSopenharmony_ci0:68          'texSampler2D' ( uniform sampler2D)
237617a3babSopenharmony_ci0:68          'coords2D' ( smooth in 2-component vector of float)
238617a3babSopenharmony_ci0:68          'gradX' ( temp 2-component vector of float)
239617a3babSopenharmony_ci0:68          'gradY' ( temp 2-component vector of float)
240617a3babSopenharmony_ci0:68          Constant:
241617a3babSopenharmony_ci0:68            3 (const int)
242617a3babSopenharmony_ci0:68            -7 (const int)
243617a3babSopenharmony_ci0:69      add second child into first child ( temp 4-component vector of float)
244617a3babSopenharmony_ci0:69        'color' ( temp 4-component vector of float)
245617a3babSopenharmony_ci0:69        textureProjGradOffset ( global 4-component vector of float)
246617a3babSopenharmony_ci0:69          'texSampler2D' ( uniform sampler2D)
247617a3babSopenharmony_ci0:69          'coords3D' ( temp 3-component vector of float)
248617a3babSopenharmony_ci0:69          'gradX' ( temp 2-component vector of float)
249617a3babSopenharmony_ci0:69          'gradY' ( temp 2-component vector of float)
250617a3babSopenharmony_ci0:69          Constant:
251617a3babSopenharmony_ci0:69            3 (const int)
252617a3babSopenharmony_ci0:69            -7 (const int)
253617a3babSopenharmony_ci0:70      add second child into first child ( temp 4-component vector of float)
254617a3babSopenharmony_ci0:70        'color' ( temp 4-component vector of float)
255617a3babSopenharmony_ci0:70        textureGrad ( global float)
256617a3babSopenharmony_ci0:70          'shadowSampler2D' ( uniform sampler2DShadow)
257617a3babSopenharmony_ci0:70          Construct vec3 ( temp 3-component vector of float)
258617a3babSopenharmony_ci0:70            'coords2D' ( smooth in 2-component vector of float)
259617a3babSopenharmony_ci0:70            'lod' ( temp float)
260617a3babSopenharmony_ci0:70          'gradX' ( temp 2-component vector of float)
261617a3babSopenharmony_ci0:70          'gradY' ( temp 2-component vector of float)
262617a3babSopenharmony_ci0:72      move second child to first child ( temp 4-component vector of float)
263617a3babSopenharmony_ci0:72        'gl_FragColor' ( fragColor 4-component vector of float FragColor)
264617a3babSopenharmony_ci0:72        mix ( global 4-component vector of float)
265617a3babSopenharmony_ci0:72          'color' ( temp 4-component vector of float)
266617a3babSopenharmony_ci0:72          'u' ( uniform 4-component vector of float)
267617a3babSopenharmony_ci0:72          component-wise multiply ( temp float)
268617a3babSopenharmony_ci0:72            'blend' ( uniform float)
269617a3babSopenharmony_ci0:72            'blendscale' ( temp float)
270617a3babSopenharmony_ci0:?   Linker Objects
271617a3babSopenharmony_ci0:?     'texSampler1D' ( uniform sampler1D)
272617a3babSopenharmony_ci0:?     'texSampler2D' ( uniform sampler2D)
273617a3babSopenharmony_ci0:?     'texSampler3D' ( uniform sampler3D)
274617a3babSopenharmony_ci0:?     'texSamplerCube' ( uniform samplerCube)
275617a3babSopenharmony_ci0:?     'shadowSampler1D' ( uniform sampler1DShadow)
276617a3babSopenharmony_ci0:?     'shadowSampler2D' ( uniform sampler2DShadow)
277617a3babSopenharmony_ci0:?     'blend' ( uniform float)
278617a3babSopenharmony_ci0:?     'scale' ( uniform 2-component vector of float)
279617a3babSopenharmony_ci0:?     'u' ( uniform 4-component vector of float)
280617a3babSopenharmony_ci0:?     't' ( smooth in 2-component vector of float)
281617a3babSopenharmony_ci0:?     'coords2D' ( smooth in 2-component vector of float)
282617a3babSopenharmony_ci
283617a3babSopenharmony_ci
284617a3babSopenharmony_ciLinked fragment stage:
285617a3babSopenharmony_ci
286617a3babSopenharmony_ci
287617a3babSopenharmony_ciShader version: 130
288617a3babSopenharmony_ci0:? Sequence
289617a3babSopenharmony_ci0:17  Function Definition: main( ( global void)
290617a3babSopenharmony_ci0:17    Function Parameters: 
291617a3babSopenharmony_ci0:19    Sequence
292617a3babSopenharmony_ci0:19      Sequence
293617a3babSopenharmony_ci0:19        move second child to first child ( temp float)
294617a3babSopenharmony_ci0:19          'blendscale' ( temp float)
295617a3babSopenharmony_ci0:19          Constant:
296617a3babSopenharmony_ci0:19            1.789000
297617a3babSopenharmony_ci0:20      Sequence
298617a3babSopenharmony_ci0:20        move second child to first child ( temp float)
299617a3babSopenharmony_ci0:20          'bias' ( temp float)
300617a3babSopenharmony_ci0:20          Constant:
301617a3babSopenharmony_ci0:20            2.000000
302617a3babSopenharmony_ci0:21      Sequence
303617a3babSopenharmony_ci0:21        move second child to first child ( temp float)
304617a3babSopenharmony_ci0:21          'lod' ( temp float)
305617a3babSopenharmony_ci0:21          Constant:
306617a3babSopenharmony_ci0:21            3.000000
307617a3babSopenharmony_ci0:22      Sequence
308617a3babSopenharmony_ci0:22        move second child to first child ( temp float)
309617a3babSopenharmony_ci0:22          'proj' ( temp float)
310617a3babSopenharmony_ci0:22          Constant:
311617a3babSopenharmony_ci0:22            2.000000
312617a3babSopenharmony_ci0:23      Sequence
313617a3babSopenharmony_ci0:23        move second child to first child ( temp float)
314617a3babSopenharmony_ci0:23          'coords1D' ( temp float)
315617a3babSopenharmony_ci0:23          Constant:
316617a3babSopenharmony_ci0:23            1.789000
317617a3babSopenharmony_ci0:24      Sequence
318617a3babSopenharmony_ci0:24        move second child to first child ( temp 3-component vector of float)
319617a3babSopenharmony_ci0:24          'coords3D' ( temp 3-component vector of float)
320617a3babSopenharmony_ci0:24          Constant:
321617a3babSopenharmony_ci0:24            1.789000
322617a3babSopenharmony_ci0:24            2.718000
323617a3babSopenharmony_ci0:24            3.453000
324617a3babSopenharmony_ci0:25      Sequence
325617a3babSopenharmony_ci0:25        move second child to first child ( temp 4-component vector of float)
326617a3babSopenharmony_ci0:25          'coords4D' ( temp 4-component vector of float)
327617a3babSopenharmony_ci0:25          Constant:
328617a3babSopenharmony_ci0:25            1.789000
329617a3babSopenharmony_ci0:25            2.718000
330617a3babSopenharmony_ci0:25            3.453000
331617a3babSopenharmony_ci0:25            2.000000
332617a3babSopenharmony_ci0:26      Sequence
333617a3babSopenharmony_ci0:26        move second child to first child ( temp 4-component vector of float)
334617a3babSopenharmony_ci0:26          'color' ( temp 4-component vector of float)
335617a3babSopenharmony_ci0:26          Constant:
336617a3babSopenharmony_ci0:26            0.000000
337617a3babSopenharmony_ci0:26            0.000000
338617a3babSopenharmony_ci0:26            0.000000
339617a3babSopenharmony_ci0:26            0.000000
340617a3babSopenharmony_ci0:28      add second child into first child ( temp 4-component vector of float)
341617a3babSopenharmony_ci0:28        'color' ( temp 4-component vector of float)
342617a3babSopenharmony_ci0:28        texture ( global 4-component vector of float)
343617a3babSopenharmony_ci0:28          'texSampler1D' ( uniform sampler1D)
344617a3babSopenharmony_ci0:28          'coords1D' ( temp float)
345617a3babSopenharmony_ci0:29      add second child into first child ( temp 4-component vector of float)
346617a3babSopenharmony_ci0:29        'color' ( temp 4-component vector of float)
347617a3babSopenharmony_ci0:29        texture ( global 4-component vector of float)
348617a3babSopenharmony_ci0:29          'texSampler1D' ( uniform sampler1D)
349617a3babSopenharmony_ci0:29          'coords1D' ( temp float)
350617a3babSopenharmony_ci0:29          'bias' ( temp float)
351617a3babSopenharmony_ci0:30      add second child into first child ( temp 4-component vector of float)
352617a3babSopenharmony_ci0:30        'color' ( temp 4-component vector of float)
353617a3babSopenharmony_ci0:30        textureProj ( global 4-component vector of float)
354617a3babSopenharmony_ci0:30          'texSampler1D' ( uniform sampler1D)
355617a3babSopenharmony_ci0:30          'coords2D' ( smooth in 2-component vector of float)
356617a3babSopenharmony_ci0:31      add second child into first child ( temp 4-component vector of float)
357617a3babSopenharmony_ci0:31        'color' ( temp 4-component vector of float)
358617a3babSopenharmony_ci0:31        textureProj ( global 4-component vector of float)
359617a3babSopenharmony_ci0:31          'texSampler1D' ( uniform sampler1D)
360617a3babSopenharmony_ci0:31          'coords4D' ( temp 4-component vector of float)
361617a3babSopenharmony_ci0:32      add second child into first child ( temp 4-component vector of float)
362617a3babSopenharmony_ci0:32        'color' ( temp 4-component vector of float)
363617a3babSopenharmony_ci0:32        textureProj ( global 4-component vector of float)
364617a3babSopenharmony_ci0:32          'texSampler1D' ( uniform sampler1D)
365617a3babSopenharmony_ci0:32          'coords2D' ( smooth in 2-component vector of float)
366617a3babSopenharmony_ci0:32          'bias' ( temp float)
367617a3babSopenharmony_ci0:33      add second child into first child ( temp 4-component vector of float)
368617a3babSopenharmony_ci0:33        'color' ( temp 4-component vector of float)
369617a3babSopenharmony_ci0:33        textureProj ( global 4-component vector of float)
370617a3babSopenharmony_ci0:33          'texSampler1D' ( uniform sampler1D)
371617a3babSopenharmony_ci0:33          'coords4D' ( temp 4-component vector of float)
372617a3babSopenharmony_ci0:33          'bias' ( temp float)
373617a3babSopenharmony_ci0:35      add second child into first child ( temp 4-component vector of float)
374617a3babSopenharmony_ci0:35        'color' ( temp 4-component vector of float)
375617a3babSopenharmony_ci0:35        texture ( global 4-component vector of float)
376617a3babSopenharmony_ci0:35          'texSampler2D' ( uniform sampler2D)
377617a3babSopenharmony_ci0:35          'coords2D' ( smooth in 2-component vector of float)
378617a3babSopenharmony_ci0:36      add second child into first child ( temp 4-component vector of float)
379617a3babSopenharmony_ci0:36        'color' ( temp 4-component vector of float)
380617a3babSopenharmony_ci0:36        texture ( global 4-component vector of float)
381617a3babSopenharmony_ci0:36          'texSampler2D' ( uniform sampler2D)
382617a3babSopenharmony_ci0:36          'coords2D' ( smooth in 2-component vector of float)
383617a3babSopenharmony_ci0:36          'bias' ( temp float)
384617a3babSopenharmony_ci0:37      add second child into first child ( temp 4-component vector of float)
385617a3babSopenharmony_ci0:37        'color' ( temp 4-component vector of float)
386617a3babSopenharmony_ci0:37        textureProj ( global 4-component vector of float)
387617a3babSopenharmony_ci0:37          'texSampler2D' ( uniform sampler2D)
388617a3babSopenharmony_ci0:37          'coords3D' ( temp 3-component vector of float)
389617a3babSopenharmony_ci0:38      add second child into first child ( temp 4-component vector of float)
390617a3babSopenharmony_ci0:38        'color' ( temp 4-component vector of float)
391617a3babSopenharmony_ci0:38        textureProj ( global 4-component vector of float)
392617a3babSopenharmony_ci0:38          'texSampler2D' ( uniform sampler2D)
393617a3babSopenharmony_ci0:38          'coords4D' ( temp 4-component vector of float)
394617a3babSopenharmony_ci0:38          'bias' ( temp float)
395617a3babSopenharmony_ci0:40      add second child into first child ( temp 4-component vector of float)
396617a3babSopenharmony_ci0:40        'color' ( temp 4-component vector of float)
397617a3babSopenharmony_ci0:40        texture ( global 4-component vector of float)
398617a3babSopenharmony_ci0:40          'texSampler3D' ( uniform sampler3D)
399617a3babSopenharmony_ci0:40          'coords3D' ( temp 3-component vector of float)
400617a3babSopenharmony_ci0:41      add second child into first child ( temp 4-component vector of float)
401617a3babSopenharmony_ci0:41        'color' ( temp 4-component vector of float)
402617a3babSopenharmony_ci0:41        texture ( global 4-component vector of float)
403617a3babSopenharmony_ci0:41          'texSampler3D' ( uniform sampler3D)
404617a3babSopenharmony_ci0:41          'coords3D' ( temp 3-component vector of float)
405617a3babSopenharmony_ci0:41          'bias' ( temp float)
406617a3babSopenharmony_ci0:42      add second child into first child ( temp 4-component vector of float)
407617a3babSopenharmony_ci0:42        'color' ( temp 4-component vector of float)
408617a3babSopenharmony_ci0:42        textureProj ( global 4-component vector of float)
409617a3babSopenharmony_ci0:42          'texSampler3D' ( uniform sampler3D)
410617a3babSopenharmony_ci0:42          'coords4D' ( temp 4-component vector of float)
411617a3babSopenharmony_ci0:43      add second child into first child ( temp 4-component vector of float)
412617a3babSopenharmony_ci0:43        'color' ( temp 4-component vector of float)
413617a3babSopenharmony_ci0:43        textureProj ( global 4-component vector of float)
414617a3babSopenharmony_ci0:43          'texSampler3D' ( uniform sampler3D)
415617a3babSopenharmony_ci0:43          'coords4D' ( temp 4-component vector of float)
416617a3babSopenharmony_ci0:43          'bias' ( temp float)
417617a3babSopenharmony_ci0:45      add second child into first child ( temp 4-component vector of float)
418617a3babSopenharmony_ci0:45        'color' ( temp 4-component vector of float)
419617a3babSopenharmony_ci0:45        texture ( global 4-component vector of float)
420617a3babSopenharmony_ci0:45          'texSamplerCube' ( uniform samplerCube)
421617a3babSopenharmony_ci0:45          'coords3D' ( temp 3-component vector of float)
422617a3babSopenharmony_ci0:46      add second child into first child ( temp 4-component vector of float)
423617a3babSopenharmony_ci0:46        'color' ( temp 4-component vector of float)
424617a3babSopenharmony_ci0:46        texture ( global 4-component vector of float)
425617a3babSopenharmony_ci0:46          'texSamplerCube' ( uniform samplerCube)
426617a3babSopenharmony_ci0:46          'coords3D' ( temp 3-component vector of float)
427617a3babSopenharmony_ci0:46          'bias' ( temp float)
428617a3babSopenharmony_ci0:48      add second child into first child ( temp 4-component vector of float)
429617a3babSopenharmony_ci0:48        'color' ( temp 4-component vector of float)
430617a3babSopenharmony_ci0:48        texture ( global 4-component vector of float)
431617a3babSopenharmony_ci0:48          'shadowSampler1D' ( uniform sampler1DShadow)
432617a3babSopenharmony_ci0:48          'coords3D' ( temp 3-component vector of float)
433617a3babSopenharmony_ci0:49      add second child into first child ( temp 4-component vector of float)
434617a3babSopenharmony_ci0:49        'color' ( temp 4-component vector of float)
435617a3babSopenharmony_ci0:49        texture ( global 4-component vector of float)
436617a3babSopenharmony_ci0:49          'shadowSampler1D' ( uniform sampler1DShadow)
437617a3babSopenharmony_ci0:49          'coords3D' ( temp 3-component vector of float)
438617a3babSopenharmony_ci0:49          'bias' ( temp float)
439617a3babSopenharmony_ci0:50      add second child into first child ( temp 4-component vector of float)
440617a3babSopenharmony_ci0:50        'color' ( temp 4-component vector of float)
441617a3babSopenharmony_ci0:50        texture ( global 4-component vector of float)
442617a3babSopenharmony_ci0:50          'shadowSampler2D' ( uniform sampler2DShadow)
443617a3babSopenharmony_ci0:50          'coords3D' ( temp 3-component vector of float)
444617a3babSopenharmony_ci0:51      add second child into first child ( temp 4-component vector of float)
445617a3babSopenharmony_ci0:51        'color' ( temp 4-component vector of float)
446617a3babSopenharmony_ci0:51        texture ( global 4-component vector of float)
447617a3babSopenharmony_ci0:51          'shadowSampler2D' ( uniform sampler2DShadow)
448617a3babSopenharmony_ci0:51          'coords3D' ( temp 3-component vector of float)
449617a3babSopenharmony_ci0:51          'bias' ( temp float)
450617a3babSopenharmony_ci0:52      add second child into first child ( temp 4-component vector of float)
451617a3babSopenharmony_ci0:52        'color' ( temp 4-component vector of float)
452617a3babSopenharmony_ci0:52        textureProj ( global 4-component vector of float)
453617a3babSopenharmony_ci0:52          'shadowSampler1D' ( uniform sampler1DShadow)
454617a3babSopenharmony_ci0:52          'coords4D' ( temp 4-component vector of float)
455617a3babSopenharmony_ci0:53      add second child into first child ( temp 4-component vector of float)
456617a3babSopenharmony_ci0:53        'color' ( temp 4-component vector of float)
457617a3babSopenharmony_ci0:53        textureProj ( global 4-component vector of float)
458617a3babSopenharmony_ci0:53          'shadowSampler1D' ( uniform sampler1DShadow)
459617a3babSopenharmony_ci0:53          'coords4D' ( temp 4-component vector of float)
460617a3babSopenharmony_ci0:53          'bias' ( temp float)
461617a3babSopenharmony_ci0:54      add second child into first child ( temp 4-component vector of float)
462617a3babSopenharmony_ci0:54        'color' ( temp 4-component vector of float)
463617a3babSopenharmony_ci0:54        textureProj ( global 4-component vector of float)
464617a3babSopenharmony_ci0:54          'shadowSampler2D' ( uniform sampler2DShadow)
465617a3babSopenharmony_ci0:54          'coords4D' ( temp 4-component vector of float)
466617a3babSopenharmony_ci0:55      add second child into first child ( temp 4-component vector of float)
467617a3babSopenharmony_ci0:55        'color' ( temp 4-component vector of float)
468617a3babSopenharmony_ci0:55        textureProj ( global 4-component vector of float)
469617a3babSopenharmony_ci0:55          'shadowSampler2D' ( uniform sampler2DShadow)
470617a3babSopenharmony_ci0:55          'coords4D' ( temp 4-component vector of float)
471617a3babSopenharmony_ci0:55          'bias' ( temp float)
472617a3babSopenharmony_ci0:57      Sequence
473617a3babSopenharmony_ci0:57        move second child to first child ( temp 2-component vector of int)
474617a3babSopenharmony_ci0:57          'iCoords2D' ( temp 2-component vector of int)
475617a3babSopenharmony_ci0:57          Constant:
476617a3babSopenharmony_ci0:57            0 (const int)
477617a3babSopenharmony_ci0:57            5 (const int)
478617a3babSopenharmony_ci0:58      Sequence
479617a3babSopenharmony_ci0:58        move second child to first child ( temp int)
480617a3babSopenharmony_ci0:58          'iLod' ( temp int)
481617a3babSopenharmony_ci0:58          Constant:
482617a3babSopenharmony_ci0:58            1 (const int)
483617a3babSopenharmony_ci0:60      add second child into first child ( temp 4-component vector of float)
484617a3babSopenharmony_ci0:60        'color' ( temp 4-component vector of float)
485617a3babSopenharmony_ci0:60        textureFetch ( global 4-component vector of float)
486617a3babSopenharmony_ci0:60          'texSampler2D' ( uniform sampler2D)
487617a3babSopenharmony_ci0:60          'iCoords2D' ( temp 2-component vector of int)
488617a3babSopenharmony_ci0:60          'iLod' ( temp int)
489617a3babSopenharmony_ci0:62      Sequence
490617a3babSopenharmony_ci0:62        move second child to first child ( temp 2-component vector of float)
491617a3babSopenharmony_ci0:62          'gradX' ( temp 2-component vector of float)
492617a3babSopenharmony_ci0:62          dPdx ( global 2-component vector of float)
493617a3babSopenharmony_ci0:62            'coords2D' ( smooth in 2-component vector of float)
494617a3babSopenharmony_ci0:63      Sequence
495617a3babSopenharmony_ci0:63        move second child to first child ( temp 2-component vector of float)
496617a3babSopenharmony_ci0:63          'gradY' ( temp 2-component vector of float)
497617a3babSopenharmony_ci0:63          dPdy ( global 2-component vector of float)
498617a3babSopenharmony_ci0:63            'coords2D' ( smooth in 2-component vector of float)
499617a3babSopenharmony_ci0:66      add second child into first child ( temp 4-component vector of float)
500617a3babSopenharmony_ci0:66        'color' ( temp 4-component vector of float)
501617a3babSopenharmony_ci0:66        textureGrad ( global 4-component vector of float)
502617a3babSopenharmony_ci0:66          'texSampler2D' ( uniform sampler2D)
503617a3babSopenharmony_ci0:66          'coords2D' ( smooth in 2-component vector of float)
504617a3babSopenharmony_ci0:66          'gradX' ( temp 2-component vector of float)
505617a3babSopenharmony_ci0:66          'gradY' ( temp 2-component vector of float)
506617a3babSopenharmony_ci0:67      add second child into first child ( temp 4-component vector of float)
507617a3babSopenharmony_ci0:67        'color' ( temp 4-component vector of float)
508617a3babSopenharmony_ci0:67        textureProjGrad ( global 4-component vector of float)
509617a3babSopenharmony_ci0:67          'texSampler2D' ( uniform sampler2D)
510617a3babSopenharmony_ci0:67          Construct vec3 ( temp 3-component vector of float)
511617a3babSopenharmony_ci0:67            'coords2D' ( smooth in 2-component vector of float)
512617a3babSopenharmony_ci0:67            'proj' ( temp float)
513617a3babSopenharmony_ci0:67          'gradX' ( temp 2-component vector of float)
514617a3babSopenharmony_ci0:67          'gradY' ( temp 2-component vector of float)
515617a3babSopenharmony_ci0:68      add second child into first child ( temp 4-component vector of float)
516617a3babSopenharmony_ci0:68        'color' ( temp 4-component vector of float)
517617a3babSopenharmony_ci0:68        textureGradOffset ( global 4-component vector of float)
518617a3babSopenharmony_ci0:68          'texSampler2D' ( uniform sampler2D)
519617a3babSopenharmony_ci0:68          'coords2D' ( smooth in 2-component vector of float)
520617a3babSopenharmony_ci0:68          'gradX' ( temp 2-component vector of float)
521617a3babSopenharmony_ci0:68          'gradY' ( temp 2-component vector of float)
522617a3babSopenharmony_ci0:68          Constant:
523617a3babSopenharmony_ci0:68            3 (const int)
524617a3babSopenharmony_ci0:68            -7 (const int)
525617a3babSopenharmony_ci0:69      add second child into first child ( temp 4-component vector of float)
526617a3babSopenharmony_ci0:69        'color' ( temp 4-component vector of float)
527617a3babSopenharmony_ci0:69        textureProjGradOffset ( global 4-component vector of float)
528617a3babSopenharmony_ci0:69          'texSampler2D' ( uniform sampler2D)
529617a3babSopenharmony_ci0:69          'coords3D' ( temp 3-component vector of float)
530617a3babSopenharmony_ci0:69          'gradX' ( temp 2-component vector of float)
531617a3babSopenharmony_ci0:69          'gradY' ( temp 2-component vector of float)
532617a3babSopenharmony_ci0:69          Constant:
533617a3babSopenharmony_ci0:69            3 (const int)
534617a3babSopenharmony_ci0:69            -7 (const int)
535617a3babSopenharmony_ci0:70      add second child into first child ( temp 4-component vector of float)
536617a3babSopenharmony_ci0:70        'color' ( temp 4-component vector of float)
537617a3babSopenharmony_ci0:70        textureGrad ( global float)
538617a3babSopenharmony_ci0:70          'shadowSampler2D' ( uniform sampler2DShadow)
539617a3babSopenharmony_ci0:70          Construct vec3 ( temp 3-component vector of float)
540617a3babSopenharmony_ci0:70            'coords2D' ( smooth in 2-component vector of float)
541617a3babSopenharmony_ci0:70            'lod' ( temp float)
542617a3babSopenharmony_ci0:70          'gradX' ( temp 2-component vector of float)
543617a3babSopenharmony_ci0:70          'gradY' ( temp 2-component vector of float)
544617a3babSopenharmony_ci0:72      move second child to first child ( temp 4-component vector of float)
545617a3babSopenharmony_ci0:72        'gl_FragColor' ( fragColor 4-component vector of float FragColor)
546617a3babSopenharmony_ci0:72        mix ( global 4-component vector of float)
547617a3babSopenharmony_ci0:72          'color' ( temp 4-component vector of float)
548617a3babSopenharmony_ci0:72          'u' ( uniform 4-component vector of float)
549617a3babSopenharmony_ci0:72          component-wise multiply ( temp float)
550617a3babSopenharmony_ci0:72            'blend' ( uniform float)
551617a3babSopenharmony_ci0:72            'blendscale' ( temp float)
552617a3babSopenharmony_ci0:?   Linker Objects
553617a3babSopenharmony_ci0:?     'texSampler1D' ( uniform sampler1D)
554617a3babSopenharmony_ci0:?     'texSampler2D' ( uniform sampler2D)
555617a3babSopenharmony_ci0:?     'texSampler3D' ( uniform sampler3D)
556617a3babSopenharmony_ci0:?     'texSamplerCube' ( uniform samplerCube)
557617a3babSopenharmony_ci0:?     'shadowSampler1D' ( uniform sampler1DShadow)
558617a3babSopenharmony_ci0:?     'shadowSampler2D' ( uniform sampler2DShadow)
559617a3babSopenharmony_ci0:?     'blend' ( uniform float)
560617a3babSopenharmony_ci0:?     'scale' ( uniform 2-component vector of float)
561617a3babSopenharmony_ci0:?     'u' ( uniform 4-component vector of float)
562617a3babSopenharmony_ci0:?     't' ( smooth in 2-component vector of float)
563617a3babSopenharmony_ci0:?     'coords2D' ( smooth in 2-component vector of float)
564617a3babSopenharmony_ci
565