1617a3babSopenharmony_citexture.frag 2617a3babSopenharmony_ciWARNING: 0:14: varying deprecated in version 130; may be removed in future release 3617a3babSopenharmony_ciWARNING: 0:15: varying deprecated in version 130; may be removed in future release 4617a3babSopenharmony_ci 5617a3babSopenharmony_ciShader version: 130 6617a3babSopenharmony_ci0:? Sequence 7617a3babSopenharmony_ci0:17 Function Definition: main( ( global void) 8617a3babSopenharmony_ci0:17 Function Parameters: 9617a3babSopenharmony_ci0:19 Sequence 10617a3babSopenharmony_ci0:19 Sequence 11617a3babSopenharmony_ci0:19 move second child to first child ( temp float) 12617a3babSopenharmony_ci0:19 'blendscale' ( temp float) 13617a3babSopenharmony_ci0:19 Constant: 14617a3babSopenharmony_ci0:19 1.789000 15617a3babSopenharmony_ci0:20 Sequence 16617a3babSopenharmony_ci0:20 move second child to first child ( temp float) 17617a3babSopenharmony_ci0:20 'bias' ( temp float) 18617a3babSopenharmony_ci0:20 Constant: 19617a3babSopenharmony_ci0:20 2.000000 20617a3babSopenharmony_ci0:21 Sequence 21617a3babSopenharmony_ci0:21 move second child to first child ( temp float) 22617a3babSopenharmony_ci0:21 'lod' ( temp float) 23617a3babSopenharmony_ci0:21 Constant: 24617a3babSopenharmony_ci0:21 3.000000 25617a3babSopenharmony_ci0:22 Sequence 26617a3babSopenharmony_ci0:22 move second child to first child ( temp float) 27617a3babSopenharmony_ci0:22 'proj' ( temp float) 28617a3babSopenharmony_ci0:22 Constant: 29617a3babSopenharmony_ci0:22 2.000000 30617a3babSopenharmony_ci0:23 Sequence 31617a3babSopenharmony_ci0:23 move second child to first child ( temp float) 32617a3babSopenharmony_ci0:23 'coords1D' ( temp float) 33617a3babSopenharmony_ci0:23 Constant: 34617a3babSopenharmony_ci0:23 1.789000 35617a3babSopenharmony_ci0:24 Sequence 36617a3babSopenharmony_ci0:24 move second child to first child ( temp 3-component vector of float) 37617a3babSopenharmony_ci0:24 'coords3D' ( temp 3-component vector of float) 38617a3babSopenharmony_ci0:24 Constant: 39617a3babSopenharmony_ci0:24 1.789000 40617a3babSopenharmony_ci0:24 2.718000 41617a3babSopenharmony_ci0:24 3.453000 42617a3babSopenharmony_ci0:25 Sequence 43617a3babSopenharmony_ci0:25 move second child to first child ( temp 4-component vector of float) 44617a3babSopenharmony_ci0:25 'coords4D' ( temp 4-component vector of float) 45617a3babSopenharmony_ci0:25 Constant: 46617a3babSopenharmony_ci0:25 1.789000 47617a3babSopenharmony_ci0:25 2.718000 48617a3babSopenharmony_ci0:25 3.453000 49617a3babSopenharmony_ci0:25 2.000000 50617a3babSopenharmony_ci0:26 Sequence 51617a3babSopenharmony_ci0:26 move second child to first child ( temp 4-component vector of float) 52617a3babSopenharmony_ci0:26 'color' ( temp 4-component vector of float) 53617a3babSopenharmony_ci0:26 Constant: 54617a3babSopenharmony_ci0:26 0.000000 55617a3babSopenharmony_ci0:26 0.000000 56617a3babSopenharmony_ci0:26 0.000000 57617a3babSopenharmony_ci0:26 0.000000 58617a3babSopenharmony_ci0:28 add second child into first child ( temp 4-component vector of float) 59617a3babSopenharmony_ci0:28 'color' ( temp 4-component vector of float) 60617a3babSopenharmony_ci0:28 texture ( global 4-component vector of float) 61617a3babSopenharmony_ci0:28 'texSampler1D' ( uniform sampler1D) 62617a3babSopenharmony_ci0:28 'coords1D' ( temp float) 63617a3babSopenharmony_ci0:29 add second child into first child ( temp 4-component vector of float) 64617a3babSopenharmony_ci0:29 'color' ( temp 4-component vector of float) 65617a3babSopenharmony_ci0:29 texture ( global 4-component vector of float) 66617a3babSopenharmony_ci0:29 'texSampler1D' ( uniform sampler1D) 67617a3babSopenharmony_ci0:29 'coords1D' ( temp float) 68617a3babSopenharmony_ci0:29 'bias' ( temp float) 69617a3babSopenharmony_ci0:30 add second child into first child ( temp 4-component vector of float) 70617a3babSopenharmony_ci0:30 'color' ( temp 4-component vector of float) 71617a3babSopenharmony_ci0:30 textureProj ( global 4-component vector of float) 72617a3babSopenharmony_ci0:30 'texSampler1D' ( uniform sampler1D) 73617a3babSopenharmony_ci0:30 'coords2D' ( smooth in 2-component vector of float) 74617a3babSopenharmony_ci0:31 add second child into first child ( temp 4-component vector of float) 75617a3babSopenharmony_ci0:31 'color' ( temp 4-component vector of float) 76617a3babSopenharmony_ci0:31 textureProj ( global 4-component vector of float) 77617a3babSopenharmony_ci0:31 'texSampler1D' ( uniform sampler1D) 78617a3babSopenharmony_ci0:31 'coords4D' ( temp 4-component vector of float) 79617a3babSopenharmony_ci0:32 add second child into first child ( temp 4-component vector of float) 80617a3babSopenharmony_ci0:32 'color' ( temp 4-component vector of float) 81617a3babSopenharmony_ci0:32 textureProj ( global 4-component vector of float) 82617a3babSopenharmony_ci0:32 'texSampler1D' ( uniform sampler1D) 83617a3babSopenharmony_ci0:32 'coords2D' ( smooth in 2-component vector of float) 84617a3babSopenharmony_ci0:32 'bias' ( temp float) 85617a3babSopenharmony_ci0:33 add second child into first child ( temp 4-component vector of float) 86617a3babSopenharmony_ci0:33 'color' ( temp 4-component vector of float) 87617a3babSopenharmony_ci0:33 textureProj ( global 4-component vector of float) 88617a3babSopenharmony_ci0:33 'texSampler1D' ( uniform sampler1D) 89617a3babSopenharmony_ci0:33 'coords4D' ( temp 4-component vector of float) 90617a3babSopenharmony_ci0:33 'bias' ( temp float) 91617a3babSopenharmony_ci0:35 add second child into first child ( temp 4-component vector of float) 92617a3babSopenharmony_ci0:35 'color' ( temp 4-component vector of float) 93617a3babSopenharmony_ci0:35 texture ( global 4-component vector of float) 94617a3babSopenharmony_ci0:35 'texSampler2D' ( uniform sampler2D) 95617a3babSopenharmony_ci0:35 'coords2D' ( smooth in 2-component vector of float) 96617a3babSopenharmony_ci0:36 add second child into first child ( temp 4-component vector of float) 97617a3babSopenharmony_ci0:36 'color' ( temp 4-component vector of float) 98617a3babSopenharmony_ci0:36 texture ( global 4-component vector of float) 99617a3babSopenharmony_ci0:36 'texSampler2D' ( uniform sampler2D) 100617a3babSopenharmony_ci0:36 'coords2D' ( smooth in 2-component vector of float) 101617a3babSopenharmony_ci0:36 'bias' ( temp float) 102617a3babSopenharmony_ci0:37 add second child into first child ( temp 4-component vector of float) 103617a3babSopenharmony_ci0:37 'color' ( temp 4-component vector of float) 104617a3babSopenharmony_ci0:37 textureProj ( global 4-component vector of float) 105617a3babSopenharmony_ci0:37 'texSampler2D' ( uniform sampler2D) 106617a3babSopenharmony_ci0:37 'coords3D' ( temp 3-component vector of float) 107617a3babSopenharmony_ci0:38 add second child into first child ( temp 4-component vector of float) 108617a3babSopenharmony_ci0:38 'color' ( temp 4-component vector of float) 109617a3babSopenharmony_ci0:38 textureProj ( global 4-component vector of float) 110617a3babSopenharmony_ci0:38 'texSampler2D' ( uniform sampler2D) 111617a3babSopenharmony_ci0:38 'coords4D' ( temp 4-component vector of float) 112617a3babSopenharmony_ci0:38 'bias' ( temp float) 113617a3babSopenharmony_ci0:40 add second child into first child ( temp 4-component vector of float) 114617a3babSopenharmony_ci0:40 'color' ( temp 4-component vector of float) 115617a3babSopenharmony_ci0:40 texture ( global 4-component vector of float) 116617a3babSopenharmony_ci0:40 'texSampler3D' ( uniform sampler3D) 117617a3babSopenharmony_ci0:40 'coords3D' ( temp 3-component vector of float) 118617a3babSopenharmony_ci0:41 add second child into first child ( temp 4-component vector of float) 119617a3babSopenharmony_ci0:41 'color' ( temp 4-component vector of float) 120617a3babSopenharmony_ci0:41 texture ( global 4-component vector of float) 121617a3babSopenharmony_ci0:41 'texSampler3D' ( uniform sampler3D) 122617a3babSopenharmony_ci0:41 'coords3D' ( temp 3-component vector of float) 123617a3babSopenharmony_ci0:41 'bias' ( temp float) 124617a3babSopenharmony_ci0:42 add second child into first child ( temp 4-component vector of float) 125617a3babSopenharmony_ci0:42 'color' ( temp 4-component vector of float) 126617a3babSopenharmony_ci0:42 textureProj ( global 4-component vector of float) 127617a3babSopenharmony_ci0:42 'texSampler3D' ( uniform sampler3D) 128617a3babSopenharmony_ci0:42 'coords4D' ( temp 4-component vector of float) 129617a3babSopenharmony_ci0:43 add second child into first child ( temp 4-component vector of float) 130617a3babSopenharmony_ci0:43 'color' ( temp 4-component vector of float) 131617a3babSopenharmony_ci0:43 textureProj ( global 4-component vector of float) 132617a3babSopenharmony_ci0:43 'texSampler3D' ( uniform sampler3D) 133617a3babSopenharmony_ci0:43 'coords4D' ( temp 4-component vector of float) 134617a3babSopenharmony_ci0:43 'bias' ( temp float) 135617a3babSopenharmony_ci0:45 add second child into first child ( temp 4-component vector of float) 136617a3babSopenharmony_ci0:45 'color' ( temp 4-component vector of float) 137617a3babSopenharmony_ci0:45 texture ( global 4-component vector of float) 138617a3babSopenharmony_ci0:45 'texSamplerCube' ( uniform samplerCube) 139617a3babSopenharmony_ci0:45 'coords3D' ( temp 3-component vector of float) 140617a3babSopenharmony_ci0:46 add second child into first child ( temp 4-component vector of float) 141617a3babSopenharmony_ci0:46 'color' ( temp 4-component vector of float) 142617a3babSopenharmony_ci0:46 texture ( global 4-component vector of float) 143617a3babSopenharmony_ci0:46 'texSamplerCube' ( uniform samplerCube) 144617a3babSopenharmony_ci0:46 'coords3D' ( temp 3-component vector of float) 145617a3babSopenharmony_ci0:46 'bias' ( temp float) 146617a3babSopenharmony_ci0:48 add second child into first child ( temp 4-component vector of float) 147617a3babSopenharmony_ci0:48 'color' ( temp 4-component vector of float) 148617a3babSopenharmony_ci0:48 texture ( global 4-component vector of float) 149617a3babSopenharmony_ci0:48 'shadowSampler1D' ( uniform sampler1DShadow) 150617a3babSopenharmony_ci0:48 'coords3D' ( temp 3-component vector of float) 151617a3babSopenharmony_ci0:49 add second child into first child ( temp 4-component vector of float) 152617a3babSopenharmony_ci0:49 'color' ( temp 4-component vector of float) 153617a3babSopenharmony_ci0:49 texture ( global 4-component vector of float) 154617a3babSopenharmony_ci0:49 'shadowSampler1D' ( uniform sampler1DShadow) 155617a3babSopenharmony_ci0:49 'coords3D' ( temp 3-component vector of float) 156617a3babSopenharmony_ci0:49 'bias' ( temp float) 157617a3babSopenharmony_ci0:50 add second child into first child ( temp 4-component vector of float) 158617a3babSopenharmony_ci0:50 'color' ( temp 4-component vector of float) 159617a3babSopenharmony_ci0:50 texture ( global 4-component vector of float) 160617a3babSopenharmony_ci0:50 'shadowSampler2D' ( uniform sampler2DShadow) 161617a3babSopenharmony_ci0:50 'coords3D' ( temp 3-component vector of float) 162617a3babSopenharmony_ci0:51 add second child into first child ( temp 4-component vector of float) 163617a3babSopenharmony_ci0:51 'color' ( temp 4-component vector of float) 164617a3babSopenharmony_ci0:51 texture ( global 4-component vector of float) 165617a3babSopenharmony_ci0:51 'shadowSampler2D' ( uniform sampler2DShadow) 166617a3babSopenharmony_ci0:51 'coords3D' ( temp 3-component vector of float) 167617a3babSopenharmony_ci0:51 'bias' ( temp float) 168617a3babSopenharmony_ci0:52 add second child into first child ( temp 4-component vector of float) 169617a3babSopenharmony_ci0:52 'color' ( temp 4-component vector of float) 170617a3babSopenharmony_ci0:52 textureProj ( global 4-component vector of float) 171617a3babSopenharmony_ci0:52 'shadowSampler1D' ( uniform sampler1DShadow) 172617a3babSopenharmony_ci0:52 'coords4D' ( temp 4-component vector of float) 173617a3babSopenharmony_ci0:53 add second child into first child ( temp 4-component vector of float) 174617a3babSopenharmony_ci0:53 'color' ( temp 4-component vector of float) 175617a3babSopenharmony_ci0:53 textureProj ( global 4-component vector of float) 176617a3babSopenharmony_ci0:53 'shadowSampler1D' ( uniform sampler1DShadow) 177617a3babSopenharmony_ci0:53 'coords4D' ( temp 4-component vector of float) 178617a3babSopenharmony_ci0:53 'bias' ( temp float) 179617a3babSopenharmony_ci0:54 add second child into first child ( temp 4-component vector of float) 180617a3babSopenharmony_ci0:54 'color' ( temp 4-component vector of float) 181617a3babSopenharmony_ci0:54 textureProj ( global 4-component vector of float) 182617a3babSopenharmony_ci0:54 'shadowSampler2D' ( uniform sampler2DShadow) 183617a3babSopenharmony_ci0:54 'coords4D' ( temp 4-component vector of float) 184617a3babSopenharmony_ci0:55 add second child into first child ( temp 4-component vector of float) 185617a3babSopenharmony_ci0:55 'color' ( temp 4-component vector of float) 186617a3babSopenharmony_ci0:55 textureProj ( global 4-component vector of float) 187617a3babSopenharmony_ci0:55 'shadowSampler2D' ( uniform sampler2DShadow) 188617a3babSopenharmony_ci0:55 'coords4D' ( temp 4-component vector of float) 189617a3babSopenharmony_ci0:55 'bias' ( temp float) 190617a3babSopenharmony_ci0:57 Sequence 191617a3babSopenharmony_ci0:57 move second child to first child ( temp 2-component vector of int) 192617a3babSopenharmony_ci0:57 'iCoords2D' ( temp 2-component vector of int) 193617a3babSopenharmony_ci0:57 Constant: 194617a3babSopenharmony_ci0:57 0 (const int) 195617a3babSopenharmony_ci0:57 5 (const int) 196617a3babSopenharmony_ci0:58 Sequence 197617a3babSopenharmony_ci0:58 move second child to first child ( temp int) 198617a3babSopenharmony_ci0:58 'iLod' ( temp int) 199617a3babSopenharmony_ci0:58 Constant: 200617a3babSopenharmony_ci0:58 1 (const int) 201617a3babSopenharmony_ci0:60 add second child into first child ( temp 4-component vector of float) 202617a3babSopenharmony_ci0:60 'color' ( temp 4-component vector of float) 203617a3babSopenharmony_ci0:60 textureFetch ( global 4-component vector of float) 204617a3babSopenharmony_ci0:60 'texSampler2D' ( uniform sampler2D) 205617a3babSopenharmony_ci0:60 'iCoords2D' ( temp 2-component vector of int) 206617a3babSopenharmony_ci0:60 'iLod' ( temp int) 207617a3babSopenharmony_ci0:62 Sequence 208617a3babSopenharmony_ci0:62 move second child to first child ( temp 2-component vector of float) 209617a3babSopenharmony_ci0:62 'gradX' ( temp 2-component vector of float) 210617a3babSopenharmony_ci0:62 dPdx ( global 2-component vector of float) 211617a3babSopenharmony_ci0:62 'coords2D' ( smooth in 2-component vector of float) 212617a3babSopenharmony_ci0:63 Sequence 213617a3babSopenharmony_ci0:63 move second child to first child ( temp 2-component vector of float) 214617a3babSopenharmony_ci0:63 'gradY' ( temp 2-component vector of float) 215617a3babSopenharmony_ci0:63 dPdy ( global 2-component vector of float) 216617a3babSopenharmony_ci0:63 'coords2D' ( smooth in 2-component vector of float) 217617a3babSopenharmony_ci0:66 add second child into first child ( temp 4-component vector of float) 218617a3babSopenharmony_ci0:66 'color' ( temp 4-component vector of float) 219617a3babSopenharmony_ci0:66 textureGrad ( global 4-component vector of float) 220617a3babSopenharmony_ci0:66 'texSampler2D' ( uniform sampler2D) 221617a3babSopenharmony_ci0:66 'coords2D' ( smooth in 2-component vector of float) 222617a3babSopenharmony_ci0:66 'gradX' ( temp 2-component vector of float) 223617a3babSopenharmony_ci0:66 'gradY' ( temp 2-component vector of float) 224617a3babSopenharmony_ci0:67 add second child into first child ( temp 4-component vector of float) 225617a3babSopenharmony_ci0:67 'color' ( temp 4-component vector of float) 226617a3babSopenharmony_ci0:67 textureProjGrad ( global 4-component vector of float) 227617a3babSopenharmony_ci0:67 'texSampler2D' ( uniform sampler2D) 228617a3babSopenharmony_ci0:67 Construct vec3 ( temp 3-component vector of float) 229617a3babSopenharmony_ci0:67 'coords2D' ( smooth in 2-component vector of float) 230617a3babSopenharmony_ci0:67 'proj' ( temp float) 231617a3babSopenharmony_ci0:67 'gradX' ( temp 2-component vector of float) 232617a3babSopenharmony_ci0:67 'gradY' ( temp 2-component vector of float) 233617a3babSopenharmony_ci0:68 add second child into first child ( temp 4-component vector of float) 234617a3babSopenharmony_ci0:68 'color' ( temp 4-component vector of float) 235617a3babSopenharmony_ci0:68 textureGradOffset ( global 4-component vector of float) 236617a3babSopenharmony_ci0:68 'texSampler2D' ( uniform sampler2D) 237617a3babSopenharmony_ci0:68 'coords2D' ( smooth in 2-component vector of float) 238617a3babSopenharmony_ci0:68 'gradX' ( temp 2-component vector of float) 239617a3babSopenharmony_ci0:68 'gradY' ( temp 2-component vector of float) 240617a3babSopenharmony_ci0:68 Constant: 241617a3babSopenharmony_ci0:68 3 (const int) 242617a3babSopenharmony_ci0:68 -7 (const int) 243617a3babSopenharmony_ci0:69 add second child into first child ( temp 4-component vector of float) 244617a3babSopenharmony_ci0:69 'color' ( temp 4-component vector of float) 245617a3babSopenharmony_ci0:69 textureProjGradOffset ( global 4-component vector of float) 246617a3babSopenharmony_ci0:69 'texSampler2D' ( uniform sampler2D) 247617a3babSopenharmony_ci0:69 'coords3D' ( temp 3-component vector of float) 248617a3babSopenharmony_ci0:69 'gradX' ( temp 2-component vector of float) 249617a3babSopenharmony_ci0:69 'gradY' ( temp 2-component vector of float) 250617a3babSopenharmony_ci0:69 Constant: 251617a3babSopenharmony_ci0:69 3 (const int) 252617a3babSopenharmony_ci0:69 -7 (const int) 253617a3babSopenharmony_ci0:70 add second child into first child ( temp 4-component vector of float) 254617a3babSopenharmony_ci0:70 'color' ( temp 4-component vector of float) 255617a3babSopenharmony_ci0:70 textureGrad ( global float) 256617a3babSopenharmony_ci0:70 'shadowSampler2D' ( uniform sampler2DShadow) 257617a3babSopenharmony_ci0:70 Construct vec3 ( temp 3-component vector of float) 258617a3babSopenharmony_ci0:70 'coords2D' ( smooth in 2-component vector of float) 259617a3babSopenharmony_ci0:70 'lod' ( temp float) 260617a3babSopenharmony_ci0:70 'gradX' ( temp 2-component vector of float) 261617a3babSopenharmony_ci0:70 'gradY' ( temp 2-component vector of float) 262617a3babSopenharmony_ci0:72 move second child to first child ( temp 4-component vector of float) 263617a3babSopenharmony_ci0:72 'gl_FragColor' ( fragColor 4-component vector of float FragColor) 264617a3babSopenharmony_ci0:72 mix ( global 4-component vector of float) 265617a3babSopenharmony_ci0:72 'color' ( temp 4-component vector of float) 266617a3babSopenharmony_ci0:72 'u' ( uniform 4-component vector of float) 267617a3babSopenharmony_ci0:72 component-wise multiply ( temp float) 268617a3babSopenharmony_ci0:72 'blend' ( uniform float) 269617a3babSopenharmony_ci0:72 'blendscale' ( temp float) 270617a3babSopenharmony_ci0:? Linker Objects 271617a3babSopenharmony_ci0:? 'texSampler1D' ( uniform sampler1D) 272617a3babSopenharmony_ci0:? 'texSampler2D' ( uniform sampler2D) 273617a3babSopenharmony_ci0:? 'texSampler3D' ( uniform sampler3D) 274617a3babSopenharmony_ci0:? 'texSamplerCube' ( uniform samplerCube) 275617a3babSopenharmony_ci0:? 'shadowSampler1D' ( uniform sampler1DShadow) 276617a3babSopenharmony_ci0:? 'shadowSampler2D' ( uniform sampler2DShadow) 277617a3babSopenharmony_ci0:? 'blend' ( uniform float) 278617a3babSopenharmony_ci0:? 'scale' ( uniform 2-component vector of float) 279617a3babSopenharmony_ci0:? 'u' ( uniform 4-component vector of float) 280617a3babSopenharmony_ci0:? 't' ( smooth in 2-component vector of float) 281617a3babSopenharmony_ci0:? 'coords2D' ( smooth in 2-component vector of float) 282617a3babSopenharmony_ci 283617a3babSopenharmony_ci 284617a3babSopenharmony_ciLinked fragment stage: 285617a3babSopenharmony_ci 286617a3babSopenharmony_ci 287617a3babSopenharmony_ciShader version: 130 288617a3babSopenharmony_ci0:? Sequence 289617a3babSopenharmony_ci0:17 Function Definition: main( ( global void) 290617a3babSopenharmony_ci0:17 Function Parameters: 291617a3babSopenharmony_ci0:19 Sequence 292617a3babSopenharmony_ci0:19 Sequence 293617a3babSopenharmony_ci0:19 move second child to first child ( temp float) 294617a3babSopenharmony_ci0:19 'blendscale' ( temp float) 295617a3babSopenharmony_ci0:19 Constant: 296617a3babSopenharmony_ci0:19 1.789000 297617a3babSopenharmony_ci0:20 Sequence 298617a3babSopenharmony_ci0:20 move second child to first child ( temp float) 299617a3babSopenharmony_ci0:20 'bias' ( temp float) 300617a3babSopenharmony_ci0:20 Constant: 301617a3babSopenharmony_ci0:20 2.000000 302617a3babSopenharmony_ci0:21 Sequence 303617a3babSopenharmony_ci0:21 move second child to first child ( temp float) 304617a3babSopenharmony_ci0:21 'lod' ( temp float) 305617a3babSopenharmony_ci0:21 Constant: 306617a3babSopenharmony_ci0:21 3.000000 307617a3babSopenharmony_ci0:22 Sequence 308617a3babSopenharmony_ci0:22 move second child to first child ( temp float) 309617a3babSopenharmony_ci0:22 'proj' ( temp float) 310617a3babSopenharmony_ci0:22 Constant: 311617a3babSopenharmony_ci0:22 2.000000 312617a3babSopenharmony_ci0:23 Sequence 313617a3babSopenharmony_ci0:23 move second child to first child ( temp float) 314617a3babSopenharmony_ci0:23 'coords1D' ( temp float) 315617a3babSopenharmony_ci0:23 Constant: 316617a3babSopenharmony_ci0:23 1.789000 317617a3babSopenharmony_ci0:24 Sequence 318617a3babSopenharmony_ci0:24 move second child to first child ( temp 3-component vector of float) 319617a3babSopenharmony_ci0:24 'coords3D' ( temp 3-component vector of float) 320617a3babSopenharmony_ci0:24 Constant: 321617a3babSopenharmony_ci0:24 1.789000 322617a3babSopenharmony_ci0:24 2.718000 323617a3babSopenharmony_ci0:24 3.453000 324617a3babSopenharmony_ci0:25 Sequence 325617a3babSopenharmony_ci0:25 move second child to first child ( temp 4-component vector of float) 326617a3babSopenharmony_ci0:25 'coords4D' ( temp 4-component vector of float) 327617a3babSopenharmony_ci0:25 Constant: 328617a3babSopenharmony_ci0:25 1.789000 329617a3babSopenharmony_ci0:25 2.718000 330617a3babSopenharmony_ci0:25 3.453000 331617a3babSopenharmony_ci0:25 2.000000 332617a3babSopenharmony_ci0:26 Sequence 333617a3babSopenharmony_ci0:26 move second child to first child ( temp 4-component vector of float) 334617a3babSopenharmony_ci0:26 'color' ( temp 4-component vector of float) 335617a3babSopenharmony_ci0:26 Constant: 336617a3babSopenharmony_ci0:26 0.000000 337617a3babSopenharmony_ci0:26 0.000000 338617a3babSopenharmony_ci0:26 0.000000 339617a3babSopenharmony_ci0:26 0.000000 340617a3babSopenharmony_ci0:28 add second child into first child ( temp 4-component vector of float) 341617a3babSopenharmony_ci0:28 'color' ( temp 4-component vector of float) 342617a3babSopenharmony_ci0:28 texture ( global 4-component vector of float) 343617a3babSopenharmony_ci0:28 'texSampler1D' ( uniform sampler1D) 344617a3babSopenharmony_ci0:28 'coords1D' ( temp float) 345617a3babSopenharmony_ci0:29 add second child into first child ( temp 4-component vector of float) 346617a3babSopenharmony_ci0:29 'color' ( temp 4-component vector of float) 347617a3babSopenharmony_ci0:29 texture ( global 4-component vector of float) 348617a3babSopenharmony_ci0:29 'texSampler1D' ( uniform sampler1D) 349617a3babSopenharmony_ci0:29 'coords1D' ( temp float) 350617a3babSopenharmony_ci0:29 'bias' ( temp float) 351617a3babSopenharmony_ci0:30 add second child into first child ( temp 4-component vector of float) 352617a3babSopenharmony_ci0:30 'color' ( temp 4-component vector of float) 353617a3babSopenharmony_ci0:30 textureProj ( global 4-component vector of float) 354617a3babSopenharmony_ci0:30 'texSampler1D' ( uniform sampler1D) 355617a3babSopenharmony_ci0:30 'coords2D' ( smooth in 2-component vector of float) 356617a3babSopenharmony_ci0:31 add second child into first child ( temp 4-component vector of float) 357617a3babSopenharmony_ci0:31 'color' ( temp 4-component vector of float) 358617a3babSopenharmony_ci0:31 textureProj ( global 4-component vector of float) 359617a3babSopenharmony_ci0:31 'texSampler1D' ( uniform sampler1D) 360617a3babSopenharmony_ci0:31 'coords4D' ( temp 4-component vector of float) 361617a3babSopenharmony_ci0:32 add second child into first child ( temp 4-component vector of float) 362617a3babSopenharmony_ci0:32 'color' ( temp 4-component vector of float) 363617a3babSopenharmony_ci0:32 textureProj ( global 4-component vector of float) 364617a3babSopenharmony_ci0:32 'texSampler1D' ( uniform sampler1D) 365617a3babSopenharmony_ci0:32 'coords2D' ( smooth in 2-component vector of float) 366617a3babSopenharmony_ci0:32 'bias' ( temp float) 367617a3babSopenharmony_ci0:33 add second child into first child ( temp 4-component vector of float) 368617a3babSopenharmony_ci0:33 'color' ( temp 4-component vector of float) 369617a3babSopenharmony_ci0:33 textureProj ( global 4-component vector of float) 370617a3babSopenharmony_ci0:33 'texSampler1D' ( uniform sampler1D) 371617a3babSopenharmony_ci0:33 'coords4D' ( temp 4-component vector of float) 372617a3babSopenharmony_ci0:33 'bias' ( temp float) 373617a3babSopenharmony_ci0:35 add second child into first child ( temp 4-component vector of float) 374617a3babSopenharmony_ci0:35 'color' ( temp 4-component vector of float) 375617a3babSopenharmony_ci0:35 texture ( global 4-component vector of float) 376617a3babSopenharmony_ci0:35 'texSampler2D' ( uniform sampler2D) 377617a3babSopenharmony_ci0:35 'coords2D' ( smooth in 2-component vector of float) 378617a3babSopenharmony_ci0:36 add second child into first child ( temp 4-component vector of float) 379617a3babSopenharmony_ci0:36 'color' ( temp 4-component vector of float) 380617a3babSopenharmony_ci0:36 texture ( global 4-component vector of float) 381617a3babSopenharmony_ci0:36 'texSampler2D' ( uniform sampler2D) 382617a3babSopenharmony_ci0:36 'coords2D' ( smooth in 2-component vector of float) 383617a3babSopenharmony_ci0:36 'bias' ( temp float) 384617a3babSopenharmony_ci0:37 add second child into first child ( temp 4-component vector of float) 385617a3babSopenharmony_ci0:37 'color' ( temp 4-component vector of float) 386617a3babSopenharmony_ci0:37 textureProj ( global 4-component vector of float) 387617a3babSopenharmony_ci0:37 'texSampler2D' ( uniform sampler2D) 388617a3babSopenharmony_ci0:37 'coords3D' ( temp 3-component vector of float) 389617a3babSopenharmony_ci0:38 add second child into first child ( temp 4-component vector of float) 390617a3babSopenharmony_ci0:38 'color' ( temp 4-component vector of float) 391617a3babSopenharmony_ci0:38 textureProj ( global 4-component vector of float) 392617a3babSopenharmony_ci0:38 'texSampler2D' ( uniform sampler2D) 393617a3babSopenharmony_ci0:38 'coords4D' ( temp 4-component vector of float) 394617a3babSopenharmony_ci0:38 'bias' ( temp float) 395617a3babSopenharmony_ci0:40 add second child into first child ( temp 4-component vector of float) 396617a3babSopenharmony_ci0:40 'color' ( temp 4-component vector of float) 397617a3babSopenharmony_ci0:40 texture ( global 4-component vector of float) 398617a3babSopenharmony_ci0:40 'texSampler3D' ( uniform sampler3D) 399617a3babSopenharmony_ci0:40 'coords3D' ( temp 3-component vector of float) 400617a3babSopenharmony_ci0:41 add second child into first child ( temp 4-component vector of float) 401617a3babSopenharmony_ci0:41 'color' ( temp 4-component vector of float) 402617a3babSopenharmony_ci0:41 texture ( global 4-component vector of float) 403617a3babSopenharmony_ci0:41 'texSampler3D' ( uniform sampler3D) 404617a3babSopenharmony_ci0:41 'coords3D' ( temp 3-component vector of float) 405617a3babSopenharmony_ci0:41 'bias' ( temp float) 406617a3babSopenharmony_ci0:42 add second child into first child ( temp 4-component vector of float) 407617a3babSopenharmony_ci0:42 'color' ( temp 4-component vector of float) 408617a3babSopenharmony_ci0:42 textureProj ( global 4-component vector of float) 409617a3babSopenharmony_ci0:42 'texSampler3D' ( uniform sampler3D) 410617a3babSopenharmony_ci0:42 'coords4D' ( temp 4-component vector of float) 411617a3babSopenharmony_ci0:43 add second child into first child ( temp 4-component vector of float) 412617a3babSopenharmony_ci0:43 'color' ( temp 4-component vector of float) 413617a3babSopenharmony_ci0:43 textureProj ( global 4-component vector of float) 414617a3babSopenharmony_ci0:43 'texSampler3D' ( uniform sampler3D) 415617a3babSopenharmony_ci0:43 'coords4D' ( temp 4-component vector of float) 416617a3babSopenharmony_ci0:43 'bias' ( temp float) 417617a3babSopenharmony_ci0:45 add second child into first child ( temp 4-component vector of float) 418617a3babSopenharmony_ci0:45 'color' ( temp 4-component vector of float) 419617a3babSopenharmony_ci0:45 texture ( global 4-component vector of float) 420617a3babSopenharmony_ci0:45 'texSamplerCube' ( uniform samplerCube) 421617a3babSopenharmony_ci0:45 'coords3D' ( temp 3-component vector of float) 422617a3babSopenharmony_ci0:46 add second child into first child ( temp 4-component vector of float) 423617a3babSopenharmony_ci0:46 'color' ( temp 4-component vector of float) 424617a3babSopenharmony_ci0:46 texture ( global 4-component vector of float) 425617a3babSopenharmony_ci0:46 'texSamplerCube' ( uniform samplerCube) 426617a3babSopenharmony_ci0:46 'coords3D' ( temp 3-component vector of float) 427617a3babSopenharmony_ci0:46 'bias' ( temp float) 428617a3babSopenharmony_ci0:48 add second child into first child ( temp 4-component vector of float) 429617a3babSopenharmony_ci0:48 'color' ( temp 4-component vector of float) 430617a3babSopenharmony_ci0:48 texture ( global 4-component vector of float) 431617a3babSopenharmony_ci0:48 'shadowSampler1D' ( uniform sampler1DShadow) 432617a3babSopenharmony_ci0:48 'coords3D' ( temp 3-component vector of float) 433617a3babSopenharmony_ci0:49 add second child into first child ( temp 4-component vector of float) 434617a3babSopenharmony_ci0:49 'color' ( temp 4-component vector of float) 435617a3babSopenharmony_ci0:49 texture ( global 4-component vector of float) 436617a3babSopenharmony_ci0:49 'shadowSampler1D' ( uniform sampler1DShadow) 437617a3babSopenharmony_ci0:49 'coords3D' ( temp 3-component vector of float) 438617a3babSopenharmony_ci0:49 'bias' ( temp float) 439617a3babSopenharmony_ci0:50 add second child into first child ( temp 4-component vector of float) 440617a3babSopenharmony_ci0:50 'color' ( temp 4-component vector of float) 441617a3babSopenharmony_ci0:50 texture ( global 4-component vector of float) 442617a3babSopenharmony_ci0:50 'shadowSampler2D' ( uniform sampler2DShadow) 443617a3babSopenharmony_ci0:50 'coords3D' ( temp 3-component vector of float) 444617a3babSopenharmony_ci0:51 add second child into first child ( temp 4-component vector of float) 445617a3babSopenharmony_ci0:51 'color' ( temp 4-component vector of float) 446617a3babSopenharmony_ci0:51 texture ( global 4-component vector of float) 447617a3babSopenharmony_ci0:51 'shadowSampler2D' ( uniform sampler2DShadow) 448617a3babSopenharmony_ci0:51 'coords3D' ( temp 3-component vector of float) 449617a3babSopenharmony_ci0:51 'bias' ( temp float) 450617a3babSopenharmony_ci0:52 add second child into first child ( temp 4-component vector of float) 451617a3babSopenharmony_ci0:52 'color' ( temp 4-component vector of float) 452617a3babSopenharmony_ci0:52 textureProj ( global 4-component vector of float) 453617a3babSopenharmony_ci0:52 'shadowSampler1D' ( uniform sampler1DShadow) 454617a3babSopenharmony_ci0:52 'coords4D' ( temp 4-component vector of float) 455617a3babSopenharmony_ci0:53 add second child into first child ( temp 4-component vector of float) 456617a3babSopenharmony_ci0:53 'color' ( temp 4-component vector of float) 457617a3babSopenharmony_ci0:53 textureProj ( global 4-component vector of float) 458617a3babSopenharmony_ci0:53 'shadowSampler1D' ( uniform sampler1DShadow) 459617a3babSopenharmony_ci0:53 'coords4D' ( temp 4-component vector of float) 460617a3babSopenharmony_ci0:53 'bias' ( temp float) 461617a3babSopenharmony_ci0:54 add second child into first child ( temp 4-component vector of float) 462617a3babSopenharmony_ci0:54 'color' ( temp 4-component vector of float) 463617a3babSopenharmony_ci0:54 textureProj ( global 4-component vector of float) 464617a3babSopenharmony_ci0:54 'shadowSampler2D' ( uniform sampler2DShadow) 465617a3babSopenharmony_ci0:54 'coords4D' ( temp 4-component vector of float) 466617a3babSopenharmony_ci0:55 add second child into first child ( temp 4-component vector of float) 467617a3babSopenharmony_ci0:55 'color' ( temp 4-component vector of float) 468617a3babSopenharmony_ci0:55 textureProj ( global 4-component vector of float) 469617a3babSopenharmony_ci0:55 'shadowSampler2D' ( uniform sampler2DShadow) 470617a3babSopenharmony_ci0:55 'coords4D' ( temp 4-component vector of float) 471617a3babSopenharmony_ci0:55 'bias' ( temp float) 472617a3babSopenharmony_ci0:57 Sequence 473617a3babSopenharmony_ci0:57 move second child to first child ( temp 2-component vector of int) 474617a3babSopenharmony_ci0:57 'iCoords2D' ( temp 2-component vector of int) 475617a3babSopenharmony_ci0:57 Constant: 476617a3babSopenharmony_ci0:57 0 (const int) 477617a3babSopenharmony_ci0:57 5 (const int) 478617a3babSopenharmony_ci0:58 Sequence 479617a3babSopenharmony_ci0:58 move second child to first child ( temp int) 480617a3babSopenharmony_ci0:58 'iLod' ( temp int) 481617a3babSopenharmony_ci0:58 Constant: 482617a3babSopenharmony_ci0:58 1 (const int) 483617a3babSopenharmony_ci0:60 add second child into first child ( temp 4-component vector of float) 484617a3babSopenharmony_ci0:60 'color' ( temp 4-component vector of float) 485617a3babSopenharmony_ci0:60 textureFetch ( global 4-component vector of float) 486617a3babSopenharmony_ci0:60 'texSampler2D' ( uniform sampler2D) 487617a3babSopenharmony_ci0:60 'iCoords2D' ( temp 2-component vector of int) 488617a3babSopenharmony_ci0:60 'iLod' ( temp int) 489617a3babSopenharmony_ci0:62 Sequence 490617a3babSopenharmony_ci0:62 move second child to first child ( temp 2-component vector of float) 491617a3babSopenharmony_ci0:62 'gradX' ( temp 2-component vector of float) 492617a3babSopenharmony_ci0:62 dPdx ( global 2-component vector of float) 493617a3babSopenharmony_ci0:62 'coords2D' ( smooth in 2-component vector of float) 494617a3babSopenharmony_ci0:63 Sequence 495617a3babSopenharmony_ci0:63 move second child to first child ( temp 2-component vector of float) 496617a3babSopenharmony_ci0:63 'gradY' ( temp 2-component vector of float) 497617a3babSopenharmony_ci0:63 dPdy ( global 2-component vector of float) 498617a3babSopenharmony_ci0:63 'coords2D' ( smooth in 2-component vector of float) 499617a3babSopenharmony_ci0:66 add second child into first child ( temp 4-component vector of float) 500617a3babSopenharmony_ci0:66 'color' ( temp 4-component vector of float) 501617a3babSopenharmony_ci0:66 textureGrad ( global 4-component vector of float) 502617a3babSopenharmony_ci0:66 'texSampler2D' ( uniform sampler2D) 503617a3babSopenharmony_ci0:66 'coords2D' ( smooth in 2-component vector of float) 504617a3babSopenharmony_ci0:66 'gradX' ( temp 2-component vector of float) 505617a3babSopenharmony_ci0:66 'gradY' ( temp 2-component vector of float) 506617a3babSopenharmony_ci0:67 add second child into first child ( temp 4-component vector of float) 507617a3babSopenharmony_ci0:67 'color' ( temp 4-component vector of float) 508617a3babSopenharmony_ci0:67 textureProjGrad ( global 4-component vector of float) 509617a3babSopenharmony_ci0:67 'texSampler2D' ( uniform sampler2D) 510617a3babSopenharmony_ci0:67 Construct vec3 ( temp 3-component vector of float) 511617a3babSopenharmony_ci0:67 'coords2D' ( smooth in 2-component vector of float) 512617a3babSopenharmony_ci0:67 'proj' ( temp float) 513617a3babSopenharmony_ci0:67 'gradX' ( temp 2-component vector of float) 514617a3babSopenharmony_ci0:67 'gradY' ( temp 2-component vector of float) 515617a3babSopenharmony_ci0:68 add second child into first child ( temp 4-component vector of float) 516617a3babSopenharmony_ci0:68 'color' ( temp 4-component vector of float) 517617a3babSopenharmony_ci0:68 textureGradOffset ( global 4-component vector of float) 518617a3babSopenharmony_ci0:68 'texSampler2D' ( uniform sampler2D) 519617a3babSopenharmony_ci0:68 'coords2D' ( smooth in 2-component vector of float) 520617a3babSopenharmony_ci0:68 'gradX' ( temp 2-component vector of float) 521617a3babSopenharmony_ci0:68 'gradY' ( temp 2-component vector of float) 522617a3babSopenharmony_ci0:68 Constant: 523617a3babSopenharmony_ci0:68 3 (const int) 524617a3babSopenharmony_ci0:68 -7 (const int) 525617a3babSopenharmony_ci0:69 add second child into first child ( temp 4-component vector of float) 526617a3babSopenharmony_ci0:69 'color' ( temp 4-component vector of float) 527617a3babSopenharmony_ci0:69 textureProjGradOffset ( global 4-component vector of float) 528617a3babSopenharmony_ci0:69 'texSampler2D' ( uniform sampler2D) 529617a3babSopenharmony_ci0:69 'coords3D' ( temp 3-component vector of float) 530617a3babSopenharmony_ci0:69 'gradX' ( temp 2-component vector of float) 531617a3babSopenharmony_ci0:69 'gradY' ( temp 2-component vector of float) 532617a3babSopenharmony_ci0:69 Constant: 533617a3babSopenharmony_ci0:69 3 (const int) 534617a3babSopenharmony_ci0:69 -7 (const int) 535617a3babSopenharmony_ci0:70 add second child into first child ( temp 4-component vector of float) 536617a3babSopenharmony_ci0:70 'color' ( temp 4-component vector of float) 537617a3babSopenharmony_ci0:70 textureGrad ( global float) 538617a3babSopenharmony_ci0:70 'shadowSampler2D' ( uniform sampler2DShadow) 539617a3babSopenharmony_ci0:70 Construct vec3 ( temp 3-component vector of float) 540617a3babSopenharmony_ci0:70 'coords2D' ( smooth in 2-component vector of float) 541617a3babSopenharmony_ci0:70 'lod' ( temp float) 542617a3babSopenharmony_ci0:70 'gradX' ( temp 2-component vector of float) 543617a3babSopenharmony_ci0:70 'gradY' ( temp 2-component vector of float) 544617a3babSopenharmony_ci0:72 move second child to first child ( temp 4-component vector of float) 545617a3babSopenharmony_ci0:72 'gl_FragColor' ( fragColor 4-component vector of float FragColor) 546617a3babSopenharmony_ci0:72 mix ( global 4-component vector of float) 547617a3babSopenharmony_ci0:72 'color' ( temp 4-component vector of float) 548617a3babSopenharmony_ci0:72 'u' ( uniform 4-component vector of float) 549617a3babSopenharmony_ci0:72 component-wise multiply ( temp float) 550617a3babSopenharmony_ci0:72 'blend' ( uniform float) 551617a3babSopenharmony_ci0:72 'blendscale' ( temp float) 552617a3babSopenharmony_ci0:? Linker Objects 553617a3babSopenharmony_ci0:? 'texSampler1D' ( uniform sampler1D) 554617a3babSopenharmony_ci0:? 'texSampler2D' ( uniform sampler2D) 555617a3babSopenharmony_ci0:? 'texSampler3D' ( uniform sampler3D) 556617a3babSopenharmony_ci0:? 'texSamplerCube' ( uniform samplerCube) 557617a3babSopenharmony_ci0:? 'shadowSampler1D' ( uniform sampler1DShadow) 558617a3babSopenharmony_ci0:? 'shadowSampler2D' ( uniform sampler2DShadow) 559617a3babSopenharmony_ci0:? 'blend' ( uniform float) 560617a3babSopenharmony_ci0:? 'scale' ( uniform 2-component vector of float) 561617a3babSopenharmony_ci0:? 'u' ( uniform 4-component vector of float) 562617a3babSopenharmony_ci0:? 't' ( smooth in 2-component vector of float) 563617a3babSopenharmony_ci0:? 'coords2D' ( smooth in 2-component vector of float) 564617a3babSopenharmony_ci 565