1617a3babSopenharmony_ciswizzle.frag 2617a3babSopenharmony_ciShader version: 110 3617a3babSopenharmony_ci0:? Sequence 4617a3babSopenharmony_ci0:9 Function Definition: main( ( global void) 5617a3babSopenharmony_ci0:9 Function Parameters: 6617a3babSopenharmony_ci0:11 Sequence 7617a3babSopenharmony_ci0:11 Sequence 8617a3babSopenharmony_ci0:11 move second child to first child ( temp float) 9617a3babSopenharmony_ci0:11 'blendscale' ( temp float) 10617a3babSopenharmony_ci0:11 Constant: 11617a3babSopenharmony_ci0:11 1.789000 12617a3babSopenharmony_ci0:13 Sequence 13617a3babSopenharmony_ci0:13 move second child to first child ( temp 4-component vector of float) 14617a3babSopenharmony_ci0:13 'w' ( temp 4-component vector of float) 15617a3babSopenharmony_ci0:13 'u' ( uniform 4-component vector of float) 16617a3babSopenharmony_ci0:15 Sequence 17617a3babSopenharmony_ci0:15 move second child to first child ( temp 4-component vector of float) 18617a3babSopenharmony_ci0:15 'w_dep' ( temp 4-component vector of float) 19617a3babSopenharmony_ci0:15 'u' ( uniform 4-component vector of float) 20617a3babSopenharmony_ci0:16 Sequence 21617a3babSopenharmony_ci0:16 move second child to first child ( temp 4-component vector of float) 22617a3babSopenharmony_ci0:16 'w_reorder' ( temp 4-component vector of float) 23617a3babSopenharmony_ci0:16 'u' ( uniform 4-component vector of float) 24617a3babSopenharmony_ci0:17 Sequence 25617a3babSopenharmony_ci0:17 move second child to first child ( temp 4-component vector of float) 26617a3babSopenharmony_ci0:17 'w2' ( temp 4-component vector of float) 27617a3babSopenharmony_ci0:17 'u' ( uniform 4-component vector of float) 28617a3babSopenharmony_ci0:18 Sequence 29617a3babSopenharmony_ci0:18 move second child to first child ( temp 4-component vector of float) 30617a3babSopenharmony_ci0:18 'w_flow' ( temp 4-component vector of float) 31617a3babSopenharmony_ci0:18 'u' ( uniform 4-component vector of float) 32617a3babSopenharmony_ci0:20 move second child to first child ( temp float) 33617a3babSopenharmony_ci0:20 direct index ( temp float) 34617a3babSopenharmony_ci0:20 'w_reorder' ( temp 4-component vector of float) 35617a3babSopenharmony_ci0:20 Constant: 36617a3babSopenharmony_ci0:20 2 (const int) 37617a3babSopenharmony_ci0:20 'blendscale' ( temp float) 38617a3babSopenharmony_ci0:22 move second child to first child ( temp 2-component vector of float) 39617a3babSopenharmony_ci0:22 vector swizzle ( temp 2-component vector of float) 40617a3babSopenharmony_ci0:22 'w' ( temp 4-component vector of float) 41617a3babSopenharmony_ci0:22 Sequence 42617a3babSopenharmony_ci0:22 Constant: 43617a3babSopenharmony_ci0:22 3 (const int) 44617a3babSopenharmony_ci0:22 Constant: 45617a3babSopenharmony_ci0:22 1 (const int) 46617a3babSopenharmony_ci0:22 't' ( smooth in 2-component vector of float) 47617a3babSopenharmony_ci0:24 move second child to first child ( temp float) 48617a3babSopenharmony_ci0:24 direct index ( temp float) 49617a3babSopenharmony_ci0:24 'w_reorder' ( temp 4-component vector of float) 50617a3babSopenharmony_ci0:24 Constant: 51617a3babSopenharmony_ci0:24 0 (const int) 52617a3babSopenharmony_ci0:24 'blendscale' ( temp float) 53617a3babSopenharmony_ci0:26 move second child to first child ( temp 4-component vector of float) 54617a3babSopenharmony_ci0:26 vector swizzle ( temp 4-component vector of float) 55617a3babSopenharmony_ci0:26 'w2' ( temp 4-component vector of float) 56617a3babSopenharmony_ci0:26 Sequence 57617a3babSopenharmony_ci0:26 Constant: 58617a3babSopenharmony_ci0:26 0 (const int) 59617a3babSopenharmony_ci0:26 Constant: 60617a3babSopenharmony_ci0:26 1 (const int) 61617a3babSopenharmony_ci0:26 Constant: 62617a3babSopenharmony_ci0:26 2 (const int) 63617a3babSopenharmony_ci0:26 Constant: 64617a3babSopenharmony_ci0:26 3 (const int) 65617a3babSopenharmony_ci0:26 vector swizzle ( temp 4-component vector of float) 66617a3babSopenharmony_ci0:26 'u' ( uniform 4-component vector of float) 67617a3babSopenharmony_ci0:26 Sequence 68617a3babSopenharmony_ci0:26 Constant: 69617a3babSopenharmony_ci0:26 2 (const int) 70617a3babSopenharmony_ci0:26 Constant: 71617a3babSopenharmony_ci0:26 3 (const int) 72617a3babSopenharmony_ci0:26 Constant: 73617a3babSopenharmony_ci0:26 0 (const int) 74617a3babSopenharmony_ci0:26 Constant: 75617a3babSopenharmony_ci0:26 1 (const int) 76617a3babSopenharmony_ci0:28 move second child to first child ( temp float) 77617a3babSopenharmony_ci0:28 direct index ( temp float) 78617a3babSopenharmony_ci0:28 'w_reorder' ( temp 4-component vector of float) 79617a3babSopenharmony_ci0:28 Constant: 80617a3babSopenharmony_ci0:28 1 (const int) 81617a3babSopenharmony_ci0:28 'blendscale' ( temp float) 82617a3babSopenharmony_ci0:30 move second child to first child ( temp 2-component vector of float) 83617a3babSopenharmony_ci0:30 vector swizzle ( temp 2-component vector of float) 84617a3babSopenharmony_ci0:30 'w_dep' ( temp 4-component vector of float) 85617a3babSopenharmony_ci0:30 Sequence 86617a3babSopenharmony_ci0:30 Constant: 87617a3babSopenharmony_ci0:30 0 (const int) 88617a3babSopenharmony_ci0:30 Constant: 89617a3babSopenharmony_ci0:30 1 (const int) 90617a3babSopenharmony_ci0:30 vector swizzle ( temp 2-component vector of float) 91617a3babSopenharmony_ci0:30 'w2' ( temp 4-component vector of float) 92617a3babSopenharmony_ci0:30 Sequence 93617a3babSopenharmony_ci0:30 Constant: 94617a3babSopenharmony_ci0:30 0 (const int) 95617a3babSopenharmony_ci0:30 Constant: 96617a3babSopenharmony_ci0:30 2 (const int) 97617a3babSopenharmony_ci0:31 move second child to first child ( temp 2-component vector of float) 98617a3babSopenharmony_ci0:31 vector swizzle ( temp 2-component vector of float) 99617a3babSopenharmony_ci0:31 'w_dep' ( temp 4-component vector of float) 100617a3babSopenharmony_ci0:31 Sequence 101617a3babSopenharmony_ci0:31 Constant: 102617a3babSopenharmony_ci0:31 2 (const int) 103617a3babSopenharmony_ci0:31 Constant: 104617a3babSopenharmony_ci0:31 3 (const int) 105617a3babSopenharmony_ci0:31 't' ( smooth in 2-component vector of float) 106617a3babSopenharmony_ci0:33 move second child to first child ( temp 2-component vector of float) 107617a3babSopenharmony_ci0:33 vector swizzle ( temp 2-component vector of float) 108617a3babSopenharmony_ci0:33 'w_undef' ( temp 4-component vector of float) 109617a3babSopenharmony_ci0:33 Sequence 110617a3babSopenharmony_ci0:33 Constant: 111617a3babSopenharmony_ci0:33 0 (const int) 112617a3babSopenharmony_ci0:33 Constant: 113617a3babSopenharmony_ci0:33 1 (const int) 114617a3babSopenharmony_ci0:33 vector swizzle ( temp 2-component vector of float) 115617a3babSopenharmony_ci0:33 'u' ( uniform 4-component vector of float) 116617a3babSopenharmony_ci0:33 Sequence 117617a3babSopenharmony_ci0:33 Constant: 118617a3babSopenharmony_ci0:33 2 (const int) 119617a3babSopenharmony_ci0:33 Constant: 120617a3babSopenharmony_ci0:33 3 (const int) 121617a3babSopenharmony_ci0:35 Test condition and select ( temp void) 122617a3babSopenharmony_ci0:35 Condition 123617a3babSopenharmony_ci0:35 'p' ( uniform bool) 124617a3babSopenharmony_ci0:35 true case 125617a3babSopenharmony_ci0:36 move second child to first child ( temp float) 126617a3babSopenharmony_ci0:36 direct index ( temp float) 127617a3babSopenharmony_ci0:36 'w_flow' ( temp 4-component vector of float) 128617a3babSopenharmony_ci0:36 Constant: 129617a3babSopenharmony_ci0:36 0 (const int) 130617a3babSopenharmony_ci0:36 direct index ( temp float) 131617a3babSopenharmony_ci0:36 't' ( smooth in 2-component vector of float) 132617a3babSopenharmony_ci0:36 Constant: 133617a3babSopenharmony_ci0:36 0 (const int) 134617a3babSopenharmony_ci0:35 false case 135617a3babSopenharmony_ci0:38 move second child to first child ( temp float) 136617a3babSopenharmony_ci0:38 direct index ( temp float) 137617a3babSopenharmony_ci0:38 'w_flow' ( temp 4-component vector of float) 138617a3babSopenharmony_ci0:38 Constant: 139617a3babSopenharmony_ci0:38 0 (const int) 140617a3babSopenharmony_ci0:38 direct index ( temp float) 141617a3babSopenharmony_ci0:38 't' ( smooth in 2-component vector of float) 142617a3babSopenharmony_ci0:38 Constant: 143617a3babSopenharmony_ci0:38 1 (const int) 144617a3babSopenharmony_ci0:40 move second child to first child ( temp 4-component vector of float) 145617a3babSopenharmony_ci0:40 'gl_FragColor' ( fragColor 4-component vector of float FragColor) 146617a3babSopenharmony_ci0:40 mix ( global 4-component vector of float) 147617a3babSopenharmony_ci0:40 'w_reorder' ( temp 4-component vector of float) 148617a3babSopenharmony_ci0:40 'w_undef' ( temp 4-component vector of float) 149617a3babSopenharmony_ci0:40 component-wise multiply ( temp 4-component vector of float) 150617a3babSopenharmony_ci0:40 component-wise multiply ( temp 4-component vector of float) 151617a3babSopenharmony_ci0:40 component-wise multiply ( temp 4-component vector of float) 152617a3babSopenharmony_ci0:40 'w' ( temp 4-component vector of float) 153617a3babSopenharmony_ci0:40 'w2' ( temp 4-component vector of float) 154617a3babSopenharmony_ci0:40 'w_dep' ( temp 4-component vector of float) 155617a3babSopenharmony_ci0:40 'w_flow' ( temp 4-component vector of float) 156617a3babSopenharmony_ci0:42 Sequence 157617a3babSopenharmony_ci0:42 move second child to first child ( temp 2-component vector of float) 158617a3babSopenharmony_ci0:42 'c' ( temp 2-component vector of float) 159617a3babSopenharmony_ci0:42 't' ( smooth in 2-component vector of float) 160617a3babSopenharmony_ci0:43 Sequence 161617a3babSopenharmony_ci0:43 move second child to first child ( temp 4-component vector of float) 162617a3babSopenharmony_ci0:43 'rep' ( temp 4-component vector of float) 163617a3babSopenharmony_ci0:43 Constant: 164617a3babSopenharmony_ci0:43 0.000000 165617a3babSopenharmony_ci0:43 0.000000 166617a3babSopenharmony_ci0:43 0.000000 167617a3babSopenharmony_ci0:43 1.000000 168617a3babSopenharmony_ci0:45 Test condition and select ( temp void) 169617a3babSopenharmony_ci0:45 Condition 170617a3babSopenharmony_ci0:45 Compare Less Than ( temp bool) 171617a3babSopenharmony_ci0:45 direct index ( temp float) 172617a3babSopenharmony_ci0:45 'c' ( temp 2-component vector of float) 173617a3babSopenharmony_ci0:45 Constant: 174617a3babSopenharmony_ci0:45 0 (const int) 175617a3babSopenharmony_ci0:45 Constant: 176617a3babSopenharmony_ci0:45 0.000000 177617a3babSopenharmony_ci0:45 true case 178617a3babSopenharmony_ci0:46 multiply second child into first child ( temp float) 179617a3babSopenharmony_ci0:46 direct index ( temp float) 180617a3babSopenharmony_ci0:46 'c' ( temp 2-component vector of float) 181617a3babSopenharmony_ci0:46 Constant: 182617a3babSopenharmony_ci0:46 0 (const int) 183617a3babSopenharmony_ci0:46 Constant: 184617a3babSopenharmony_ci0:46 -1.000000 185617a3babSopenharmony_ci0:48 Test condition and select ( temp void) 186617a3babSopenharmony_ci0:48 Condition 187617a3babSopenharmony_ci0:48 Compare Less Than or Equal ( temp bool) 188617a3babSopenharmony_ci0:48 direct index ( temp float) 189617a3babSopenharmony_ci0:48 'c' ( temp 2-component vector of float) 190617a3babSopenharmony_ci0:48 Constant: 191617a3babSopenharmony_ci0:48 0 (const int) 192617a3babSopenharmony_ci0:48 Constant: 193617a3babSopenharmony_ci0:48 1.000000 194617a3babSopenharmony_ci0:48 true case 195617a3babSopenharmony_ci0:49 move second child to first child ( temp float) 196617a3babSopenharmony_ci0:49 direct index ( temp float) 197617a3babSopenharmony_ci0:49 'rep' ( temp 4-component vector of float) 198617a3babSopenharmony_ci0:49 Constant: 199617a3babSopenharmony_ci0:49 0 (const int) 200617a3babSopenharmony_ci0:49 Constant: 201617a3babSopenharmony_ci0:49 3.400000 202617a3babSopenharmony_ci0:51 add second child into first child ( temp 4-component vector of float) 203617a3babSopenharmony_ci0:51 'gl_FragColor' ( fragColor 4-component vector of float FragColor) 204617a3babSopenharmony_ci0:51 'rep' ( temp 4-component vector of float) 205617a3babSopenharmony_ci0:? Linker Objects 206617a3babSopenharmony_ci0:? 'blend' ( uniform float) 207617a3babSopenharmony_ci0:? 'u' ( uniform 4-component vector of float) 208617a3babSopenharmony_ci0:? 'p' ( uniform bool) 209617a3babSopenharmony_ci0:? 't' ( smooth in 2-component vector of float) 210617a3babSopenharmony_ci 211617a3babSopenharmony_ci 212617a3babSopenharmony_ciLinked fragment stage: 213617a3babSopenharmony_ci 214617a3babSopenharmony_ci 215617a3babSopenharmony_ciShader version: 110 216617a3babSopenharmony_ci0:? Sequence 217617a3babSopenharmony_ci0:9 Function Definition: main( ( global void) 218617a3babSopenharmony_ci0:9 Function Parameters: 219617a3babSopenharmony_ci0:11 Sequence 220617a3babSopenharmony_ci0:11 Sequence 221617a3babSopenharmony_ci0:11 move second child to first child ( temp float) 222617a3babSopenharmony_ci0:11 'blendscale' ( temp float) 223617a3babSopenharmony_ci0:11 Constant: 224617a3babSopenharmony_ci0:11 1.789000 225617a3babSopenharmony_ci0:13 Sequence 226617a3babSopenharmony_ci0:13 move second child to first child ( temp 4-component vector of float) 227617a3babSopenharmony_ci0:13 'w' ( temp 4-component vector of float) 228617a3babSopenharmony_ci0:13 'u' ( uniform 4-component vector of float) 229617a3babSopenharmony_ci0:15 Sequence 230617a3babSopenharmony_ci0:15 move second child to first child ( temp 4-component vector of float) 231617a3babSopenharmony_ci0:15 'w_dep' ( temp 4-component vector of float) 232617a3babSopenharmony_ci0:15 'u' ( uniform 4-component vector of float) 233617a3babSopenharmony_ci0:16 Sequence 234617a3babSopenharmony_ci0:16 move second child to first child ( temp 4-component vector of float) 235617a3babSopenharmony_ci0:16 'w_reorder' ( temp 4-component vector of float) 236617a3babSopenharmony_ci0:16 'u' ( uniform 4-component vector of float) 237617a3babSopenharmony_ci0:17 Sequence 238617a3babSopenharmony_ci0:17 move second child to first child ( temp 4-component vector of float) 239617a3babSopenharmony_ci0:17 'w2' ( temp 4-component vector of float) 240617a3babSopenharmony_ci0:17 'u' ( uniform 4-component vector of float) 241617a3babSopenharmony_ci0:18 Sequence 242617a3babSopenharmony_ci0:18 move second child to first child ( temp 4-component vector of float) 243617a3babSopenharmony_ci0:18 'w_flow' ( temp 4-component vector of float) 244617a3babSopenharmony_ci0:18 'u' ( uniform 4-component vector of float) 245617a3babSopenharmony_ci0:20 move second child to first child ( temp float) 246617a3babSopenharmony_ci0:20 direct index ( temp float) 247617a3babSopenharmony_ci0:20 'w_reorder' ( temp 4-component vector of float) 248617a3babSopenharmony_ci0:20 Constant: 249617a3babSopenharmony_ci0:20 2 (const int) 250617a3babSopenharmony_ci0:20 'blendscale' ( temp float) 251617a3babSopenharmony_ci0:22 move second child to first child ( temp 2-component vector of float) 252617a3babSopenharmony_ci0:22 vector swizzle ( temp 2-component vector of float) 253617a3babSopenharmony_ci0:22 'w' ( temp 4-component vector of float) 254617a3babSopenharmony_ci0:22 Sequence 255617a3babSopenharmony_ci0:22 Constant: 256617a3babSopenharmony_ci0:22 3 (const int) 257617a3babSopenharmony_ci0:22 Constant: 258617a3babSopenharmony_ci0:22 1 (const int) 259617a3babSopenharmony_ci0:22 't' ( smooth in 2-component vector of float) 260617a3babSopenharmony_ci0:24 move second child to first child ( temp float) 261617a3babSopenharmony_ci0:24 direct index ( temp float) 262617a3babSopenharmony_ci0:24 'w_reorder' ( temp 4-component vector of float) 263617a3babSopenharmony_ci0:24 Constant: 264617a3babSopenharmony_ci0:24 0 (const int) 265617a3babSopenharmony_ci0:24 'blendscale' ( temp float) 266617a3babSopenharmony_ci0:26 move second child to first child ( temp 4-component vector of float) 267617a3babSopenharmony_ci0:26 vector swizzle ( temp 4-component vector of float) 268617a3babSopenharmony_ci0:26 'w2' ( temp 4-component vector of float) 269617a3babSopenharmony_ci0:26 Sequence 270617a3babSopenharmony_ci0:26 Constant: 271617a3babSopenharmony_ci0:26 0 (const int) 272617a3babSopenharmony_ci0:26 Constant: 273617a3babSopenharmony_ci0:26 1 (const int) 274617a3babSopenharmony_ci0:26 Constant: 275617a3babSopenharmony_ci0:26 2 (const int) 276617a3babSopenharmony_ci0:26 Constant: 277617a3babSopenharmony_ci0:26 3 (const int) 278617a3babSopenharmony_ci0:26 vector swizzle ( temp 4-component vector of float) 279617a3babSopenharmony_ci0:26 'u' ( uniform 4-component vector of float) 280617a3babSopenharmony_ci0:26 Sequence 281617a3babSopenharmony_ci0:26 Constant: 282617a3babSopenharmony_ci0:26 2 (const int) 283617a3babSopenharmony_ci0:26 Constant: 284617a3babSopenharmony_ci0:26 3 (const int) 285617a3babSopenharmony_ci0:26 Constant: 286617a3babSopenharmony_ci0:26 0 (const int) 287617a3babSopenharmony_ci0:26 Constant: 288617a3babSopenharmony_ci0:26 1 (const int) 289617a3babSopenharmony_ci0:28 move second child to first child ( temp float) 290617a3babSopenharmony_ci0:28 direct index ( temp float) 291617a3babSopenharmony_ci0:28 'w_reorder' ( temp 4-component vector of float) 292617a3babSopenharmony_ci0:28 Constant: 293617a3babSopenharmony_ci0:28 1 (const int) 294617a3babSopenharmony_ci0:28 'blendscale' ( temp float) 295617a3babSopenharmony_ci0:30 move second child to first child ( temp 2-component vector of float) 296617a3babSopenharmony_ci0:30 vector swizzle ( temp 2-component vector of float) 297617a3babSopenharmony_ci0:30 'w_dep' ( temp 4-component vector of float) 298617a3babSopenharmony_ci0:30 Sequence 299617a3babSopenharmony_ci0:30 Constant: 300617a3babSopenharmony_ci0:30 0 (const int) 301617a3babSopenharmony_ci0:30 Constant: 302617a3babSopenharmony_ci0:30 1 (const int) 303617a3babSopenharmony_ci0:30 vector swizzle ( temp 2-component vector of float) 304617a3babSopenharmony_ci0:30 'w2' ( temp 4-component vector of float) 305617a3babSopenharmony_ci0:30 Sequence 306617a3babSopenharmony_ci0:30 Constant: 307617a3babSopenharmony_ci0:30 0 (const int) 308617a3babSopenharmony_ci0:30 Constant: 309617a3babSopenharmony_ci0:30 2 (const int) 310617a3babSopenharmony_ci0:31 move second child to first child ( temp 2-component vector of float) 311617a3babSopenharmony_ci0:31 vector swizzle ( temp 2-component vector of float) 312617a3babSopenharmony_ci0:31 'w_dep' ( temp 4-component vector of float) 313617a3babSopenharmony_ci0:31 Sequence 314617a3babSopenharmony_ci0:31 Constant: 315617a3babSopenharmony_ci0:31 2 (const int) 316617a3babSopenharmony_ci0:31 Constant: 317617a3babSopenharmony_ci0:31 3 (const int) 318617a3babSopenharmony_ci0:31 't' ( smooth in 2-component vector of float) 319617a3babSopenharmony_ci0:33 move second child to first child ( temp 2-component vector of float) 320617a3babSopenharmony_ci0:33 vector swizzle ( temp 2-component vector of float) 321617a3babSopenharmony_ci0:33 'w_undef' ( temp 4-component vector of float) 322617a3babSopenharmony_ci0:33 Sequence 323617a3babSopenharmony_ci0:33 Constant: 324617a3babSopenharmony_ci0:33 0 (const int) 325617a3babSopenharmony_ci0:33 Constant: 326617a3babSopenharmony_ci0:33 1 (const int) 327617a3babSopenharmony_ci0:33 vector swizzle ( temp 2-component vector of float) 328617a3babSopenharmony_ci0:33 'u' ( uniform 4-component vector of float) 329617a3babSopenharmony_ci0:33 Sequence 330617a3babSopenharmony_ci0:33 Constant: 331617a3babSopenharmony_ci0:33 2 (const int) 332617a3babSopenharmony_ci0:33 Constant: 333617a3babSopenharmony_ci0:33 3 (const int) 334617a3babSopenharmony_ci0:35 Test condition and select ( temp void) 335617a3babSopenharmony_ci0:35 Condition 336617a3babSopenharmony_ci0:35 'p' ( uniform bool) 337617a3babSopenharmony_ci0:35 true case 338617a3babSopenharmony_ci0:36 move second child to first child ( temp float) 339617a3babSopenharmony_ci0:36 direct index ( temp float) 340617a3babSopenharmony_ci0:36 'w_flow' ( temp 4-component vector of float) 341617a3babSopenharmony_ci0:36 Constant: 342617a3babSopenharmony_ci0:36 0 (const int) 343617a3babSopenharmony_ci0:36 direct index ( temp float) 344617a3babSopenharmony_ci0:36 't' ( smooth in 2-component vector of float) 345617a3babSopenharmony_ci0:36 Constant: 346617a3babSopenharmony_ci0:36 0 (const int) 347617a3babSopenharmony_ci0:35 false case 348617a3babSopenharmony_ci0:38 move second child to first child ( temp float) 349617a3babSopenharmony_ci0:38 direct index ( temp float) 350617a3babSopenharmony_ci0:38 'w_flow' ( temp 4-component vector of float) 351617a3babSopenharmony_ci0:38 Constant: 352617a3babSopenharmony_ci0:38 0 (const int) 353617a3babSopenharmony_ci0:38 direct index ( temp float) 354617a3babSopenharmony_ci0:38 't' ( smooth in 2-component vector of float) 355617a3babSopenharmony_ci0:38 Constant: 356617a3babSopenharmony_ci0:38 1 (const int) 357617a3babSopenharmony_ci0:40 move second child to first child ( temp 4-component vector of float) 358617a3babSopenharmony_ci0:40 'gl_FragColor' ( fragColor 4-component vector of float FragColor) 359617a3babSopenharmony_ci0:40 mix ( global 4-component vector of float) 360617a3babSopenharmony_ci0:40 'w_reorder' ( temp 4-component vector of float) 361617a3babSopenharmony_ci0:40 'w_undef' ( temp 4-component vector of float) 362617a3babSopenharmony_ci0:40 component-wise multiply ( temp 4-component vector of float) 363617a3babSopenharmony_ci0:40 component-wise multiply ( temp 4-component vector of float) 364617a3babSopenharmony_ci0:40 component-wise multiply ( temp 4-component vector of float) 365617a3babSopenharmony_ci0:40 'w' ( temp 4-component vector of float) 366617a3babSopenharmony_ci0:40 'w2' ( temp 4-component vector of float) 367617a3babSopenharmony_ci0:40 'w_dep' ( temp 4-component vector of float) 368617a3babSopenharmony_ci0:40 'w_flow' ( temp 4-component vector of float) 369617a3babSopenharmony_ci0:42 Sequence 370617a3babSopenharmony_ci0:42 move second child to first child ( temp 2-component vector of float) 371617a3babSopenharmony_ci0:42 'c' ( temp 2-component vector of float) 372617a3babSopenharmony_ci0:42 't' ( smooth in 2-component vector of float) 373617a3babSopenharmony_ci0:43 Sequence 374617a3babSopenharmony_ci0:43 move second child to first child ( temp 4-component vector of float) 375617a3babSopenharmony_ci0:43 'rep' ( temp 4-component vector of float) 376617a3babSopenharmony_ci0:43 Constant: 377617a3babSopenharmony_ci0:43 0.000000 378617a3babSopenharmony_ci0:43 0.000000 379617a3babSopenharmony_ci0:43 0.000000 380617a3babSopenharmony_ci0:43 1.000000 381617a3babSopenharmony_ci0:45 Test condition and select ( temp void) 382617a3babSopenharmony_ci0:45 Condition 383617a3babSopenharmony_ci0:45 Compare Less Than ( temp bool) 384617a3babSopenharmony_ci0:45 direct index ( temp float) 385617a3babSopenharmony_ci0:45 'c' ( temp 2-component vector of float) 386617a3babSopenharmony_ci0:45 Constant: 387617a3babSopenharmony_ci0:45 0 (const int) 388617a3babSopenharmony_ci0:45 Constant: 389617a3babSopenharmony_ci0:45 0.000000 390617a3babSopenharmony_ci0:45 true case 391617a3babSopenharmony_ci0:46 multiply second child into first child ( temp float) 392617a3babSopenharmony_ci0:46 direct index ( temp float) 393617a3babSopenharmony_ci0:46 'c' ( temp 2-component vector of float) 394617a3babSopenharmony_ci0:46 Constant: 395617a3babSopenharmony_ci0:46 0 (const int) 396617a3babSopenharmony_ci0:46 Constant: 397617a3babSopenharmony_ci0:46 -1.000000 398617a3babSopenharmony_ci0:48 Test condition and select ( temp void) 399617a3babSopenharmony_ci0:48 Condition 400617a3babSopenharmony_ci0:48 Compare Less Than or Equal ( temp bool) 401617a3babSopenharmony_ci0:48 direct index ( temp float) 402617a3babSopenharmony_ci0:48 'c' ( temp 2-component vector of float) 403617a3babSopenharmony_ci0:48 Constant: 404617a3babSopenharmony_ci0:48 0 (const int) 405617a3babSopenharmony_ci0:48 Constant: 406617a3babSopenharmony_ci0:48 1.000000 407617a3babSopenharmony_ci0:48 true case 408617a3babSopenharmony_ci0:49 move second child to first child ( temp float) 409617a3babSopenharmony_ci0:49 direct index ( temp float) 410617a3babSopenharmony_ci0:49 'rep' ( temp 4-component vector of float) 411617a3babSopenharmony_ci0:49 Constant: 412617a3babSopenharmony_ci0:49 0 (const int) 413617a3babSopenharmony_ci0:49 Constant: 414617a3babSopenharmony_ci0:49 3.400000 415617a3babSopenharmony_ci0:51 add second child into first child ( temp 4-component vector of float) 416617a3babSopenharmony_ci0:51 'gl_FragColor' ( fragColor 4-component vector of float FragColor) 417617a3babSopenharmony_ci0:51 'rep' ( temp 4-component vector of float) 418617a3babSopenharmony_ci0:? Linker Objects 419617a3babSopenharmony_ci0:? 'blend' ( uniform float) 420617a3babSopenharmony_ci0:? 'u' ( uniform 4-component vector of float) 421617a3babSopenharmony_ci0:? 'p' ( uniform bool) 422617a3babSopenharmony_ci0:? 't' ( smooth in 2-component vector of float) 423617a3babSopenharmony_ci 424