1spv.length.frag
2// Module Version 10000
3// Generated by (magic number): 8000b
4// Id's are bound by 33
5
6                              Capability Shader
7               1:             ExtInstImport  "GLSL.std.450"
8                              MemoryModel Logical GLSL450
9                              EntryPoint Fragment 4  "main" 14 26
10                              ExecutionMode 4 OriginUpperLeft
11                              Source GLSL 140
12                              Name 4  "main"
13                              Name 9  "t"
14                              Name 14  "v"
15                              Name 26  "gl_FragColor"
16                              Name 32  "u"
17                              Decorate 14(v) Location 0
18                              Decorate 26(gl_FragColor) Location 0
19               2:             TypeVoid
20               3:             TypeFunction 2
21               6:             TypeFloat 32
22               7:             TypeVector 6(float) 2
23               8:             TypePointer Function 7(fvec2)
24              10:             TypeInt 32 0
25              11:     10(int) Constant 2
26              12:             TypeArray 7(fvec2) 11
27              13:             TypePointer Input 12
28           14(v):     13(ptr) Variable Input
29              15:             TypeInt 32 1
30              16:     15(int) Constant 0
31              17:             TypePointer Input 7(fvec2)
32              20:     15(int) Constant 1
33              24:             TypeVector 6(float) 4
34              25:             TypePointer Output 24(fvec4)
3526(gl_FragColor):     25(ptr) Variable Output
36              27:    6(float) Constant 1106247680
37              28:   24(fvec4) ConstantComposite 27 27 27 27
38              29:     10(int) Constant 3
39              30:             TypeArray 24(fvec4) 29
40              31:             TypePointer Private 30
41           32(u):     31(ptr) Variable Private
42         4(main):           2 Function None 3
43               5:             Label
44            9(t):      8(ptr) Variable Function
45              18:     17(ptr) AccessChain 14(v) 16
46              19:    7(fvec2) Load 18
47              21:     17(ptr) AccessChain 14(v) 20
48              22:    7(fvec2) Load 21
49              23:    7(fvec2) FAdd 19 22
50                              Store 9(t) 23
51                              Store 26(gl_FragColor) 28
52                              Return
53                              FunctionEnd
54