1617a3babSopenharmony_cispv.RayCallable_Errors.rcall
2617a3babSopenharmony_ciERROR: 0:3: 'hitAttributeNV' : not supported in this stage: callable
3617a3babSopenharmony_ciERROR: 0:4: 'rayPayloadNV' : not supported in this stage: callable
4617a3babSopenharmony_ciERROR: 0:5: 'rayPayloadInNV' : not supported in this stage: callable
5617a3babSopenharmony_ciERROR: 0:9: 'gl_PrimitiveID' : undeclared identifier 
6617a3babSopenharmony_ciERROR: 0:9: '=' :  cannot convert from ' temp float' to ' temp highp int'
7617a3babSopenharmony_ciERROR: 0:10: 'gl_InstanceID' : undeclared identifier (Did you mean gl_InstanceIndex?)
8617a3babSopenharmony_ciERROR: 0:10: '=' :  cannot convert from ' temp float' to ' temp highp int'
9617a3babSopenharmony_ciERROR: 0:11: 'gl_InstanceCustomIndexNV' : undeclared identifier 
10617a3babSopenharmony_ciERROR: 0:11: '=' :  cannot convert from ' temp float' to ' temp highp int'
11617a3babSopenharmony_ciERROR: 0:12: 'gl_WorldRayOriginNV' : undeclared identifier 
12617a3babSopenharmony_ciERROR: 0:12: '=' :  cannot convert from ' temp float' to ' temp highp 3-component vector of float'
13617a3babSopenharmony_ciERROR: 0:13: 'gl_WorldRayDirectionNV' : undeclared identifier 
14617a3babSopenharmony_ciERROR: 0:13: '=' :  cannot convert from ' temp float' to ' temp highp 3-component vector of float'
15617a3babSopenharmony_ciERROR: 0:14: 'gl_ObjectRayOriginNV' : undeclared identifier 
16617a3babSopenharmony_ciERROR: 0:14: '=' :  cannot convert from ' temp float' to ' temp highp 3-component vector of float'
17617a3babSopenharmony_ciERROR: 0:15: 'gl_ObjectRayDirectionNV' : undeclared identifier 
18617a3babSopenharmony_ciERROR: 0:15: '=' :  cannot convert from ' temp float' to ' temp highp 3-component vector of float'
19617a3babSopenharmony_ciERROR: 0:16: 'gl_RayTminNV' : undeclared identifier 
20617a3babSopenharmony_ciERROR: 0:17: 'gl_RayTmaxNV' : undeclared identifier 
21617a3babSopenharmony_ciERROR: 0:18: 'gl_ObjectToWorldNV' : undeclared identifier 
22617a3babSopenharmony_ciERROR: 0:18: '=' :  cannot convert from ' temp float' to ' temp highp 4X3 matrix of float'
23617a3babSopenharmony_ciERROR: 0:19: 'gl_WorldToObjectNV' : undeclared identifier 
24617a3babSopenharmony_ciERROR: 0:19: '=' :  cannot convert from ' temp float' to ' temp highp 4X3 matrix of float'
25617a3babSopenharmony_ciERROR: 0:20: 'gl_HitTNV' : undeclared identifier 
26617a3babSopenharmony_ciERROR: 0:21: 'gl_HitKindNV' : undeclared identifier 
27617a3babSopenharmony_ciERROR: 0:22: 'gl_IncomingRayFlagsNV' : undeclared identifier 
28617a3babSopenharmony_ciERROR: 0:22: '=' :  cannot convert from ' temp float' to ' temp highp uint'
29617a3babSopenharmony_ciERROR: 0:23: 'reportIntersectionNV' : no matching overloaded function found 
30617a3babSopenharmony_ciERROR: 0:24: 'ignoreIntersectionNV' : no matching overloaded function found 
31617a3babSopenharmony_ciERROR: 0:25: 'terminateRayNV' : no matching overloaded function found 
32617a3babSopenharmony_ciERROR: 30 compilation errors.  No code generated.
33617a3babSopenharmony_ci
34617a3babSopenharmony_ci
35617a3babSopenharmony_ciSPIR-V is not generated for failed compile or link
36