1617a3babSopenharmony_ciprecision.vert
2617a3babSopenharmony_ciERROR: 0:7: 'sampler/image' : type requires declaration of default precision qualifier 
3617a3babSopenharmony_ciERROR: 0:8: 'sampler/image' : type requires declaration of default precision qualifier 
4617a3babSopenharmony_ciERROR: 0:14: 'sampler/image' : type requires declaration of default precision qualifier 
5617a3babSopenharmony_ciERROR: 3 compilation errors.  No code generated.
6617a3babSopenharmony_ci
7617a3babSopenharmony_ci
8617a3babSopenharmony_ciShader version: 300
9617a3babSopenharmony_ciERROR: node is still EOpNull!
10617a3babSopenharmony_ci0:18  Function Definition: main( ( global void)
11617a3babSopenharmony_ci0:18    Function Parameters: 
12617a3babSopenharmony_ci0:20    Sequence
13617a3babSopenharmony_ci0:20      Sequence
14617a3babSopenharmony_ci0:20        move second child to first child ( temp highp 4-component vector of float)
15617a3babSopenharmony_ci0:20          't' ( temp highp 4-component vector of float)
16617a3babSopenharmony_ci0:20          texture ( global lowp 4-component vector of float)
17617a3babSopenharmony_ci0:20            's2D' ( uniform lowp sampler2D)
18617a3babSopenharmony_ci0:20            Constant:
19617a3babSopenharmony_ci0:20              0.100000
20617a3babSopenharmony_ci0:20              0.200000
21617a3babSopenharmony_ci0:21      add second child into first child ( temp highp 4-component vector of float)
22617a3babSopenharmony_ci0:21        't' ( temp highp 4-component vector of float)
23617a3babSopenharmony_ci0:21        texture ( global highp 4-component vector of float)
24617a3babSopenharmony_ci0:21          's2Dhigh' ( uniform highp sampler2D)
25617a3babSopenharmony_ci0:21          Constant:
26617a3babSopenharmony_ci0:21            0.100000
27617a3babSopenharmony_ci0:21            0.200000
28617a3babSopenharmony_ci0:22      add second child into first child ( temp highp 4-component vector of float)
29617a3babSopenharmony_ci0:22        't' ( temp highp 4-component vector of float)
30617a3babSopenharmony_ci0:22        texture ( global mediump float)
31617a3babSopenharmony_ci0:22          's2dAS' ( uniform mediump sampler2DArrayShadow)
32617a3babSopenharmony_ci0:22          Constant:
33617a3babSopenharmony_ci0:22            0.500000
34617a3babSopenharmony_ci0:22            0.500000
35617a3babSopenharmony_ci0:22            0.500000
36617a3babSopenharmony_ci0:22            0.500000
37617a3babSopenharmony_ci0:24      move second child to first child ( temp highp 4-component vector of float)
38617a3babSopenharmony_ci0:24        'gl_Position' ( gl_Position highp 4-component vector of float Position)
39617a3babSopenharmony_ci0:24        'pos' ( in highp 4-component vector of float)
40617a3babSopenharmony_ci0:?   Linker Objects
41617a3babSopenharmony_ci0:?     'pos' ( in highp 4-component vector of float)
42617a3babSopenharmony_ci0:?     's2D' ( uniform lowp sampler2D)
43617a3babSopenharmony_ci0:?     'sCube' ( uniform lowp samplerCube)
44617a3babSopenharmony_ci0:?     'is2DAbad' ( uniform mediump isampler2DArray)
45617a3babSopenharmony_ci0:?     's2dASbad' ( uniform mediump sampler2DArrayShadow)
46617a3babSopenharmony_ci0:?     's2dAS' ( uniform mediump sampler2DArrayShadow)
47617a3babSopenharmony_ci0:?     'is2DAbad2' ( uniform mediump isampler2DArray)
48617a3babSopenharmony_ci0:?     's2Dhigh' ( uniform highp sampler2D)
49617a3babSopenharmony_ci0:?     'gl_VertexID' ( gl_VertexId highp int VertexId)
50617a3babSopenharmony_ci0:?     'gl_InstanceID' ( gl_InstanceId highp int InstanceId)
51617a3babSopenharmony_ci
52617a3babSopenharmony_ci
53617a3babSopenharmony_ciLinked vertex stage:
54617a3babSopenharmony_ci
55617a3babSopenharmony_ci
56617a3babSopenharmony_ciShader version: 300
57617a3babSopenharmony_ciERROR: node is still EOpNull!
58617a3babSopenharmony_ci0:18  Function Definition: main( ( global void)
59617a3babSopenharmony_ci0:18    Function Parameters: 
60617a3babSopenharmony_ci0:20    Sequence
61617a3babSopenharmony_ci0:20      Sequence
62617a3babSopenharmony_ci0:20        move second child to first child ( temp highp 4-component vector of float)
63617a3babSopenharmony_ci0:20          't' ( temp highp 4-component vector of float)
64617a3babSopenharmony_ci0:20          texture ( global lowp 4-component vector of float)
65617a3babSopenharmony_ci0:20            's2D' ( uniform lowp sampler2D)
66617a3babSopenharmony_ci0:20            Constant:
67617a3babSopenharmony_ci0:20              0.100000
68617a3babSopenharmony_ci0:20              0.200000
69617a3babSopenharmony_ci0:21      add second child into first child ( temp highp 4-component vector of float)
70617a3babSopenharmony_ci0:21        't' ( temp highp 4-component vector of float)
71617a3babSopenharmony_ci0:21        texture ( global highp 4-component vector of float)
72617a3babSopenharmony_ci0:21          's2Dhigh' ( uniform highp sampler2D)
73617a3babSopenharmony_ci0:21          Constant:
74617a3babSopenharmony_ci0:21            0.100000
75617a3babSopenharmony_ci0:21            0.200000
76617a3babSopenharmony_ci0:22      add second child into first child ( temp highp 4-component vector of float)
77617a3babSopenharmony_ci0:22        't' ( temp highp 4-component vector of float)
78617a3babSopenharmony_ci0:22        texture ( global mediump float)
79617a3babSopenharmony_ci0:22          's2dAS' ( uniform mediump sampler2DArrayShadow)
80617a3babSopenharmony_ci0:22          Constant:
81617a3babSopenharmony_ci0:22            0.500000
82617a3babSopenharmony_ci0:22            0.500000
83617a3babSopenharmony_ci0:22            0.500000
84617a3babSopenharmony_ci0:22            0.500000
85617a3babSopenharmony_ci0:24      move second child to first child ( temp highp 4-component vector of float)
86617a3babSopenharmony_ci0:24        'gl_Position' ( gl_Position highp 4-component vector of float Position)
87617a3babSopenharmony_ci0:24        'pos' ( in highp 4-component vector of float)
88617a3babSopenharmony_ci0:?   Linker Objects
89617a3babSopenharmony_ci0:?     'pos' ( in highp 4-component vector of float)
90617a3babSopenharmony_ci0:?     's2D' ( uniform lowp sampler2D)
91617a3babSopenharmony_ci0:?     'sCube' ( uniform lowp samplerCube)
92617a3babSopenharmony_ci0:?     'is2DAbad' ( uniform mediump isampler2DArray)
93617a3babSopenharmony_ci0:?     's2dASbad' ( uniform mediump sampler2DArrayShadow)
94617a3babSopenharmony_ci0:?     's2dAS' ( uniform mediump sampler2DArrayShadow)
95617a3babSopenharmony_ci0:?     'is2DAbad2' ( uniform mediump isampler2DArray)
96617a3babSopenharmony_ci0:?     's2Dhigh' ( uniform highp sampler2D)
97617a3babSopenharmony_ci0:?     'gl_VertexID' ( gl_VertexId highp int VertexId)
98617a3babSopenharmony_ci0:?     'gl_InstanceID' ( gl_InstanceId highp int InstanceId)
99617a3babSopenharmony_ci
100