1617a3babSopenharmony_cilink.redeclareBuiltin.vert
2617a3babSopenharmony_ciShader version: 410
3617a3babSopenharmony_ci0:? Sequence
4617a3babSopenharmony_ci0:8  Function Definition: main( ( global void)
5617a3babSopenharmony_ci0:8    Function Parameters: 
6617a3babSopenharmony_ci0:10    Sequence
7617a3babSopenharmony_ci0:10      move second child to first child ( temp 4-component vector of float)
8617a3babSopenharmony_ci0:10        gl_Position: direct index for structure ( gl_Position 4-component vector of float Position)
9617a3babSopenharmony_ci0:10          'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position})
10617a3babSopenharmony_ci0:10          Constant:
11617a3babSopenharmony_ci0:10            0 (const uint)
12617a3babSopenharmony_ci0:10        Constant:
13617a3babSopenharmony_ci0:10          1.000000
14617a3babSopenharmony_ci0:10          1.000000
15617a3babSopenharmony_ci0:10          1.000000
16617a3babSopenharmony_ci0:10          1.000000
17617a3babSopenharmony_ci0:?   Linker Objects
18617a3babSopenharmony_ci0:?     'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position})
19617a3babSopenharmony_ci0:?     'gl_VertexID' ( gl_VertexId int VertexId)
20617a3babSopenharmony_ci0:?     'gl_InstanceID' ( gl_InstanceId int InstanceId)
21617a3babSopenharmony_ci
22617a3babSopenharmony_cilink.redeclareBuiltin.geom
23617a3babSopenharmony_ciShader version: 410
24617a3babSopenharmony_ciinvocations = -1
25617a3babSopenharmony_cimax_vertices = 3
26617a3babSopenharmony_ciinput primitive = triangles
27617a3babSopenharmony_cioutput primitive = triangle_strip
28617a3babSopenharmony_ci0:? Sequence
29617a3babSopenharmony_ci0:11  Function Definition: main( ( global void)
30617a3babSopenharmony_ci0:11    Function Parameters: 
31617a3babSopenharmony_ci0:13    Sequence
32617a3babSopenharmony_ci0:13      move second child to first child ( temp 4-component vector of float)
33617a3babSopenharmony_ci0:13        gl_Position: direct index for structure (layout( stream=0) gl_Position 4-component vector of float Position)
34617a3babSopenharmony_ci0:13          'anon@0' (layout( stream=0) out block{layout( stream=0) gl_Position 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize float PointSize gl_PointSize, layout( stream=0) out unsized 1-element array of float ClipDistance gl_ClipDistance})
35617a3babSopenharmony_ci0:13          Constant:
36617a3babSopenharmony_ci0:13            0 (const uint)
37617a3babSopenharmony_ci0:13        gl_Position: direct index for structure ( in 4-component vector of float Position)
38617a3babSopenharmony_ci0:13          direct index ( temp block{ in 4-component vector of float Position gl_Position})
39617a3babSopenharmony_ci0:13            'gl_in' ( in 3-element array of block{ in 4-component vector of float Position gl_Position})
40617a3babSopenharmony_ci0:13            Constant:
41617a3babSopenharmony_ci0:13              0 (const int)
42617a3babSopenharmony_ci0:13          Constant:
43617a3babSopenharmony_ci0:13            0 (const int)
44617a3babSopenharmony_ci0:14      EmitVertex ( global void)
45617a3babSopenharmony_ci0:16      move second child to first child ( temp 4-component vector of float)
46617a3babSopenharmony_ci0:16        gl_Position: direct index for structure (layout( stream=0) gl_Position 4-component vector of float Position)
47617a3babSopenharmony_ci0:16          'anon@0' (layout( stream=0) out block{layout( stream=0) gl_Position 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize float PointSize gl_PointSize, layout( stream=0) out unsized 1-element array of float ClipDistance gl_ClipDistance})
48617a3babSopenharmony_ci0:16          Constant:
49617a3babSopenharmony_ci0:16            0 (const uint)
50617a3babSopenharmony_ci0:16        gl_Position: direct index for structure ( in 4-component vector of float Position)
51617a3babSopenharmony_ci0:16          direct index ( temp block{ in 4-component vector of float Position gl_Position})
52617a3babSopenharmony_ci0:16            'gl_in' ( in 3-element array of block{ in 4-component vector of float Position gl_Position})
53617a3babSopenharmony_ci0:16            Constant:
54617a3babSopenharmony_ci0:16              1 (const int)
55617a3babSopenharmony_ci0:16          Constant:
56617a3babSopenharmony_ci0:16            0 (const int)
57617a3babSopenharmony_ci0:17      EmitVertex ( global void)
58617a3babSopenharmony_ci0:19      move second child to first child ( temp 4-component vector of float)
59617a3babSopenharmony_ci0:19        gl_Position: direct index for structure (layout( stream=0) gl_Position 4-component vector of float Position)
60617a3babSopenharmony_ci0:19          'anon@0' (layout( stream=0) out block{layout( stream=0) gl_Position 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize float PointSize gl_PointSize, layout( stream=0) out unsized 1-element array of float ClipDistance gl_ClipDistance})
61617a3babSopenharmony_ci0:19          Constant:
62617a3babSopenharmony_ci0:19            0 (const uint)
63617a3babSopenharmony_ci0:19        gl_Position: direct index for structure ( in 4-component vector of float Position)
64617a3babSopenharmony_ci0:19          direct index ( temp block{ in 4-component vector of float Position gl_Position})
65617a3babSopenharmony_ci0:19            'gl_in' ( in 3-element array of block{ in 4-component vector of float Position gl_Position})
66617a3babSopenharmony_ci0:19            Constant:
67617a3babSopenharmony_ci0:19              2 (const int)
68617a3babSopenharmony_ci0:19          Constant:
69617a3babSopenharmony_ci0:19            0 (const int)
70617a3babSopenharmony_ci0:20      EmitVertex ( global void)
71617a3babSopenharmony_ci0:22      EndPrimitive ( global void)
72617a3babSopenharmony_ci0:?   Linker Objects
73617a3babSopenharmony_ci0:?     'gl_in' ( in 3-element array of block{ in 4-component vector of float Position gl_Position})
74617a3babSopenharmony_ci0:?     'anon@0' (layout( stream=0) out block{layout( stream=0) gl_Position 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize float PointSize gl_PointSize, layout( stream=0) out unsized 1-element array of float ClipDistance gl_ClipDistance})
75617a3babSopenharmony_ci
76617a3babSopenharmony_ci
77617a3babSopenharmony_ciLinked vertex stage:
78617a3babSopenharmony_ci
79617a3babSopenharmony_ci
80617a3babSopenharmony_ciLinked geometry stage:
81617a3babSopenharmony_ci
82617a3babSopenharmony_ci
83617a3babSopenharmony_ciShader version: 410
84617a3babSopenharmony_ci0:? Sequence
85617a3babSopenharmony_ci0:8  Function Definition: main( ( global void)
86617a3babSopenharmony_ci0:8    Function Parameters: 
87617a3babSopenharmony_ci0:10    Sequence
88617a3babSopenharmony_ci0:10      move second child to first child ( temp 4-component vector of float)
89617a3babSopenharmony_ci0:10        gl_Position: direct index for structure ( gl_Position 4-component vector of float Position)
90617a3babSopenharmony_ci0:10          'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position})
91617a3babSopenharmony_ci0:10          Constant:
92617a3babSopenharmony_ci0:10            0 (const uint)
93617a3babSopenharmony_ci0:10        Constant:
94617a3babSopenharmony_ci0:10          1.000000
95617a3babSopenharmony_ci0:10          1.000000
96617a3babSopenharmony_ci0:10          1.000000
97617a3babSopenharmony_ci0:10          1.000000
98617a3babSopenharmony_ci0:?   Linker Objects
99617a3babSopenharmony_ci0:?     'anon@0' ( out block{ gl_Position 4-component vector of float Position gl_Position})
100617a3babSopenharmony_ci0:?     'gl_VertexID' ( gl_VertexId int VertexId)
101617a3babSopenharmony_ci0:?     'gl_InstanceID' ( gl_InstanceId int InstanceId)
102617a3babSopenharmony_ciShader version: 410
103617a3babSopenharmony_ciinvocations = 1
104617a3babSopenharmony_cimax_vertices = 3
105617a3babSopenharmony_ciinput primitive = triangles
106617a3babSopenharmony_cioutput primitive = triangle_strip
107617a3babSopenharmony_ci0:? Sequence
108617a3babSopenharmony_ci0:11  Function Definition: main( ( global void)
109617a3babSopenharmony_ci0:11    Function Parameters: 
110617a3babSopenharmony_ci0:13    Sequence
111617a3babSopenharmony_ci0:13      move second child to first child ( temp 4-component vector of float)
112617a3babSopenharmony_ci0:13        gl_Position: direct index for structure (layout( stream=0) gl_Position 4-component vector of float Position)
113617a3babSopenharmony_ci0:13          'anon@0' (layout( stream=0) out block{layout( stream=0) gl_Position 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize float PointSize gl_PointSize, layout( stream=0) out 1-element array of float ClipDistance gl_ClipDistance})
114617a3babSopenharmony_ci0:13          Constant:
115617a3babSopenharmony_ci0:13            0 (const uint)
116617a3babSopenharmony_ci0:13        gl_Position: direct index for structure ( in 4-component vector of float Position)
117617a3babSopenharmony_ci0:13          direct index ( temp block{ in 4-component vector of float Position gl_Position})
118617a3babSopenharmony_ci0:13            'gl_in' ( in 3-element array of block{ in 4-component vector of float Position gl_Position})
119617a3babSopenharmony_ci0:13            Constant:
120617a3babSopenharmony_ci0:13              0 (const int)
121617a3babSopenharmony_ci0:13          Constant:
122617a3babSopenharmony_ci0:13            0 (const int)
123617a3babSopenharmony_ci0:14      EmitVertex ( global void)
124617a3babSopenharmony_ci0:16      move second child to first child ( temp 4-component vector of float)
125617a3babSopenharmony_ci0:16        gl_Position: direct index for structure (layout( stream=0) gl_Position 4-component vector of float Position)
126617a3babSopenharmony_ci0:16          'anon@0' (layout( stream=0) out block{layout( stream=0) gl_Position 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize float PointSize gl_PointSize, layout( stream=0) out 1-element array of float ClipDistance gl_ClipDistance})
127617a3babSopenharmony_ci0:16          Constant:
128617a3babSopenharmony_ci0:16            0 (const uint)
129617a3babSopenharmony_ci0:16        gl_Position: direct index for structure ( in 4-component vector of float Position)
130617a3babSopenharmony_ci0:16          direct index ( temp block{ in 4-component vector of float Position gl_Position})
131617a3babSopenharmony_ci0:16            'gl_in' ( in 3-element array of block{ in 4-component vector of float Position gl_Position})
132617a3babSopenharmony_ci0:16            Constant:
133617a3babSopenharmony_ci0:16              1 (const int)
134617a3babSopenharmony_ci0:16          Constant:
135617a3babSopenharmony_ci0:16            0 (const int)
136617a3babSopenharmony_ci0:17      EmitVertex ( global void)
137617a3babSopenharmony_ci0:19      move second child to first child ( temp 4-component vector of float)
138617a3babSopenharmony_ci0:19        gl_Position: direct index for structure (layout( stream=0) gl_Position 4-component vector of float Position)
139617a3babSopenharmony_ci0:19          'anon@0' (layout( stream=0) out block{layout( stream=0) gl_Position 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize float PointSize gl_PointSize, layout( stream=0) out 1-element array of float ClipDistance gl_ClipDistance})
140617a3babSopenharmony_ci0:19          Constant:
141617a3babSopenharmony_ci0:19            0 (const uint)
142617a3babSopenharmony_ci0:19        gl_Position: direct index for structure ( in 4-component vector of float Position)
143617a3babSopenharmony_ci0:19          direct index ( temp block{ in 4-component vector of float Position gl_Position})
144617a3babSopenharmony_ci0:19            'gl_in' ( in 3-element array of block{ in 4-component vector of float Position gl_Position})
145617a3babSopenharmony_ci0:19            Constant:
146617a3babSopenharmony_ci0:19              2 (const int)
147617a3babSopenharmony_ci0:19          Constant:
148617a3babSopenharmony_ci0:19            0 (const int)
149617a3babSopenharmony_ci0:20      EmitVertex ( global void)
150617a3babSopenharmony_ci0:22      EndPrimitive ( global void)
151617a3babSopenharmony_ci0:?   Linker Objects
152617a3babSopenharmony_ci0:?     'gl_in' ( in 3-element array of block{ in 4-component vector of float Position gl_Position})
153617a3babSopenharmony_ci0:?     'anon@0' (layout( stream=0) out block{layout( stream=0) gl_Position 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize float PointSize gl_PointSize, layout( stream=0) out 1-element array of float ClipDistance gl_ClipDistance})
154617a3babSopenharmony_ci
155