1617a3babSopenharmony_ciiomap.blockOutVariableIn.vert 2617a3babSopenharmony_ciShader version: 440 3617a3babSopenharmony_ci0:? Sequence 4617a3babSopenharmony_ci0:9 Function Definition: main( ( global void) 5617a3babSopenharmony_ci0:9 Function Parameters: 6617a3babSopenharmony_ci0:11 Sequence 7617a3babSopenharmony_ci0:11 move second child to first child ( temp 4-component vector of float) 8617a3babSopenharmony_ci0:11 a1: direct index for structure ( out 4-component vector of float) 9617a3babSopenharmony_ci0:11 'anon@0' (layout( location=0) out block{ out 4-component vector of float a1, out 2-component vector of float a2}) 10617a3babSopenharmony_ci0:11 Constant: 11617a3babSopenharmony_ci0:11 0 (const uint) 12617a3babSopenharmony_ci0:11 Constant: 13617a3babSopenharmony_ci0:11 1.000000 14617a3babSopenharmony_ci0:11 1.000000 15617a3babSopenharmony_ci0:11 1.000000 16617a3babSopenharmony_ci0:11 1.000000 17617a3babSopenharmony_ci0:12 move second child to first child ( temp 2-component vector of float) 18617a3babSopenharmony_ci0:12 a2: direct index for structure ( out 2-component vector of float) 19617a3babSopenharmony_ci0:12 'anon@0' (layout( location=0) out block{ out 4-component vector of float a1, out 2-component vector of float a2}) 20617a3babSopenharmony_ci0:12 Constant: 21617a3babSopenharmony_ci0:12 1 (const uint) 22617a3babSopenharmony_ci0:12 Constant: 23617a3babSopenharmony_ci0:12 0.500000 24617a3babSopenharmony_ci0:12 0.500000 25617a3babSopenharmony_ci0:13 move second child to first child ( temp 4-component vector of float) 26617a3babSopenharmony_ci0:13 gl_Position: direct index for structure ( gl_Position 4-component vector of float Position) 27617a3babSopenharmony_ci0:13 'anon@1' ( out block{ gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out unsized 1-element array of float ClipDistance gl_ClipDistance}) 28617a3babSopenharmony_ci0:13 Constant: 29617a3babSopenharmony_ci0:13 0 (const uint) 30617a3babSopenharmony_ci0:13 Constant: 31617a3babSopenharmony_ci0:13 1.000000 32617a3babSopenharmony_ci0:13 1.000000 33617a3babSopenharmony_ci0:13 1.000000 34617a3babSopenharmony_ci0:13 1.000000 35617a3babSopenharmony_ci0:? Linker Objects 36617a3babSopenharmony_ci0:? 'anon@0' (layout( location=0) out block{ out 4-component vector of float a1, out 2-component vector of float a2}) 37617a3babSopenharmony_ci0:? 'anon@1' ( out block{ gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out unsized 1-element array of float ClipDistance gl_ClipDistance}) 38617a3babSopenharmony_ci0:? 'gl_VertexID' ( gl_VertexId int VertexId) 39617a3babSopenharmony_ci0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId) 40617a3babSopenharmony_ci 41617a3babSopenharmony_ciiomap.blockOutVariableIn.frag 42617a3babSopenharmony_ciShader version: 440 43617a3babSopenharmony_ci0:? Sequence 44617a3babSopenharmony_ci0:8 Function Definition: main( ( global void) 45617a3babSopenharmony_ci0:8 Function Parameters: 46617a3babSopenharmony_ci0:10 Sequence 47617a3babSopenharmony_ci0:10 move second child to first child ( temp 4-component vector of float) 48617a3babSopenharmony_ci0:10 'color' (layout( location=0) out 4-component vector of float) 49617a3babSopenharmony_ci0:10 Construct vec4 ( temp 4-component vector of float) 50617a3babSopenharmony_ci0:10 vector swizzle ( temp 2-component vector of float) 51617a3babSopenharmony_ci0:10 'a1' (layout( location=0) smooth in 4-component vector of float) 52617a3babSopenharmony_ci0:10 Sequence 53617a3babSopenharmony_ci0:10 Constant: 54617a3babSopenharmony_ci0:10 0 (const int) 55617a3babSopenharmony_ci0:10 Constant: 56617a3babSopenharmony_ci0:10 1 (const int) 57617a3babSopenharmony_ci0:10 'a2' (layout( location=1) smooth in 2-component vector of float) 58617a3babSopenharmony_ci0:? Linker Objects 59617a3babSopenharmony_ci0:? 'a1' (layout( location=0) smooth in 4-component vector of float) 60617a3babSopenharmony_ci0:? 'a2' (layout( location=1) smooth in 2-component vector of float) 61617a3babSopenharmony_ci0:? 'color' (layout( location=0) out 4-component vector of float) 62617a3babSopenharmony_ci 63617a3babSopenharmony_ci 64617a3babSopenharmony_ciLinked vertex stage: 65617a3babSopenharmony_ci 66617a3babSopenharmony_ci 67617a3babSopenharmony_ciLinked fragment stage: 68617a3babSopenharmony_ci 69617a3babSopenharmony_ci 70617a3babSopenharmony_ciShader version: 440 71617a3babSopenharmony_ci0:? Sequence 72617a3babSopenharmony_ci0:9 Function Definition: main( ( global void) 73617a3babSopenharmony_ci0:9 Function Parameters: 74617a3babSopenharmony_ci0:11 Sequence 75617a3babSopenharmony_ci0:11 move second child to first child ( temp 4-component vector of float) 76617a3babSopenharmony_ci0:11 a1: direct index for structure ( out 4-component vector of float) 77617a3babSopenharmony_ci0:11 'anon@0' (layout( location=0) out block{ out 4-component vector of float a1, out 2-component vector of float a2}) 78617a3babSopenharmony_ci0:11 Constant: 79617a3babSopenharmony_ci0:11 0 (const uint) 80617a3babSopenharmony_ci0:11 Constant: 81617a3babSopenharmony_ci0:11 1.000000 82617a3babSopenharmony_ci0:11 1.000000 83617a3babSopenharmony_ci0:11 1.000000 84617a3babSopenharmony_ci0:11 1.000000 85617a3babSopenharmony_ci0:12 move second child to first child ( temp 2-component vector of float) 86617a3babSopenharmony_ci0:12 a2: direct index for structure ( out 2-component vector of float) 87617a3babSopenharmony_ci0:12 'anon@0' (layout( location=0) out block{ out 4-component vector of float a1, out 2-component vector of float a2}) 88617a3babSopenharmony_ci0:12 Constant: 89617a3babSopenharmony_ci0:12 1 (const uint) 90617a3babSopenharmony_ci0:12 Constant: 91617a3babSopenharmony_ci0:12 0.500000 92617a3babSopenharmony_ci0:12 0.500000 93617a3babSopenharmony_ci0:13 move second child to first child ( temp 4-component vector of float) 94617a3babSopenharmony_ci0:13 gl_Position: direct index for structure ( gl_Position 4-component vector of float Position) 95617a3babSopenharmony_ci0:13 'anon@1' ( out block{ gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out 1-element array of float ClipDistance gl_ClipDistance}) 96617a3babSopenharmony_ci0:13 Constant: 97617a3babSopenharmony_ci0:13 0 (const uint) 98617a3babSopenharmony_ci0:13 Constant: 99617a3babSopenharmony_ci0:13 1.000000 100617a3babSopenharmony_ci0:13 1.000000 101617a3babSopenharmony_ci0:13 1.000000 102617a3babSopenharmony_ci0:13 1.000000 103617a3babSopenharmony_ci0:? Linker Objects 104617a3babSopenharmony_ci0:? 'anon@0' (layout( location=0) out block{ out 4-component vector of float a1, out 2-component vector of float a2}) 105617a3babSopenharmony_ci0:? 'anon@1' ( out block{ gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out 1-element array of float ClipDistance gl_ClipDistance}) 106617a3babSopenharmony_ci0:? 'gl_VertexID' ( gl_VertexId int VertexId) 107617a3babSopenharmony_ci0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId) 108617a3babSopenharmony_ciShader version: 440 109617a3babSopenharmony_ci0:? Sequence 110617a3babSopenharmony_ci0:8 Function Definition: main( ( global void) 111617a3babSopenharmony_ci0:8 Function Parameters: 112617a3babSopenharmony_ci0:10 Sequence 113617a3babSopenharmony_ci0:10 move second child to first child ( temp 4-component vector of float) 114617a3babSopenharmony_ci0:10 'color' (layout( location=0) out 4-component vector of float) 115617a3babSopenharmony_ci0:10 Construct vec4 ( temp 4-component vector of float) 116617a3babSopenharmony_ci0:10 vector swizzle ( temp 2-component vector of float) 117617a3babSopenharmony_ci0:10 'a1' (layout( location=0) smooth in 4-component vector of float) 118617a3babSopenharmony_ci0:10 Sequence 119617a3babSopenharmony_ci0:10 Constant: 120617a3babSopenharmony_ci0:10 0 (const int) 121617a3babSopenharmony_ci0:10 Constant: 122617a3babSopenharmony_ci0:10 1 (const int) 123617a3babSopenharmony_ci0:10 'a2' (layout( location=1) smooth in 2-component vector of float) 124617a3babSopenharmony_ci0:? Linker Objects 125617a3babSopenharmony_ci0:? 'a1' (layout( location=0) smooth in 4-component vector of float) 126617a3babSopenharmony_ci0:? 'a2' (layout( location=1) smooth in 2-component vector of float) 127617a3babSopenharmony_ci0:? 'color' (layout( location=0) out 4-component vector of float) 128617a3babSopenharmony_ci 129617a3babSopenharmony_ci// Module Version 10000 130617a3babSopenharmony_ci// Generated by (magic number): 8000b 131617a3babSopenharmony_ci// Id's are bound by 33 132617a3babSopenharmony_ci 133617a3babSopenharmony_ci Capability Shader 134617a3babSopenharmony_ci 1: ExtInstImport "GLSL.std.450" 135617a3babSopenharmony_ci MemoryModel Logical GLSL450 136617a3babSopenharmony_ci EntryPoint Vertex 4 "main" 11 28 31 32 137617a3babSopenharmony_ci Source GLSL 440 138617a3babSopenharmony_ci Name 4 "main" 139617a3babSopenharmony_ci Name 9 "Block" 140617a3babSopenharmony_ci MemberName 9(Block) 0 "a1" 141617a3babSopenharmony_ci MemberName 9(Block) 1 "a2" 142617a3babSopenharmony_ci Name 11 "" 143617a3babSopenharmony_ci Name 26 "gl_PerVertex" 144617a3babSopenharmony_ci MemberName 26(gl_PerVertex) 0 "gl_Position" 145617a3babSopenharmony_ci MemberName 26(gl_PerVertex) 1 "gl_PointSize" 146617a3babSopenharmony_ci MemberName 26(gl_PerVertex) 2 "gl_ClipDistance" 147617a3babSopenharmony_ci Name 28 "" 148617a3babSopenharmony_ci Name 31 "gl_VertexID" 149617a3babSopenharmony_ci Name 32 "gl_InstanceID" 150617a3babSopenharmony_ci Decorate 9(Block) Block 151617a3babSopenharmony_ci Decorate 11 Location 0 152617a3babSopenharmony_ci MemberDecorate 26(gl_PerVertex) 0 BuiltIn Position 153617a3babSopenharmony_ci MemberDecorate 26(gl_PerVertex) 1 BuiltIn PointSize 154617a3babSopenharmony_ci MemberDecorate 26(gl_PerVertex) 2 BuiltIn ClipDistance 155617a3babSopenharmony_ci Decorate 26(gl_PerVertex) Block 156617a3babSopenharmony_ci Decorate 31(gl_VertexID) BuiltIn VertexId 157617a3babSopenharmony_ci Decorate 32(gl_InstanceID) BuiltIn InstanceId 158617a3babSopenharmony_ci 2: TypeVoid 159617a3babSopenharmony_ci 3: TypeFunction 2 160617a3babSopenharmony_ci 6: TypeFloat 32 161617a3babSopenharmony_ci 7: TypeVector 6(float) 4 162617a3babSopenharmony_ci 8: TypeVector 6(float) 2 163617a3babSopenharmony_ci 9(Block): TypeStruct 7(fvec4) 8(fvec2) 164617a3babSopenharmony_ci 10: TypePointer Output 9(Block) 165617a3babSopenharmony_ci 11: 10(ptr) Variable Output 166617a3babSopenharmony_ci 12: TypeInt 32 1 167617a3babSopenharmony_ci 13: 12(int) Constant 0 168617a3babSopenharmony_ci 14: 6(float) Constant 1065353216 169617a3babSopenharmony_ci 15: 7(fvec4) ConstantComposite 14 14 14 14 170617a3babSopenharmony_ci 16: TypePointer Output 7(fvec4) 171617a3babSopenharmony_ci 18: 12(int) Constant 1 172617a3babSopenharmony_ci 19: 6(float) Constant 1056964608 173617a3babSopenharmony_ci 20: 8(fvec2) ConstantComposite 19 19 174617a3babSopenharmony_ci 21: TypePointer Output 8(fvec2) 175617a3babSopenharmony_ci 23: TypeInt 32 0 176617a3babSopenharmony_ci 24: 23(int) Constant 1 177617a3babSopenharmony_ci 25: TypeArray 6(float) 24 178617a3babSopenharmony_ci26(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 25 179617a3babSopenharmony_ci 27: TypePointer Output 26(gl_PerVertex) 180617a3babSopenharmony_ci 28: 27(ptr) Variable Output 181617a3babSopenharmony_ci 30: TypePointer Input 12(int) 182617a3babSopenharmony_ci 31(gl_VertexID): 30(ptr) Variable Input 183617a3babSopenharmony_ci32(gl_InstanceID): 30(ptr) Variable Input 184617a3babSopenharmony_ci 4(main): 2 Function None 3 185617a3babSopenharmony_ci 5: Label 186617a3babSopenharmony_ci 17: 16(ptr) AccessChain 11 13 187617a3babSopenharmony_ci Store 17 15 188617a3babSopenharmony_ci 22: 21(ptr) AccessChain 11 18 189617a3babSopenharmony_ci Store 22 20 190617a3babSopenharmony_ci 29: 16(ptr) AccessChain 28 13 191617a3babSopenharmony_ci Store 29 15 192617a3babSopenharmony_ci Return 193617a3babSopenharmony_ci FunctionEnd 194617a3babSopenharmony_ci// Module Version 10000 195617a3babSopenharmony_ci// Generated by (magic number): 8000b 196617a3babSopenharmony_ci// Id's are bound by 23 197617a3babSopenharmony_ci 198617a3babSopenharmony_ci Capability Shader 199617a3babSopenharmony_ci 1: ExtInstImport "GLSL.std.450" 200617a3babSopenharmony_ci MemoryModel Logical GLSL450 201617a3babSopenharmony_ci EntryPoint Fragment 4 "main" 9 11 16 202617a3babSopenharmony_ci ExecutionMode 4 OriginLowerLeft 203617a3babSopenharmony_ci Source GLSL 440 204617a3babSopenharmony_ci Name 4 "main" 205617a3babSopenharmony_ci Name 9 "color" 206617a3babSopenharmony_ci Name 11 "a1" 207617a3babSopenharmony_ci Name 16 "a2" 208617a3babSopenharmony_ci Decorate 9(color) Location 0 209617a3babSopenharmony_ci Decorate 11(a1) Location 0 210617a3babSopenharmony_ci Decorate 16(a2) Location 1 211617a3babSopenharmony_ci 2: TypeVoid 212617a3babSopenharmony_ci 3: TypeFunction 2 213617a3babSopenharmony_ci 6: TypeFloat 32 214617a3babSopenharmony_ci 7: TypeVector 6(float) 4 215617a3babSopenharmony_ci 8: TypePointer Output 7(fvec4) 216617a3babSopenharmony_ci 9(color): 8(ptr) Variable Output 217617a3babSopenharmony_ci 10: TypePointer Input 7(fvec4) 218617a3babSopenharmony_ci 11(a1): 10(ptr) Variable Input 219617a3babSopenharmony_ci 12: TypeVector 6(float) 2 220617a3babSopenharmony_ci 15: TypePointer Input 12(fvec2) 221617a3babSopenharmony_ci 16(a2): 15(ptr) Variable Input 222617a3babSopenharmony_ci 4(main): 2 Function None 3 223617a3babSopenharmony_ci 5: Label 224617a3babSopenharmony_ci 13: 7(fvec4) Load 11(a1) 225617a3babSopenharmony_ci 14: 12(fvec2) VectorShuffle 13 13 0 1 226617a3babSopenharmony_ci 17: 12(fvec2) Load 16(a2) 227617a3babSopenharmony_ci 18: 6(float) CompositeExtract 14 0 228617a3babSopenharmony_ci 19: 6(float) CompositeExtract 14 1 229617a3babSopenharmony_ci 20: 6(float) CompositeExtract 17 0 230617a3babSopenharmony_ci 21: 6(float) CompositeExtract 17 1 231617a3babSopenharmony_ci 22: 7(fvec4) CompositeConstruct 18 19 20 21 232617a3babSopenharmony_ci Store 9(color) 22 233617a3babSopenharmony_ci Return 234617a3babSopenharmony_ci FunctionEnd 235