1617a3babSopenharmony_cihlsl.samplecmp.negative.frag
2617a3babSopenharmony_ciERROR: 0:10: '' : expected: SamplerComparisonState 
3617a3babSopenharmony_ciERROR: 1 compilation errors.  No code generated.
4617a3babSopenharmony_ci
5617a3babSopenharmony_ci
6617a3babSopenharmony_ciShader version: 500
7617a3babSopenharmony_cigl_FragCoord origin is upper left
8617a3babSopenharmony_ciERROR: node is still EOpNull!
9617a3babSopenharmony_ci0:8  Function Definition: @main( ( temp 4-component vector of float)
10617a3babSopenharmony_ci0:8    Function Parameters: 
11617a3babSopenharmony_ci0:?     Sequence
12617a3babSopenharmony_ci0:9      texture ( temp float)
13617a3babSopenharmony_ci0:9        Construct combined texture-sampler ( temp sampler2DShadow)
14617a3babSopenharmony_ci0:9          'g_shadowTex' ( uniform texture2DShadow)
15617a3babSopenharmony_ci0:9          'g_shadowSamplerComp' ( uniform sampler)
16617a3babSopenharmony_ci0:9        Construct vec3 ( temp 3-component vector of float)
17617a3babSopenharmony_ci0:9          Constant:
18617a3babSopenharmony_ci0:9            0.000000
19617a3babSopenharmony_ci0:9            0.000000
20617a3babSopenharmony_ci0:9          Constant:
21617a3babSopenharmony_ci0:9            0.000000
22617a3babSopenharmony_ci0:10      ERROR: Bad aggregation op
23617a3babSopenharmony_ci ( temp float)
24617a3babSopenharmony_ci0:10        'g_nonShadowTex' ( uniform texture2D)
25617a3babSopenharmony_ci0:10        'g_shadowSampler' ( uniform sampler)
26617a3babSopenharmony_ci0:10        Constant:
27617a3babSopenharmony_ci0:10          0.000000
28617a3babSopenharmony_ci0:10          0.000000
29617a3babSopenharmony_ci0:10        Constant:
30617a3babSopenharmony_ci0:10          0.000000
31617a3babSopenharmony_ci0:12      Branch: Return with expression
32617a3babSopenharmony_ci0:12        Constant:
33617a3babSopenharmony_ci0:12          0.000000
34617a3babSopenharmony_ci0:12          0.000000
35617a3babSopenharmony_ci0:12          0.000000
36617a3babSopenharmony_ci0:12          0.000000
37617a3babSopenharmony_ci0:8  Function Definition: main( ( temp void)
38617a3babSopenharmony_ci0:8    Function Parameters: 
39617a3babSopenharmony_ci0:?     Sequence
40617a3babSopenharmony_ci0:8      move second child to first child ( temp 4-component vector of float)
41617a3babSopenharmony_ci0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
42617a3babSopenharmony_ci0:8        Function Call: @main( ( temp 4-component vector of float)
43617a3babSopenharmony_ci0:?   Linker Objects
44617a3babSopenharmony_ci0:?     'g_nonShadowTex' ( uniform texture2D)
45617a3babSopenharmony_ci0:?     'g_shadowTex' ( uniform texture2DShadow)
46617a3babSopenharmony_ci0:?     'g_shadowSampler' ( uniform sampler)
47617a3babSopenharmony_ci0:?     'g_shadowSamplerComp' ( uniform sampler)
48617a3babSopenharmony_ci0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
49617a3babSopenharmony_ci
50617a3babSopenharmony_ci
51617a3babSopenharmony_ciLinked fragment stage:
52617a3babSopenharmony_ci
53617a3babSopenharmony_ci
54617a3babSopenharmony_ciShader version: 500
55617a3babSopenharmony_cigl_FragCoord origin is upper left
56617a3babSopenharmony_ciERROR: node is still EOpNull!
57617a3babSopenharmony_ci0:8  Function Definition: @main( ( temp 4-component vector of float)
58617a3babSopenharmony_ci0:8    Function Parameters: 
59617a3babSopenharmony_ci0:?     Sequence
60617a3babSopenharmony_ci0:9      texture ( temp float)
61617a3babSopenharmony_ci0:9        Construct combined texture-sampler ( temp sampler2DShadow)
62617a3babSopenharmony_ci0:9          'g_shadowTex' ( uniform texture2DShadow)
63617a3babSopenharmony_ci0:9          'g_shadowSamplerComp' ( uniform sampler)
64617a3babSopenharmony_ci0:9        Construct vec3 ( temp 3-component vector of float)
65617a3babSopenharmony_ci0:9          Constant:
66617a3babSopenharmony_ci0:9            0.000000
67617a3babSopenharmony_ci0:9            0.000000
68617a3babSopenharmony_ci0:9          Constant:
69617a3babSopenharmony_ci0:9            0.000000
70617a3babSopenharmony_ci0:10      ERROR: Bad aggregation op
71617a3babSopenharmony_ci ( temp float)
72617a3babSopenharmony_ci0:10        'g_nonShadowTex' ( uniform texture2D)
73617a3babSopenharmony_ci0:10        'g_shadowSampler' ( uniform sampler)
74617a3babSopenharmony_ci0:10        Constant:
75617a3babSopenharmony_ci0:10          0.000000
76617a3babSopenharmony_ci0:10          0.000000
77617a3babSopenharmony_ci0:10        Constant:
78617a3babSopenharmony_ci0:10          0.000000
79617a3babSopenharmony_ci0:12      Branch: Return with expression
80617a3babSopenharmony_ci0:12        Constant:
81617a3babSopenharmony_ci0:12          0.000000
82617a3babSopenharmony_ci0:12          0.000000
83617a3babSopenharmony_ci0:12          0.000000
84617a3babSopenharmony_ci0:12          0.000000
85617a3babSopenharmony_ci0:8  Function Definition: main( ( temp void)
86617a3babSopenharmony_ci0:8    Function Parameters: 
87617a3babSopenharmony_ci0:?     Sequence
88617a3babSopenharmony_ci0:8      move second child to first child ( temp 4-component vector of float)
89617a3babSopenharmony_ci0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
90617a3babSopenharmony_ci0:8        Function Call: @main( ( temp 4-component vector of float)
91617a3babSopenharmony_ci0:?   Linker Objects
92617a3babSopenharmony_ci0:?     'g_nonShadowTex' ( uniform texture2D)
93617a3babSopenharmony_ci0:?     'g_shadowTex' ( uniform texture2DShadow)
94617a3babSopenharmony_ci0:?     'g_shadowSampler' ( uniform sampler)
95617a3babSopenharmony_ci0:?     'g_shadowSamplerComp' ( uniform sampler)
96617a3babSopenharmony_ci0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
97617a3babSopenharmony_ci
98617a3babSopenharmony_ciSPIR-V is not generated for failed compile or link
99